转换到 StoryBoard 的公布说明(Converting to Storyboards Release Notes)

太阳火神的漂亮人生 (http://blog.csdn.net/opengl_es)

本文遵循“署名-非商业用途-保持一致”创作公用协议

转载请保留此句:太阳火神的漂亮人生 -  本博客专注于 敏捷开发及移动和物联设备研究:iOS、Android、Html5、Arduino、pcDuino,否则,出自本博客的文章拒绝转载或再转载,谢谢合作。

转换到 StoryBoard 的公布说明(Converting to Storyboards Release Notes)

Storyboarding 是一种新的方式用于创建 iOS 应用的用户界面。从 iOS 5 和 Xcode 4.2 開始引入。使用 storyboard,你能够把组成你的应用的视图控制器设计成 Xcode 设计画布中的场景。而且使用 segue 在场景间可视化地定义导航。

Storyboarding is a new way to create user interfaces for iOS applications, beginning with iOS 5 and Xcode 4.2. Using storyboards, you can design the view controllers that compose your application as scenes in the Xcode design canvas and visually define the navigation between the scenes using segues.

把一个已有的 iOS 应用转换成使用 storyboard 须要採取一些步骤。另外。有一些其他模式能够採用。

There are a few steps you need to take to convert an existing iOS application project to use storyboards. In addition, there are other new patterns you can adopt.

内容例如以下:

Contents:

  • 配置应用代理
    Configure the Application Delegate
  • 加入 Storyboard 到project
    Add a Storyboard to the Project
  • 为project设置主 Storyboard
    Set the Main Storyboard for the Project
  • 訪问第一个视图控制器
    Accessing the First View Controller
  • 配置表视图
    Configuring Table Views



配置应用代理
Configure the Application Delegate


应用代理负责载入 storyboard 并管理窗体。你须要在 UIApplicationMain 中指定应用代理类的名称,并确保应用代理有一个叫 window 的属性。

The application delegate is responsible for loading the storyboard and managing the window. You need to specify the name of the application delegate class in UIApplicationMain, and ensure that the application delegate has a property called window.

假设你没有应用代理类,那么须要创建一个。一个最小实现会像这样:

If you don’t have an existing application delegate class, you need to create one. A minimal implementation would look like this:


Listing 1-1 最小应用代理头文件 
Listing 1-1 Minimal application delegate header file

#import <UIKit/UIKit.h>

@interface AppDelegate : NSObject <UIApplicationDelegate>

@property (strong, nonatomic) UIWindow *window;

@end


Listing 1-2 最小应用代理实现文件
Listing 1-2  Minimal application delegate implementation file

#import "AppDelegate.h"

@implementation AppDelegate

@synthesize window = _window;

@end


注意: 在当前的 Xcode 模板中,应用代理类继承自 UIResponder.。

这样应用代理实例能够參与到 响应链 (responder chain) 以便处理应用层动作。假设你已存在的应用中未使用这种模式,就没有必须为 storyboard 採纳它。

Note: In the current Xcode templates, the application delegate class inherits from UIResponder. This is so that the delegate instance can participate in the responder chain and so handle application-level actions. If you haven’t made use of this pattern in an existing application, there’s no need to adopt it for storyboards.

在 main.m 文件里 UIApplicationMain 类里设置应用代理。

In the main.m file, set the application delegate class in UIApplicationMain.

已有的 main.m 文件可能看起来像是这样:

Your existing main.m file probably looks something like this:

#import <UIKit/UIKit.h>

int main(int argc, char *argv[]) {

NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];

int retVal = UIApplicationMain(argc, argv, nil, nil);

[pool release];

return retVal;

}

把它改成这样:

Change it to look like this:

#import <UIKit/UIKit.h>

#import "AppDelegate.h"

int main(int argc, char *argv[]) {

@autoreleasepool {

return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));

}

}

(将 “AppDelegate” 替换为你的应用代理类的名字).

(replace “AppDelegate” with the name of your application delegate class).

注意: @autoreleasepool 是一个新的 Objective-C 语句用于管理自己主动释放池;它可用于全部 Objective-C 模式。而且比使用 NSAutoReleasePool 类更高效(參看 迁移到 ARC 的公布说明(Transitioning to ARC Release Notes))。

Note: @autoreleasepool is a new Objective-C statement for managing autorelease pools; it is available in all Objective-C modes, and is more efficient than using the NSAutoReleasePool class (see Transitioning to ARC Release Notes).

加入 Storyboard 到project中
Add a Storyboard to the Project

加入一个新的 storyboard 到project中。

按惯例,初始 storyboard 命名为 MainStoryboard 。

Add a new storyboard file to the project. By convention, the initial storyboard is named MainStoryboard.

从对象库中加入第一个视图控制器到 storyboard。你应该会看一个无源的 segue。它指示这是第一个场景。

Add your first view controller to the storyboard from the Object library. You should see a sourceless segue indicating that this is the first scene.

假设第一个视图控制器嵌入在诸如导航控制器或分页控制器这种容器中,那么使用 Editor > Embed In 来正确地嵌入它。

无源 segue 如今应该指向容器视图控制器了。

If the first view controller is embedded in a container such as a navigation controller or tab bar controller, then use Editor > Embed In to embed it appropriately. The sourceless segue should now point to the container view controller:

为项目设置主 Storyboard
Set the Main Storyboard for the Project

In the Summary for application Target, set the value of the Main Storyboard to the name of the storyboard file you created. If there is a value for Main Interface (to specify the first nib file), make sure you remove it.

訪问第一个视图控制器
Accessing the First View Controller

The application delegate is not represented in the storyboard. If you need to access the first view controller (for example, if you are creating a Core Data application and want to pass the delegate’s managed object context to the first view controller), you can do so via the window’s rootViewController. If the root view controller is a container controller—such as an instance of UINavigationController—then you can access your view controller using the appropriate accessor for the container’s contents, for example:

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {

UINavigationController *rootNavigationController = (UINavigationController *)self.window.rootViewController;

MyViewController *myViewController = (MyViewController *)[rootNavigationController topViewController];

// Configure myViewController.

return YES;

}

配置表视图
Configuring Table Views

There are several new ways of working with table views when you use storyboards.

  • The dequeueReusableCellWithIdentifier: method is guaranteed to return a cell (provided that you have defined a cell with the given identifier). Thus there is no need to use the “check the return value of the method” pattern as was the case in the previous typical implementation of tableView:cellForRowAtIndexPath:. Instead of:
  • UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
  • if (cell == nil) {
  • cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
  • }
  • // Configure and return the cell.
  • you would now write just:
  • UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
  • // Configure and return the cell.
  • You can configure table view cells directly in the table view. By default, the prototype cell style is set to Custom, so that you can design your own cell. You can also set the style to one of the built-in UITableViewCell cell styles by using the Attributes Inspector.
  • For a table view that is the view of a UITableViewController instance, you can configure static content directly in the storyboard. In the Attributes Inspector, set the content of the table view to Static Cells. 
    If you use static cells, you can connect outlets from the table view controller to individual cells so that you can configure the cell’s content at runtime.
  • // Declare properties for the outlets.
  • @property (nonatomic, weak) IBOutlet UITableViewCell *firstGroupFirstRowCell;
  • // Configure cells directly.
  • firstGroupFirstRowCell.detailTextLabel.text = newTextValue;

Copyright © 2014 Apple Inc. All rights reserved. Terms of Use | Privacy Policy | Updated: 2011-10-12

转换到 StoryBoard 的公布说明(Converting to Storyboards Release Notes)的更多相关文章

  1. web.confgi转换,web发布时发布配置(debug/release)生成不同的配置文件

    在web.config下有两个config文件,分比为:web.debug.config和web.replease.config文件,打开之后可以看到demo,根据demo修改后即可在发布时根据选择的 ...

  2. ArcGIS中的坐标系定义与转换 (转载)

    原文:ArcGIS中的坐标系定义与转换 (转载) 1.基准面概念:  GIS中的坐标系定义由基准面和地图投影两组参数确定,而基准面的定义则由特定椭球体及其对应的转换参数确定,因此欲正确定义GIS系统坐 ...

  3. GIS中的坐标系定义与转换

    GIS中的坐标系定义与转换 青岛海洋地质研究所 戴勤奋 2002-3-27 14:22:47 ----------------------------------------------------- ...

  4. iOS Foundation 框架概述文档:常量、数据类型、框架、函数、公布声明

    iOS Foundation 框架概述文档:常量.数据类型.框架.函数.公布声明 太阳火神的漂亮人生 (http://blog.csdn.net/opengl_es) 本文遵循"署名-非商业 ...

  5. ios项目里扒出来的json文件

    p.p1 { margin: 0.0px 0.0px 0.0px 0.0px; font: 13.0px Menlo; color: #000000 } p.p2 { margin: 0.0px 0. ...

  6. Github上关于iOS的各种开源项目集合(强烈建议大家收藏,查看,总有一款你需要)

    下拉刷新 EGOTableViewPullRefresh - 最早的下拉刷新控件. SVPullToRefresh - 下拉刷新控件. MJRefresh - 仅需一行代码就可以为UITableVie ...

  7. iOS-旧项目中手动内存管理(MRC)转ARC

    在ARC之前,iOS内存管理无论对资深级还是菜鸟级开发者来说都是一件很头疼的事.我参 加过几个使用手动内存管理的项目,印象最深刻的是一个地图类应用,由于应用本身就非常耗内存,当时为了解决内存泄露问题, ...

  8. 对Xcode菜单选项的详细探索(干货)

    本文调研Xcode的版本是 7.1,基本是探索了菜单的每一个按钮.虽然从xcode4一直用到了xcode7,但是一般都只是用了一些基础的功能,说来也惭愧.在一次偶然的机遇突然发现了“显示调用层级”的选 ...

  9. 坐标系统与投影变换及在ArcGIS桌面产品中的应用

    坐标系统与投影变换及在ArcGIS桌面产品中的应用 1.地球椭球体(Ellipsoid) 2.大地基准面(Geodetic datum) 3.投影坐标系统(Projected Coordinate S ...

随机推荐

  1. 【UOJ #206】【APIO 2016】Gap

    http://uoj.ac/problem/206 对于T=1,直接从两端往中间跳可以遍历所有的点. 对于T=2,先求出最小值a和最大值b,由鸽巢原理,答案一定不小于\(\frac{b-a}{N-1} ...

  2. 「学习笔记」wqs二分/dp凸优化

    [学习笔记]wqs二分/DP凸优化 从一个经典问题谈起: 有一个长度为 \(n\) 的序列 \(a\),要求找出恰好 \(k\) 个不相交的连续子序列,使得这 \(k\) 个序列的和最大 \(1 \l ...

  3. hihoCoder #1695 公平分队II

    题目大意 Alice 和 Bob 在玩一个游戏.Alice 将 $1$ 到 $2n$ 这 $2n$ 个整数分成两组,每组 $n$ 个.Bob 从中选一组,剩下一组归 Alice.Alice 可以与 B ...

  4. Block修改变量容易被忽略的方法

    C语言里面的 静态变量 静态全局变量 全局变量 其中静态变量和普通变量的截取模式是一样的,只是因为他赋值不被丢弃,所以能修改成功 code: #import <Foundation/Founda ...

  5. python开发_os.path

    在python中,os.path模块在处理路径的时候非常有用 下面是我做的demo 运行效果: ========================================= 代码部分: ==== ...

  6. Codeforces Beta Round #7 B. Memory Manager 模拟题

    B. Memory Manager 题目连接: http://www.codeforces.com/contest/7/problem/B Description There is little ti ...

  7. HDU 5651 xiaoxin juju needs help 数学

    xiaoxin juju needs help 题目连接: http://acm.hdu.edu.cn/showproblem.php?pid=5651 Description As we all k ...

  8. 创建Server(tomcat)时候报Cannot create a server using the selected type

    1.退出 eclipse 2.到[工程目录下]/.metadata/.plugins/org.eclipse.core.runtime/.settings 3.把org.eclipse.wst.ser ...

  9. winform中让pictureBox 显示的图片旋转

    img.RotateFlip(RotateFlipType.Rotate90FlipNone);顺时针旋转90度 RotateFlipType.Rotate90FlipNone 逆时针旋转90度 Ro ...

  10. 微信、小程序开发UI库--weui

    一.weui可以开发微信内网页.微信小程序,二者使用的UI库不一样 1. 微信内网页样式文件为 .css文件  链接地址:https://weui.io/         weui-js库:  weu ...