• Defination of CMS:

The definition of a CMS is an application (more likely web-based), that provides capabilities for multiple users with different permission levels to manage (all or a section of) content, data or information of a website project, or internet / intranet application.

Managing content refers to creating, editing, archiving, publishing, collaborating on, reporting, distributing website content, data and information.

An example of a CMS application is a Web Application that provides the following administration, control panel or website management functionalities:

    • Create, Edit, Publish, Archive web pages
    • Create, Edit, Publish, Archive articles
    • Create, Edit, Publish, Archive press releases
    • Create, Edit, Publish, Archive blogs
    • Add / Edit events into an Event Calendar
    • Add / Edit Inventory (products), description, product specifications, prices, photos, etc.
    • Enter, Edit, or View orders and print packing slips and invoices
    • View reports and statistics site data
    • Create and Edit system users which have different permission levels to different section(s) of the above administration

software application used to upload, edit, and manage content displayed on a website. A content management system can perform a variety of different tasks for a website including regulating when content is displayed, how many times the content is shown to a specific user, and managing how the content connects or interacts with other elements of the website. This software also enables less technical individuals to manage content on a website easily without having an extensive coding background.

Read more: http://www.businessdictionary.com/definition/content-management-system-CMS.html#ixzz3ZWcRUrX9  

  • purpose of CMS:

The main purpose of a Content Management System (relating to web) is to provide the capability for multiple users with different permission levels to manage a website or a section of the content.

For example, you can take a website which has Articles, Blogs, Press Releases, Store, Events and assign each section or a part of a section to user(s) to create, edit, and archive.

content management system的更多相关文章

  1. Main Memory Object-Relational Database Management System

    Main Memory Object-Relational Database Management System FastDBMain Memory Relational Database Manag ...

  2. 2015年5月9日 student information management system

    /*大作业SIMS*///头文件 #ifndef __FUNC_C__ #define __FUNC_C__ #include <stdio.h> #include <stdlib. ...

  3. Database Management System 基础01:管理自己的任何事

    前言 系列文章:[传送门] 这Database Management System 系列准备也慢慢的写出来了.Database Management是我学习的一块,这块出的也许比较慢.比较忙吧,坚持每 ...

  4. HR-人力资源管理系统(Human Resources Management System,HRMS)

    人力资源管理系统(Human Resources Management System,HRMS),是指组织或社会团体运用系统学理论方法,对企业的人力资源管理方方面面进行分析.规划.实施.调整,提高企业 ...

  5. Network management system scheduling for low power and lossy networks

    In one embodiment, a network management system (NMS) determines an intent to initialize a request-re ...

  6. Analysis of requirement specification of parking management system

    Analysis of requirement specification of parking management system PURPOSE OF THE SYSTEM The parking ...

  7. Information Management System

    Information Management System 一.代码部分 #include <stdio.h> #include <stdlib.h> #include < ...

  8. SAP CRM和C4C的内容管理(Content Management)

    SAP CRM内容管理 SAP CRM使用Attachments这个UI给用户提供内容管理的功能.通过新建按钮可以上传本地文档到CRM系统: 该内容管理支持简单的版本管理功能,用户可点击Check O ...

  9. Simple Library Management System HDU - 1497(图书管理系统)

    Problem Description After AC all the hardest problems in the world , the ACboy 8006 now has nothing ...

随机推荐

  1. SOA之(2)——SOA架构基础概念与设计框架

    SOA的设计框架 设计框架与架构相关的概念紧密相连,原则.模式和架构始终是与设计共舞的. SOA服务设计的原则中记录了一个基础的设计框架: 设计特性(Design Characteristic)——由 ...

  2. Unity3D 使用 Editor 脚本,自定义 脚本的属性面板

    1. 先有一个普通的 继承自 MonoBehaviour 的脚本. 2. 创建一个 Editor 文件夹, 写 关于 UnityEditor 的脚本 都要放在这个文件夹下,不然会编译出错. 具体的实现 ...

  3. 使用时间戳引入css、js文件

    前言 最近在一家创业公司实习,主要负责新版官网和商家平台管理系统的前端开发和维护,每次测试都要上传文件到ftp服务器端测试,初期由于更新修改比较频繁,每次都是直接上传覆盖css.js.php文件,链接 ...

  4. android 四大组件Broadcast Receiver

    本文介绍Broadcast Receiver,包括几部分内容:Broadcast Receiver概述及实例.自定义Broadcast Receiver.Broadcast Receiver的实现细节 ...

  5. OPEN资讯

    http://www.open-open.com/news/view/1f55540 随着 Android 平台市场份额的持续猛增 , 越来越多的开发者开始投入 Android 应用程序的开发大潮.如 ...

  6. OneApm,NewRelic

    https://newrelic.com/ http://www.csdn.net/article/2013-03-25/2814631-new-relic-mobile-app-real-time- ...

  7. Linux网络编程9——对TCP与UDP的简易封装2.0

    具体生成动态库的操作及使用该动态库的操作请参见上篇博文.以下仅仅列出改进版本的代码. 代码 my_socket.h #ifndef __MY_SOCKET_H__ #define __MY_SOCKE ...

  8. yum downloadonly

         有些时候集群中的机器无法联网,通过yum进行安装,这样就需要找一个相同内核的机器将rpm下载后再到相应的机器上进行安装,以解决这一问题.      yum 有相应的工具完成这一任务.     ...

  9. iOS 应用内付费(IAP)开发步骤

    折腾好几天,原来是税务信息没有填写,哎...  国内就是好啊,没有这些麻烦的事情...  :) 等24小时,等税务的审核结果...     有结论了 才能测试内购.... 如果税务信息没有填写完毕,p ...

  10. ios开发--animation flash动画

        /**  *  showAnimationFlash  */ + (void)showAnimationFlashWithView:(UIView *)animationView durati ...