Q: What is the difference between
new/delete and malloc/free?

A: Malloc/free do not know about constructors and destructors. New and delete
create and destroy objects, while malloc and free allocate and deallocate
memory.

Q:What is difference between new
and malloc?

A: Both malloc and new functions are used for dynamic memory allocations and
the basic difference is: malloc requires a special "typecasting" when
it allocates memory for eg. if the
pointer used is the char pointer then after the processor allocates memory then
this allocated memory needs to be typecasted to char pointer i.e (char*).but
new does not requires any
typecasting. Also, free is the keyword used to free the memory while using
malloc and delete the keyword to free memory while using new, otherwise this
will lead the memory leak.

Q: What is the
difference between delete and delete[]?

A: Whenever you allocate memory with new[], you have to free the memory using
delete[]. When you allocate memory with 'new', then use 'delete' without the
brackets. You use new[] to
allocate an array of values (always starting at the index 0).

Q: What is difference between
malloc()/free() and new/delete?

A: malloc allocates memory for object in heap but doesn't invoke object's
constructor to initialize the object. new allocates memory and also invokes
constructor to initialize the object. malloc()
and free() do not support object semantics, does not construct and destruct
objects, new and delete can be overloaded in a class "delete" first
calls the object's termination routine (i.e. its destructor) and then releases
the space the object occupied on the heap memory. If an array of objects was
created using new, then
delete must be told that it is dealing with an array by preceding the name with
an empty []

Q: What is the difference between
"new" and "operator new" ?

A:"operator new" works like malloc.


Q: What is Memory alignment??
A:
The term alignment primarily means the tendency of an address pointer value to
be a multiple of some power of two. So a pointer with two byte alignment has a
zero in the least signi_cant bit.
And a pointer with four byte alignment has a zero in both the two least
signi_cant bits. And so on. More alignment means a longer sequence of zero bits
in the lowest bits of a pointer.

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