public delegate void TestDelegate();   // delegate declaration

 public interface ITestInterface
{
event TestDelegate TestEvent;
void FireAway();
} public class TestClass : ITestInterface
{
public event TestDelegate TestEvent; public void FireAway()
{
if (TestEvent != null)
{
TestEvent();
}
}
} public class MainClass
{
static private void F()
{
System.Console.WriteLine("This is called when the event fires.");
} static void Main()
{
ITestInterface i = new TestClass(); i.TestEvent += new TestDelegate(F);
i.FireAway();
}
}

2、接口事件、属性事件

namespace WrapTwoInterfaceEvents
{
using System; public interface IDrawingObject
{
// Raise this event before drawing
// the object.
event EventHandler OnDraw;
}
public interface IShape
{
// Raise this event after drawing
// the shape.
event EventHandler OnDraw;
} // Base class event publisher inherits two
// interfaces, each with an OnDraw event
public class Shape : IDrawingObject, IShape
{
// Create an event for each interface event
event EventHandler PreDrawEvent;
event EventHandler PostDrawEvent; object objectLock = new Object(); // Explicit interface implementation required.
// Associate IDrawingObject's event with
// PreDrawEvent
event EventHandler IDrawingObject.OnDraw
{
add
{
lock (objectLock)
{
PreDrawEvent += value;
}
}
remove
{
lock (objectLock)
{
PreDrawEvent -= value;
}
}
}
// Explicit interface implementation required.
// Associate IShape's event with
// PostDrawEvent
event EventHandler IShape.OnDraw
{
add
{
lock (objectLock)
{
PostDrawEvent += value;
}
}
remove
{
lock (objectLock)
{
PostDrawEvent -= value;
}
} } // For the sake of simplicity this one method
// implements both interfaces.
public void Draw()
{
// Raise IDrawingObject's event before the object is drawn.
EventHandler handler = PreDrawEvent;
if (handler != null)
{
handler(this, new EventArgs());
}
Console.WriteLine("Drawing a shape."); // RaiseIShape's event after the object is drawn.
handler = PostDrawEvent;
if (handler != null)
{
handler(this, new EventArgs());
}
}
}
public class Subscriber1
{
// References the shape object as an IDrawingObject
public Subscriber1(Shape shape)
{
IDrawingObject d = (IDrawingObject)shape;
d.OnDraw += new EventHandler(d_OnDraw);
} void d_OnDraw(object sender, EventArgs e)
{
Console.WriteLine("Sub1 receives the IDrawingObject event.");
}
}
// References the shape object as an IShape
public class Subscriber2
{
public Subscriber2(Shape shape)
{
IShape d = (IShape)shape;
d.OnDraw += new EventHandler(d_OnDraw);
} void d_OnDraw(object sender, EventArgs e)
{
Console.WriteLine("Sub2 receives the IShape event.");
}
} public class Program
{
static void Main(string[] args)
{
Shape shape = new Shape();
Subscriber1 sub = new Subscriber1(shape);
Subscriber2 sub2 = new Subscriber2(shape);
shape.Draw(); // Keep the console window open in debug mode.
System.Console.WriteLine("Press any key to exit.");
System.Console.ReadKey();
}
} }
/* Output:
Sub1 receives the IDrawingObject event.
Drawing a shape.
Sub2 receives the IShape event.
*/

C#:实现接口中定义的事件的更多相关文章

  1. java 子接口中定义与父接口相同的方法

    今天碰到一个很有意思的问题,在java中如果子接口中定义了与父接口中已经有的方法会发生什么事情呢?比如: interface IRunnable extends Runnable{ void run( ...

  2. 教你在Java接口中定义方法

    基本上所有的Java教程都会告诉我们Java接口的方法都是public.abstract类型的,没有方法体的. 但是在JDK8里面,你是可以突破这个界限的哦. 假设我们现在有一个接口:TimeClie ...

  3. java接口中定义成员变量

    //抽象类中可以定义如下成员变量:public abstract class People { public String name; public int age; public abstract ...

  4. java如何引入接口中定义的常量

    接口 (A.java) : package config; public interface A { String PROJECT_ROOT_DIR = System.getProperty(&quo ...

  5. 接口中定义变量必须为public static final的原因

    在interface里面的变量默认都是public static final 的,原因如下: 1.   接口是一种高度抽象的"模版",,而接口中的属性也就是’模版’的成员,就应当是 ...

  6. mybatis 接口中定义方法、映射文件、实体类之间的关系?

    一.定义实体类 ,注意需求 是一对多还是多对一.  这里用员工和部门  多对一的关系举例. package com.zs.entity; /* * /* * 多对一? * 多个员工 对应一个部门 一个 ...

  7. VB.NET在基类中定义共享事件(类似于C#中的静态事件)

    基类: Public Class userFun Private Shared _PnlStatus As String ‘必须设为共享字段,如果不设为Shared,将不能传递字符串内容 Public ...

  8. js for循环中定义clike事件由于闭包导致的循环变量获取不到的问题

    在网上找的 记下来以备不时之需 案例; 本人有一个数组按钮  循环数组按钮 给每个按钮添加click事件 原本以为搞定但是出现了 每个按钮都是数组最后的方法 然后查找问题 发现onclike事件中的i ...

  9. Java 接口中定义抽象方法有什么意义

    接口方法声明只能是public abstract的,所以不管你在声明的时候加不加abstract,都是可以的.Java 8开始,接口还引入了默认方法,也就是可以给接口的方法提供默认的实现,默认方法应当 ...

随机推荐

  1. sublime 垂直编辑

    http://www.sublimetext.com/docs/2/multiple_selection_with_the_keyboard.html

  2. nginx 日志分析

    Nginx中日志文件的格式在nginx.conf中定义,其默认格式如下: #vim /usr/local/nginx/conf/nginx.conf          log_format acces ...

  3. 使用 jQuery Deferred 和 Promise 创建响应式应用程序

    这篇文章,我们一起探索一下 JavaScript 中的 Deferred 和 Promise 的概念,它们是 JavaScript 工具包(如Dojo和MochiKit)中非常重要的一个功能,最近也首 ...

  4. arm跑飞 分析

    当arm跑飞后,可以用ICE 追踪是哪边出错了: 1. 链接ICE, 修改Ice的mode,由 udf -> system. (因为跑飞了,在UDF) 2. 查看寄存器: LR对应callbac ...

  5. Leetcode: Mini Parser

    Given a nested list of integers represented as a string, implement a parser to deserialize it. Each ...

  6. csuoj 1395: Timebomb

    http://acm.csu.edu.cn/OnlineJudge/problem.php?id=1395 1395: Timebomb Time Limit: 1 Sec  Memory Limit ...

  7. 大数据Spark超经典视频链接全集

    论坛贴吧等信息发布参考模板 Scala.Spark史上最全面.最详细.最彻底的一整套视频全集(特别是机器学习.Spark Core解密.Spark性能优化.Spark面试宝典.Spark项目案例等). ...

  8. Java基础(31):String的大小写转换、分离成数组、==与equals()的区别(String类)

    继续来看 String 类常用的方法,如下代码所示: 运行结果: 那么,“==” 和 equals() 有什么区别呢? ==: 判断两个字符串在内存中首地址是否相同,即判断是否是同一个字符串对象 eq ...

  9. android开发之如何使TabHost的TabWidget位于屏幕下方

    更改TabHost里的第一个LinearLayout为RelativeLayout.并在TabWidget中添加android:layout_alignParentBottom="true& ...

  10. 深入剖析PHP输入流 php://input (转载 http://www.nowamagic.net/academy/detail/12220520)

    http://www.nowamagic.net/academy/detail/12220520