Before being an ubiquous communications gadget, a mobile
was just a structure made of strings and wires suspending
colourfull things. This kind of mobile is usually found hanging
over cradles of small babies.
The gure illustrates a simple mobile. It is just a wire,
suspended by a string, with an object on each side. It can
also be seen as a kind of lever with the fulcrum on the point where the string ties the wire. From the
lever principle we know that to balance a simple mobile the product of the weight of the objects by
their distance to the fulcrum must be equal. That is Wl Dl = Wr Dr where Dl is the left distance,
Dr is the right distance, Wl is the left weight and Wr is the right weight.
In a more complex mobile the object may be replaced by a sub-mobile, as shown in the next gure.
In this case it is not so straightforward to check if the mobile is balanced so we need you to write a
program that, given a description of a mobile as input, checks whether the mobile is in equilibrium or
not.
Input
The input begins with a single positive integer on a line by itself indicating the number
of the cases following, each of them as described below. This line is followed by a blank
line, and there is also a blank line between two consecutive inputs.
The input is composed of several lines, each containing 4 integers separated by a single space.
The 4 integers represent the distances of each object to the fulcrum and their weights, in the format:
Wl Dl Wr Dr
If Wl or Wr is zero then there is a sub-mobile hanging from that end and the following lines dene
the the sub-mobile. In this case we compute the weight of the sub-mobile as the sum of weights of
all its objects, disregarding the weight of the wires and strings. If both Wl and Wr are zero then the
following lines dene two sub-mobiles: rst the left then the right one.
Output
For each test case, the output must follow the description below. The outputs of two
consecutive cases will be separated by a blank line.
Write `YES' if the mobile is in equilibrium, write `NO' otherwise.
Sample Input
1
0 2 0 4
0 3 0 1
1 1 1 1
2 4 4 2
1 6 3 2
Sample Output
YES

------------------------我是分割线----------------------------------------------------------------------------------------

这道题从题目就可以看出是递归关系定义的,所以使用递归进行输入;

并且可以在输入过程中进行判断;

使用引用传值而不用全局变量,极大简化代码,增加可读性。

 #include<iostream>
#include<cstdio>
#include<cstring>
#include<queue>
#include<cmath>
#include<algorithm>
#include<cstdlib>
using namespace std;
int read(){
int x=,f=;char ch=getchar();
while(ch<''||ch>''){if(ch=='-')f=-;ch=getchar();}
while(ch>=''&&ch<=''){x=x*+ch-'';ch=getchar();}
return x*f;
}
bool build(int &w)
{
int w1,w2,d1,d2;
bool b1=true,b2=true;
w1=read();d1=read();w2=read();d2=read();
if(!w1) b1=build(w1);
if(!w2) b2=build(w2);
w=w1+w2;
return b1&&b2&&(w1*d1==w2*d2);
}
int main()
{
int t,w;
t=read();
while(t--)
{
if(build(w)) cout<<"YES"<<endl;
else cout<<"NO"<<endl;
if(t) cout<<"\n";
}
return ;
}

uva 839 Not so Mobile-S.B.S.的更多相关文章

  1. UVA.839 Not so Mobile ( 二叉树 DFS)

    UVA.839 Not so Mobile ( 二叉树 DFS) 题意分析 给出一份天平,判断天平是否平衡. 一开始使用的是保存每个节点,节点存储着两边的质量和距离,但是一直是Runtime erro ...

  2. UVa 839 -- Not so Mobile(树的递归输入)

    UVa 839 Not so Mobile(树的递归输入) 判断一个树状天平是否平衡,每个测试样例每行4个数 wl,dl,wr,dr,当wl*dl=wr*dr时,视为这个天平平衡,当wl或wr等于0是 ...

  3. uva 839 not so mobile——yhx

    Not so Mobile  Before being an ubiquous communications gadget, a mobile was just a structure made of ...

  4. UVa 839 Not so Mobile (递归思想处理树)

    Before being an ubiquous communications gadget, a mobilewas just a structure made of strings and wir ...

  5. Uva 839 Not so Mobile

    0.最后输出的yes no的大小写 1.注意 递归边界   一直到没有左右子树 即b1=b2=false的时候 才返回 是否 天平平衡. 2.注意重量是利用引用来传递的 #include <io ...

  6. UVA 839 Not so Mobile (递归建立二叉树)

    题目连接:http://acm.hust.edu.cn/vjudge/problem/19486 给你一个杠杆两端的物体的质量和力臂,如果质量为零,则下面是一个杠杆,判断是否所有杠杆平衡. 分析:递归 ...

  7. UVa 839 (递归方式读取二叉树) Not so Mobile

    题意: 递归的方式输入一个树状天平(一个天平下面挂的不一定是砝码还可能是一个子天平),判断这个天平是否能满足平衡条件,即W1 * D1 == W2 * D2. 递归的方式处理输入数据感觉很巧妙,我虽然 ...

  8. 【紫书】【重要】Not so Mobile UVA - 839 递归得漂亮

    题意:判断某个天平是否平衡,输入以递归方式给出. 题解:递归着输入,顺便将当前质量作为 &参数 维护一下,顺便再把是否平衡作为返回值传回去. 坑:最后一行不能多回车 附:天秀代码 #defin ...

  9. 天平 (Not so Mobile UVA - 839)

    题目描述: 题目思路: 1.DFS建树 2.只有每个树的左右子树都平衡整颗树才平衡 #include <iostream> using namespace std; bool solve( ...

  10. Not so Mobile UVA - 839

    题目链接:https://vjudge.net/problem/UVA-839 题目大意:输入一个树状天平,根据力矩相等原则,判断是否平衡.  如上图所示,所谓力矩相等,就是Wl*Dl=Wr*Dr.  ...

随机推荐

  1. 【iOS】Quartz2D截屏

    一.简单说明 在程序开发中,有时候需要截取屏幕上的某一块内容,比如捕鱼达人游戏.如图: 完成截屏功能的核心代码:- (void)renderInContext:(CGContextRef)ctx;调用 ...

  2. 面向企业客户的制造业CRM系统的不成熟思考

    CRM就是客户关系管理(Customer Relationship Management),一直一知半解,最近有涉及这方面的需求,所以稍作研究,并思考一些相关问题. CRM是什么? CRM具体如何定义 ...

  3. The main concepts

    The MVC application model A Play application follows the MVC architectural pattern applied to the we ...

  4. 配置VS代码生成工具ReSharper快捷键

    VS代码生成工具ReSharper提供了丰富的快捷键,可以极大地提高你的开发效率.安装ReSharper后首次启动Visual Studio时,会出现一个名为ReSharper Keyboard Sc ...

  5. Ajax基本知识

    1.创建xhr对象 var xmlhttp; if (window.XMLHttpRequest){// code for IE7+, Firefox, Chrome, Opera, Safari x ...

  6. 获取经过跳转后的url地址

    粗略一算,不写code已经好几个月了. 昨日受兄弟所托,为他写了一个小小的程序. 程序功能: 自动获取跳转后的Url地址 如下图所示: (newUrl.txt为转换后的地址信息...) 实现过程: 每 ...

  7. Unable to start activity ComponentInfo{com.first/com.first.Game}

    原因一: xxx的错误,若为R.layout.main  那么应该是main.xml文件中的标签 使用错误,最常见的而且编译器不会提示的错误就是 android:name 和android:id 两者 ...

  8. 一个基于Myeclipse开发的Java打地鼠小游戏(Appletcation)

    package javaes.zixue.wangshang.daima; 2 3 import java.awt.Cursor; import java.awt.Image; import java ...

  9. JAVA基础学习day26--正则表达式

    一.正则表达式 1.1.概述 符合一规则的表达式:用于专门操作字符串. 正则表达式则必须依靠Pattern类与Matcher类,这两个类都在java.util.regex包中定义.Pattern类的主 ...

  10. 基础学习day05---面向对象一类,对象、封装

    一.面向对象   1.1.面向对象的概念    很经典的一句话----------万物皆对象 定义:面向对象一相对面向过程而言的        面向对象和面向过程都是一种思想       面向过程-- ...