java netty 实现 websocket 服务端和客户端双向通信 实现心跳和断线重连
java netty 实现 websocket 服务端和客户端双向通信 实现心跳和断线重连
maven依赖
<dependency>
<groupId>io.netty</groupId>
<artifactId>netty-all</artifactId>
<version>4.1.97.Final</version>
</dependency>
服务端
一个接口 IGetHandshakeFuture
package com.sux.demo.websocket2;
import io.netty.channel.ChannelPromise;
public interface IGetHandshakeFuture {
ChannelPromise getHandshakeFuture();
}
服务端心跳 ServerHeartbeatHandler
package com.sux.demo.websocket2;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.handler.codec.http.websocketx.PongWebSocketFrame;
import io.netty.handler.timeout.IdleState;
import io.netty.handler.timeout.IdleStateEvent;
public class ServerHeartbeatHandler extends ChannelInboundHandlerAdapter {
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
if (evt instanceof IdleStateEvent) {
IdleStateEvent event = (IdleStateEvent) evt;
if (event.state() == IdleState.READER_IDLE) { // 读空闲
// System.out.println("关闭客户端连接, channel id=" + ctx.channel().id());
// ctx.channel().close();
} else if (event.state() == IdleState.WRITER_IDLE) { // 写空闲
System.out.println("服务端向客户端发送心跳");
ctx.writeAndFlush(new PongWebSocketFrame());
} else if (event.state() == IdleState.ALL_IDLE) { // 读写空闲
}
}
}
}
服务端封装 WebSocketServer
package com.sux.demo.websocket2;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpServerCodec;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io.netty.handler.timeout.IdleStateHandler;
import java.util.concurrent.TimeUnit;
public class WebSocketServer {
private EventLoopGroup bossGroup;
private EventLoopGroup workerGroup;
public WebSocketServer() {
//创建两个线程组 boosGroup、workerGroup
bossGroup = new NioEventLoopGroup();
workerGroup = new NioEventLoopGroup();
}
public void start(int port, WebSocketServerHandler handler, String name) {
try {
//创建服务端的启动对象,设置参数
ServerBootstrap bootstrap = new ServerBootstrap();
//设置两个线程组boosGroup和workerGroup
bootstrap.group(bossGroup, workerGroup)
//设置服务端通道实现类型
.channel(NioServerSocketChannel.class)
//设置线程队列得到连接个数
.option(ChannelOption.SO_BACKLOG, 128)
//设置保持活动连接状态
.childOption(ChannelOption.SO_KEEPALIVE, true)
//使用匿名内部类的形式初始化通道对象
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel socketChannel) throws Exception {
//给pipeline管道设置处理器
socketChannel.pipeline().addLast(new HttpServerCodec());
socketChannel.pipeline().addLast(new HttpObjectAggregator(65536));
socketChannel.pipeline().addLast(new WebSocketServerProtocolHandler("/websocket"));
socketChannel.pipeline().addLast(new IdleStateHandler(5, 2, 0, TimeUnit.SECONDS));
socketChannel.pipeline().addLast(new ServerHeartbeatHandler());
socketChannel.pipeline().addLast(handler);
}
});//给workerGroup的EventLoop对应的管道设置处理器
//绑定端口号,启动服务端
ChannelFuture channelFuture = bootstrap.bind(port).sync();
System.out.println(name + " 已启动");
//对通道关闭进行监听
channelFuture.channel().closeFuture().sync();
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
}
}
}
服务端消息处理 WebSocketServerHandler
package com.sux.demo.websocket2;
import io.netty.buffer.Unpooled;
import io.netty.channel.*;
import io.netty.handler.codec.http.websocketx.*;
import io.netty.util.CharsetUtil;
import java.util.ArrayList;
import java.util.List;
@ChannelHandler.Sharable
public class WebSocketServerHandler extends SimpleChannelInboundHandler<Object> {
private List<Channel> channelList;
public WebSocketServerHandler() {
channelList = new ArrayList<>();
}
public boolean hasClient() {
return channelList.size() > 0;
}
@Override
protected void channelRead0(ChannelHandlerContext ctx, Object msg) {
if (msg instanceof PingWebSocketFrame) {
System.out.println("收到客户端" + ctx.channel().remoteAddress() + "发来的心跳:PING");
}
if (msg instanceof TextWebSocketFrame) {
TextWebSocketFrame frame = (TextWebSocketFrame) msg;
System.out.println("收到客户端" + ctx.channel().remoteAddress() + "发来的消息:" + frame.text());
/*for (Channel channel : channelList) {
if (!ctx.channel().id().toString().equals(channel.id().toString())) {
channel.writeAndFlush(new TextWebSocketFrame(Unpooled.copiedBuffer(frame.text(), CharsetUtil.UTF_8)));
System.out.println("服务端向客户端 " + channel.id().toString() + " 转发消息:" + frame.text());
}
}*/
}
}
@Override
public void channelActive(ChannelHandlerContext ctx) throws Exception {
channelList.add(ctx.channel());
System.out.println("客户端连接:" + ctx.channel().id().toString());
}
@Override
public void channelInactive(ChannelHandlerContext ctx) throws Exception {
channelList.remove(ctx.channel());
}
@Override
public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {
ctx.flush();
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
ctx.close();
channelList.remove(ctx.channel());
}
public void send(String text) {
for (Channel channel : channelList) {
channel.writeAndFlush(new TextWebSocketFrame(Unpooled.copiedBuffer(text, CharsetUtil.UTF_8)));
}
}
}
服务端测试主机 WebSocketClientHost
package com.sux.demo.websocket2;
import io.netty.buffer.Unpooled;
import io.netty.channel.Channel;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
import io.netty.util.CharsetUtil;
public class WebSocketClientHost {
public static void main(String[] args) {
WebSocketClient webSocketClient = new WebSocketClient();
SendDataToServerThread thread = new SendDataToServerThread(webSocketClient);
thread.start();
webSocketClient.connect("127.0.0.1", 40005, "WebSocket客户端");
}
}
class SendDataToServerThread extends Thread {
private WebSocketClient webSocketClient;
private int index = 1;
public SendDataToServerThread(WebSocketClient webSocketClient) {
this.webSocketClient = webSocketClient;
}
@Override
public void run() {
try {
while (index <= 5) {
Channel channel = webSocketClient.getChannel();
if (channel != null && channel.isActive()) {
String msg = "客户端发送的测试消息, index= " + index;
channel.writeAndFlush(new TextWebSocketFrame(Unpooled.copiedBuffer(msg, CharsetUtil.UTF_8)));
index++;
}
Thread.sleep(1000);
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
客户端
客户端心跳 ClientHeartbeatHandler
package com.sux.demo.websocket2;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.handler.codec.http.websocketx.PingWebSocketFrame;
import io.netty.handler.timeout.IdleState;
import io.netty.handler.timeout.IdleStateEvent;
public class ClientHeartbeatHandler extends ChannelInboundHandlerAdapter {
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) {
if (evt instanceof IdleStateEvent) {
IdleStateEvent event = (IdleStateEvent) evt;
if (event.state() == IdleState.READER_IDLE) { // 读空闲
System.out.println("断线重连");
ctx.channel().close();
} else if (event.state() == IdleState.WRITER_IDLE) { // 写空闲
System.out.println("客户端向服务端发送心跳");
ctx.writeAndFlush(new PingWebSocketFrame());
// ctx.writeAndFlush(new TextWebSocketFrame(Unpooled.copiedBuffer("PING", CharsetUtil.UTF_8)));
} else if (event.state() == IdleState.ALL_IDLE) { // 读写空闲
}
}
}
}
客户端封装 WebSocketClient
package com.sux.demo.websocket2;
import io.netty.bootstrap.Bootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.http.DefaultHttpHeaders;
import io.netty.handler.codec.http.HttpClientCodec;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.websocketx.WebSocketClientHandshaker;
import io.netty.handler.codec.http.websocketx.WebSocketClientHandshakerFactory;
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler;
import io.netty.handler.codec.http.websocketx.WebSocketVersion;
import io.netty.handler.timeout.IdleStateHandler;
import java.net.URI;
import java.net.URISyntaxException;
import java.util.concurrent.TimeUnit;
public class WebSocketClient {
private NioEventLoopGroup eventExecutors;
private Channel channel;
public WebSocketClient() {
eventExecutors = new NioEventLoopGroup();
}
public Channel getChannel() {
return channel;
}
public void connect(String ip, int port, String name) {
try {
WebSocketClientHandshaker handshaker = WebSocketClientHandshakerFactory.newHandshaker(
new URI("ws://" + ip + ":" + port + "/websocket"), WebSocketVersion.V13, null, false, new DefaultHttpHeaders());
WebSocketClientHandler handler = new WebSocketClientHandler(handshaker);
ClientHeartbeatHandler heartbeatHandler = new ClientHeartbeatHandler();
//创建bootstrap对象,配置参数
Bootstrap bootstrap = new Bootstrap();
//设置线程组
bootstrap.group(eventExecutors)
//设置客户端的通道实现类型
.channel(NioSocketChannel.class)
//使用匿名内部类初始化通道
.handler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel ch) throws Exception {
//添加客户端通道的处理器
ch.pipeline().addLast(new HttpClientCodec());
ch.pipeline().addLast(new HttpObjectAggregator(65536));
ch.pipeline().addLast(new WebSocketClientProtocolHandler(handshaker, true, false));
ch.pipeline().addLast(new IdleStateHandler(5, 2, 0, TimeUnit.SECONDS));
ch.pipeline().addLast(heartbeatHandler);
ch.pipeline().addLast(handler);
}
});
// 连接服务端
ChannelFuture channelFuture = bootstrap.connect(ip, port);
// 在连接关闭后尝试重连
channelFuture.channel().closeFuture().addListener(future -> {
try {
Thread.sleep(2000);
System.out.println("重新连接");
connect(ip, port, name); // 重新连接
} catch (Exception e) {
e.printStackTrace();
}
});
channelFuture.sync();
// 等待握手完成
// IGetHandshakeFuture getHadnshakeFuture = handler;
// getHadnshakeFuture.getHandshakeFuture().sync();
channel = channelFuture.channel();
System.out.println(name + " 已启动");
//对通道关闭进行监听
channelFuture.channel().closeFuture().sync();
} catch (InterruptedException | URISyntaxException e) {
e.printStackTrace();
} finally {
}
}
}
客户端消息处理 WebSocketClientHandler
package com.sux.demo.websocket2;
import io.netty.channel.*;
import io.netty.handler.codec.http.FullHttpResponse;
import io.netty.handler.codec.http.websocketx.*;
@ChannelHandler.Sharable
public class WebSocketClientHandler extends SimpleChannelInboundHandler<Object> implements IGetHandshakeFuture {
private WebSocketClientHandshaker handshaker;
private ChannelPromise handshakeFuture;
public WebSocketClientHandler(WebSocketClientHandshaker handshaker) {
this.handshaker = handshaker;
}
public ChannelPromise getHandshakeFuture() {
return this.handshakeFuture;
}
@Override
protected void channelRead0(ChannelHandlerContext ctx, Object msg) throws Exception {
if (!handshaker.isHandshakeComplete()) {
try {
handshaker.finishHandshake(ctx.channel(), (FullHttpResponse) msg);
handshakeFuture.setSuccess();
} catch (WebSocketHandshakeException e) {
handshakeFuture.setFailure(e);
}
return;
}
if (msg instanceof PongWebSocketFrame) {
System.out.println("收到服务端" + ctx.channel().remoteAddress() + "发来的心跳:PONG");
}
if (msg instanceof TextWebSocketFrame) {
TextWebSocketFrame frame = (TextWebSocketFrame) msg;
System.out.println("收到服务端" + ctx.channel().remoteAddress() + "发来的消息:" + frame.text()); // 接收服务端发送过来的消息
}
}
@Override
public void handlerAdded(ChannelHandlerContext ctx) {
handshakeFuture = ctx.newPromise();
}
@Override
public void channelActive(ChannelHandlerContext ctx) throws Exception {
// handshaker.handshake(ctx.channel());
}
@Override
public void channelInactive(ChannelHandlerContext ctx) throws Exception {
}
@Override
public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {
ctx.flush();
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
ctx.close();
}
}
客户端测试主机 WebSocketServerHost
package com.sux.demo.websocket2;
public class WebSocketServerHost {
public static void main(String[] args) {
WebSocketServerHandler handler = new WebSocketServerHandler();
WebSocketServer webSocketServer = new WebSocketServer();
SendDataToClientThread thread = new SendDataToClientThread(handler);
thread.start();
webSocketServer.start(40005, handler, "WebSocket服务端");
}
}
class SendDataToClientThread extends Thread {
private WebSocketServerHandler handler;
private int index = 1;
public SendDataToClientThread(WebSocketServerHandler handler) {
this.handler = handler;
}
@Override
public void run() {
try {
while (index <= 5) {
if (handler.hasClient()) {
String msg = "服务端发送的测试消息, index= " + index;
handler.send(msg);
index++;
}
Thread.sleep(1000);
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
测试
测试一
步骤:先启动服务端,再启动客户端
现象:客户端与服务端互发消息,消息发完后,互发心跳
测试二
步骤:先启动服务端,再启动客户端,然后关闭服务端,过一会再启动服务端
现象:客户端断线重连,通信恢复,正常发消息和心跳
测试三
步骤:先启动客户端,过一会再启动服务端
现象:服务端启动后,客户端连上服务端,正常通信,互发消息,消息发完互发心跳
遇到的问题
以上测试,客户端可以收到服务端发送的心跳,但是服务端无法收到客户端发送的心跳,导致服务端触发读空闲,从而关闭连接(代码已注释掉)
java netty 实现 websocket 服务端和客户端双向通信 实现心跳和断线重连的更多相关文章
- Netty 搭建 WebSocket 服务端
一.编码器.解码器 ... ... @Autowired private HttpRequestHandler httpRequestHandler; @Autowired private TextW ...
- java http post/get 服务端和客户端实现json传输
注:本文来源于<java http post/get 服务端和客户端实现json传输> 最近需要写http post接口所以学习下. 总的还是不难直接上源码! PostHttpClient ...
- Java的oauth2.0 服务端与客户端的实现
oauth原理简述 oauth本身不是技术,而是一项资源授权协议,重点是协议!Apache基金会提供了针对Java的oauth封装.我们做Java web项目想要实现oauth协议进行资源授权访问,直 ...
- Netty搭建WebSocket服务端
Netty服务端 1.引入依赖 <?xml version="1.0" encoding="UTF-8"?> <project xmlns=& ...
- 使用Netty做WebSocket服务端
使用Netty搭建WebSocket服务器 1.WebSocketServer.java public class WebSocketServer { private final ChannelGro ...
- java网络编程-单线程服务端与客户端通信
该服务器一次只能处理一个客户端请求;p/** * 利用Socket进行简单服务端与客户端连接 * 这是服务端 */public class EchoServer { private ServerSoc ...
- WebSocket服务端和客户端使用
using System;using System.Collections.Generic;using System.IO;using System.Linq;using System.Net;usi ...
- Java WebService 简单实例-服务端和客户端
转载自ITeye:https://www.iteye.com/topic/1135747/
- Netty服务端与客户端(源码一)
首先,整理NIO进行服务端开发的步骤: (1)创建ServerSocketChannel,配置它为非阻塞模式. (2)绑定监听,配置TCP参数,backlog的大小. (3)创建一个独立的I/O线程, ...
- Netty学习笔记(二) 实现服务端和客户端
在Netty学习笔记(一) 实现DISCARD服务中,我们使用Netty和Python实现了简单的丢弃DISCARD服务,这篇,我们使用Netty实现服务端和客户端交互的需求. 前置工作 开发环境 J ...
随机推荐
- Android Graphics 多屏同显/异显 - C++示例程序(标准版)
"为了理解Android多屏同显/异显的基本原理,我们将从Native Level入手,基于Graphics APIs写作一个简单的C++版本的多屏显示互动的演示程序.通过这个程序我们将了解 ...
- C#中操作Excel
在GIS数据处理中,经常遇到与Excel的交互,这里进行简单的总结. Excel行列号就像是编辑中的二维数据组,操作Excel相当于操作二维数组.遍历.循环.取值.赋值-- 1.添加引用 添加引用也有 ...
- 爱奇艺携手HMS Core,为用户打造更流畅的沉浸式观影体验
本文分享于HMS Core开发者论坛<[开发者说]爱奇艺携手HMS Core,为用户打造更流畅.更沉浸的观影体验>采访稿整理. 爱奇艺是国内领先的视频播放平台,通过接入HMS Core H ...
- 浅析eTS的起源和演进
原文:https://mp.weixin.qq.com/s/N2RPeboN8Fj0-8wBMZJ-7w,点击链接查看更多技术内容. 引言 Mozilla创造了JS,Microsoft创建了TS,Hu ...
- Pytorch-实战之对Himmelblau函数的优化
1.Himmelblau函数 Himmelblau函数: F(x,y)=(x²+y-11)²+(x+y²-7)²:具体优化的是,寻找一个最合适的坐标(x,y)使得F(x,y)的值最小. 函数的具体图像 ...
- tensorflow如何切换CPU和GPU
import os if Bert_Use_GPU: os.environ['CUDA_VISIBLE_DEVICES'] = '0,1' #使用GPU0,1 else: os.environ['CU ...
- 《Effective C#》系列之(一)——异常处理与资源管理
请注意,<Effective C#>中的异常处理与资源管理部分实际上是第四章的内容.以下是关于该章节的详细解释. 第四章:异常处理与资源管理 一. 了解异常处理机制 异常处理机制使程序员能 ...
- 顺通ERP:精细敏捷的设计理念,得到了消费者的喜爱
顺通ERP是近年来备受关注的一款ERP品牌,其设计精细,操作便捷,备受消费者喜爱.那么,顺通ERP到底怎么样呢?属于什么档次呢? 首先,从品质上来看,顺通ERP具备高度的稳定性,能够确保企业的日常运营 ...
- 「开源人说」|AI普惠,阿里灵杰开源历程与思考
简介: 施兴 阿里巴巴资深技术专家 阿里巴巴开源项目EasyRec负责人 以下为开发者社区「开源人说」第四期--大数据&AI专场的主题分享,点击链接了解更多精彩详情 https://devel ...
- 如何实现事务原子性?PolarDB原子性深度剖析
简介: 在巍峨的数据库大厦体系中,查询优化器和事务体系是两堵重要的承重墙,二者是如此重要以至于整个数据库体系结构设计中大量的数据结构.机制和特性都是围绕着二者搭建起来的.他们一个负责如何更快的查询到数 ...