转 脸书pop动画的五个步骤
http://blog.csdn.net/u013741809/article/details/38511741
5 Steps For Using Facebook Pop
// 1. Pick a Kind Of Animation 选择一种动画方式 // POPBasicAnimation POPSpringAnimation POPDecayAnimation
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation]; // 2. Decide weather you will animate a view property or layer property, Lets pick a View Property and pick kPOPViewFrame 决定你要用视图属性或者是层的属性,此处选择了一个视图属性并且选择了 kPOPViewFrame这个属性
// View Properties (视图属性的罗列)- kPOPViewAlpha kPOPViewBackgroundColor kPOPViewBounds kPOPViewCenter kPOPViewFrame kPOPViewScaleXY kPOPViewSize
// Layer Properties (层属性的罗列)- kPOPLayerBackgroundColor kPOPLayerBounds kPOPLayerScaleXY kPOPLayerSize kPOPLayerOpacity kPOPLayerPosition kPOPLayerPositionX kPOPLayerPositionY kPOPLayerRotation kPOPLayerBackgroundColor
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewFrame]; // 3. Figure Out which of 3 ways to set toValue 三种设置toValue的方法
// anim.toValue = @(1.0);
// anim.toValue = [NSValue valueWithCGRect:CGRectMake(0, 0, 400, 400)];
// anim.toValue = [NSValue valueWithCGSize:CGSizeMake(40, 40)];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(0, 0, 90, 190)]; // 4. Create Name For Animation & Set Delegate为动画起个名字,并设置代理
basicAnimation.name=@"AnyAnimationNameYouWant";
basicAnimation.delegate=self // 5. Add animation to View or Layer, we picked View so self.tableView and not layer which would have been self.tableView.layer给视图或层加动画效果,我们选择了一个视图(self.tableView)来添加,而不是层(self.tableView.layer)
[self.tableView pop_addAnimation:basicAnimation forKey:@"WhatEverNameYouWant"];
Step 1 Pick Kind of Animation第一步 选择一个动画类型
POPBasicAnimation 基础动画
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
// kCAMediaTimingFunctionLinear kCAMediaTimingFunctionEaseIn kCAMediaTimingFunctionEaseOut kCAMediaTimingFunctionEaseInEaseOut
POPSpringAnimation 弹性动画
POPSpringAnimation *springAnimation = [POPSpringAnimation animation];
springAnimation.velocity=@(1000); // change of value units per second每秒都改变属性
springAnimation.springBounciness=14; // value between 0-20 default at 4值的范围是0~20 默认为4
springAnimation.springSpeed=3; // value between 0-20 default at 4
POPDecayAnimation 衰减动画
POPDecayAnimation *decayAnimation=[POPDecayAnimation animation];
decayAnimation.velocity=@(233); //change of value units per second
decayAnimation.deceleration=.833; //range of 0 to 1
Example
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
Step 2 Decide if you will animate a view property or layer property第二部决定你要把动画加在视图属性还是层属性
View Properties 视图属性
Alpha - kPOPViewAlpha
Color - kPOPViewBackgroundColor
Size - kPOPViewBounds
Center - kPOPViewCenter
Location & Size - kPOPViewFrame
Size - kPOPViewScaleXY
Size(Scale) - kPOPViewSize
Layer Properties 层属性
Color - kPOPLayerBackgroundColor
Size - kPOPLayerBounds
Size - kPOPLayerScaleXY
Size - kPOPLayerSize
Opacity - kPOPLayerOpacity
Position - kPOPLayerPosition
X Position - kPOPLayerPositionX
Y Position - kPOPLayerPositionY
Rotation - kPOPLayerRotation
Color - kPOPLayerBackgroundColor
Example
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
Note: Works on any Layer property or any object that inherits from UIView such as UIToolbar | UIPickerView | UIDatePicker | UIScrollView | UITextView | UIImageView | UITableViewCell | UIStepper | UIProgressView | UIActivityIndicatorView | UISwitch | UISlider | UITextField | UISegmentedControl | UIButton | UIView | UITableView
对所有的层或者是任何继承UIView的子类像UIToolbar巴拉巴拉...
Step 3 Find your property below then add and set .toValue找到你要操作的属性添加并设置数值
View Properties
Alpha - kPOPViewAlpha
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewAlpha];
basicAnimation.toValue= @(0); // scale from 0 to 1 缩放的范围0~1
Color - kPOPViewBackgroundColor
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerBackgroundColor];
basicAnimation.toValue= [UIColor redColor];
Size - kPOPViewBounds
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewBounds];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(0, 0, 90, 190)]; //first 2 values dont matter
Center - kPOPViewCenter
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewCenter];
basicAnimation.toValue=[NSValue valueWithCGPoint:CGPointMake(200, 200)];
Location & Size - kPOPViewFrame
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewFrame];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(140, 140, 140, 140)];
Size - kPOPViewScaleXY
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewScaleXY];
basicAnimation.toValue=[NSValue valueWithCGSize:CGSizeMake(3, 2)];
Size(Scale) - kPOPViewSize
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewSize];
basicAnimation.toValue=[NSValue valueWithCGSize:CGSizeMake(30, 200)];
Layer Properties
Color - kPOPLayerBackgroundColor
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerBackgroundColor];
basicAnimation.toValue= [UIColor redColor];
Size - kPOPLayerBounds
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerBounds];
basicAnimation.toValue= [NSValue valueWithCGRect:CGRectMake(0, 0, 90, 90)]; //first 2 values dont matter
Size - kPOPLayerScaleXY
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerScaleXY];
basicAnimation.toValue= [NSValue valueWithCGSize:CGSizeMake(2, 1)];//increases width and height scales
Size - kPOPLayerSize
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPLayerSize];
basicAnimation.toValue= [NSValue valueWithCGSize:CGSizeMake(200, 200)];
Opacity - kPOPLayerOpacity
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerOpacity];
basicAnimation.toValue = @(0);
Position - kPOPLayerPosition
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerPosition];
basicAnimation.toValue= [NSValue valueWithCGRect:CGRectMake(130, 130, 0, 0)];//last 2 values dont matter
X Position - kPOPLayerPositionX
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerPositionX];
basicAnimation.toValue= @(240);
Y Position - kPOPLayerPositionY
POPSpringAnimation *anim = [POPSpringAnimation animation];
anim.property=[POPAnimatableProperty propertyWithName:kPOPLayerPositionY];
anim.toValue = @(320);
Rotation - kPOPLayerRotation
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerRotation];
basicAnimation.toValue= @(M_PI/4); //2 M_PI is an entire rotation
Note: Property Changes work for all 3 animation types - POPBasicAnimation POPSpringAnimation POPDecayAnimation改变属性对所有三种动画方式都适用
Example
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerRotation];
basicAnimation.toValue= @(M_PI/4); //2 M_PI is an entire rotation
Step 4 Create Name & Delegate For Animation第四步为动画创建名字和代理
basicAnimation.name=@"WhatEverAnimationNameYouWant";
basicAnimation.delegate=self;
Declare Delegate Protocol <POPAnimatorDelegate>声明代理协议
Delegate Methods 代理方法
<POPAnimatorDelegate>
- (void)animatorWillAnimate:(POPAnimator *)animator;将要执行动画的方法
- (void)animatorDidAnimate:(POPAnimator *)animator;执行完动画的方法
Example
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewFrame];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(0, 0, 90, 190)];
basicAnimation.name=@"WhatEverAnimationNameYouWant";
basicAnimation.delegate=self;
Step 5 Add animation to View 给view添加动画
[self.tableView pop_addAnimation:basicAnimation forKey:@"WhatEverNameYouWant"];
Example
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewFrame];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(0, 0, 90, 190)];
basicAnimation.name=@"hiiidd";
basicAnimation.delegate=self;
[self.tableView pop_addAnimation:basicAnimation forKey:@"WhatEverNameYouWant"];
也不算是翻译,就是贴一个官方的例子,理解起来容易一点.如有不对之处,请指出,及时改正.
转 脸书pop动画的五个步骤的更多相关文章
- iOS动画——弹窗动画(pop动画)
用pop动画简单实现弹窗的缩放和渐变,感觉这个动画常用,就写一下博客 pop动画是Facebook推出的动画引擎,请自行到GitHub上搜索下载拖拽导入xcode项目中. 更多pop动画使用和原理可网 ...
- 用POP动画引擎实现衰减动画(POPDecayAnimation)
效果图: #import "ViewController.h" #import <POP.h> @interface ViewController () @end @i ...
- POP动画引擎中Layer与CALayer的一点区别
POP动画引擎是facebook提供的一个开源框架, 可以实现很多的动画效果, 这里就不一一介绍啦, 有兴趣的童鞋请移步: https://github.com/facebook/pop 下面简单的讲 ...
- 用POP动画编写带富文本的自定义动画效果
用POP动画编写带富文本的自定义动画效果 [源码] https://github.com/YouXianMing/UI-Component-Collection [效果] [特点] * 支持富文本 * ...
- POP动画[1]
POP动画[1] pop动画是facebook扩展CoreAnimation的,使用及其方便:) 1:Spring系列的弹簧效果(两个动画kPOPLayerBounds与kPOPLayerCorner ...
- 用POP动画模拟真实秒钟摆动效果
用POP动画模拟真实秒钟摆动效果 静态图: 动画图: 此处用到了POP中的Spring系列动画,现提供源码如下: SecondClockView.h 与 SecondClockView.m // // ...
- POP动画[3]
POP动画[3] 这一节主要讲解POP动画的自定义动画属性. POP动画中有一个参数,叫timingFunction,与CoreAnimation中的一个参数CAMediaTimingFunction ...
- POP动画[2]
POP动画[2] 1:定制控制器间的转场动画. 源码有点多-_-!! // // RootViewController.h // Animation // // Copyright (c) 2014年 ...
- 自定义UINavigationController push和pop动画
http://segmentfault.com/q/1010000000143983 默认的UINavigationController push和pop的默认动画都是左右滑动推出,我的应用要求这种界 ...
随机推荐
- Understanding Manycore Scalability of File Systems
多核场景下,不同文件系统,文件操作的性能评估.
- Windows Linux HackMacintosh
我想把Windows Linux HackMacintosh三类系统融入到一台笔记本上的神经病应该不多. 我的电脑就一个SATA硬盘,BIOS还不是EFI的.一共同时安装了Windows 8.1.Op ...
- Java Web开发之详解JSP
JSP作为Java Web开发中比较重要的技术,一般当作视图(View)的技术所使用,即用来展现页面.Servlet由于其本身不适合作为表现层技术,所以一般被当作控制器(Controller)所使用, ...
- javascripct数组
定义数组 数组对象用来在单独的变量名中存储一系列的值. 我们使用关键词 new 来创建数组对象.下面的代码定义了一个名为 myArray 的数组对象: var myArray=new Array() ...
- Activity组件
Activity 间书作者:阿敏其人 关于Activity博文上 间书作者:阿敏其人 关于Activity博文中 间书作者:阿敏其人 关于Activity博文下
- C语言之指针
以32为系统为例. 1.指针与地址指针是一种变量,保存了所指向对象的地址.1.1 定义int i = 10;int *p = &i; //定义了一个指针p,它指向一个int型的变量&是 ...
- 项目中常用功能,如:流媒体、健康数据(步数等)等-b
整理iOS开发中使用的各种流媒体和常用的高级功能.由于时间关系,目前只写了一部分功能,全部都采用的是系统方法,没用第三方,截图如下: screen1.png screen2.png 个人比较懒,不爱多 ...
- IOS 获得通讯录中联系人的所有属性 备用参考
ABAddressBookRef addressBook = ABAddressBookCreate(); CFArrayRef results = ABAddressBookCopyArrayOfA ...
- android打造万能的适配器(转)
荒废了两天,今天与大家分享一个ListView的适配器 前段时间在学习慕课网的视频,觉得这种实现方式较好,便记录了下来,最近的项目中也使用了多次,节省了大量的代码,特此拿来与大家分享一下. 还是先看图 ...
- visualvm 监控 远程 机器上的 Java 程序
JDK里面本身就带了很多的监控工具,如JConsole等. 我们今天要讲的这款工具visualvm,就是其中的一款.但是这款工具是在JDK1.6.07及以上才有的.它能够对JAVA程序的JVM堆.线程 ...