ANR触发原理
ANR(Application Not responding),是指应用程序未响应,Android系统对于一些事件需要在一定的时间范围内完成,如果超过预定时间能未能得到有效响应或者响应时间过长,都会造成ANR。
造成ANR的场景:
- Service Timeout:比如前台服务在20s内未执行完成;
- BroadcastQueue Timeout:比如前台广播在10s内未执行完成
- ContentProvider Timeout:内容提供者,在publish过超时10s;
- InputDispatching Timeout: 输入事件分发超时5s,包括按键和触摸事件。
触发ANR的过程可分为三个步骤: 埋炸弹, 拆炸弹, 引爆炸弹
<1> Service Timeout是位于”ActivityManager”线程中的AMS.MainHandler收到SERVICE_TIMEOUT_MSG
消息时触发。
对于Service有两类:
- 对于前台服务,则超时为SERVICE_TIMEOUT = 20s;
- 对于后台服务,则超时为SERVICE_BACKGROUND_TIMEOUT = 200s
由变量ProcessRecord.execServicesFg来决定是否前台启动.
埋炸弹阶段:在Service进程attach到system_server进程的过程中会调用realStartServiceLocked()
方法 (准确说是scheduleServiceTimeoutLocked方法) 中来埋下炸弹.
private final void realStartServiceLocked(ServiceRecord r, ProcessRecord app, boolean execInFg) throws RemoteException {
...
//发送delay消息(SERVICE_TIMEOUT_MSG),
bumpServiceExecutingLocked(r, execInFg, "create");
try {
...
//最终执行服务的onCreate()方法
app.thread.scheduleCreateService(r, r.serviceInfo,
mAm.compatibilityInfoForPackageLocked(r.serviceInfo.applicationInfo),
app.repProcState);
} catch (DeadObjectException e) {
mAm.appDiedLocked(app);
throw e;
} finally {
...
}
}
private final void bumpServiceExecutingLocked(ServiceRecord r, boolean fg, String why) {
...
scheduleServiceTimeoutLocked(r.app);
} void scheduleServiceTimeoutLocked(ProcessRecord proc) {
if (proc.executingServices.size() == 0 || proc.thread == null) {
return;
}
long now = SystemClock.uptimeMillis();
Message msg = mAm.mHandler.obtainMessage(
ActivityManagerService.SERVICE_TIMEOUT_MSG);
msg.obj = proc; //当超时后仍没有remove该SERVICE_TIMEOUT_MSG消息,则执行service Timeout流程
mAm.mHandler.sendMessageAtTime(msg,
proc.execServicesFg ? (now+SERVICE_TIMEOUT) : (now+ SERVICE_BACKGROUND_TIMEOUT));
}
拆炸弹阶段:经过Binder等层层调用进入目标进程的主线程ActivityThread.handleCreateService()的过程. 在这个过程会创建目标服务对象,以及回调onCreate()方法, 紧接再次经过多次调用回到system_server来执行serviceDoneExecuting.
最终在serviceDoneExecutingLocked中移除服务超时消息SERVICE_TIMEOUT_MSG
。
private void handleCreateService(CreateServiceData data) {
...
java.lang.ClassLoader cl = packageInfo.getClassLoader();
Service service = (Service) cl.loadClass(data.info.name).newInstance();
... try {
//创建ContextImpl对象
ContextImpl context = ContextImpl.createAppContext(this, packageInfo);
context.setOuterContext(service);
//创建Application对象
Application app = packageInfo.makeApplication(false, mInstrumentation);
service.attach(context, this, data.info.name, data.token, app,
ActivityManagerNative.getDefault());
//调用服务onCreate()方法
service.onCreate(); //拆除炸弹引线[见小节2.2.2]
ActivityManagerNative.getDefault().serviceDoneExecuting(
data.token, SERVICE_DONE_EXECUTING_ANON, 0, 0);
} catch (Exception e) {
...
}
}
private void serviceDoneExecutingLocked(ServiceRecord r, boolean inDestroying, boolean finishing) {
...
if (r.executeNesting <= 0) {
if (r.app != null) {
r.app.execServicesFg = false;
r.app.executingServices.remove(r);
if (r.app.executingServices.size() == 0) {
//当前服务所在进程中没有正在执行的service
mAm.mHandler.removeMessages(ActivityManagerService.SERVICE_TIMEOUT_MSG, r.app);
...
}
...
引爆炸弹阶段:在system_server进程中有一个Handler线程, 名叫”ActivityManager”.当倒计时结束便会向该Handler线程发送 一条信息SERVICE_TIMEOUT_MSG
,
final class MainHandler extends Handler {
public void handleMessage(Message msg) {
switch (msg.what) {
case SERVICE_TIMEOUT_MSG: {
...
//【见小节2.3.2】
mServices.serviceTimeout((ProcessRecord)msg.obj);
} break;
...
}
...
}
}
void serviceTimeout(ProcessRecord proc) {
String anrMessage = null; synchronized(mAm) {
if (proc.executingServices.size() == 0 || proc.thread == null) {
return;
}
final long now = SystemClock.uptimeMillis();
final long maxTime = now -
(proc.execServicesFg ? SERVICE_TIMEOUT : SERVICE_BACKGROUND_TIMEOUT);
ServiceRecord timeout = null;
long nextTime = 0;
for (int i=proc.executingServices.size()-1; i>=0; i--) {
ServiceRecord sr = proc.executingServices.valueAt(i);
if (sr.executingStart < maxTime) {
timeout = sr;
break;
}
if (sr.executingStart > nextTime) {
nextTime = sr.executingStart;
}
}
if (timeout != null && mAm.mLruProcesses.contains(proc)) {
Slog.w(TAG, "Timeout executing service: " + timeout);
StringWriter sw = new StringWriter();
PrintWriter pw = new FastPrintWriter(sw, false, 1024);
pw.println(timeout);
timeout.dump(pw, " ");
pw.close();
mLastAnrDump = sw.toString();
mAm.mHandler.removeCallbacks(mLastAnrDumpClearer);
mAm.mHandler.postDelayed(mLastAnrDumpClearer, LAST_ANR_LIFETIME_DURATION_MSECS);
anrMessage = "executing service " + timeout.shortName;
}
} if (anrMessage != null) {
//当存在timeout的service,则执行appNotResponding
mAm.appNotResponding(proc, null, null, false, anrMessage);
}
}
其中anrMessage的内容为”executing service [发送超时serviceRecord信息]”;
<2> BroadcastReceiver Timeout是位于”ActivityManager”线程中的BroadcastQueue.BroadcastHandler收到BROADCAST_TIMEOUT_MSG
消息时触发。
对于广播队列有两个: foreground队列和background队列:
- 对于前台广播,则超时为BROADCAST_FG_TIMEOUT = 10s;
- 对于后台广播,则超时为BROADCAST_BG_TIMEOUT = 60s ;
埋炸弹阶段:
通过调用 BroadcastQueue.processNextBroadcast() 来处理广播.其流程为先处理并行广播,再处理当前有序广播,最后获取并处理下条有序广播.
final void processNextBroadcast(boolean fromMsg) {
synchronized(mService) {
...
//part 2: 处理当前有序广播
do {
r = mOrderedBroadcasts.get(0);
//获取所有该广播所有的接收者
int numReceivers = (r.receivers != null) ? r.receivers.size() : 0;
if (mService.mProcessesReady && r.dispatchTime > 0) {
long now = SystemClock.uptimeMillis();
if ((numReceivers > 0) &&
(now > r.dispatchTime + (2*mTimeoutPeriod*numReceivers))) {
//当广播处理时间超时,则强制结束这条广播
broadcastTimeoutLocked(false);
...
}
}
if (r.receivers == null || r.nextReceiver >= numReceivers
|| r.resultAbort || forceReceive) {
if (r.resultTo != null) {
//处理广播消息消息
performReceiveLocked(r.callerApp, r.resultTo,
new Intent(r.intent), r.resultCode,
r.resultData, r.resultExtras, false, false, r.userId);
r.resultTo = null;
}
//拆炸弹
cancelBroadcastTimeoutLocked();
}
} while (r == null);
... //part 3: 获取下条有序广播
r.receiverTime = SystemClock.uptimeMillis();
if (!mPendingBroadcastTimeoutMessage) {
long timeoutTime = r.receiverTime + mTimeoutPeriod;
//埋炸弹
setBroadcastTimeoutLocked(timeoutTime);
}
...
}
}
对于广播超时处理时机:
- 首先在part3的过程中setBroadcastTimeoutLocked(timeoutTime) 设置超时广播消息;
- 然后在part2根据广播处理情况来处理:
- 当广播接收者等待时间过长,则调用broadcastTimeoutLocked(false);
- 当执行完广播,则调用cancelBroadcastTimeoutLocked;
final void setBroadcastTimeoutLocked(long timeoutTime) {
if (! mPendingBroadcastTimeoutMessage) {
Message msg = mHandler.obtainMessage(BROADCAST_TIMEOUT_MSG, this);
mHandler.sendMessageAtTime(msg, timeoutTime);
mPendingBroadcastTimeoutMessage = true;
}
}
设置定时广播BROADCAST_TIMEOUT_MSG,即当前往后推mTimeoutPeriod时间广播还没处理完毕,则进入广播超时流程。
拆炸弹阶段:
在processNextBroadcast()过程, 执行完performReceiveLocked,便会拆除炸弹.
final void cancelBroadcastTimeoutLocked() {
if (mPendingBroadcastTimeoutMessage) {
mHandler.removeMessages(BROADCAST_TIMEOUT_MSG, this);
mPendingBroadcastTimeoutMessage = false;
}
}
引爆炸弹阶段:
BroadcastHandler.handleMessage
private final class BroadcastHandler extends Handler {
public void handleMessage(Message msg) {
switch (msg.what) {
case BROADCAST_TIMEOUT_MSG: {
synchronized (mService) {
//【见小节3.3.2】
broadcastTimeoutLocked(true);
}
} break;
...
}
...
}
}
不会引爆的四种情况
- mOrderedBroadcasts已处理完成,则不会anr;
- 正在执行dexopt,则不会anr;
- 系统还没有进入ready状态(mProcessesReady=false),则不会anr;
- 如果当前正在执行的receiver没有超时,则重新设置广播超时,不会anr;
<3> ContentProvider Timeout是位于”ActivityManager”线程中的AMS.MainHandler收到CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG消息时触发。
ContentProvider 超时为CONTENT_PROVIDER_PUBLISH_TIMEOUT = 10s. 这个跟前面的Service和BroadcastQueue完全不同, 由Provider进程启动过程相关.
埋炸弹阶段:
埋炸弹的过程 其实是在进程创建的过程,进程创建后会调用attachApplicationLocked()进入system_server进程. 10s之后引爆该炸弹
private final boolean attachApplicationLocked(IApplicationThread thread, int pid) {
ProcessRecord app;
if (pid != MY_PID && pid >= 0) {
synchronized (mPidsSelfLocked) {
app = mPidsSelfLocked.get(pid); // 根据pid获取ProcessRecord
}
}
... //系统处于ready状态或者该app为FLAG_PERSISTENT进程则为true
boolean normalMode = mProcessesReady || isAllowedWhileBooting(app.info);
List<ProviderInfo> providers = normalMode ? generateApplicationProvidersLocked(app) : null; //app进程存在正在启动中的provider,则超时10s后发送CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG消息
if (providers != null && checkAppInLaunchingProvidersLocked(app)) {
Message msg = mHandler.obtainMessage(CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG);
msg.obj = app;
mHandler.sendMessageDelayed(msg, CONTENT_PROVIDER_PUBLISH_TIMEOUT);
} thread.bindApplication(...);
...
}
拆炸弹阶段:
当provider成功publish之后,便会拆除该炸弹
public final void publishContentProviders(IApplicationThread caller, List<ContentProviderHolder> providers) {
... synchronized (this) {
final ProcessRecord r = getRecordForAppLocked(caller); final int N = providers.size();
for (int i = 0; i < N; i++) {
ContentProviderHolder src = providers.get(i);
...
ContentProviderRecord dst = r.pubProviders.get(src.info.name);
if (dst != null) {
ComponentName comp = new ComponentName(dst.info.packageName, dst.info.name); mProviderMap.putProviderByClass(comp, dst); //将该provider添加到mProviderMap
String names[] = dst.info.authority.split(";");
for (int j = 0; j < names.length; j++) {
mProviderMap.putProviderByName(names[j], dst);
} int launchingCount = mLaunchingProviders.size();
int j;
boolean wasInLaunchingProviders = false;
for (j = 0; j < launchingCount; j++) {
if (mLaunchingProviders.get(j) == dst) {
//将该provider移除mLaunchingProviders队列
mLaunchingProviders.remove(j);
wasInLaunchingProviders = true;
j--;
launchingCount--;
}
}
//成功pubish则移除该消息
if (wasInLaunchingProviders) {
mHandler.removeMessages(CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG, r);
}
synchronized (dst) {
dst.provider = src.provider;
dst.proc = r;
//唤醒客户端的wait等待方法
dst.notifyAll();
}
...
}
}
}
}
引爆炸弹阶段:
在system_server进程中有一个Handler线程, 名叫”ActivityManager”.当倒计时结束便会向该Handler线程发送 一条信息CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG
,
final class MainHandler extends Handler {
public void handleMessage(Message msg) {
switch (msg.what) {
case CONTENT_PROVIDER_PUBLISH_TIMEOUT_MSG: {
...
ProcessRecord app = (ProcessRecord)msg.obj;
synchronized (ActivityManagerService.this) { processContentProviderPublishTimedOutLocked(app);
}
} break;
...
}
...
}
}
总结:
当出现ANR时,都是会调用到AMS.appNotResponding()方法
Timeout时长
- 对于前台服务,则超时为SERVICE_TIMEOUT = 20s;
- 对于后台服务,则超时为SERVICE_BACKGROUND_TIMEOUT = 200s
- 对于前台广播,则超时为BROADCAST_FG_TIMEOUT = 10s;
- 对于后台广播,则超时为BROADCAST_BG_TIMEOUT = 60s;
- ContentProvider超时为CONTENT_PROVIDER_PUBLISH_TIMEOUT = 10s;
超时检测
Service超时检测机制:
- 超过timeout时长没有执行完相应操作来触发移除延时消息,则会触发anr;
BroadcastReceiver超时检测机制:
- 有序广播的总执行时间超过 2* receiver个数 * timeout时长,则会触发anr;
- 有序广播的某一个receiver执行过程超过 timeout时长,则会触发anr;
另外:
- 对于Service, Broadcast, Input发生ANR之后,最终都会调用AMS.appNotResponding;
- 对于provider,在其进程启动时publish过程可能会出现ANR, 则会直接杀进程以及清理相应信息,而不会弹出ANR的对话框. appNotRespondingViaProvider()过程会走appNotResponding(),
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