C# ASP.NET MVC 图片盗链 加水印 的问题
ImageClass
using System;
using System.Collections;
using System.IO;
using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D; namespace CZBK.ItcastProject.Common
{
public class ImageClass
{
public ImageClass()
{ } #region 缩略图
/// <summary>
/// 生成缩略图
/// </summary>
/// <param name="originalImagePath">源图路径(物理路径)</param>
/// <param name="thumbnailPath">缩略图路径(物理路径)</param>
/// <param name="width">缩略图宽度</param>
/// <param name="height">缩略图高度</param>
/// <param name="mode">生成缩略图的方式</param>
public static void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height, string mode)
{
System.Drawing.Image originalImage = System.Drawing.Image.FromFile(originalImagePath); int towidth = width;
int toheight = height; int x = ;
int y = ;
int ow = originalImage.Width;
int oh = originalImage.Height; switch (mode)
{
case "HW": //指定高宽缩放(可能变形)
break;
case "W": //指定宽,高按比例
toheight = originalImage.Height * width / originalImage.Width;
break;
case "H": //指定高,宽按比例
towidth = originalImage.Width * height / originalImage.Height;
break;
case "Cut": //指定高宽裁减(不变形)
if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight)
{
oh = originalImage.Height;
ow = originalImage.Height * towidth / toheight;
y = ;
x = (originalImage.Width - ow) / ;
}
else
{
ow = originalImage.Width;
oh = originalImage.Width * height / towidth;
x = ;
y = (originalImage.Height - oh) / ;
}
break;
default:
break;
} //新建一个bmp图片
System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight); //新建一个画板
System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap); //设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; //设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //清空画布并以透明背景色填充
g.Clear(System.Drawing.Color.Transparent); //在指定位置并且按指定大小绘制原图片的指定部分
//第一个:对哪张图片进行操作。
//二:画多么大。
//三:画那块区域。
g.DrawImage(originalImage, new System.Drawing.Rectangle(, , towidth, toheight), new System.Drawing.Rectangle(x, y, ow, oh), System.Drawing.GraphicsUnit.Pixel); try
{
//以jpg格式保存缩略图
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);
}
catch (System.Exception e)
{
throw e;
}
finally
{
originalImage.Dispose();
bitmap.Dispose();
g.Dispose();
}
}
#endregion #region 图片水印
/// <summary>
/// 图片水印处理方法
/// </summary>
/// <param name="path">需要加载水印的图片路径(绝对路径)</param>
/// <param name="waterpath">水印图片(绝对路径)</param>
/// <param name="location">水印位置(传送正确的代码)</param>
public static string ImageWatermark(string path, string waterpath, string location)
{
string kz_name = Path.GetExtension(path);
if (kz_name == ".jpg" || kz_name == ".bmp" || kz_name == ".jpeg")
{
DateTime time = DateTime.Now;
string filename = "" + time.Year.ToString() + time.Month.ToString() + time.Day.ToString() + time.Hour.ToString() + time.Minute.ToString() + time.Second.ToString() + time.Millisecond.ToString();
Image img = Bitmap.FromFile(path);
Image waterimg = Image.FromFile(waterpath);
Graphics g = Graphics.FromImage(img);
ArrayList loca = GetLocation(location, img, waterimg);
g.DrawImage(waterimg, new Rectangle(int.Parse(loca[].ToString()), int.Parse(loca[].ToString()), waterimg.Width, waterimg.Height));
waterimg.Dispose();
g.Dispose();
string newpath = Path.GetDirectoryName(path) + filename + kz_name;
img.Save(newpath);
img.Dispose();
File.Copy(newpath, path, true);
if (File.Exists(newpath))
{
File.Delete(newpath);
}
}
return path;
} /// <summary>
/// 图片水印位置处理方法
/// </summary>
/// <param name="location">水印位置</param>
/// <param name="img">需要添加水印的图片</param>
/// <param name="waterimg">水印图片</param>
private static ArrayList GetLocation(string location, Image img, Image waterimg)
{
ArrayList loca = new ArrayList();
int x = ;
int y = ; if (location == "LT")
{
x = ;
y = ;
}
else if (location == "T")
{
x = img.Width / - waterimg.Width / ;
y = img.Height - waterimg.Height;
}
else if (location == "RT")
{
x = img.Width - waterimg.Width;
y = ;
}
else if (location == "LC")
{
x = ;
y = img.Height / - waterimg.Height / ;
}
else if (location == "C")
{
x = img.Width / - waterimg.Width / ;
y = img.Height / - waterimg.Height / ;
}
else if (location == "RC")
{
x = img.Width - waterimg.Width;
y = img.Height / - waterimg.Height / ;
}
else if (location == "LB")
{
x = ;
y = img.Height - waterimg.Height;
}
else if (location == "B")
{
x = img.Width / - waterimg.Width / ;
y = img.Height - waterimg.Height;
}
else
{
x = img.Width - waterimg.Width;
y = img.Height - waterimg.Height;
}
loca.Add(x);
loca.Add(y);
return loca;
}
#endregion #region 文字水印
/// <summary>
/// 文字水印处理方法
/// </summary>
/// <param name="path">图片路径(绝对路径)</param>
/// <param name="size">字体大小</param>
/// <param name="letter">水印文字</param>
/// <param name="color">颜色</param>
/// <param name="location">水印位置</param>
public static string LetterWatermark(string path, int size, string letter, Color color, string location)
{
#region string kz_name = Path.GetExtension(path);
if (kz_name == ".jpg" || kz_name == ".bmp" || kz_name == ".jpeg")
{
DateTime time = DateTime.Now;
string filename = "" + time.Year.ToString() + time.Month.ToString() + time.Day.ToString() + time.Hour.ToString() + time.Minute.ToString() + time.Second.ToString() + time.Millisecond.ToString();
Image img = Bitmap.FromFile(path);
Graphics gs = Graphics.FromImage(img);
ArrayList loca = GetLocation(location, img, size, letter.Length);
Font font = new Font("宋体", size);
Brush br = new SolidBrush(color);
gs.DrawString(letter, font, br, float.Parse(loca[].ToString()), float.Parse(loca[].ToString()));
gs.Dispose();
string newpath = Path.GetDirectoryName(path) + filename + kz_name;
img.Save(newpath);
img.Dispose();
File.Copy(newpath, path, true);
if (File.Exists(newpath))
{
File.Delete(newpath);
}
}
return path; #endregion
} /// <summary>
/// 文字水印位置的方法
/// </summary>
/// <param name="location">位置代码</param>
/// <param name="img">图片对象</param>
/// <param name="width">宽(当水印类型为文字时,传过来的就是字体的大小)</param>
/// <param name="height">高(当水印类型为文字时,传过来的就是字符的长度)</param>
private static ArrayList GetLocation(string location, Image img, int width, int height)
{
#region ArrayList loca = new ArrayList(); //定义数组存储位置
float x = ;
float y = ; if (location == "LT")
{
loca.Add(x);
loca.Add(y);
}
else if (location == "T")
{
x = img.Width / - (width * height) / ;
loca.Add(x);
loca.Add(y);
}
else if (location == "RT")
{
x = img.Width - width * height;
}
else if (location == "LC")
{
y = img.Height / ;
}
else if (location == "C")
{
x = img.Width / - (width * height) / ;
y = img.Height / ;
}
else if (location == "RC")
{
x = img.Width - height;
y = img.Height / ;
}
else if (location == "LB")
{
y = img.Height - width - ;
}
else if (location == "B")
{
x = img.Width / - (width * height) / ;
y = img.Height - width - ;
}
else
{
x = img.Width - width * height;
y = img.Height - width - ;
}
loca.Add(x);
loca.Add(y);
return loca; #endregion
}
#endregion #region 调整光暗
/// <summary>
/// 调整光暗
/// </summary>
/// <param name="mybm">原始图片</param>
/// <param name="width">原始图片的长度</param>
/// <param name="height">原始图片的高度</param>
/// <param name="val">增加或减少的光暗值</param>
public Bitmap LDPic(Bitmap mybm, int width, int height, int val)
{
Bitmap bm = new Bitmap(width, height);//初始化一个记录经过处理后的图片对象
int x, y, resultR, resultG, resultB;//x、y是循环次数,后面三个是记录红绿蓝三个值的
Color pixel;
for (x = ; x < width; x++)
{
for (y = ; y < height; y++)
{
pixel = mybm.GetPixel(x, y);//获取当前像素的值
resultR = pixel.R + val;//检查红色值会不会超出[0, 255]
resultG = pixel.G + val;//检查绿色值会不会超出[0, 255]
resultB = pixel.B + val;//检查蓝色值会不会超出[0, 255]
bm.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB));//绘图
}
}
return bm;
}
#endregion #region 反色处理
/// <summary>
/// 反色处理
/// </summary>
/// <param name="mybm">原始图片</param>
/// <param name="width">原始图片的长度</param>
/// <param name="height">原始图片的高度</param>
public Bitmap RePic(Bitmap mybm, int width, int height)
{
Bitmap bm = new Bitmap(width, height);//初始化一个记录处理后的图片的对象
int x, y, resultR, resultG, resultB;
Color pixel;
for (x = ; x < width; x++)
{
for (y = ; y < height; y++)
{
pixel = mybm.GetPixel(x, y);//获取当前坐标的像素值
resultR = - pixel.R;//反红
resultG = - pixel.G;//反绿
resultB = - pixel.B;//反蓝
bm.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB));//绘图
}
}
return bm;
}
#endregion #region 浮雕处理
/// <summary>
/// 浮雕处理
/// </summary>
/// <param name="oldBitmap">原始图片</param>
/// <param name="Width">原始图片的长度</param>
/// <param name="Height">原始图片的高度</param>
public Bitmap FD(Bitmap oldBitmap, int Width, int Height)
{
Bitmap newBitmap = new Bitmap(Width, Height);
Color color1, color2;
for (int x = ; x < Width - ; x++)
{
for (int y = ; y < Height - ; y++)
{
int r = , g = , b = ;
color1 = oldBitmap.GetPixel(x, y);
color2 = oldBitmap.GetPixel(x + , y + );
r = Math.Abs(color1.R - color2.R + );
g = Math.Abs(color1.G - color2.G + );
b = Math.Abs(color1.B - color2.B + );
if (r > ) r = ;
if (r < ) r = ;
if (g > ) g = ;
if (g < ) g = ;
if (b > ) b = ;
if (b < ) b = ;
newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));
}
}
return newBitmap;
}
#endregion #region 拉伸图片
/// <summary>
/// 拉伸图片
/// </summary>
/// <param name="bmp">原始图片</param>
/// <param name="newW">新的宽度</param>
/// <param name="newH">新的高度</param>
public static Bitmap ResizeImage(Bitmap bmp, int newW, int newH)
{
try
{
Bitmap bap = new Bitmap(newW, newH);
Graphics g = Graphics.FromImage(bap);
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
g.DrawImage(bap, new Rectangle(, , newW, newH), new Rectangle(, , bap.Width, bap.Height), GraphicsUnit.Pixel);
g.Dispose();
return bap;
}
catch
{
return null;
}
}
#endregion #region 滤色处理
/// <summary>
/// 滤色处理
/// </summary>
/// <param name="mybm">原始图片</param>
/// <param name="width">原始图片的长度</param>
/// <param name="height">原始图片的高度</param>
public Bitmap FilPic(Bitmap mybm, int width, int height)
{
Bitmap bm = new Bitmap(width, height);//初始化一个记录滤色效果的图片对象
int x, y;
Color pixel; for (x = ; x < width; x++)
{
for (y = ; y < height; y++)
{
pixel = mybm.GetPixel(x, y);//获取当前坐标的像素值
bm.SetPixel(x, y, Color.FromArgb(, pixel.G, pixel.B));//绘图
}
}
return bm;
}
#endregion #region 左右翻转
/// <summary>
/// 左右翻转
/// </summary>
/// <param name="mybm">原始图片</param>
/// <param name="width">原始图片的长度</param>
/// <param name="height">原始图片的高度</param>
public Bitmap RevPicLR(Bitmap mybm, int width, int height)
{
Bitmap bm = new Bitmap(width, height);
int x, y, z; //x,y是循环次数,z是用来记录像素点的x坐标的变化的
Color pixel;
for (y = height - ; y >= ; y--)
{
for (x = width - , z = ; x >= ; x--)
{
pixel = mybm.GetPixel(x, y);//获取当前像素的值
bm.SetPixel(z++, y, Color.FromArgb(pixel.R, pixel.G, pixel.B));//绘图
}
}
return bm;
}
#endregion #region 上下翻转
/// <summary>
/// 上下翻转
/// </summary>
/// <param name="mybm">原始图片</param>
/// <param name="width">原始图片的长度</param>
/// <param name="height">原始图片的高度</param>
public Bitmap RevPicUD(Bitmap mybm, int width, int height)
{
Bitmap bm = new Bitmap(width, height);
int x, y, z;
Color pixel;
for (x = ; x < width; x++)
{
for (y = height - , z = ; y >= ; y--)
{
pixel = mybm.GetPixel(x, y);//获取当前像素的值
bm.SetPixel(x, z++, Color.FromArgb(pixel.R, pixel.G, pixel.B));//绘图
}
}
return bm;
}
#endregion #region 压缩图片
/// <summary>
/// 压缩到指定尺寸
/// </summary>
/// <param name="oldfile">原文件</param>
/// <param name="newfile">新文件</param>
public bool Compress(string oldfile, string newfile)
{
try
{
System.Drawing.Image img = System.Drawing.Image.FromFile(oldfile);
System.Drawing.Imaging.ImageFormat thisFormat = img.RawFormat;
Size newSize = new Size(, );
Bitmap outBmp = new Bitmap(newSize.Width, newSize.Height);
Graphics g = Graphics.FromImage(outBmp);
g.CompositingQuality = CompositingQuality.HighQuality;
g.SmoothingMode = SmoothingMode.HighQuality;
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.DrawImage(img, new Rectangle(, , newSize.Width, newSize.Height), , , img.Width, img.Height, GraphicsUnit.Pixel);
g.Dispose();
EncoderParameters encoderParams = new EncoderParameters();
long[] quality = new long[];
quality[] = ;
EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, quality);
encoderParams.Param[] = encoderParam;
ImageCodecInfo[] arrayICI = ImageCodecInfo.GetImageEncoders();
ImageCodecInfo jpegICI = null;
for (int x = ; x < arrayICI.Length; x++)
if (arrayICI[x].FormatDescription.Equals("JPEG"))
{
jpegICI = arrayICI[x]; //设置JPEG编码
break;
}
img.Dispose();
if (jpegICI != null) outBmp.Save(newfile, System.Drawing.Imaging.ImageFormat.Jpeg);
outBmp.Dispose();
return true;
}
catch
{
return false;
}
}
#endregion #region 图片灰度化
public Color Gray(Color c)
{
int rgb = Convert.ToInt32((double)(((0.3 * c.R) + (0.59 * c.G)) + (0.11 * c.B)));
return Color.FromArgb(rgb, rgb, rgb);
}
#endregion #region 转换为黑白图片
/// <summary>
/// 转换为黑白图片
/// </summary>
/// <param name="mybt">要进行处理的图片</param>
/// <param name="width">图片的长度</param>
/// <param name="height">图片的高度</param>
public Bitmap BWPic(Bitmap mybm, int width, int height)
{
Bitmap bm = new Bitmap(width, height);
int x, y, result; //x,y是循环次数,result是记录处理后的像素值
Color pixel;
for (x = ; x < width; x++)
{
for (y = ; y < height; y++)
{
pixel = mybm.GetPixel(x, y);//获取当前坐标的像素值
result = (pixel.R + pixel.G + pixel.B) / ;//取红绿蓝三色的平均值
bm.SetPixel(x, y, Color.FromArgb(result, result, result));
}
}
return bm;
}
#endregion #region 获取图片中的各帧
/// <summary>
/// 获取图片中的各帧
/// </summary>
/// <param name="pPath">图片路径</param>
/// <param name="pSavePath">保存路径</param>
public void GetFrames(string pPath, string pSavedPath)
{
Image gif = Image.FromFile(pPath);
FrameDimension fd = new FrameDimension(gif.FrameDimensionsList[]);
int count = gif.GetFrameCount(fd); //获取帧数(gif图片可能包含多帧,其它格式图片一般仅一帧)
for (int i = ; i < count; i++) //以Jpeg格式保存各帧
{
gif.SelectActiveFrame(fd, i);
gif.Save(pSavedPath + "\\frame_" + i + ".jpg", ImageFormat.Jpeg);
}
}
#endregion
}
}
传智的例子
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Web; namespace CZBK.ItcastProject.WebApp._2015_5_27
{
/// <summary>
/// MakeImage 的摘要说明
/// </summary>
public class MakeImage : IHttpHandler
{ public void ProcessRequest(HttpContext context)
{
context.Response.ContentType = "text/html";
//给用户创建一张图片,并且把这张图片保存。
//创建一个画布.
using (Bitmap map = new Bitmap(,))
{
//给画布创建一个画笔。
using (Graphics g = Graphics.FromImage(map))
{
g.Clear(Color.Gray);
//再画布上写字。 //1:写的是什么字
//2:字体的样式,字体大小等。
//3:用什么颜色填充字体
//4:在画布的什么位置写字
g.DrawString("传智播客", new Font("黑体", 14.0f, FontStyle.Bold), Brushes.Red, new PointF(,)); //将画布保存成一张图片.
string fileName = Guid.NewGuid().ToString();
//将画布保存成一张图片,并且指定图片的类型
map.Save(context.Request.MapPath("/ImageUpload/"+fileName+".jpg"),System.Drawing.Imaging.ImageFormat.Jpeg);
context.Response.Write("<html><body><img src='/ImageUpload/"+fileName+".jpg'/></body></html>");
}
} } public bool IsReusable
{
get
{
return false;
}
}
}
}
public static void ZoomAuto(System.IO.Stream fromFile, string savePath, System.Double targetWidth, System.Double targetHeight, string waterText, string waterImage,out int NewWidth,out int NewHeight)
{
//创建目录
string dir = Path.GetDirectoryName(savePath);
if (!Directory.Exists(dir))
Directory.CreateDirectory(dir); //原始图片(获取原始图片创建对象,并使用流中嵌入的颜色管理信息)
System.Drawing.Image initImage = System.Drawing.Image.FromStream(fromFile, true); //原图宽高均小于模版,不作处理,直接保存
if (initImage.Width <= targetWidth && initImage.Height <= targetHeight)
{
//文字水印
if (waterText != "")
{
using (System.Drawing.Graphics gWater = System.Drawing.Graphics.FromImage(initImage))
{
System.Drawing.Font fontWater = new Font("黑体", );
System.Drawing.Brush brushWater = new SolidBrush(Color.White);
gWater.DrawString(waterText, fontWater, brushWater, , );
gWater.Dispose();
}
} //透明图片水印
if (waterImage != "")
{
if (File.Exists(waterImage))
{
//获取水印图片
using (System.Drawing.Image wrImage = System.Drawing.Image.FromFile(waterImage))
{
//水印绘制条件:原始图片宽高均大于或等于水印图片
if (initImage.Width >= wrImage.Width && initImage.Height >= wrImage.Height)
{
Graphics gWater = Graphics.FromImage(initImage); //透明属性
ImageAttributes imgAttributes = new ImageAttributes();
ColorMap colorMap = new ColorMap();
colorMap.OldColor = Color.FromArgb(, , , );
colorMap.NewColor = Color.FromArgb(, , , );
ColorMap[] remapTable = { colorMap };
imgAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap); float[][] colorMatrixElements = {
new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
new float[] {0.0f, 0.0f, 0.0f, 0.5f, 0.0f},//透明度:0.5
new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
}; ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);
imgAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
gWater.DrawImage(wrImage, new Rectangle(initImage.Width - wrImage.Width, initImage.Height - wrImage.Height, wrImage.Width, wrImage.Height), , , wrImage.Width, wrImage.Height, GraphicsUnit.Pixel, imgAttributes); gWater.Dispose();
}
wrImage.Dispose();
}
}
}
NewWidth = initImage.Width;
NewHeight = initImage.Height;
//保存
initImage.Save(savePath, System.Drawing.Imaging.ImageFormat.Jpeg);
}
else
{
//缩略图宽、高计算
double newWidth = initImage.Width;
double newHeight = initImage.Height; //宽大于高或宽等于高(横图或正方)
if (initImage.Width > initImage.Height || initImage.Width == initImage.Height)
{
//如果宽大于模版
if (initImage.Width > targetWidth)
{
//宽按模版,高按比例缩放
newWidth = targetWidth;
newHeight = initImage.Height * (targetWidth / initImage.Width);
}
}
//高大于宽(竖图)
else
{
//如果高大于模版
if (initImage.Height > targetHeight)
{
//高按模版,宽按比例缩放
newHeight = targetHeight;
newWidth = initImage.Width * (targetHeight / initImage.Height);
}
} //生成新图
//新建一个bmp图片
System.Drawing.Image newImage = new System.Drawing.Bitmap((int)newWidth, (int)newHeight);
NewWidth = (int)newWidth;
NewHeight = (int)newHeight;
//新建一个画板
System.Drawing.Graphics newG = System.Drawing.Graphics.FromImage(newImage); //设置质量
newG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
newG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //置背景色
newG.Clear(Color.White);
//画图
newG.DrawImage(initImage, new System.Drawing.Rectangle(, , newImage.Width, newImage.Height), new System.Drawing.Rectangle(, , initImage.Width, initImage.Height), System.Drawing.GraphicsUnit.Pixel); //文字水印
if (waterText != "")
{
using (System.Drawing.Graphics gWater = System.Drawing.Graphics.FromImage(newImage))
{
System.Drawing.Font fontWater = new Font("宋体", );
System.Drawing.Brush brushWater = new SolidBrush(Color.White);
gWater.DrawString(waterText, fontWater, brushWater, , );
gWater.Dispose();
}
} //透明图片水印
if (waterImage != "")
{
if (File.Exists(waterImage))
{
//获取水印图片
using (System.Drawing.Image wrImage = System.Drawing.Image.FromFile(waterImage))
{
//水印绘制条件:原始图片宽高均大于或等于水印图片
if (newImage.Width >= wrImage.Width && newImage.Height >= wrImage.Height)
{
Graphics gWater = Graphics.FromImage(newImage); //透明属性
ImageAttributes imgAttributes = new ImageAttributes();
ColorMap colorMap = new ColorMap();
colorMap.OldColor = Color.FromArgb(, , , );
colorMap.NewColor = Color.FromArgb(, , , );
ColorMap[] remapTable = { colorMap };
imgAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap); float[][] colorMatrixElements = {
new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
new float[] {0.0f, 0.0f, 0.0f, 0.5f, 0.0f},//透明度:0.5
new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
}; ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);
imgAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
gWater.DrawImage(wrImage, new Rectangle(newImage.Width - wrImage.Width, newImage.Height - wrImage.Height, wrImage.Width, wrImage.Height), , , wrImage.Width, wrImage.Height, GraphicsUnit.Pixel, imgAttributes);
gWater.Dispose();
}
wrImage.Dispose();
}
}
} //保存缩略图 try {
newImage.Save(savePath, System.Drawing.Imaging.ImageFormat.Png);
}
catch(Exception ex)
{
throw new Exception("系统出错误了,请重新尝试或者换一张照片");
}
//释放资源
newG.Dispose();
newImage.Dispose();
initImage.Dispose();
}
}
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