HDU 1528 贪心模拟/二分图
Card Game Cheater
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)
Total Submission(s): 1822 Accepted Submission(s): 998
and Eve play a card game using a regular deck of 52 cards. The rules
are simple. The players sit on opposite sides of a table, facing each
other. Each player gets k cards from the deck and, after looking at
them, places the cards face down in a row on the table. Adam’s cards are
numbered from 1 to k from his left, and Eve’s cards are numbered 1 to k
from her right (so Eve’s i:th card is opposite Adam’s i:th card). The
cards are turned face up, and points are awarded as follows (for each i ∈
{1, . . . , k}):
If Adam’s i:th card beats Eve’s i:th card, then Adam gets one point.
If Eve’s i:th card beats Adam’s i:th card, then Eve gets one point.
A
card with higher value always beats a card with a lower value: a three
beats a two, a four beats a three and a two, etc. An ace beats every
card except (possibly) another ace.
If the two i:th cards
have the same value, then the suit determines who wins: hearts beats all
other suits, spades beats all suits except hearts, diamond beats only
clubs, and clubs does not beat any suit.
For example, the ten of spades beats the ten of diamonds but not the Jack of clubs.
This
ought to be a game of chance, but lately Eve is winning most of the
time, and the reason is that she has started to use marked cards. In
other words, she knows which cards Adam has on the table before he turns
them face up. Using this information she orders her own cards so that
she gets as many points as possible.
Your task is to, given Adam’s and Eve’s cards, determine how many points Eve will get if she plays optimally.
will be several test cases. The first line of input will contain a
single positive integer N giving the number of test cases. After that
line follow the test cases.
Each test case starts with a line
with a single positive integer k <= 26 which is the number of cards
each player gets. The next line describes the k cards Adam has placed on
the table, left to right. The next line describes the k cards Eve has
(but she has not yet placed them on the table). A card is described by
two characters, the first one being its value (2, 3, 4, 5, 6, 7, 8 ,9,
T, J, Q, K, or A), and the second one being its suit (C, D, S, or H).
Cards are separated by white spaces. So if Adam’s cards are the ten of
clubs, the two of hearts, and the Jack of diamonds, that could be
described by the line
TC 2H JD
each test case output a single line with the number of points Eve gets
if she picks the optimal way to arrange her cards on the table.
1
JD
JH
2
5D TC
4C 5H
3
2H 3H 4H
2D 3D 4D
1
2
//跟以前做过的田忌赛马相似,从最小的开始比较,乙能赢就赢掉;如果一样大就比较最大的最大的能赢就赢掉,不能赢就用最小的输掉对方最大的;如果小就用它输掉对方最大的。
//二分图最大匹配数,分为甲乙两个点集,将乙能赢甲的之间连条线,求最大匹配数。
#include<iostream>
#include<cstdio>
#include<cstring>
#include<algorithm>
using namespace std;
int num[];
struct desk
{
int x,y;
};
bool cmp(desk a,desk b)
{
if(a.x==b.x) return a.y<b.y;
return a.x<b.x;
}
int main()
{
int t,n;
char ch[];
scanf("%d",&t);
while(t--)
{
desk p1[],p2[];
scanf("%d",&n);
for(int i=;i<n;i++)
{
scanf("%s",ch);
if(ch[]>=''&&ch[]<='')
p1[i].x=ch[]-''+;
else switch(ch[])
{
case 'T':p1[i].x=;break;
case 'J':p1[i].x=;break;
case 'Q':p1[i].x=;break;
case 'K':p1[i].x=;break;
case 'A':p1[i].x=;break;
}
switch(ch[])
{
case 'C':p1[i].y=;break;
case 'D':p1[i].y=;break;
case 'S':p1[i].y=;break;
case 'H':p1[i].y=;break;
}
}
for(int i=;i<n;i++)
{
scanf("%s",ch);
if(ch[]>=''&&ch[]<='')
p2[i].x=ch[]-'';
else switch(ch[])
{
case 'T':p2[i].x=;break;
case 'J':p2[i].x=;break;
case 'Q':p2[i].x=;break;
case 'K':p2[i].x=;break;
case 'A':p2[i].x=;break;
}
switch(ch[])
{
case 'C':p2[i].y=;break;
case 'D':p2[i].y=;break;
case 'S':p2[i].y=;break;
case 'H':p2[i].y=;break;
}
}
sort(p1,p1+n,cmp);
sort(p2,p2+n,cmp);
int s1=,s2=,e1=n-,e2=n-,ans=;
while(s1<=e1)
{
if((p2[s2].x>p1[s1].x)||((p2[s2].x==p1[s1].x)&&(p2[s2].y>p1[s1].y)))
{
s2++;s1++;
ans++;
}
else if((p2[s2].x==p1[s1].x)&&(p2[s2].y==p1[s1].y))
{
if((p2[e2].x>p1[e1].x)||((p2[e2].x==p1[e1].x)&&(p2[e2].y>p1[e1].y)))
{
e2--;e1--;
ans++;
}
else
{
s2++;e1--;
}
}
else
{
s2++;e1--;
}
}
printf("%d\n",ans);
}
return ;
}
HDU 1528 贪心模拟/二分图的更多相关文章
- hdu 6034 贪心模拟 好坑
关键在排序!!! 数组间的排序会超时,所以需要把一个数组映射成一个数字,就可以了 #include <bits/stdc++.h> using namespace std; typedef ...
- hdu 4974 贪心
http://acm.hdu.edu.cn/showproblem.php?pid=4974 n个人进行选秀,有一个人做裁判,每次有两人进行对决,裁判可以选择为两人打分,可以同时加上1分,或者单独为一 ...
- 贪心+模拟 Codeforces Round #288 (Div. 2) C. Anya and Ghosts
题目传送门 /* 贪心 + 模拟:首先,如果蜡烛的燃烧时间小于最少需要点燃的蜡烛数一定是-1(蜡烛是1秒点一支), num[g[i]]记录每个鬼访问时已点燃的蜡烛数,若不够,tmp为还需要的蜡烛数, ...
- 贪心+模拟 ZOJ 3829 Known Notation
题目传送门 /* 题意:一串字符串,问要最少操作数使得成为合法的后缀表达式 贪心+模拟:数字个数 >= *个数+1 所以若数字少了先补上在前面,然后把不合法的*和最后的数字交换,记录次数 岛娘的 ...
- CodeForces ---596B--Wilbur and Array(贪心模拟)
Wilbur and Array Time Limit: 2000MS Memory Limit: 262144KB 64bit IO Format: %I64d & %I64u Su ...
- hdu 4023 2011上海赛区网络赛C 贪心+模拟
以为是贪心,结果不是,2333 贪心最后对自己绝对有利的情况 点我 #include<cstdio> #include<iostream> #include<algori ...
- HDU 4023 (博弈 贪心 模拟) Game
如果硬要说这算是博弈题目的话,那这个博弈是不公平博弈(partizan games),因为双方面对同一个局面做出来的决策是不一样的. 我们平时做的博弈都是公平博弈(impartial games),所 ...
- HDU 4619 Warm up 2 贪心或者二分图匹配
给同一张横着的牌的所在的格子编同一样的号,这些格子对应x集合,给同一张竖着的牌所在的格子编同一样的号,对应y集合,同一个格子上既有横着的牌又有竖着的牌,那么就建一条边,有冲突就要拿走一张,结果是总的牌 ...
- HDU 4903 (模拟+贪心)
Fighting the Landlords Problem Description Fighting the Landlords is a card game which has been a he ...
随机推荐
- JavaScript操作JSON的方法总结,JSON字符串转换为JSON对象
JSON(JavaScript Object Notation) 是一种轻量级的数据交换格式,采用完全独立于语言的文本格式,是理想的数据交换格式.同时,JSON是 JavaScript 原生格式,这意 ...
- MySQL字段自增长AUTO_INCREMENT的学习笔记
1.创建表时指定AUTO_INCREMENT自增值的初始值(即起始值): CREATE TABLE XXX (ID INT(5) PRIMARY KEY AUTO_INCREMENT) AUTO_IN ...
- C和指针 第三章 习题
在一个源文件中,有两个函数x和y,定义一个链接属性external储存类型static的变量a,且y可以访问,x不可以访问,该如何定义呢? #include <stdio.h> void ...
- H5案例分享:移动端滑屏 touch事件
移动端滑屏 touch事件 移动端触屏滑动的效果的效果在电子设备上已经被应用的越来越广泛,类似于PC端的图片轮播,但是在移动设备上,要实现这种轮播的效果,就需要用到核心的touch事件.处理touch ...
- 计算 TP90TP99TP...
what-do-we-mean-by-top-percentile-or-tp-based-latency tp90 is a minimum time under which 90% of requ ...
- Android中的动画机制
1 逐帧动画 逐帧动画 就是一系列的图片按照一定的顺序展示的过程. 逐帧动画很简单, 只需要在drawable中或者anim中定义一个Animation-list 其中包含多个it ...
- nginx配置301重定向
1. 简介 301重定向可以传递权重,相比其他重定向,只有301是最正式的,不会被搜索引擎判断为作弊 2. 栗子 savokiss.com 301到 savokiss.me 3. nginx默认配置方 ...
- python 小试题
有个同事要帮一个朋友做一个小试题,题目如图: 由于个人在学习python路上,所以想用python 写出来这道题,来练练手,苦思冥想,再加上受同事的一些启发,加以扩展,写出代码如下: #!/usr/b ...
- destoon二次开发基础代码
标签调用规则 http://help.destoon.com/develop/22.html 数据字典 http://help.destoon.com/dict.php destoon各类调用汇总 h ...
- linux下nat配置
iptables要启用nat表,必须启动nat表的支持.默认情况下,linux下是没有开启nat表的支持的. #启动内核的路由功能 echo > /proc/sys/net/ipv4/ip_fo ...