[POI2009]WIE-Hexer
https://www.luogu.org/problem/show?pid=3489
题目描述
Byteasar has become a hexer - a conqueror of monsters.
Currently he is to return to his hometown Byteburg. The way home, alas, leads through a land full of beasts. Fortunately the habitants, forced to fight the monsters for centuries, have mastered the art of blacksmithery - they are now capable of making special swords that are very efficient against the beasts.
The land Byteasar wanders through is quite vast: many towns lie there, and many roads connect them.
These roads do not cross outside the towns (mostly because some of them are underground passages).
Byteasar has gathered all practical information about the land (all hexers like to know these things).
He knows what kind of monsters he may come across each of the roads and how much time he needs to walk it down.
He also knows in which villages there are blacksmiths and against what kinds of monsters the swords that they make work.
Byteasar wants to get back to Byteburg as soon as possible.
As a hexer he is quite ashamed that he does not know the best route, and that he has no sword on him at the moment.
Help him find the shortest path to Byteburg such that whenever he could meet some king of monster, previously he would have a chance to get an appropriate sword to fight the beast.
You need not worry about the number or weight of the swords - every hexer is as strong as an ox, so he can carry (virtually) unlimited number of equipment, swords in particular.
大陆上有n个村庄,m条双向道路,p种怪物,k个铁匠,每个铁匠会居住在一个村庄里,你到了那个村庄后可以让他给你打造剑,每个铁匠打造的剑都可以对付一些特定种类的怪物,每条道路上都可能出现一些特定种类的怪物,每条道路都有一个通过所需要的时间,现在要从1走到n,初始的时候你没有剑,要求在经过一条道路的时候,对于任意一种可能出现在这条道路上的的怪物,你都有已经有至少一把剑可以对付他,求从1走到n的最短时间(打造剑不需要时间)
输入输出格式
输入格式:
The first line of the standard input holds four integers: n,m,p,kn,m,p,k (1\le n\le 200,0\le m\le 3000,1\le p\le 13,0\le k\le n1≤n≤200,0≤m≤3000,1≤p≤13,0≤k≤n),separated by single spaces, that denote respectively:
the number of towns, the number of roads connecting them,the number of different kinds of monsters and the number of blacksmiths.
The towns are numbered from 11 to nn in such a way that nn is Byteburg's number and 11 is the number of the village which Byteasar starts in. The monster kinds are numbered from 11 to pp.
In the following kk lines the profiles of successive blacksmiths are given,one per line. The (i+1)(i+1)-st line holds the integers w_i,q_i,r_{i,1}<r_{i,2}<...<r_{i,q_i}wi,qi,ri,1<ri,2<...<ri,qi(1\le w_i\le n,1\le q_i\le p,1\le r_{i,j}\le p1≤wi≤n,1≤qi≤p,1≤ri,j≤p),separated by single spaces, that denote respectively: the number of town in which the blacksmith lives, the number of different kinds of monsters against which his swords are efficient, and the kinds of monsters themselves (in increasing order). Note that a town may have more than one blacksmith.
Then mm lines with roads' descriptions follow.The (k+i+1)(k+i+1)-th line holds the integersv_i,w_i,t_i,s_i,u_{i,1}<u_{i,2}<...<u_{i,s_i}vi,wi,ti,si,ui,1<ui,2<...<ui,si(1\le v_i<w_i\le n,1\le t_i\le 500,0\le s_i\le p,1\le u_{i,j}\le p1≤vi<wi≤n,1≤ti≤500,0≤si≤p,1≤ui,j≤p)separated by single spaces, that denote respectively: the towns that the road connects, the time needed to walk down the road (same in both directions), the number of different kinds of monsters that may appear on that road, and finally the kinds of monsters themselves (in increasing order). No two roads connect the same pair of towns.
输出格式:
Your programme is to print out one integer to the standard output - the minimum summary time required to reach Byteburg.
Should reaching Byteburg be impossible, the number should be -1−1.
输入输出样例
6 7 4 2
2 1 2
3 2 1 3
1 2 2 0
2 3 9 0
1 4 2 1 2
2 5 3 0
4 5 5 2 2 3
4 6 18 0
5 6 3 2 1 2
24 状压最短路
#include<queue>
#include<cstdio>
#include<cstring>
using namespace std;
int sword[];
int dis[][];
bool v[][];
int front[],to[],nxt[],sta[],val[],tot;
struct node
{
int now,state;
}cr,nt;
queue<node>q;
void add(int u,int v,int w,int s)
{
to[++tot]=v; nxt[tot]=front[u]; front[u]=tot; sta[tot]=s; val[tot]=w;
to[++tot]=u; nxt[tot]=front[v]; front[v]=tot; sta[tot]=s; val[tot]=w;
}
int main()
{
int n,m,p,k;
scanf("%d%d%d%d",&n,&m,&p,&k);
int live,sum,x;
while(k--)
{
scanf("%d%d",&live,&sum);
while(sum--)
{
scanf("%d",&x);
sword[live]|=<<x-;
}
}
int u,t,w,state;
while(m--)
{
scanf("%d%d%d%d",&u,&t,&w,&sum);
state=;
while(sum--)
{
scanf("%d",&x);
state|=<<x-;
}
add(u,t,w,state);
}
memset(dis,,sizeof(dis));
cr.now=;
cr.state=sword[];
dis[][sword[]]=;
v[][sword[]]=true;
q.push(cr);
while(!q.empty())
{
cr=q.front();
q.pop();
v[cr.now][cr.state]=false;
for(int i=front[cr.now];i;i=nxt[i])
if((sta[i]&cr.state)==sta[i] && dis[to[i]][sword[to[i]]|cr.state]>dis[cr.now][cr.state]+val[i])
{
dis[to[i]][sword[to[i]]|cr.state]=dis[cr.now][cr.state]+val[i];
if(!v[to[i]][sword[to[i]]|cr.state])
{
v[to[i]][sword[to[i]]|cr.state]=true;
nt.now=to[i]; nt.state=sword[to[i]]|cr.state;
q.push(nt);
}
}
}
tot=<<p;
int ans=dis[n][];
for(int i=;i<tot;i++) ans=min(ans,dis[n][i]);
if(ans>) ans=-;
printf("%d",ans);
return ;
}
[POI2009]WIE-Hexer的更多相关文章
- 1139: [POI2009]Wie
1139: [POI2009]Wie https://www.lydsy.com/JudgeOnline/problem.php?id=1139 分析: Dijkstra.状压最短路,dis[i][j ...
- [POI2009]Wie
题目 BZOJ 虽然是解压题但也学到了简洁的码风 做法 \(dijkstra\)跑动规 My complete code #include<bits/stdc++.h> #include& ...
- bzoj1139:[POI2009]Wie
传送门 状压dp,最短路 spfa似乎特别慢 代码: #include<cstdio> #include<iostream> #include<algorithm> ...
- bzoj AC倒序
Search GO 说明:输入题号直接进入相应题目,如需搜索含数字的题目,请在关键词前加单引号 Problem ID Title Source AC Submit Y 1000 A+B Problem ...
- BZOJ 1115: [POI2009]石子游戏Kam
1115: [POI2009]石子游戏Kam Time Limit: 10 Sec Memory Limit: 162 MBSubmit: 883 Solved: 545[Submit][Stat ...
- BZOJ 4384: [POI2015]Trzy wieże
4384: [POI2015]Trzy wieże Time Limit: 20 Sec Memory Limit: 128 MBSubmit: 217 Solved: 61[Submit][St ...
- BZOJ 1142: [POI2009]Tab
1142: [POI2009]Tab Time Limit: 40 Sec Memory Limit: 162 MBSubmit: 213 Solved: 80[Submit][Status][D ...
- 【BZOJ】【1115】【POI2009】石子游戏KAM
博弈论 这个题……一看就觉得很捉急啊= =肿么办? 灵光一现:差分一下~ 那么我们看一下差分以后,从第 i 堆中拿走 k 个石子变成了:a[i]-=k; a[i+1]+=k; 嗯这就转化成了阶梯博弈! ...
- bzoj 1133: [POI2009]Kon dp
1133: [POI2009]Kon Time Limit: 10 Sec Memory Limit: 162 MBSubmit: 242 Solved: 81[Submit][Status][D ...
- bzoj 1138: [POI2009]Baj 最短回文路 dp优化
1138: [POI2009]Baj 最短回文路 Time Limit: 10 Sec Memory Limit: 162 MBSubmit: 161 Solved: 48[Submit][Sta ...
随机推荐
- Icingaweb2监控oracle数据库的安装配置流程
Icinga2安装配置check_oracle_health流程 1.安装 由于check_oracle_health是使用perl语言编写的,因此在安装该插件之前,首先要安装oracle的客户端实例 ...
- 算法与数据结构3.3 calculator
★实验任务 小 V 发明了一个神奇的整数计算器: 给定一个合法的表达式,这个计算器能求出这个表达式的最终答案. 表达式可能包含: +:运算符,整数加法.如 1+1=2 -:运算符,整数减法.如 1-1 ...
- js中斜杠转义
js中“/”不需要转义. if(myPath.indexOf("/Upload/EmailFile/")!=-1){ alert("有附件!")}
- iOS-tableView刷新指定行,组
/一个section刷新 NSIndexSet *indexSet=[[NSIndexSet alloc]initWithIndex:]; [tableview reloadSections:inde ...
- node必学的Hello World实现--服务器实现
node是JavaScript运行在后端的一种实现.而后端语言,不管是php,java都需要一个服务器才能跑起来,node如是. node的服务器较php而言,少了单独安装服务器的步骤,node的服务 ...
- printf以及各种变种
int printf(char *format, [argument]); 其向终端(显示器.控制台等)输出字符 int fprintf(FILE*stream, const char*format, ...
- 【转载】用C#编写一个简单的记事本
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; usin ...
- 9.1、AutoEncoder自动编码器[转]
如果给定一个神经网络,我们假设其输出与输入是相同的,然后训练调整其参数,得到每一层中的权重.自然地,我们就得到了输入I的几种不同表示(每一层代表一种表示),这些表示就是特征.自动编码器就是一种尽可能复 ...
- (转)超详细单机版搭建hadoop环境图文解析
超详细单机版搭建hadoop环境图文解析 安装过程: 一.安装Linux操作系统 二.在Ubuntu下创建hadoop用户组和用户 三.在Ubuntu下安装 ...
- [洛谷P4035][JSOI2008]球形空间产生器
题目大意:给你$n$个点坐标,要你求出圆心 题解:随机化,可以随机一个点当圆心,然后和每个点比较,求出平均距离$r$,如果到这个点的距离大于$r$,说明离这个点远了,就给圆心施加一个向这个点的力:若小 ...