android.content.BroadcastReceiver

Base class for code that will receive intents sent by sendBroadcast(). You can either dynamically register an instance of this class with Context.registerReceiver() or statically publish an implementation through the <receiver> tag in your AndroidManifest.xml.

Note:    If registering a receiver in your Activity.onResume() implementation, you should unregister it in Activity.onPause(). (You won't receive intents when paused, and this will cut down on unnecessary system overhead). Do not unregister in Activity.onSaveInstanceState(), because this won't be called if the user moves back in the history stack.

There are two major classes of broadcasts that can be received:

  • Normal broadcasts (sent with Context.sendBroadcast) are completely asynchronous. All receivers of the broadcast are run in an undefined order, often at the same time. This is more efficient, but means that receivers cannot use the result or abort APIs included here.
  • Ordered broadcasts (sent with Context.sendOrderedBroadcast) are delivered to one receiver at a time. As each receiver executes in turn, it can propagate(传送) a result to the next receiver, or it can completely abort the broadcast so that it won't be passed to other receivers. The order receivers run in can be controlled with the android:priority attribute of the matching intent-filter; receivers with the same priority will be run in an arbitrary order.

Even in the case of normal broadcasts, the system may in some situations revert to(回到,恢复到) delivering the broadcast one receiver at a time. In particular, for receivers that may require the creation of a process, only one will be run at a time to avoid overloading the system with new processes. In this situation, however, the non-ordered semantics hold: these receivers still cannot return results or abort their broadcast.

Note that, although the Intent class is used for sending and receiving these broadcasts, the Intent broadcast mechanism here is completely separate from Intents that are used to start Activities with Context.startActivity(). There is no way for a BroadcastReceiver to see or capture Intents used with startActivity(); likewise, when you broadcast an Intent, you will never find or start an Activity. These two operations are semantically very different: starting an Activity with an Intent is a foreground operation that modifies what the user is currently interacting with; broadcasting an Intent is a background operation that the user is not normally aware of.

The BroadcastReceiver class (when launched as a component through a manifest's <receiver> tag) is an important part of an application's overall lifecycle.

Topics covered here:

  1. Receiver Lifecycle
  2. Permissions
  3. Process Lifecycle
Receiver Lifecycle

A BroadcastReceiver object is only valid for the duration of the call to onReceive. Once your code returns from this function, the system considers the object to be finished and no longer active.

This has important repercussions to what you can do in an onReceive implementation: anything that requires asynchronous operation is not available, because you will need to return from the function to handle the asynchronous operation, but at that point the BroadcastReceiver is no longer active and thus the system is free to kill its process before the asynchronous operation completes.

In particular, you may not show a dialog or bind to a service from within a BroadcastReceiver. For the former, you should instead use the android.app.NotificationManager API. For the latter, you can use Context.startService() to send a command to the service.

Permissions

Access permissions can be enforced by either the sender or receiver of an Intent.

To enforce a permission when sending, you supply a non-null permission argument to Context.sendBroadcast(Intent, String) or Context.sendOrderedBroadcast(Intent, String, BroadcastReceiver, android.os.Handler, int, String, Bundle). Only receivers who have been granted this permission (by requesting it with the <uses-permission> tag in their AndroidManifest.xml) will be able to receive the broadcast.

To enforce a permission when receiving, you supply a non-null permission when registering your receiver -- either when calling Context.registerReceiver(BroadcastReceiver, IntentFilter, String, android.os.Handler) or in the static <receiver> tag in your AndroidManifest.xml. Only broadcasters who have been granted this permission (by requesting it with the <uses-permission> tag in their AndroidManifest.xml) will be able to send an Intent to the receiver.

See the Security and Permissions document for more information on permissions and security in general.

Process Lifecycle

A process that is currently executing a BroadcastReceiver (that is, currently running the code in its onReceive method) is considered to be a foreground process and will be kept running by the system except under cases of extreme memory pressure.

Once you return from onReceive(), the BroadcastReceiver is no longer active, and its hosting process is only as important as any other application components that are running in it. This is especially important because if that process was only hosting the BroadcastReceiver (a common case for applications that the user has never or not recently interacted with), then upon returning from onReceive() the system will consider its process to be empty and aggressively kill it so that resources are available for other more important processes.

This means that for longer-running operations you will often use a android.app.Service in conjunction with a BroadcastReceiver to keep the containing process active for the entire time of your operation.

Android API之android.content.BroadcastReceiver的更多相关文章

  1. 【Android API】Android 4.1 API官方文档详解

    原文:http://android.eoe.cn/topic/summary 翻译:[eoeAndroid原创团队]kris.流风而逝.贼寇在何方.snowxwyo.lsy4833406 更新日期:2 ...

  2. Android API之android.content.AsyncQueryHandler

    android.content.AsyncQueryHandler A helper class to help make handling asynchronous ContentResolver ...

  3. Android API之android.provider.ContactsContract.RawContacts

    android.provider.ContactsContract.RawContacts Constants for the raw contacts table, which contains o ...

  4. Android API之android.provider.ContactsContract.Data

    android.provider.ContactsContract.Data Constants for the data table, which contains data points tied ...

  5. Android API之android.provider.ContactsContract

    android.provider.ContactsContract ContactsContract是联系人provider和app的contract.定义了已支持的URL和column.取代了之前的 ...

  6. Android API之android.os.Parcelable

    android.os.Parcelable Interface for classes whose instances can be written to and restored from a Pa ...

  7. Android API之android.widget.Filterable

      android.widget.Filterable 定义了一种可过滤的行为.Filterable接口通常有android.widget.Adapter来实现.接口Filterable中有个抽象方法 ...

  8. Android API之android.provider.ContactsContract.Contacts

    android.provider.ContactsContract.Contacts 对应contacts数据表.RawContacts的一个聚合(aggregate)代表同一个人.每个人在数据表co ...

  9. Android API之android.view.View.MeasureSpec

    android.view.View.MeasureSpec MeasureSpec是View的内部类 public static class MeasureSpec MeasureSpec封装从par ...

随机推荐

  1. 7.5 zookeeper客户端curator的基本使用 + zkui

    使用zookeeper原生API实现一些复杂的东西比较麻烦.所以,出现了两款比较好的开源客户端,对zookeeper的原生API进行了包装:zkClient和curator.后者是Netflix出版的 ...

  2. (转)Unity3D 游戏贴图(法线贴图,漫反射贴图,高光贴图)

    原帖网址http://www.u3dpro.com/read.php?tid=207  感谢jdk900网友的辛苦编写 我们都知道,一个三维场景的画面的好坏,百分之四十取决于模型,百分之六十取决于贴图 ...

  3. Java 大型系统高并发大数据的处理方式

    页面静态化 (页面层面的缓存) 缓存 (memcached.redis等,数据缓存.避免多次请求) 集群负载均衡(单机处理能力不足) 分库分表(大量数据的处理.原则分.分.分) 读写分离 队列.MQ. ...

  4. 安装ecshop2.7时候的错误处理 php版本不兼容引起

    装ECShop2.7.3出现了一堆问题,主要是因为PHP版本过高引起的,不愿意降低版本,则只能一个个解决啦!这些问题包括:preg_replace.cls_image::gd_version.end( ...

  5. java interface 默认值

    /* * Hibernate, Relational Persistence for Idiomatic Java * * Copyright (c) 2010, Red Hat Inc. or th ...

  6. Mybatis源码分析之Cache一级缓存原理(四)

    之前的文章我已经基本讲解到了SqlSessionFactory.SqlSession.Excutor以及Mpper执行SQL过程,下面我来了解下myabtis的缓存, 它的缓存分为一级缓存和二级缓存, ...

  7. Android中MVP模式与MVC模式比較(含演示样例)

    原文链接 http://sparkyuan.me/ 转载请注明出处 MVP 介绍 MVP模式(Model-View-Presenter)是MVC模式的一个衍生. 主要目的是为了解耦,使项目易于维护. ...

  8. Windows 10 中的 Shell 指令

    这篇文章本无技术含量,也不高大上,不过想想,还是写下来吧,肯定有人会用得到的. 常玩系统的朋友,应该知道 Shell 指令,这是一个很好玩很神奇的指令.利用它,可以用简短的单词,轻易地打开系统中的一些 ...

  9. LintCode: Single Number

    C++ (1)异或操作 3^3=0 (2)for (auto &i : Obejuct) {} class Solution { public: /** * @param A: Array o ...

  10. Converter Standardalone 5 versus Converter Boot CD

    The new Converter Standalone 5 lacks the Converter Boot CD. Fortunately you can still use the old ve ...