<script type="text/javascript">
var w = ;
var h = ;
var barPadding = ; var dataset = [ , , , , , , , , , ,, , , , , , , , , ]; //create svg
var svg = d3.select("body").append("svg")
.attr("width", w).attr("height", h); svg.selectAll("rect")
.data(dataset).enter()
.append("rect")
.attr("x",function(d,i){ return i * (w/dataset.length);})
.attr("y", function(d){ return h - (d*);})
.attr("width", function(d,i){return w/dataset.length - barPadding;})
.attr("height", function(d){return d*;})
.attr("fill", function(d){return "rgb(0,0," +(d*)+ ")";}) //set label
svg.selectAll("text")
.data(dataset).enter()
.append("text")
.text(function(d){return d;})
.attr("text-anchor","middle")
.attr("x",function(d,i){
return i*(w/dataset.length)+(w/dataset.length-barPadding)/;})
.attr("y",function(d){return h-(d*)+;})
.attr("font-family", "sans-serif")
.attr("font-size", "11px")
.attr("fill","rgb(255,255,255)") </script>

前面的直方图使用的数据都是static datasets, 但现实世界中数据大多都是随时间变化的。有时我们希望图表能反映那些变化。在D3中,通过updates可以更新数据,changes可视化可以通过transitions,motion表现出来

有序的数据(ordinal data: typically categories with some inherent order to them),例如:

  • freshman, sophomore, junior, senior
  • grade B, grade A, grade AA
  • strongly dislike, dislike, neutral, like, strongly like

We don’t have true ordinal data for use with this bar chart. Instead, we just want the bars to be drawn from left to right using the same order in which values occur in our dataset.

对这类数据需要用ordinal scale(序数比例尺);

var xScale = d3.scale.ordinal();
线性比例尺的定义域需要设置一个有两个值得数组,分别是最小值和最大值,例如var xScale = d3.scale.linear().domain([0,100]);
而序数比例尺的定义域的设置和线性比例尺不一样,可以指定an array with the category names,例如:.domain(["freshman","sophomore","junior","senior"])
上面直方图中数据设置序数比例尺:
.domain(d3.range(dataset.length))  

//等价于
.domain([, , , , , , , , , ,
, , , , , , , , , ]) //d3.range(10)返回一个数组[0,1,2,3,4,5,6,7,8,9]

ordinal scales 使用离散 ranges, meaning输出值是预先定义好的,可以数值化或不数值化;

可以使用range()函数定义值域, 或者使用更平滑的 rangeBands()函数, 它利用最小值和最大值,根据domain的length自动分割成均匀的chunks or “bands。 For example:

.rangeBands([, w])
/*
this says “calculate even bands starting at 0 and ending at w, then set this scale’s range to those bands.” In our case, we specified 20 values in the domain, so D3 will calculate: (w - 0) / xScale.domain().length
(600 - 0) / 20
600 / 20
30 */

In the end, each band will be 30 “wide.”

也可以加入第二个参数,以设置每个band之间的间隔; Here, I’ve used 0.2, meaning that 20 percent of the width of each band will be used for spacing in between bands:

.rangeBands([, w], 0.2)

还可以使用 rangeRoundBands(), 类似于 rangeBands(), 只是此函数的输出值是舍入后最接近的整数, so 12.3456 becomes just 12, for example. This is helpful for keeping visual elements lined up precisely on the pixel grid, for clean, sharp edges.

.rangeRoundBands([, w], 0.05);    //This gives us nice, clean pixel values, with a teensy bit of visual space between them.

Interaction via Event Listeners

<p>Click on this text to update the chart with new data values (once).</p>
//On click, update with new data
d3.select("p")
.on("click", function() { //New values for dataset
dataset = [ , , , , , , , , , ,
, , , , , , , , , ]; //Update all rects
svg.selectAll("rect")
.data(dataset)
.attr("y", function(d) {
return h - yScale(d);
})
.attr("height", function(d) {
return yScale(d);
});
            .attr("fill", function(d) {   // <-- Down here!
return "rgb(0, 0, " + (d * 10) + ")";
});
});

设置新的label text

svg.selectAll("text")
.data(dataset)
.text(function(d) {
return d;
})
.attr("x", function(d, i) {
return xScale(i) + xScale.rangeBand() / ;
})
.attr("y", function(d) {
return h - yScale(d) + ;
});

Transitions

.transition()   //过渡效果

Without transition(), D3 evaluates every attr() statement immediately, so the changes in height and fill happen right away. When you add transition(), D3 introduces the element of time. Rather than applying new values all at once, D3 interpolates between the old values and the new values, meaning it normalizes the beginning and ending values, and calculates all their in-between states. D3 is also smart enough to recognize and interpolate between different attribute value formats. For example, if you specified a height of 200px to start but transition to just 100 (without the px). Or if a blue fill turns rgb(0,255,0). You don’t need to fret about being consistent; D3 takes care of it.

//Update all rects
svg.selectAll("rect")
.data(dataset)
.transition() // <-- This is new! Everything else here is unchanged.
.duration() // <-- Now this is new!
.attr("y", function(d) {
return h - yScale(d);
})
.attr("height", function(d) {
return yScale(d);
})
.attr("fill", function(d) {
return "rgb(0, 0, " + (d * ) + ")";
});
//Update all labels
svg.selectAll("text")
.data(dataset)
.transition() // <-- This is new,
.duration() // and so is this.
.text(function(d) {
return d;
})
.attr("x", function(d, i) {
return xScale(i) + xScale.rangeBand() / ;
})
.attr("y", function(d) {
return h - yScale(d) + ;
});

duration() 定义过渡时间

The duration() must be specified after the transition(), and durations are always specified in milliseconds, so duration(1000) is a one-second duration.

ease()定义过渡类型

ease() must also be specified after transition(), but before the attr() statements to which the transition applies. ease() can come before or after duration(), but this sequence makes the most sense to me:

…   //Selection statement(s)
.transition()
.duration()
.ease("linear")
… //attr() statements

其他内置的 easing functions有,例如:

circle:Gradual ease in and acceleration until elements snap into place.

elastic:The best way to describe this one is “sproingy.”

bounce:Like a ball bouncing, then coming to rest.

delay()设置过渡什么时候开始,可以指定一个值, 毫秒级,也可以指定一个函数


.transition()
.delay() //1,000 ms or 1 second
.duration() //2,000 ms or 2 seconds

.transition()
.delay(function(d, i) {
return i * ;
})
.duration()

												

D3——Updates, Transitions, and Motion的更多相关文章

  1. [D3] Reuse Transitions in D3 v4

    D3 transitions start executing as soon as they’re created, and they’re destroyed once they end. This ...

  2. [D3] Animate Transitions in D3 v4

    D3 makes it easy to add meaningful animations to your data visualizations. Whether it’s fading in ne ...

  3. 数据可视化(8)--D3数据的更新及动画

    最近项目组加班比较严重,D3的博客就一拖再拖,今天终于不用加班了,赶紧抽点时间写完~~ 今天就将D3数据的更新及动画写一写~~ 接着之前的博客写~~ 之前写了一个散点图的例子,下面可以自己写一个柱状图 ...

  4. unity3d 学习笔记_____Native2d 刚体、冲击、联合使用

    Mass Mass of the rigidbody. Linear Drag Drag coefficient affecting positional movement. Angular Drag ...

  5. Android 5.0自定义动画

    材料设计中的动画对用户的操作给予了反馈,并且在与应用交互时提供了持续的可见性.材料主题提供了一些按钮动画和活动过渡,Android 5.0允许你自定义动画并且可以创建新的动画: Touch Feedb ...

  6. Host–Parasite(主从关系): Graph LSTM-in-LSTM for Group Activity Recognition

    This article aims to tackle the problem of group activity recognition in the multiple-person scene. ...

  7. [D3] Animate Chart Axis Transitions in D3 v4

    When the data being rendered by a chart changes, sometimes it necessitates a change to the scales an ...

  8. [D3] 12. Basic Transitions with D3

    <!DOCTYPE html> <html> <head lang="en"> <meta charset="UTF-8&quo ...

  9. D3中动画(transition函数)的使用

    关于transition的几个基本点: 1. transition()是针对与每个DOM element的,每个DOM element的transition并不会影响其他DOM element的tra ...

随机推荐

  1. ansible api常用模块与参数

    ###ansibleAPI 常用模块 用于读取yaml,json格式的文件 from ansible.parsing.dataloader import DataLoader #用于管理变量的类,包括 ...

  2. DataGridView 单元格自动填充

    在DataGridView单元格中,当输入指定字符时,自动完成填充. 通过 TextBox实现 AutoCompleteMode AutoCompleteMode.Suggest: AutoCompl ...

  3. asp,对待绑定数据加序号列(DataSet)

    string sql_sel = "select InS.ID as isID, InS.InventorySize , InS.MinValue,InS.MaxValue from Inv ...

  4. Linux基础学习1--档案的属性和目录

    用命令 ls -al可以列出当前所有档案,和档案的各种情况 第一块是档案属性:一共10个,第一个代表档案类型 {d:目录,-:档案,l:连接档,b:接口设备,c:串行端口设备},接下来是三个一组,第一 ...

  5. 【SSH网上商城项目实战05】完成数据库的级联查询和分页

    转自:https://blog.csdn.net/eson_15/article/details/51320212 上一节我们完成了EasyUI菜单的实现.这一节我们主要来写一下CategorySer ...

  6. Q:关于栈的常见问题

     对于栈,一个常见的问题是:给定一个序列a0,a1,a2,a3...an依次顺序入栈,在元素顺序入栈的过程中,栈中任意一个元素可以选择是否出栈,则其共有几种出栈的可能,给定的出栈序列中,哪种是不可能的 ...

  7. libevent学习笔记 —— 第一个程序:计时器

    用libevent写个定时器其实步骤不多: 1.初始化libevent 2.设置事件 3.添加事件 4.进入循环 由于定时事件触发之后,默认自动删除,所以如果要一直计时,则要在回调函数中重新添加定时事 ...

  8. 在js里面比较大小必须先转换成number

    利用js里面的Number函数从对象转换成数值

  9. JavaScript的进阶之路(四)理解对象1

    对象是JavaScript的基本数据类型.简单的名值对组成了对象,BUT:还可以从一个被称为原型的对象继承属性,对象的方法通常就是继承的属性. 对象最常见的用法有:创建.设置.查找.删除.检测.枚举它 ...

  10. 利用Swig转换C++代码为C#可用的代码

    详细的文件路径为:http://user.qzone.qq.com/1259374136/blog/1432887689 Swig学习教程 1.Swig的基本介绍 SWIG(Simplified Wr ...