原文链接: https://blogs.msdn.microsoft.com/abhinaba/2009/03/02/back-to-basics-generational-garbage-collection/

This post is Part 8 in the series of posts on Garbage Collection (GC). Please see the index here.

One of the primary disadvantage discussed in the post on mark-sweep garbage collection is that it introduces very large system pauses when the entire heap is marked and swept. One of the primary optimization employed to solve this issue is employing generational garbage collection. This optimization is based on the following observations

  1. Most objects die young
  2. Over 90% garbage collected in a GC is newly created post the previous GC cycle
  3. If an object survives a GC cycle the chances of it becoming garbage in the short term is low and hence the GC wastes time marking it again and again in each cycle

The optimization based on the above observations is to segregate objects by age into multiple generations and collect each with different frequencies.

This scheme has proven to work rather well and is widely used in many modern systems (including .NET).

Detailed algorithm

The objects can be segregated into age based generations in different ways, e.g. by time of creation. However one common way is to consider a newly created object to be in Generation 0 (Gen0) and then if it is not collected by a cycle of garbage collection then it is promoted to the next higher generation, Gen1. Similarly if an object in Gen1 survives a GC then that gets promoted to Gen2.

Lower generations are collected more often. This ensures lower system pauses. The higher generation collection is triggered fewer times.

How many generations are employed, varies from system to system. In .NET 3 generations are used. Here for simplicity we will consider a 2 generation system but the concepts are easily extended to more than 2.

Let us consider that the memory is divided into two contiguous blocks, one for Gen1 and the other for Gen0. At start memory is allocated only from Gen0 area as follows

So we have 4 objects in Gen0. Now one of the references is released

Now if GC is fired it will use mark and sweep on Gen0 objects and cleanup the two objects that are not reachable. So the final state after cleaning up is

The two surviving objects are then promoted to Gen1. Promotion includes copying the two objects to Gen1 area and then updating the references to them

Now assume a whole bunch of allocation/de-allocation has happened. Since new allocations are in Gen0 the memory layout looks like

The whole purpose of segregating into generations is to reduce the number of objects to inspect for marking. So the first root is used for marking as it points to a Gen0 object. While using the second root the moment the marker sees that the reference is into a Gen1 object it does not follow the reference, speeding up marking process.

Now if we only consider the Gen0 objects for marking then we only mark the objects indicated by ✓. The marking algorithm will fail to locate the Gen1 to Gen0 references (shown in red) and some object marking will be left out leading to dangling pointers.

One of the way to handle this is to somehow record all references from Gen1 to Gen0 (way to do that is in the next section) and then use these objects as new roots for the marking phase. If we use this method then we get a new set of marked objects as follows

This now gives the full set of marked objects. Post another GC and promotion of surviving objects to higher generation we get

At this point the next cycle as above resumes…

Tracking higher to lower generation references

In general applications there are very few (some studies show < 1% of all references) of these type of references. However, they all need to be recorded. There are two general approached of doing this

Write barrier + card-table

First a table called a card table is created. This is essentially an array of bits. Each bit indicates if a given range of memory is dirty (contains a write to a lower generation object). E.g. we can use a single bit to mark a 4KB block.

Whenever an reference assignment is made in user code, instead of directly doing the assignment it is redirected to a small thunk (incase .NET the JITter does this). The thunk compares the assignees address to that of the Gen1 memory range. If the range falls within, then the thunk updates the corresponding bit in the card table to indicate that the range which the bit covers is now dirty (shown as red).

First marking uses only Gen0 objects. Once this is over it inspects the card table to locate dirty blocks. Then it considers every object in that dirty block to be new roots and marks objects using it.

As you can see that the 4KB block is just an optimization to reduce the size of the card table. If we increase the granularity to be per object then we can save marking time by having to consider only one object (in contrast to all in 4KB range) but our card table size will also significantly increase.

One of the flip sides is that the thunk makes reference assignment slower.

HW support

Hardware support also uses card table but instead of using thunk it simply uses special features exposed by the HW+OS for notification of dirty writes. E.g. it can use the Win32 api GetWriteWatch to get the list of pages where write happened and use that information to get the card table entries.

However, these kind of support is not available on all platforms (or older version of platforms) and hence is less utilized.

[转] 分代垃圾回收的 新旧代引用问题(原标题:Back To Basics: Generational Garbage Collection)的更多相关文章

  1. Java分代垃圾回收机制:年轻代/年老代/持久代(转)

    虚拟机中的共划分为三个代:年轻代(Young Generation).年老点(Old Generation)和持久代(Permanent Generation).其中持久代主要存放的是Java类的类信 ...

  2. Java中的分代垃圾回收策略

    一.分代GC的理论基础 分代的垃圾回收策略,是基于这样一个事实:不同的对象的生命周期是不一样的.因此,不同生命周期的对象可以采取不同的收集方式,以便提高回收效率. 在Java程序运行的过程中,会产生大 ...

  3. JVM分代垃圾回收策略的基础概念

    由于不同对象的生命周期不一样,因此在JVM的垃圾回收策略中有分代这一策略.本文介绍了分代策略的目标,如何分代,以及垃圾回收的触发因素. 文章总结了JVM垃圾回收策略为什么要分代,如何分代,以及垃圾回收 ...

  4. JVM调优总结(五)-分代垃圾回收详述1

    为什么要分代 分代的垃圾回收策略,是基于这样一个事实:不同的对象的生命周期是不一样的.因此,不同生命周期的对象可以采取不同的收集方式,以便提高回收效率. 在Java程序运行的过程中,会产生大量的对象, ...

  5. JVM调优总结:分代垃圾回收详述

    为什么要分代 分代的垃圾回收策略,是基于这样一个事实:不同的对象的生命周期是不一样的.因此,不同生命周期的对象可以采取不同的收集方式,以便提高回收效率. 在Java程序运行的过程中,会产生大量的对象, ...

  6. java虚拟机学习-JVM调优总结-分代垃圾回收详述(9)

    为什么要分代 分代的垃圾回收策略,是基于这样一个事实:不同的对象的生命周期是不一样的.因此,不同生命周期的对象可以采取不同的收集方式,以便提高回收效率. 在Java程序运行的过程中,会产生大量的对象, ...

  7. JVM堆内存控制/分代垃圾回收

    JVM的堆的内存, 是通过下面面两个参数控制的 -Xms 最小堆的大小, 也就是当你的虚拟机启动后, 就会分配这么大的堆内存给你 -Xmx 是最大堆的大小 当最小堆占满后,会尝试进行GC,如果GC之后 ...

  8. JVM调优总结(4):分代垃圾回收

    为什么要分代 分代的垃圾回收策略,是基于这样一个事实:不同的对象的生命周期是不一样的.因此,不同生命周期的对象可以采取不同的收集方式,以便提高回收效率. 在Java程序运行的过程中,会产生大量的对象, ...

  9. Java 垃圾回收机制 (分代垃圾回收ZGC)

    什么是自动垃圾回收? 自动垃圾回收是一种在堆内存中找出哪些对象在被使用,还有哪些对象没被使用,并且将后者删掉的机制.所谓使用中的对象(已引用对象),指的是程序中有指针指向的对象:而未使用中的对象(未引 ...

随机推荐

  1. pm2管理node

    一般直接npm start起的退出命令行就没了,node后台管理工具pm2目前比较流行. npm install -g pm2 pm2 list pm2 start bin/www --name de ...

  2. k8s 网络模型

    一.前言 k8s对Pods之间如何进行组网通信提出了要求,k8s对集群的网络有以下要求: 所有的Pods之间可以在不使用NAT网络地址转换的情况下相互通信 所有的Nodes之间可以在不使用NAT网络地 ...

  3. log4j 配置日志输出(log4j.properties)

    轉: https://blog.csdn.net/qq_29166327/article/details/80467593 一.入门log4j实例 1.1 下载解压log4j.jar(地址:http: ...

  4. 有关在Eclipse中安装STS(Spring Tool Suite)的若干问题总结

    1.之前说明 在网上找了很多安装的方法,每次在线安装总会出现各种各样的问题,本地安装也是出现同样的问题(后来发现是下载的包有问题) 还有其他问题(忘记截图了,上图来自网络),大概就是这些各种各样的错误 ...

  5. Integer 比较忽略的问题

    Integer i1 = 100; Integer i2 = 100; i1==i2Integer i3 = 199; Integer i4 = 200; i3+1 == i4int i5 = 200 ...

  6. 国内最火的10款Java开源项目,都是国人开发,CMS居多

    原文链接:https://www.cnblogs.com/jimcsharp/p/8266954.html 国内的开源环境已经相当好,但是国内开发注重是应用,创新有但不多,从榜单可以看出,专门搞技术的 ...

  7. 基于SoftRoCE 了解RDMA

    RDMA是基于IB技术的内存直接传送,无需内核参与,硬件网卡搞定.IB需要HPC领域的专用硬件,ROCE则是RDMA协议在普通以太网卡的实现,RoCEv1是在MAC上的二层封装,局域网内可以,要通过路 ...

  8. Linux 远程工具Screen 的应用

    挂断原理参考:https://www.ibm.com/developerworks/cn/linux/l-cn-screen/ 要求,python2 常用操作: 创建screen screen -L ...

  9. docker常用操作备忘

    一.docker安装 参考资料:阿里云镜像加速1. 安装/升级Docker客户端 curl -fsSL https://get.docker.com | bash -s docker --mirror ...

  10. 浅析b-树 b+树 以及Mysql的Innodb,Myisam引擎

    B-树性质 B-树可以看作是对2-3查找树的一种扩展,即他允许每个节点有M-1个子节点. 1根节点至少有两个子节点 2每个节点有M-1个key,并且以升序排列 3位于M-1和M key的子节点的值位于 ...