Description

Seiji Hayashi had been a professor of the Nisshinkan Samurai School in the domain of Aizu for a long time in the 18th century. In order to reward him for his meritorious career in education, Katanobu Matsudaira, the lord of the domain of Aizu, had decided to grant him a rectangular estate within a large field in the Aizu Basin. Although the size (width and height) of the estate was strictly specified by the lord, he was allowed to choose any location for the estate in the field. Inside the field which had also a rectangular shape, many Japanese persimmon trees, whose fruit was one of the famous products of the Aizu region known as 'Mishirazu Persimmon', were planted. Since persimmon was Hayashi's favorite fruit, he wanted to have as many persimmon trees as possible in the estate given by the lord. 
For example, in Figure 1, the entire field is a rectangular grid whose width and height are 10 and 8 respectively. Each asterisk (*) represents a place of a persimmon tree. If the specified width and height of the estate are 4 and 3 respectively, the area surrounded by the solid line contains the most persimmon trees. Similarly, if the estate's width is 6 and its height is 4, the area surrounded by the dashed line has the most, and if the estate's width and height are 3 and 4 respectively, the area surrounded by the dotted line contains the most persimmon trees. Note that the width and height cannot be swapped; the sizes 4 by 3 and 3 by 4 are different, as shown in Figure 1. 
 
Figure 1: Examples of Rectangular Estates
Your task is to find the estate of a given size (width and height) that contains the largest number of persimmon trees.

Input

The input consists of multiple data sets. Each data set is given in the following format.


W H 
x1 y1 
x2 y2 
... 
xN yN 
S T

N is the number of persimmon trees, which is a positive integer less than 500. W and H are the width and the height of the entire field respectively. You can assume that both W and H are positive integers whose values are less than 100. For each i (1 <= i <= N), xi and yi are coordinates of the i-th persimmon tree in the grid. Note that the origin of each coordinate is 1. You can assume that 1 <= xi <= W and 1 <= yi <= H, and no two trees have the same positions. But you should not assume that the persimmon trees are sorted in some order according to their positions. Lastly, S and T are positive integers of the width and height respectively of the estate given by the lord. You can also assume that 1 <= S <= W and 1 <= T <= H.

The end of the input is indicated by a line that solely contains a zero.

Output

For each data set, you are requested to print one line containing the maximum possible number of persimmon trees that can be included in an estate of the given size.

Sample Input

16
10 8
2 2
2 5
2 7
3 3
3 8
4 2
4 5
4 8
6 4
6 7
7 5
7 8
8 1
8 4
9 6
10 3
4 3
8
6 4
1 2
2 1
2 4
3 4
4 2
5 3
6 1
6 2
3 2
0

Sample Output

4
3

【题意】给出一个n*m的土地,圈一个w*h的小块地,要求有最多的trees;

【思路】枚举所有可能的圈地方式,用二维树状数组算出该圈地得到了多少个*,取最大结果输出

#include<iostream>
#include<stdio.h>
#include<string.h>
using namespace std;
const int N=;
int c[N][N];//二维树状数组
int n,m;
int lowbit(int x)
{
return x&(-x);
}
void update(int x,int y)
{
for(int i=x;i<=n;i+=lowbit(i))
{
for(int j=y;j<=m;j+=lowbit(j))
{
c[i][j]++;
}
}
}
int get_sum(int x,int y)
{
int ans=;
for(int i=x;i>=;i-=lowbit(i))
for(int j=y;j>=;j-=lowbit(j))
{
ans+=c[i][j];
}
return ans;
}
int main()
{
int t;
while(scanf("%d",&t),t)
{
memset(c,,sizeof(c));
scanf("%d%d",&n,&m);
for(int i=;i<t;i++)
{
int x,y;
scanf("%d%d",&x,&y);
update(x,y); }
int w,h;
scanf("%d%d",&w,&h);
int ans=-;
for(int i=w;i<=n;i++)//枚举
{
for(int j=h;j<=m;j++)
{
int tmp=get_sum(i,j)-get_sum(i,j-h)-get_sum(i-w,j)+get_sum(i-w,j-h);//求子矩形中的tree的数量
if(ans<tmp)
ans=tmp;
}
}
printf("%d\n",ans);
}
return ;
}

Get Many Persimmon Trees_枚举&&二维树状数组的更多相关文章

  1. POJ 2029 Get Many Persimmon Trees (二维树状数组)

    Get Many Persimmon Trees Time Limit:1000MS    Memory Limit:30000KB    64bit IO Format:%I64d & %I ...

  2. POJ 2029 Get Many Persimmon Trees 【 二维树状数组 】

    题意:给出一个h*w的矩形,再给出n个坐标,在这n个坐标种树,再给出一个s*t大小的矩形,问在这个s*t的矩形里面最多能够得到多少棵树 二维的树状数组,求最多能够得到的树的时候,因为h,w都不超过50 ...

  3. POJ2029:Get Many Persimmon Trees(二维树状数组)

    Description Seiji Hayashi had been a professor of the Nisshinkan Samurai School in the domain of Aiz ...

  4. POJ 2029 Get Many Persimmon Trees(DP||二维树状数组)

    题目链接 题意 : 给你每个柿子树的位置,给你已知长宽的矩形,让这个矩形包含最多的柿子树.输出数目 思路 :数据不是很大,暴力一下就行,也可以用二维树状数组来做. #include <stdio ...

  5. POJ 2029 Get Many Persimmon Trees (模板题)【二维树状数组】

    <题目链接> 题目大意: 给你一个H*W的矩阵,再告诉你有n个坐标有点,问你一个w*h的小矩阵最多能够包括多少个点. 解题分析:二维树状数组模板题. #include <cstdio ...

  6. hdu5517 二维树状数组

    题意是给了 n个二元组 m个三元组, 二元组可以和三元组 合并生成3元组,合并条件是<a,b> 与<c,d,e>合并成 <a,c,d> 前提是 b==e, 如果存在 ...

  7. POJ 2029 (二维树状数组)题解

    思路: 大力出奇迹,先用二维树状数组存,然后暴力枚举 算某个矩形区域的值的示意图如下,代码在下面慢慢找... 代码: #include<cstdio> #include<map> ...

  8. HDU 5517 【二维树状数组///三维偏序问题】

    题目链接:[http://acm.split.hdu.edu.cn/showproblem.php?pid=5517] 题意:定义multi_set A<a , d>,B<c , d ...

  9. 【二维树状数组】【CF10D】 LCIS

    传送门 Description 给你两个串,求他们的最长公共上升子序列 Input 第一行是第一个串的长度\(n\) 第二行\(n\)个数代表第一个串 第三行是第二个串的长度\(m\) 第四行\(m\ ...

随机推荐

  1. 阮一峰:RSA算法原理(一)

    今天看到一篇好文章,关于加密算法,收藏了觉得不过瘾,还是自己贴一遍,也能加深一下印象. 原文链接:http://www.ruanyifeng.com/blog/2013/06/rsa_algorith ...

  2. CSS3 Media Queries

    Media Queries直译过来就是“媒体查询”,在我们平时的Web页面中head部分常看到这样的一段代码: <link href="css/reset.css" rel= ...

  3. BZOJ1722 [Usaco2006 Mar] Milk Team Select 产奶比赛

    直接树形dp就好了恩 令$f[i][j][t]$表示以$i$为根的子树,选出来的点存在$j$对父子关系,$t$表示$i$这个点选或者没选,的最大产奶值 分类讨论自己和儿子分别有没有选,然后转移一下就好 ...

  4. 常用的js函数

    function $(){ return document.getElementById(arguments[0])}; /** * 得到上一个元素 * @param {Object} elem */ ...

  5. telnet与ssh有什么不同呀

    含义: 1 使用Telnet这个用来访问远程计算机的TCP/IP协议以控制你的网络设备相当于在离开某个建筑时大喊你的用户名和口令.很快会有人进行监听,并且他们会利用你安全意识的缺乏.传统的网络服务程序 ...

  6. OpenGL 和OpenGL ES简介

    OpenGL的全称是Open  Graphics  Library,即开放的图形库接口,它定义了一个跨编程语言.跨平台的编程接口的规范,它主要用于三维图形(实际上二维图形也可以)变成.OpenGL的前 ...

  7. WDCP管理面板安装启动EXIF、bcmath完整步骤

    一般我们网站建设的需要,如果使用WDCP面板默认的功能就足够使用,如果需要特殊程序的特定组件支持,就需要独立的安装支持组件.比如一位朋友的程序需要支持EXIF.bcmath组件,这不老蒋寻找解决方法, ...

  8. set常见操作:

    (1)sadd 向一个集合中添加一个元素.例如:sadd set1 Hello (2)smembers 查看集合中的所有元素.例如:smembers set1 (3)srem 删除集合中一个指定的元素 ...

  9. C++-前缀和后缀

    1,c++规定后缀形式的++操作符有一个int行的参数,被调用时,编译器自动加一个0作为参数给他 2,前缀返回一个reference,后缀返回一个const对象 /////////////////// ...

  10. 关键字const

    const关键字常和指针一起使用. 1,const给读代码的人传达非常有用的信息.比如一个函数的参数是const char *,你在调用这个函数时就可以放心地传给它char *或const char ...