Arduino.h
#ifndef Arduino_h
#define Arduino_h #include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <math.h> #include <avr/pgmspace.h>
#include <avr/io.h>
#include <avr/interrupt.h> #include "binary.h" #ifdef __cplusplus
extern "C"{
#endif void yield(void); #define HIGH 0x1
#define LOW 0x0 #define INPUT 0x0
#define OUTPUT 0x1
#define INPUT_PULLUP 0x2 #define PI 3.1415926535897932384626433832795
#define HALF_PI 1.5707963267948966192313216916398
#define TWO_PI 6.283185307179586476925286766559
#define DEG_TO_RAD 0.017453292519943295769236907684886
#define RAD_TO_DEG 57.295779513082320876798154814105
#define EULER 2.718281828459045235360287471352 #define SERIAL 0x0
#define DISPLAY 0x1 #define LSBFIRST 0
#define MSBFIRST 1 #define CHANGE 1
#define FALLING 2
#define RISING 3 #if defined(__AVR_ATtiny24__) || defined(__AVR_ATtiny44__) || defined(__AVR_ATtiny84__) ||
defined(__AVR_ATtiny25__) || defined(__AVR_ATtiny45__) || defined(__AVR_ATtiny85__)
#define DEFAULT 0
#define EXTERNAL 1
#define INTERNAL 2
#else
#if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__) || defined(__AVR_ATmega1284__) ||
defined(__AVR_ATmega1284P__) || defined(__AVR_ATmega644__) || defined(__AVR_ATmega644A__) ||
defined(__AVR_ATmega644P__) || defined(__AVR_ATmega644PA__)
#define INTERNAL1V1 2
#define INTERNAL2V56 3
#else
#define INTERNAL 3
#endif
#define DEFAULT 1
#define EXTERNAL 0
#endif // undefine stdlib's abs if encountered
#ifdef abs
#undef abs
#endif #define min(a,b) ((a)<(b)?(a):(b))
#define max(a,b) ((a)>(b)?(a):(b))
#define abs(x) ((x)>0?(x):-(x))
#define constrain(amt,low,high) ((amt)<(low)?(low):((amt)>(high)?(high):(amt)))
#define round(x) ((x)>=0?(long)((x)+0.5):(long)((x)-0.5))
#define radians(deg) ((deg)*DEG_TO_RAD)
#define degrees(rad) ((rad)*RAD_TO_DEG)
#define sq(x) ((x)*(x)) #define interrupts() sei()
#define noInterrupts() cli() #define clockCyclesPerMicrosecond() ( F_CPU / 1000000L )
#define clockCyclesToMicroseconds(a) ( (a) / clockCyclesPerMicrosecond() )
#define microsecondsToClockCycles(a) ( (a) * clockCyclesPerMicrosecond() ) #define lowByte(w) ((uint8_t) ((w) & 0xff))
#define highByte(w) ((uint8_t) ((w) >> 8)) #define bitRead(value, bit) (((value) >> (bit)) & 0x01)
#define bitSet(value, bit) ((value) |= (1UL << (bit)))
#define bitClear(value, bit) ((value) &= ~(1UL << (bit)))
#define bitWrite(value, bit, bitvalue) (bitvalue ? bitSet(value, bit) : bitClear(value, bit)) // avr-libc defines _NOP() since 1.6.2
#ifndef _NOP
#define _NOP() do { __asm__ volatile ("nop"); } while (0)
#endif typedef unsigned int word; #define bit(b) (1UL << (b)) typedef bool boolean;
typedef uint8_t byte; void init(void);
void initVariant(void); int atexit(void (*func)()) __attribute__((weak)); void pinMode(uint8_t, uint8_t);
void digitalWrite(uint8_t, uint8_t);
int digitalRead(uint8_t);
int analogRead(uint8_t);
void analogReference(uint8_t mode);
void analogWrite(uint8_t, int); unsigned long millis(void);
unsigned long micros(void);
void delay(unsigned long);
void delayMicroseconds(unsigned int us);
unsigned long pulseIn(uint8_t pin, uint8_t state, unsigned long timeout);
unsigned long pulseInLong(uint8_t pin, uint8_t state, unsigned long timeout); void shiftOut(uint8_t dataPin, uint8_t clockPin, uint8_t bitOrder, uint8_t val);
uint8_t shiftIn(uint8_t dataPin, uint8_t clockPin, uint8_t bitOrder); void attachInterrupt(uint8_t, void (*)(void), int mode);
void detachInterrupt(uint8_t); void setup(void);
void loop(void); // Get the bit location within the hardware port of the given virtual pin.
// This comes from the pins_*.c file for the active board configuration. #define analogInPinToBit(P) (P) // On the ATmega1280, the addresses of some of the port registers are
// greater than 255, so we can't store them in uint8_t's.
extern const uint16_t PROGMEM port_to_mode_PGM[];
extern const uint16_t PROGMEM port_to_input_PGM[];
extern const uint16_t PROGMEM port_to_output_PGM[]; extern const uint8_t PROGMEM digital_pin_to_port_PGM[];
// extern const uint8_t PROGMEM digital_pin_to_bit_PGM[];
extern const uint8_t PROGMEM digital_pin_to_bit_mask_PGM[];
extern const uint8_t PROGMEM digital_pin_to_timer_PGM[]; // Get the bit location within the hardware port of the given virtual pin.
// This comes from the pins_*.c file for the active board configuration.
//
// These perform slightly better as macros compared to inline functions
//
#define digitalPinToPort(P) ( pgm_read_byte( digital_pin_to_port_PGM + (P) ) )
#define digitalPinToBitMask(P) ( pgm_read_byte( digital_pin_to_bit_mask_PGM + (P) ) )
#define digitalPinToTimer(P) ( pgm_read_byte( digital_pin_to_timer_PGM + (P) ) )
#define analogInPinToBit(P) (P)
#define portOutputRegister(P) ( (volatile uint8_t *)( pgm_read_word( port_to_output_PGM + (P))) )
#define portInputRegister(P) ( (volatile uint8_t *)( pgm_read_word( port_to_input_PGM + (P))) )
#define portModeRegister(P) ( (volatile uint8_t *)( pgm_read_word( port_to_mode_PGM + (P))) ) #define NOT_A_PIN 0
#define NOT_A_PORT 0 #define NOT_AN_INTERRUPT -1 #ifdef ARDUINO_MAIN
#define PA 1
#define PB 2
#define PC 3
#define PD 4
#define PE 5
#define PF 6
#define PG 7
#define PH 8
#define PJ 10
#define PK 11
#define PL 12
#endif #define NOT_ON_TIMER 0
#define TIMER0A 1
#define TIMER0B 2
#define TIMER1A 3
#define TIMER1B 4
#define TIMER1C 5
#define TIMER2 6
#define TIMER2A 7
#define TIMER2B 8 #define TIMER3A 9
#define TIMER3B 10
#define TIMER3C 11
#define TIMER4A 12
#define TIMER4B 13
#define TIMER4C 14
#define TIMER4D 15
#define TIMER5A 16
#define TIMER5B 17
#define TIMER5C 18 #ifdef __cplusplus
} // extern "C"
#endif #ifdef __cplusplus
#include "WCharacter.h"
#include "WString.h"
#include "HardwareSerial.h"
#include "USBAPI.h"
#if defined(HAVE_HWSERIAL0) && defined(HAVE_CDCSERIAL)
#error "Targets with both UART0 and CDC serial not supported"
#endif uint16_t makeWord(uint16_t w);
uint16_t makeWord(byte h, byte l); #define word(...) makeWord(__VA_ARGS__) unsigned long pulseIn(uint8_t pin, uint8_t state, unsigned long timeout = 1000000L);
unsigned long pulseInLong(uint8_t pin, uint8_t state, unsigned long timeout = 1000000L); void tone(uint8_t _pin, unsigned int frequency, unsigned long duration = );
void noTone(uint8_t _pin); // WMath prototypes
long random(long);
long random(long, long);
void randomSeed(unsigned long);
long map(long, long, long, long, long); #endif #include "pins_arduino.h" #endif
Arduino.h的更多相关文章
- 如何编写自己的Arduino库?
一开始写Arduino 的时候很不习惯,没有main函数,因为好多东西都被隐藏了.一直想搞清楚,以便编写自己的库文件.于是研究一下午,下面是一些总结. Arduino工程的初步认识 一.目录规范 当你 ...
- Arduino 封装库
这里是一个在Arduino平台下将常用的代码以库的形式封装的示例. 第一步:在Arduino的安装目录下的对应目录建立文件夹 C:\Program Files (x86)\Arduino\librar ...
- Arduino 学习
Arduino 背景可以参考官方网站www.arduino.cc 先看一个最简单的示例程序: 打开 Arduino IDE , 选择菜单:文件 -> 示例 -> 01.Basics -&g ...
- Arduino中的setup()和loop()函数
今天看arduino的源代码,对于arduino中的setup和loop有了新的理解,可能你以前对于这俩个函数就是知道arduino是初始化,而loop是死循环,但是托若你看了Arduino的主函数你 ...
- 最新 Arduino 驱动 12接口/户外 LED显示屏/LED点阵屏/LED单元板
起因 现有的驱动LED显示屏的资料,比较好的只有这个.但是它驱动的是08接口的室内显示屏,而我要驱动的是12接口的户外显示屏.两种屏幕的区别在于户外屏幕点阵比较稀疏,而且二者的扫描方式,驱动方式都不太 ...
- 关于Arduino 步进电机Stepper库的一些想法
官方提供了一些库,使Arduino入门起来更加快速,我们连原理都不用懂,就能通过函数控制终端.但是,这样也带来了很多的缺陷,比如,库函数的功能有限,有些无法实现.然后还有库函数因为要考虑其他的情况,你 ...
- PMS5003ST+Arduino Nano 串口读取数据
先上代码: 库文件是在guihub上的大神写的https://github.com/jbanaszczyk,我拿来小改下用以支持5003ST #include <Arduino.h> #i ...
- 微信客户端+微信公众平台+新浪云SAE+Arduino+WS100(控制LED)
第一步:准备 1.智能手机微信客户端或微信电脑版 2.注册微信公众平台 https://mp.weixin.qq.com 3.注册新浪账号 http://www.sinacloud.com 4.拥有一 ...
- 微信客户端+微信公众平台+新浪云SAE+Arduino+WS100(控制LED)
第一步:准备 1.智能手机微信客户端或微信电脑版 2.注册微信公众平台 https://mp.weixin.qq.com 3.注册新浪账号 http://www.sinacloud.com 4.拥有一 ...
随机推荐
- .NET LINQ 生成操作
生成操作 生成是指创建新的值序列. 方法 方法名 说明 C# 查询表达式语法 Visual Basic 查询表达式语法 更多信息 DefaultIfEmpty 将空集合替换为具有默认值的单一 ...
- 25条提高iOS App性能的建议和技巧
这篇文章来自iOS Tutorial Team 成员 Marcelo Fabri, 他是 Movile 的一个iOS开发者. Check out his personal website or fol ...
- 关于ActiveMQ的几种集群配置
ActiveMQ的几种集群配置. Queue consumer clusters 此集群让多个消费者同时消费一个队列,若某个消费者出问题无法消费信息,则未消费掉的消息将被发给其他正常的消费者,结构图如 ...
- PLSQL Develop PlugIn 之脚本自动匹配补全工具CnPlugin
插件位置:百度云 -- 开发工具空间 -- CnPlugin CnPlugin 支持PL/sql Developer 7.0以上版本,它可以根据 关键字+tab/space 来触发代码补全,而关键字. ...
- Windows 8.1安装 Vmware10
之前在windows 8上安装的Vmware 9.0,已经激活了用的蛮好,可是自从上次自动更新系统到windows 8.1后,启动虚拟机时提示要激活 使用各种激活码与注册机都无效,就算注册表信息丢失但 ...
- [Unity3D]NGUI用Sprite动画和屏幕自适应做游戏开始场景
我们在玩任何一款手游产品时,都是先上来个logo界面,游戏欢迎界面等,这就意味着我们要做一款游戏需要多个场景,场景之间来回切换实现游戏逻辑,unity也不例外,所以从本篇开始将会介绍如何搭建多个场景, ...
- OpenCV成长之路(2):图像的遍历
我们在实际应用中对图像进行的操作,往往并不是将图像作为一个整体进行操作,而是对图像中的所有点或特殊点进行运算,所以遍历图像就显得很重要,如何高效的遍历图像是一个很值得探讨的问题. 一.遍历图像的4种方 ...
- curl命令行使用
curl 命令使用 原文地址:http://blog.sina.com.cn/s/blog_4b9eab320100slyw.html 可以看作命令行浏览器 1.开启gzip请求curl -I h ...
- WinServer 2008 远程桌面连接设置
WinServer 2008 远程桌面连接设置 1.在服务器端启用远程桌面>>计算机--右键--管理 看远程桌面是否已经启用,若未启用则启用它.配置远程桌面,勾选允许任意版本远程桌面的 ...
- C++ 画星号图形——空心梯形(核心代码记录)
b=a; ;c<=a;c++) { ;d<=a-c;d++) printf(" "); ;e<=b;e++) ||c==a) printf("*&quo ...