FatMouse and Cheese

Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)

Problem Description

FatMouse has stored some cheese in a city. The city can be considered as a square grid of dimension n: each grid location is labelled (p,q) where 0 <= p < n and 0 <= q < n. At each grid location Fatmouse has hid between 0 and 100 blocks of cheese in a hole. Now he's going to enjoy his favorite food.

FatMouse begins by standing at location (0,0). He eats up the cheese where he stands and then runs either horizontally or vertically to another location. The problem is that there is a super Cat named Top Killer sitting near his hole, so each time he can run at most k locations to get into the hole before being caught by Top Killer. What is worse -- after eating up the cheese at one location, FatMouse gets fatter. So in order to gain enough energy for his next run, he has to run to a location which have more blocks of cheese than those that were at the current hole.

Given n, k, and the number of blocks of cheese at each grid location, compute the maximum amount of cheese FatMouse can eat before being unable to move.

Input

There are several test cases. Each test case consists of

a line containing two integers between 1 and 100: n and k

n lines, each with n numbers: the first line contains the number of blocks of cheese at locations (0,0) (0,1) ... (0,n-1); the next line contains the number of blocks of cheese at locations (1,0), (1,1), ... (1,n-1), and so on.

The input ends with a pair of -1's.

Output

For each test case output in a line the single integer giving the number of blocks of cheese collected.

Sample Input

3 1

1 2 5

10 11 6

12 12 7

-1 -1

Sample Output

37

题意:给一个图,从(0,0)开始走,只能走上向左右,所去的位置上的数要大于当前位置,每到一个位置可以将这个位置的数累加到自身,问最多能取多大的数。

题解:DP题目,记忆+DFS。注意是多组输入,(-1,-1)停止。

#include <iostream>

using namespace std;

int n,dp[105][105],s[105][105],k;

int Next[4][2] = {1,0,-1,0,0,-1,0,1};

int juedge(int x,int y)
{
if(x>=0&&y>=0&&x<n&&y<n)
return 1;
return 0;
} int DFS(int x,int y)
{
if(dp[x][y])
return dp[x][y];
int i,j,dx,dy,MAX;
MAX = 0;
for(i=1;i<=k;i++)
{
for(j=0;j<4;j++)
{
dx = x + Next[j][0] * i;
dy = y + Next[j][1] * i;
if(juedge(dx,dy)&&s[dx][dy]>s[x][y])
{
int a = DFS(dx,dy);
if(a>MAX)
MAX = a;
}
}
}
dp[x][y] = MAX + s[x][y];
return dp[x][y];
} int main()
{
int i,j;
while(cin>>n>>k)
{
if(n==-1&&k==-1)
break;
for(i=0;i<n;i++)
for(j=0;j<n;j++)
dp[i][j] = 0;
for(i=0;i<n;i++)
for(j=0;j<n;j++)
cin>>s[i][j];
DFS(0,0);
cout<<dp[0][0]<<endl;
}
return 0;
}

HUD-1708_FatMouse and Cheese的更多相关文章

  1. 如何用Unity GUI制作HUD

    若知其所以然,自然知其然. HUD是指平视显示器,就是套在脸上,和你的眼睛固定在一起,HUD的意思就是界面咯,一般我们说HUD特指把3D空间中的界面的某些信息(比如血条,伤害之类)的贴在界面上,对应3 ...

  2. xamarin UWP平台下 HUD 自定义弹窗

    在我的上一篇博客中我写了一个在xamarin的UWP平台下的自定义弹窗控件.在上篇文章中介绍了一种弹窗的写法,但在实际应用中发现了该方法的不足: 1.当弹窗出现后,我们拖动整个窗口大小的时候,弹窗的窗 ...

  3. xamarin UWP设置HUD加载功能

    使用xamarin开发的时候经常用到加载HUD功能,就是我们常见的一个加载中的动作,Android 下使用 AndHUD , iOS 下使用 BTProgressHUD, 这两个在在 NuGet 上都 ...

  4. CF 371B Fox Dividing Cheese[数论]

    B. Fox Dividing Cheese time limit per test 1 second memory limit per test 256 megabytes input standa ...

  5. hdu 1078 FatMouse and Cheese

    Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others)Total Submission( ...

  6. OSG中的HUD

    OSG中的HUD 所谓HUD节点,说白了就是无论三维场景中的内容怎么改变,它都能在屏幕上固定位置显示的节点. 实现要点: 关闭光照,不受场景光照影响,所有内容以同一亮度显示 关闭深度测试 调整渲染顺序 ...

  7. CREATE A ENERGY / HEALTH BAR HUD

    Now then, let's get started. 1. Open the Play scene which you had created in the previous post. If y ...

  8. iOS之UI--指示器HUD的创建和设置

    指示器的创建和设置 渐变动画 描述: 使用label就能制作指示器,原理:就是让label以动画的形式慢慢显示和消失 最好是半透明的 指示器有时候也被称为:HUD,遮盖,蒙版 思路步骤: 1.先在st ...

  9. NGUI:HUD Text(头顶伤害漂浮文字)

    HUD Text 很早之前就有闻于NGUI中的HUD Text插件,今天得以尝试,看了会儿官方的文档,楞是没给看明白,官方的ReadMe.txt写的使用方法如下: 官网Usage 1. Attach ...

  10. HDU 1078 FatMouse and Cheese(记忆化搜索)

    FatMouse and Cheese Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Othe ...

随机推荐

  1. IOS下的 click 点击失效

    当委托给一个元素添加click事件时,如果事件是委托到 document 或 body 上,并且委托的元素是默认不可点击的(如 div, span 等),此时 click 事件会失效. demo: & ...

  2. LATEX公式集锦(转载)

  3. 如何获取Expression Design 4工具与Expression Blend 4工具

    在VS2010+C#+WPF 开发项目过程中涉及到界面的布局与设计,网上有人讲采用Expression Design 4与Expression Blend 4工具相当方便, 于是决定试看看,下面将这个 ...

  4. Cannot allocate memory for the buffer pool

    优化了一通,启动不了 直接上日志 innodb_buffer_pool_size”.”key_buffer_size” 的大小设置,适当的调大内存分配,减小,然后保存配置文件,重新尝试启mysql 成 ...

  5. 文本流向 layout-flow

    作用与语法 文本流向layout-flow用来定义网页中的文本流向方式. 即排列方式,主要有两个属性,分别是horizonta (水平的) 和vertical-ideographic (垂直的). 文 ...

  6. 前后端分离后API交互如何保证数据安全性

    前后端分离后API交互如何保证数据安全性? 一.前言 前后端分离的开发方式,我们以接口为标准来进行推动,定义好接口,各自开发自己的功能,最后进行联调整合.无论是开发原生的APP还是webapp还是PC ...

  7. CentOS7 安装 Nginx 1.12.1

    安装准备: nginx 依赖的一些 lib 库: yum install gcc-c++ yum install pcre pcre-devel yum install zlib zlib-devel ...

  8. 【CodeVS】1978 Fibonacci数列3

    1978 Fibonacci数列 3 时间限制: 1 s 空间限制: 64000 KB 题目等级 : 青铜 Bronze 题目描述 Description 斐波纳契数列是这样的数列: f1 = 1 f ...

  9. js中index()的四种经典用法111

    <!doctype html> <html lang="en"> <head> <meta charset="UTF-8&quo ...

  10. Yii 1.0 升级 Yii 2.0

    //命名空间 use app\components\HttpException; model废除方法relations(),scopes() Yii::app() 修改成 Yii::$app $thi ...