Time Limit:3000MS     Memory Limit:0KB
Description
Background
Many areas of Computer Science use simple, abstract domains for both analytical and empirical studies. For example, an early AI study of planning and robotics (STRIPS) used a block world in which a robot arm performed tasks involving the manipulation of blocks.
In this problem you will model a simple block world under certain rules and constraints. Rather than determine how to achieve a specified state, you will ``program'' a robotic arm to respond to a limited set of commands.
The Problem
The valid commands for the robot arm that manipulates blocks are:
move a onto b
where a and b are block numbers, puts block a onto block b after returning any blocks that are stacked on top of blocks a and b to their initial positions.
move a over b
where a and b are block numbers, puts block a onto the top of the stack containing block b, after returning any blocks that are stacked on top of block a to their initial positions.
pile a onto b
where a and b are block numbers, moves the pile of blocks consisting of block a, and any blocks that are stacked above block a, onto block b. All blocks on top of block b are moved to their initial positions prior to the pile taking place. The blocks stacked above block a retain their order when moved.
pile a over b
where a and b are block numbers, puts the pile of blocks consisting of block a, and any blocks that are stacked above block a, onto the top of the stack containing block b. The blocks stacked above block a retain their original order when moved.
quit
terminates manipulations in the block world.
Any command in which a = b or in which a and b are in the same stack of blocks is an illegal command. All illegal commands should be ignored and should have no affect on the configuration of blocks.
The Input
The input begins with an integer n on a line by itself representing the number of blocks in the block world. You may assume that 0 < n < 25.
The number of blocks is followed by a sequence of block commands, one command per line. Your program should process all commands until the quit command is encountered.
You may assume that all commands will be of the form specified above. There will be no syntactically incorrect commands.
The Output
The output should consist of the final state of the blocks world. Each original block position numbered i ( 0=<i<n where n is the number of blocks) should appear followed immediately by a colon. If there is at least a block on it, the colon must be followed by one space, followed by a list of blocks that appear stacked in that position with each block number separated from other block numbers by a space. Don't put any trailing spaces on a line.
There should be one line of output for each block position (i.e., n lines of output where n is the integer on the first line of input).
Sample Input
10
move 9 onto 1
move 8 over 1
move 7 over 1
move 6 over 1
pile 8 over 6
pile 8 over 5
move 2 over 1
move 4 over 9
quit
Sample Output
0: 0
1: 1 9 2 4
2:
3: 3
4:
5: 5 8 7 6
6:
7:
8:
9:

题解:

1、这道题总共有四种堆积木的方法,(1)是move onto 就是将a,b上面的积木恢复到原来的位置。将a堆在b上。(2)是move over 就是将a上面的积木恢复到原来的位置,将a堆在b所在的那一摞积木的最上面。(3)是pile onto 就是将b上面的积木恢复到原来的位置,将a及其上面的积木堆在b上。(4)pile over 就是将a及其上面的积木堆在b所在那一摞积木的最上面。

2、其实如果a,b上面都没有积木,那么pile onto、pile over 其实是和move onto、move over没有区别的,a,b上有积木,区别就在于是否需要将a或b上的积木恢复。所以可以拆分为小函数。(1)是函数restore(int c),将c上的积木恢复。(2)是函数pile(int a,int b)将a及其以上积木,堆在含有b那一摞积木的最上面。

3、那么四种方法可以简化为三步 ,(1)如果是move,那么就restore(a);(2)如果是onto 就restore(b);(3)最后pile(a,b)即可。

4、执行操作过程中,如果a==b 或者a和b在同一摞,则为无效指令,跳过即可,判断在islegal()中。

5、特别需要注意的是输出格式,最后一行的回车不可少,每一行每一个数字前面有一个空格,最后一个数字之后没有空格,不然算法是对了,但是PE就太忧伤了。

以下是代码:
#include <iostream>
#include <cstdio>
#include <cstring>
#include <algorithm>
using namespace std;
int A[30][30],x,y,z,w;
char s1[10],s2[10];
int a,b,op,n;
void Find(int c,int &u,int &v){
for(int i=0;i<n;i++)
for(int j=0;j<n;j++)
if(A[i][j]==c){ u=i;v=j;}
}
bool islegal(){
if(a==b)return 0;
Find(a,x,y);
Find(b,z,w);
if(x==z)return 0;
return 1;
}
void restore(int p){
Find(p,x,y);
while(A[x][++y]!=-1){
int t= A[x][y];
A[t][0]=t;
A[x][y]=-1;
}
}
void pile(int a,int b){
Find(a,x,y);
Find(b,z,w);
while(A[z][++w]!=-1);w--;
while(A[x][y]!=-1){
A[z][++w]=A[x][y];
A[x][y++]=-1;
}
}
int main(){
//freopen("1.in","r",stdin);
scanf("%d",&n);
for(int i=0;i<n;i++){
for(int j=0;j<n;j++)A[i][j]=-1;
A[i][0]=i;
}
while(scanf("%s",s1)!=EOF && s1[0]!='q'){
scanf("%d%s%d",&a,s2,&b);
if(islegal()==0)continue;
if(s1[0]=='m')restore(a);
if(s2[1]=='n')restore(b);
pile(a,b);
}
for(int i=0;i<n;i++){
printf("%d:",i);
int k=0;
while(A[i][k]!=-1)
printf(" %d",A[i][k++]);
printf("\n");
}
}

以下是测试数据:

sample input

10

move 6 on 5

move 4 over 8

pile 9 on 0

move 3 on 9

pile 1 on 9

move 1 over 0

pile 7 over 6

move 1 on 8

pile 5 on 3

move 2 on 5

quit

7

move 6 over 5

pile 3 on 0

pile 5 on 1

move 2 on 0

pile 0 on 1

move 0 over 2

move 1 over 1

move 5 over 3

pile 6 over 5

pile 3 over 1

quit

sample output

0: 0 9

1:

2:

3: 3 5 2

4: 4

5:

6: 6

7: 7

8: 8 1

9:

0:

1: 1 0 2 3 5 6

2:

3:

4: 4

5:

6:

Winter-2-STL-D The Blocks Problem 解题报告及测试数据的更多相关文章

  1. codeforces B. Routine Problem 解题报告

    题目链接:http://codeforces.com/problemset/problem/337/B 看到这个题目,觉得特别有意思,因为有熟悉的图片(看过的一部电影).接着让我很意外的是,在纸上比划 ...

  2. HDU p1294 Rooted Trees Problem 解题报告

    http://www.cnblogs.com/keam37/p/3639294.html keam所有 转载请注明出处 Problem Description Give you two definit ...

  3. 洛谷1303 A*B Problem 解题报告

    洛谷1303 A*B Problem 本题地址:http://www.luogu.org/problem/show?pid=1303 题目描述 求两数的积. 输入输出格式 输入格式: 两个数 输出格式 ...

  4. [poj 2480] Longge's problem 解题报告 (欧拉函数)

    题目链接:http://poj.org/problem?id=2480 题目大意: 题解: 我一直很欣赏数学题完美的复杂度 #include<cstring> #include<al ...

  5. UVa第五章STL应用 习题((解题报告))具体!

    例题5--9 数据库 Database UVa 1592 #include<iostream> #include<stdio.h> #include<string.h&g ...

  6. 【LeetCode】365. Water and Jug Problem 解题报告(Python)

    作者: 负雪明烛 id: fuxuemingzhu 个人博客: http://fuxuemingzhu.cn/ 目录 题目描述 题目大意 解题方法 数学题 相似题目 参考资料 日期 题目地址:http ...

  7. UOJ182 a^-1 + b problem 解题报告

    题目描述 有一个长度为\(n(n\le 10^5)\)的数列,在模\(M\)意义下进行\(m(m \le50000)\)次操作,每次操作形如以下两种形式: 1 \(x\) 表示每个数加\(x(0 \l ...

  8. codeforces 798C.Mike and gcd problem 解题报告

    题目意思:给出一个n个数的序列:a1,a2,...,an (n的范围[2,100000],ax的范围[1,1e9] ) 现在需要对序列a进行若干变换,来构造一个beautiful的序列: b1,b2, ...

  9. sgu 104 Little shop of flowers 解题报告及测试数据

    104. Little shop of flowers time limit per test: 0.25 sec. memory limit per test: 4096 KB 问题: 你想要将你的 ...

随机推荐

  1. 《Programming with Objective-C》第五章 Customizing Existing Classes

    1.分类里面只新增函数,不要新增变量:虽然新增是语法合法的,但是编译器并不会为你的property合成相应的成员变量.setter和getter Categories can be used to d ...

  2. 怎么用MathType解决Word公式排版很乱的问题

    现在办公室起草文件,期刊论文投稿.学校试着编辑都要先在Word中编辑好后再打印出来.在Word中编辑这些文本内容时,如果遇到公式就要使用专门的MathType公式编辑器.而有很多人在用MathType ...

  3. (转)The windows boot configuration data file dose not contain a valid OS entry

    开价蓝屏,显示: Windows failed  to start. A recent hardware or software change might be the case.to fix the ...

  4. StepVR插件容易出现的坑------项目设置一定要勾选Start in VR或者在exe快捷方式中添加-vr参数

  5. php事件钩子

    PHP中钩子函数的实现与认识:  http://rmingwang.com/set-php-hooks.html 1.钩子函数是预设并在特定的条件下触发的. 2.钩子函数接管程序后可以影响到程序的走向 ...

  6. 如何激励用户为你的app评分?

    如何激励用户为你的app评分? 2014-04-10 16:21 编辑: suiling 分类:营销推广 来源:CocoaChina  0 7247 应用设计应用评分 招聘信息: IOS兼职 深圳创业 ...

  7. iOS 7 Master-Detail模板不好用

    将storyboard->use size classes disabled

  8. Jfinal报错sql injection violation, multi-statement not allow

    Jfinal报错: com.jfinal.plugin.activerecord.ActiveRecordException: java.sql.SQLException: sql injection ...

  9. 进击的RecyclerView入门一(简单上手)

    虽然RecyclerView面世有一段时间了,但由于它的学习成本相对较高,很多码友只是粗略的认识了一下而没有细致的品味RecyclerView的真谛. 那么从现在开始我将带你装逼带你飞,一起领略Goo ...

  10. 谨防in、or 公用性能问题

    今天遇到一个奇葩的问题:在where条件中用了 m in(×××) or m>=10,查询直接超时,我看了一下,数据库中就2万条数据 我将查询改为了union all 结果就不超时了