Mathematics for Computer Science (Eric Lehman / F Thomson Leighton / Albert R Meyer 著)
I Proofs
1 What is a Proof?
2 The Well Ordering Principle
3 Logical Formulas
4 Mathematical Data Types
5 Induction
6 State Machines
7 Recursive Data Types
8 Infinite Sets
II Structures
9 Number Theory
10 Directed graphs & Partial Orders
11 Communication Networks
12 Simple Graphs
13 Planar Graphs
III Counting
14 Sums and Asymptotics
15 Cardinality Rules
16 Generating Functions
IV Probability
17 Events and Probability Spaces
18 Conditional Probability
19 Random Variables
20 Deviation from the Mean
21 Random Walks
V Recurrences
22 Recurrences
I Proofs
Introduction
0.1 References
1 What is a Proof?
1.1 Propositions
1.2 Predicates
1.3 The Axiomatic Method
1.4 Our Axioms
1.5 Proving an Implication
1.6 Proving an “If and Only If”
1.7 Proof by Cases
1.8 Proof by Contradiction
1.9 Good Proofs in Practice
1.10 References
2 The Well Ordering Principle
2.1 Well Ordering Proofs
2.2 Template for Well Ordering Proofs
2.3 Factoring into Primes
2.4 Well Ordered Sets
3 Logical Formulas
3.1 Propositions from Propositions
3.2 Propositional Logic in Computer Programs
3.3 Equivalence and Validity
3.4 The Algebra of Propositions
3.5 The SAT Problem
3.6 Predicate Formulas
3.7 References
4 Mathematical Data Types
4.1 Sets
4.2 Sequences
4.3 Functions
4.4 Binary Relations
4.5 Finite Cardinality
5 Induction
5.1 Ordinary Induction
5.2 Strong Induction
5.3 Strong Induction vs. Induction vs. Well Ordering
6 State Machines
6.1 States and Transitions
6.2 The Invariant Principle
6.3 Partial Correctness & Termination
6.4 The Stable Marriage Problem
7 Recursive Data Types
7.1 Recursive Definitions and Structural Induction
7.2 Strings of Matched Brackets
7.3 Recursive Functions on Nonnegative Integers
7.4 Arithmetic Expressions
7.5 Induction in Computer Science
8 Infinite Sets
8.1 Infinite Cardinality
8.2 The Halting Problem
8.3 The Logic of Sets
8.4 Does All This Really Work?
II Structures
Introduction
9 Number Theory
9.1 Divisibility
9.2 The Greatest Common Divisor
9.3 Prime Mysteries
9.4 The Fundamental Theorem of Arithmetic
9.5 Alan Turing
9.6 Modular Arithmetic
9.7 Remainder Arithmetic
9.8 Turing’s Code (Version 2.0)
9.9 Multiplicative Inverses and Cancelling
9.10 Euler’s Theorem
9.11 RSA Public Key Encryption
9.12 What has SAT got to do with it?
9.13 References
10 Directed graphs & Partial Orders
10.1 Vertex Degrees
10.2 Walks and Paths
10.3 Adjacency Matrices
10.4 Walk Relations
10.5 Directed Acyclic Graphs & Scheduling
10.6 Partial Orders
10.7 Representing Partial Orders by Set Containment
10.8 Linear Orders
10.9 Product Orders
10.10 Equivalence Relations
10.11 Summary of Relational Properties
11 Communication Networks
11.1 Routing
11.2 Routing Measures
11.3 Network Designs
12 Simple Graphs
12.1 Vertex Adjacency and Degrees
12.2 Sexual Demographics in America
12.3 Some Common Graphs
12.4 Isomorphism
12.5 Bipartite Graphs & Matchings
12.6 Coloring
12.7 Simple Walks
12.8 Connectivity
12.9 Forests & Trees
12.10 References
13 Planar Graphs
13.1 Drawing Graphs in the Plane
13.2 Definitions of Planar Graphs
13.3 Euler’s Formula
13.4 Bounding the Number of Edges in a Planar Graph
13.5 Returning to K5 and K3;3
13.6 Coloring Planar Graphs
13.7 Classifying Polyhedra
13.8 Another Characterization for Planar Graphs
III Counting
Introduction
14 Sums and Asymptotics
14.1 The Value of an Annuity
14.2 Sums of Powers
14.3 Approximating Sums
14.4 Hanging Out Over the Edge
14.5 Products
14.6 Double Trouble
14.7 Asymptotic Notation
15 Cardinality Rules
15.1 Counting One Thing by Counting Another
15.2 Counting Sequences
15.3 The Generalized Product Rule
15.4 The Division Rule
15.5 Counting Subsets
15.6 Sequences with Repetitions
15.7 Counting Practice: Poker Hands
15.8 The Pigeonhole Principle
15.9 Inclusion-Exclusion
15.10 Combinatorial Proofs
15.11 References
16 Generating Functions
16.1 Infinite Series
16.2 Counting with Generating Functions
16.3 Partial Fractions
16.4 Solving Linear Recurrences
16.5 Formal Power Series
16.6 References
IV Probability
Introduction
17 Events and Probability Spaces
17.1 Let’s Make a Deal
17.2 The Four Step Method
17.3 Strange Dice
17.4 The Birthday Principle
17.5 Set Theory and Probability
17.6 References
18 Conditional Probability
18.1 Monty Hall Confusion
18.2 Definition and Notation
18.3 The Four-Step Method for Conditional Probability
18.4 Why Tree Diagrams Work
18.5 The Law of Total Probability
18.6 Simpson’s Paradox
18.7 Independence
18.8 Mutual Independence
18.9 Probability versus Confidence
19 Random Variables
19.1 Random Variable Examples
19.2 Independence
19.3 Distribution Functions
19.4 Great Expectations
19.5 Linearity of Expectation
20 Deviation from the Mean
20.1 Markov’s Theorem
20.2 Chebyshev’s Theorem
20.3 Properties of Variance
20.4 Estimation by Random Sampling
20.5 Confidence in an Estimation
20.6 Sums of Random Variables
20.7 Really Great Expectations
21 Random Walks
21.1 Gambler’s Ruin
21.2 Random Walks on Graphs
V Recurrences
Introduction
22 Recurrences
22.1 The Towers of Hanoi
22.2 Merge Sort
22.3 Linear Recurrences
22.4 Divide-and-Conquer Recurrences
22.5 A Feel for Recurrences
Mathematics for Computer Science (Eric Lehman / F Thomson Leighton / Albert R Meyer 著)的更多相关文章
- 6.042 Mathematics for Computer Science
课程信息 6.042 Mathematics for Computer Science
- [转载] A set of top Computer Science blogs
This started out as a list of top Computer Science blogs, but it more closely resembles a set: the o ...
- Discovering the Computer Science Behind Postgres Indexes
This is the last in a series of Postgres posts that Pat Shaughnessy wrote based on his presentation ...
- Will Georgia Tech's $7K online M.S. in computer science program make the grade?
https://newatlas.com/georgia-tech--graduate-computer-science-degree-mooc/28763/ Georgia Tech to offe ...
- Computer Science: the Big Picture
1.课程PPTMIT OpenCourseWarehttp://ocw.mit.edu/courses/; Courses Stanfordhttp://cs.stanford.edu/course ...
- What every computer science major should know 每一个计算机科学专业的毕业生都应该都知道的
Given the expansive growth in the field, it's become challenging to discern what belongs in a modern ...
- Mathematics for Computer Graphics数学在计算机图形学中的应用 [转]
最近严重感觉到数学知识的不足! http://bbs.gameres.com/showthread.asp?threadid=10509 [译]Mathematics for Computer Gra ...
- Computer Science Theory for the Information Age-4: 一些机器学习算法的简介
一些机器学习算法的简介 本节开始,介绍<Computer Science Theory for the Information Age>一书中第六章(这里先暂时跳过第三章),主要涉及学习以 ...
- Computer Science Theory for the Information Age-1: 高维空间中的球体
高维空间中的球体 注:此系列随笔是我在阅读图灵奖获得者John Hopcroft的最新书籍<Computer Science Theory for the Information Age> ...
随机推荐
- nyoj308-Substring
#include<stdio.h> #include<string.h> #include<string> #include<math.h> #incl ...
- constructor __proto__ prototype
js里面constructor __proto__ prototype这三个属性比较难理解,在重点研究这三个属性后,在这里做一个笔记, constructor:构造器,每个对象都有这个属性,他指向构 ...
- Matlab:导数边界值的有限元(Galerkin)法
tic; % this method is transform from Galerkin method %also call it as finit method %is used for solv ...
- Shiro集成web环境[Springboot]-认证与授权
Shiro集成web环境[Springboot]--认证与授权 在登录页面提交登陆数据后,发起请求也被ShiroFilter拦截,状态码为302 <form action="${pag ...
- [hdu P4114] Disney's FastPass
[hdu P4114] Disney's FastPass Time Limit: 20000/10000 MS (Java/Others) Memory Limit: 32768/32768 ...
- mstOne
云鸟(2017年6月6日) 1.html标签语义化的好处 a:利于seo优化 b:在样式丢失的时候,还是可以比较好的呈现结构 c:更好的支持各种终端,例如无障碍阅读和有声小说等. d:利于团队开发和维 ...
- C++中模板的特化与偏特化
1.引言 C++中的模板分为类模板和函数模板,虽然它引进到C++标准中的时间不是很长,但是却得到了广泛的应用,这一点在STL中有着充分的体现.目前,STL在C++社区中得到了广泛的关注.应用和研究.理 ...
- Android开发 ---基本UI组件5:监听下拉选项,动态绑定下拉选项、全选/反选,取多选按钮的值,长按事件,长按删除,适配器的使用,提示查询数据,activity控制多按钮
效果图: 效果描述: 1.当点击 1 按钮后,进入选择城市的页面,会监听到你选中的城市名称:动态为Spinner绑定数据 2.当点击 2 按钮后,进入自动查询数据页面,只要输入首字母,就会动态查找以该 ...
- Problem F: 平面上的点——Point类 (VI)
Description 在数学上,平面直角坐标系上的点用X轴和Y轴上的两个坐标值唯一确定.现在我们封装一个“Point类”来实现平面上的点的操作. 根据“append.cc”,完成Point类的构造方 ...
- Core Json 序列化相关问题
//返回json 大小写 配置 services.AddMvc() .AddJsonOptions( op => op.Serial ...