组件(component),是Yii框架的基类,实现了属性、事件、行为三类功能,如果需要事件和行为的功能,需要继承该类,不需要可直接继承Object类;

 namespace yii\base;

 use Yii;

 /**
  * Component is the base class that implements the *property*, *event* and *behavior* features.
  * 组件,是Yii框架的基类,实现了属性、事件、行为三类功能
  * Component provides the *event* and *behavior* features, in addition to the *property* feature which is implemented in
  * its parent class [[Object]].
  * 组件提供了事件和行为功能,通过附加到父类[[Object]]的属性功能中
  * Event is a way to "inject" custom code into existing code at certain places. For example, a comment object can trigger
  * an "add" event when the user adds a comment. We can write custom code and attach it to this event so that when the event
  * is triggered (i.e. comment will be added), our custom code will be executed.
  * 事件,可以在特定的时点,触发执行预先设定的一段代码,例如一个评论对象能够在用户添加评论的时候触发一个add事件,我们能够自定义一些代码添加到
  * 这个事件中,在添加评论的时候会触发事件,执行自定义的代码
  * An event is identified by a name that should be unique within the class it is defined at. Event names are *case-sensitive*.
  * 事件的名称在类中是唯一的,区分大小写
  * One or multiple PHP callbacks, called *event handlers*, can be attached to an event. You can call [[trigger()]] to
   raise an event. When an event is raised, the event handlers will be invoked automatically in the order they were
   attached.
  * 一个或者多个事件处理程序嫩巩固被添加到一个事件,能够通过调用[[trigger()]]触发事件,事件处理程序将会按照添加的先后顺序依次执行
  * To attach an event handler to an event, call [[on()]]:
  * 添加事件是通过on()方法添加
  * ```php
  * $post->on('update', function ($event) { //给update方法添加一个匿名函数的时间,该事件的作用是发送邮件信息
  *     // send email notification
  * });
  * ```
  *
  * In the above, an anonymous function is attached to the "update" event of the post. You may attach
  * the following types of event handlers:
  * 事件处理程序有以下几种形式
  * - anonymous function: `function ($event) { ... }`匿名函数
  * - object method: `[$object, 'handleAdd']` 对象的方法 以数组的方式传入
  * - static class method: `['Page', 'handleAdd']` 静态方法  以数组的方式传入
  * - global function: `'handleAdd'` 全局函数 不带参数和括号,只有函数名
  *
  * The signature of an event handler should be like the following:
  *
  * ```php
  * function foo($event) 事件处理程序的格式
  * ```
  *
  * where `$event` is an [[Event]] object which includes parameters associated with the event.
  *
  * You can also attach a handler to an event when configuring a component with a configuration array.
  * The syntax is like the following:
  * 可以通过配置文件来配置事件,格式如下
  * ```php
  * [
  *     'on add' => function ($event) { ... }  给add 添加一个事件
  * ]
  * ```
  *
  * where `on add` stands for attaching an event to the `add` event.
  *
  * Sometimes, you may want to associate extra data with an event handler when you attach it to an event
  * and then access it when the handler is invoked. You may do so by
  * on()方法的第三个参数可以给事件处理程序传入参数
  * ```php
  * $post->on('update', function ($event) {
  *     // the data can be accessed via $event->data
  * }, $data);
  * ```
  *
  * A behavior is an instance of [[Behavior]] or its child class. A component can be attached with one or multiple
  * behaviors. When a behavior is attached to a component, its public properties and methods can be accessed via the
  * component directly, as if the component owns those properties and methods.
  * 行为可以在不修改现有类的情况下,对类的功能进行扩充。 通过将行为绑定到一个类,可以使类具有行为本身所定义的属性和方法,
  * 就好像类本来就有这些属性和方法一样。 而且不需要写一个新的类去继承或包含现有类。
  * To attach a behavior to a component, declare it in [[behaviors()]], or explicitly call [[attachBehavior]]. Behaviors
  * declared in [[behaviors()]] are automatically attached to the corresponding component.
  *
  * One can also attach a behavior to a component when configuring it with a configuration array. The syntax is like the
  * following:
  * 配置行为的数组格式
  * ```php
  * [
  *     'as tree' => [
  *         'class' => 'Tree',
  *     ],
  * ]
  * ```
  *
  * where `as tree` stands for attaching a behavior named `tree`, and the array will be passed to [[\Yii::createObject()]]
  * to create the behavior object.
  *
  * @property Behavior[] $behaviors List of behaviors attached to this component. This property is read-only.
  *
  * @author Qiang Xue <qiang.xue@gmail.com>
  * @since 2.0
  */
 class Component extends Object
 {
     /**
      * @var array 当前对象的已绑定的事件数组 (事件名 => 处理程序)
      */
     private $_events = [];
     /**
      * @var Behavior[]|null 当前对象的已绑定的行为数组 (行为名 => 行为类). 初始化之前为空.
      */
     private $_behaviors;

     /**
      * Returns the value of a component property.
      * This method will check in the following order and act accordingly:
      *
      *  - a property defined by a getter: return the getter result
      *  - a property of a behavior: return the behavior property value
      *
      * 重写 Object 中的 getter 方法,添加对 behaviors 的处理
      * 如果当前组件的属性中没有该属性,则遍历 behaviors,如果其中有相应的属性,返回behaviors中的属性
      *
      * Do not call this method directly as it is a PHP magic method that
      * will be implicitly called when executing `$value = $component->property;`.
      * @param string $name 属性名
      * @return mixed 属性值或者行为中的属性值
      * @throws 属性未定义
      * @throws 属性只读
      * @see __set()
      */
     public function __get($name)
     {
         $getter = 'get' . $name;
         if (method_exists($this, $getter)) {
             // 构造getter方法,如果getter方法存在的话,调用getter方法,返回属性值
             return $this->$getter();
         } else {
             // behavior property
             $this->ensureBehaviors();//调用该方法确保行为已绑定
             foreach ($this->_behaviors as $behavior) {
                 if ($behavior->canGetProperty($name)) {
            //调用父类的方法,判断检查对象或类是否能够获取 $name 属性,如果第二个参数为 true(默认是true),则不局限于是否有 getter
                 // 如果 behavior 中含有该属性,就返回 behavior 中的这个属性
                     return $behavior->$name;
                 }
             }
         }
         if (method_exists($this, 'set' . $name)) {//跟父类相同,判断属性是否只写
             throw new InvalidCallException('Getting write-only property: ' . get_class($this) . '::' . $name);
         } else {//抛出异常
             throw new UnknownPropertyException('Getting unknown property: ' . get_class($this) . '::' . $name);
         }
     }

     /**
      * Sets the value of a component property.
      * This method will check in the following order and act accordingly:
      *
      *  - a property defined by a setter: set the property value
      *  - an event in the format of "on xyz": attach the handler to the event "xyz"
      *  - a behavior in the format of "as xyz": attach the behavior named as "xyz"
      *  - a property of a behavior: set the behavior property value
      **
      * 重写 Object 中的 setter 方法
      * 如果 $name 是 'on xyz',就会将 xyz 事件添加到该对象中
      * 如果 $name 是 'as xyz',就会将 xyz 行为添加到该对象中
      * 添加对 behaviors 的处理,循环 behaviors,如果其中有相应的属性,就设置它
      *
      * Do not call this method directly as it is a PHP magic method that
      * will be implicitly called when executing `$component->property = $value;`.
      * @param string $name 属性名或者事件名
      * @param mixed $value the 属性值
      * @throws UnknownPropertyException if the property is not defined
      * @throws InvalidCallException if the property is read-only.
      * @see __get()
      */
     public function __set($name, $value)
     {
         $setter = 'set' . $name;//在属性名前面加set构建setter方法
         if (method_exists($this, $setter)) {//如果setter方法存在
             // 调用该方法设置属性值
             $this->$setter($value);

             return;
         } elseif (strncmp($name, 'on ', 3) === 0) {//如果方法不存在,且$name以on+空格开始
             // on event: attach event handler
             $this->on(trim(substr($name, 3)), $value);//调用on方法将事件处理程序附加到事件

             return;
         } elseif (strncmp($name, 'as ', 3) === 0) {//否则,如果$name以as+空格开始
             // as behavior: attach behavior
             $name = trim(substr($name, 3));//截取as后面的字符
             $this->attachBehavior($name, $value instanceof Behavior ? $value : Yii::createObject($value));//用attachBehavior添加一个行为到组件

             return;
         } else {//否则
             // behavior property
             $this->ensureBehaviors();
             foreach ($this->_behaviors as $behavior) {
                 if ($behavior->canSetProperty($name)) {//遍历行为(behaviors),如果行为中有可以设置的属性
                     $behavior->$name = $value;//给该行为类中的属性设置属性值

                     return;
                 }
             }
         }
         if (method_exists($this, 'get' . $name)) {//如果该属性的get方法存在,表名该方法只读,抛出异常
             throw new InvalidCallException('Setting read-only property: ' . get_class($this) . '::' . $name);
         } else {//否则抛出异常,未知的属性
             throw new UnknownPropertyException('Setting unknown property: ' . get_class($this) . '::' . $name);
         }
     }

     /**
      * Checks if a property is set, i.e. defined and not null.
      * This method will check in the following order and act accordingly:
      *
      *  - a property defined by a setter: return whether the property is set
      *  - a property of a behavior: return whether the property is set
      *  - return `false` for non existing properties
      *
      *  重写 Object 中的 isset 方法,添加对 behaviors 的处理,
      *  如果component中不存在该属性,遍历 behaviors,如果其中有相应的属性,就认为有
      *
      * Do not call this method directly as it is a PHP magic method that
      * will be implicitly called when executing `isset($component->property)`.
      * @param string $name 属性名或事件名
      * @return boolean whether the named property is set
      * @see http://php.net/manual/en/function.isset.php
      */
     public function __isset($name)
     {
         $getter = 'get' . $name;
         if (method_exists($this, $getter)) {
             // 判断是否有getter方法,且是否有返回值,有 getter 方法且获取的值不为 null,才认为该属性存在
             return $this->$getter() !== null;
         } else {
             // behavior property
             $this->ensureBehaviors();//确定行为已经绑定
             foreach ($this->_behaviors as $behavior) {//遍历 behaviors
                 if ($behavior->canGetProperty($name)) {//如果行为(behaviors)中有相应的属性,就认为有
                     return $behavior->$name !== null;
                 }
             }
         }
         return false;
     }

     /**
      * Sets a component property to be null.
      * This method will check in the following order and act accordingly:
      *
      *  - a property defined by a setter: set the property value to be null
      *  - a property of a behavior: set the property value to be null
      *
      * 重写 Object 中的 unset 方法,添加对 behaviors 的处理
      * 如果component中不存在该属性,遍历 behaviors,如果其中有相应的属性,设置为空
      *
      * Do not call this method directly as it is a PHP magic method that
      * will be implicitly called when executing `unset($component->property)`.
      * @param string $name 属性名
      * @throws InvalidCallException if the property is read only.
      * @see http://php.net/manual/en/function.unset.php
      */
     public function __unset($name)
     {
         $setter = 'set' . $name;
         if (method_exists($this, $setter)) {
             // 如果setter方法存在,通过 setter 方法,将它设置为 null
             $this->$setter(null);
             return;
         } else {
             // behavior property
             $this->ensureBehaviors();
             foreach ($this->_behaviors as $behavior) {//否则遍历 behaviors
                 if ($behavior->canSetProperty($name)) {//如果行为中有相应的属性,设置为空
                     $behavior->$name = null;
                     return;
                 }
             }
         }
         //抛出异常
         throw new InvalidCallException('Unsetting an unknown or read-only property: ' . get_class($this) . '::' . $name);
     }

     /**
      * Calls the named method which is not a class method.
      *
      * This method will check if any attached behavior has
      * the named method and will execute it if available.
      *
      * 重写 Object 中的 call 方法,添加对 behaviors 的处理
      * 遍历 behaviors,如果其中有相应方法,就执行该 behavior 的方法
      *
      * Do not call this method directly as it is a PHP magic method that
      * will be implicitly called when an unknown method is being invoked.
      * @param string $name 方法名
      * @param array $params 参数
      * @return mixed 方法执行后的返回值
      * @throws UnknownMethodException when calling unknown method
      */
     public function __call($name, $params)
     {
         $this->ensureBehaviors();//确认行为已经绑定
         foreach ($this->_behaviors as $object) {
             if ($object->hasMethod($name)) {//调用父类的方法,判断该行为中是否有$name方法
                 return call_user_func_array([$object, $name], $params);//如果行为中有该方法,则执行该方法
             }
         }
         throw new UnknownMethodException('Calling unknown method: ' . get_class($this) . "::$name()");
     }

     /**
      * This method is called after the object is created by cloning an existing one.
      * It removes all behaviors because they are attached to the old object.
      *
      * 在对象克隆clone的时候调用这个方法,将其 _events 和 _behaviors 设置为空
      * 当对象被复制后,PHP 5 会对对象的所有属性执行一个浅复制(shallow copy)。
      * 所有的引用属性 仍然会是一个指向原来的变量的引用,所以没必要浪费内存
      *
      */
     public function __clone()
     {
         // 对象复制时,将它的 _events 设置为空数组,将 _behaviors 设置为 null
         $this->_events = [];
         $this->_behaviors = null;
     }

     /**
      * Returns a value indicating whether a property is defined for this component.
      * A property is defined if:
      *
      * - the class has a getter or setter method associated with the specified name
      *   (in this case, property name is case-insensitive);
      * - the class has a member variable with the specified name (when `$checkVars` is true);
      * - an attached behavior has a property of the given name (when `$checkBehaviors` is true).
      *
      * 与 Object 中的方法类似,只是添加了是否检测 behavior 的参数
      *
      * @param string $name the property name
      * @param boolean $checkVars whether to treat member variables as properties
      * @param boolean $checkBehaviors whether to treat behaviors' properties as properties of this component
      * @return boolean whether the property is defined
      * @see canGetProperty()
      * @see canSetProperty()
      */
     public function hasProperty($name, $checkVars = true, $checkBehaviors = true)
     {
         // $checkVars 参数,用来设置是否局限于是否有 getter/setter
         //$checkBehaviors参数,用来设置是否检测behavior
         return $this->canGetProperty($name, $checkVars, $checkBehaviors) || $this->canSetProperty($name, false, $checkBehaviors);
     }

     /**
      * Returns a value indicating whether a property can be read.
      * A property can be read if:
      *
      * - the class has a getter method associated with the specified name
      *   (in this case, property name is case-insensitive);
      * - the class has a member variable with the specified name (when `$checkVars` is true);
      * - an attached behavior has a readable property of the given name (when `$checkBehaviors` is true).
      *
      * 检查对象或类是否能够获取 $name 属性,增加了对behavior的检查
      *
      * @param string $name the property name
      * @param boolean $checkVars whether to treat member variables as properties
      * @param boolean $checkBehaviors whether to treat behaviors' properties as properties of this component
      * @return boolean whether the property can be read
      * @see canSetProperty()
      */
     public function canGetProperty($name, $checkVars = true, $checkBehaviors = true)
     {     // $checkVars 参数,用来设置是否局限于是否有 getter/setter
         if (method_exists($this, 'get' . $name) || $checkVars && property_exists($this, $name)) {
             return true;
         } elseif ($checkBehaviors) {
            //$checkBehaviors参数,用来设置是否检测behavior
             $this->ensureBehaviors();
             foreach ($this->_behaviors as $behavior) {
                 if ($behavior->canGetProperty($name, $checkVars)) {
                     return true;
                 }
             }
         }
         return false;
     }

     /**
      * Returns a value indicating whether a property can be set.
      * A property can be written if:
      *
      * - the class has a setter method associated with the specified name
      *   (in this case, property name is case-insensitive);
      * - the class has a member variable with the specified name (when `$checkVars` is true);
      * - an attached behavior has a writable property of the given name (when `$checkBehaviors` is true).
      *
      * 检查对象或类是否能够设置 $name 属性,增加了对behavior的检查
      *
      * @param string $name the property name
      * @param boolean $checkVars whether to treat member variables as properties
      * @param boolean $checkBehaviors whether to treat behaviors' properties as properties of this component
      * @return boolean whether the property can be written
      * @see canGetProperty()
      */
     public function canSetProperty($name, $checkVars = true, $checkBehaviors = true)
     {
         // $checkVars 参数,用来设置是否局限于是否有 getter/setter
         if (method_exists($this, 'set' . $name) || $checkVars && property_exists($this, $name)) {
             return true;
         } elseif ($checkBehaviors) {//$checkBehaviors参数,用来设置是否检测behavior
             $this->ensureBehaviors();
             foreach ($this->_behaviors as $behavior) {
                 if ($behavior->canSetProperty($name, $checkVars)) {//调用父类方法判断
                     return true;
                 }
             }
         }
         return false;
     }

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