Unity3D的SystemInfo类,用于获取运行设备硬件信息(CPU、显卡、类型等)
SystemInfo类中的静态变量:
bool supportsRenderToCubemap:(只读)是否支持立方体纹理。
| copyTextureSupport | Support for various Graphics.CopyTexture cases (Read Only). |
| deviceModel | The model of the device (Read Only). |
| deviceName | The user defined name of the device (Read Only). |
| deviceType | Returns the kind of device the application is running on (Read Only). |
| deviceUniqueIdentifier | A unique device identifier. It is guaranteed to be unique for every device (Read Only). |
| graphicsDeviceID | The identifier code of the graphics device (Read Only). |
| graphicsDeviceName | The name of the graphics device (Read Only). |
| graphicsDeviceType | The graphics API type used by the graphics device (Read Only). |
| graphicsDeviceVendor | The vendor of the graphics device (Read Only). |
| graphicsDeviceVendorID | The identifier code of the graphics device vendor (Read Only). |
| graphicsDeviceVersion | The graphics API type and driver version used by the graphics device (Read Only). |
| graphicsMemorySize | Amount of video memory present (Read Only). |
| graphicsMultiThreaded | Is graphics device using multi-threaded rendering (Read Only)? |
| graphicsShaderLevel | Graphics device shader capability level (Read Only). |
| maxTextureSize | Maximum texture size (Read Only). |
| npotSupport | What NPOT (non-power of two size) texture support does the GPU provide? (Read Only) |
| operatingSystem | Operating system name with version (Read Only). |
| processorCount | Number of processors present (Read Only). |
| processorFrequency | Processor frequency in MHz (Read Only). |
| processorType | Processor name (Read Only). |
| supportedRenderTargetCount | How many simultaneous render targets (MRTs) are supported? (Read Only) |
| supports2DArrayTextures | Are 2D Array textures supported? (Read Only) |
| supports3DTextures | Are 3D (volume) textures supported? (Read Only) |
| supportsAccelerometer | Is an accelerometer available on the device? |
| supportsAudio | Is there an Audio device available for playback? |
| supportsComputeShaders | Are compute shaders supported? (Read Only) |
| supportsGyroscope | Is a gyroscope available on the device? |
| supportsImageEffects | Are image effects supported? (Read Only) |
| supportsInstancing | Is GPU draw call instancing supported? (Read Only) |
| supportsLocationService | Is the device capable of reporting its location? |
| supportsMotionVectors | Are motion vectors supported. |
| supportsRawShadowDepthSampling | Is sampling raw depth from shadowmaps supported? (Read Only) |
| supportsRenderTextures | Are render textures supported? (Read Only) |
| supportsRenderToCubemap | Are cubemap render textures supported? (Read Only) |
| supportsShadows | Are built-in shadows supported? (Read Only) |
| supportsSparseTextures | Are sparse textures supported? (Read Only) |
| supportsStencil | Is the stencil buffer supported? (Read Only) |
| supportsVibration | Is the device capable of providing the user haptic feedback by vibration? |
| systemMemorySize | Amount of system memory present (Read Only). |
| unsupportedIdentifier | Value returned by SystemInfo string properties which are not supported on the current platform. |
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