HttpURLConnection与HTTP Client的区别,及多用前者
转自: http://android-developers.blogspot.jp/2011/09/androids-http-clients.html
Level 9以前用client,以后用urlconnection
Most network-connected Android apps will use HTTP to send and receive data. Android includes two HTTP clients: HttpURLConnection and Apache HTTP Client. Both support HTTPS, streaming uploads and downloads, configurable timeouts, IPv6 and connection pooling.
Apache HTTP Client
DefaultHttpClient and its sibling AndroidHttpClient are extensible HTTP clients suitable for web browsers. They have large and flexible APIs. Their implementation is stable and they have few bugs.
But the large size of this API makes it difficult for us to improve it without breaking compatibility. The Android team is not actively working on Apache HTTP Client.
HttpURLConnection
HttpURLConnection is a general-purpose, lightweight HTTP client suitable for most applications. This class has humble beginnings, but its focused API has made it easy for us to improve steadily.
Prior to Froyo, HttpURLConnection had some frustrating bugs. In particular, calling close()
on a readable InputStream could poison the connection pool. Work around this by disabling connection pooling:
private void disableConnectionReuseIfNecessary() {
// HTTP connection reuse which was buggy pre-froyo
if (Integer.parseInt(Build.VERSION.SDK) < Build.VERSION_CODES.FROYO) {
System.setProperty("http.keepAlive", "false");
}
}
In Gingerbread, we added transparent response compression. HttpURLConnection will automatically add this header to outgoing requests, and handle the corresponding response:
Accept-Encoding: gzip
Take advantage of this by configuring your Web server to compress responses for clients that can support it. If response compression is problematic, the class documentation shows how to disable it.
Since HTTP’s Content-Length
header returns the compressed size, it is an error to use getContentLength() to size buffers for the uncompressed data. Instead, read bytes from the response until InputStream.read() returns -1.
We also made several improvements to HTTPS in Gingerbread. HttpsURLConnection attempts to connect with Server Name Indication (SNI) which allows multiple HTTPS hosts to share an IP address. It also enables compression and session tickets. Should the connection fail, it is automatically retried without these features. This makes HttpsURLConnection efficient when connecting to up-to-date servers, without breaking compatibility with older ones.
In Ice Cream Sandwich, we are adding a response cache. With the cache installed, HTTP requests will be satisfied in one of three ways:
Fully cached responses are served directly from local storage. Because no network connection needs to be made such responses are available immediately.
Conditionally cached responses must have their freshness validated by the webserver. The client sends a request like “Give me /foo.png if it changed since yesterday” and the server replies with either the updated content or a
304 Not Modified
status. If the content is unchanged it will not be downloaded!Uncached responses are served from the web. These responses will get stored in the response cache for later.
HTTP response caching
Use reflection to enable HTTP response caching on devices that support it. This sample code will turn on the response cache on Ice Cream Sandwich without affecting earlier releases:
private void enableHttpResponseCache() {
try {
long httpCacheSize = 10 * 1024 * 1024; // 10 MiB
File httpCacheDir = new File(getCacheDir(), "http");
Class.forName("android.net.http.HttpResponseCache")
.getMethod("install", File.class, long.class)
.invoke(null, httpCacheDir, httpCacheSize);
} catch (Exception httpResponseCacheNotAvailable) {
}
}
You should also configure your Web server to set cache headers on its HTTP responses.
Which client is best?
Apache HTTP client has fewer bugs on Eclair and Froyo. It is the best choice for these releases.
For Gingerbread and better, HttpURLConnection is the best choice. Its simple API and small size makes it great fit for Android. Transparent compression and response caching reduce network use, improve speed and save battery. New applications should use HttpURLConnection; it is where we will be spending our energy going forward.
HttpURLConnection与HTTP Client的区别,及多用前者的更多相关文章
- yarn cluster和yarn client模式区别——yarn-cluster适用于生产环境,结果存HDFS;而yarn-client适用于交互和调试,也就是希望快速地看到application的输出
Yarn-cluster VS Yarn-client 从广义上讲,yarn-cluster适用于生产环境:而yarn-client适用于交互和调试,也就是希望快速地看到application的输出. ...
- page,client,offset区别
offset:相对于当前“盒子”的距离 ,与滚动条无关 client:相对于可视区域的距离,与滚动条无关 page:相对于整个页面的距离,与滚动条有关 示例代码: <!DOCTYPE html& ...
- .NET 4.0 和 .NET 4.0 Client Profile 区别
Visual Studio 2010如期发布了,我怀着迫不及待的心情马上下载了最新的ISO来安装和感受一下. .NET Framework 自从 2002 年发展至今,已经历了好几个版本,1.0, 1 ...
- vsphere client和vsphere web client的区别
vsphere client是一个运行在windows桌面上的客户端,在linux环境下无法运行,在vsphere5.0以后,VMware在逐渐弱化vsphere client的作用,现在很多高级功能 ...
- scroll、offset和client的区别
整体布局: <!DOCTYPE> <head> <meta http-equiv="Content-Type" content="text/ ...
- JS中常用坐标offset、scroll、client的区别
在IE中scrollWidth:获取对象的滚动宽度scrollHeight: 获取对象的滚动高度.scrollLeft:设置或获取位于对象左边界和窗口中目前可见内容的最左端之间的距离scrollTop ...
- apache.http.client.HttpClient
前言 HTTP 协议可能是现在 Internet 上使用得最多.最重要的协议了,越来越多的 Java 应用程序需要直接通过 HTTP 协议来访问网络资源.虽然在 JDK 的 java net包中已经提 ...
- B/S和C/S的区别
B/S 指的是 Browser/Server : C/S 指的是Client/Server 区别: 1. B/S最大优势为客户端免维护,适用于用户群庞大,或客户需求经长发生变化的情况. C/S功能强大 ...
- Android 中HttpClient和HttpURLConnection选取
原文地址:http://android-developers.blogspot.com/2011/09/androids-http-clients.html 译文:http://yunfeng.sin ...
随机推荐
- HDU OJ Max sum 题目1003
#include <iostream> #include<stdio.h> #include<stdlib.h> using namespace std; i ...
- 深度学习主机环境配置: Ubuntu16.04+Nvidia GTX 1080+CUDA8.0
不多说,直接上干货! 深度学习主机环境配置: Ubuntu16.04+Nvidia GTX 1080+CUDA8.0
- Windows Server 2012 R2 安装.NET Framework 3.5报错
简单记录一下,Windows Server 2012 R2 安装.NET Framework 3.5报错,下面是解决方法 载入ISO文件Windows Server 2012 R2,而且在安装的过程中 ...
- 菜鸟Sublime日记
一.进行系统安装:www.sublimetext.com/3 选择相应的操作系统,你会发现安装速度惊人的快. 二.安装完成以后,先安装两个基本的插件package control ...
- Javascript中的apply、call、bind
apply . call .bind 三者都是用来改变函数的this对象的指向的: apply . call .bind 三者第一个参数都是this要指向的对象,也就是想指定的上下文: apply . ...
- 交换分区 在dd命令执行期间 top 其消耗系统约14%的cpu,而mem占比约为0
[资源不友好代码] from pyltp import * d_dir = '/usr/local/ltp_data_v3.4.0/' def gen_one_sentence_part(paragr ...
- Revit插件开发HelloWorld
1. 使用 VS2012 先建立一个项目. 2. 在这里我们选择建立C# 类库项目, 改动项目名称为HelloWorld. 能够自己定义改动项目存放路径. 3. 加入 Revit 插件 API 的引用 ...
- (21) java web的struts2框架的使用
在javaweb开发过程中,如果只使用servlet,jdbc,jsp进行开发,也可以遵从MVC的模式,这时候,servlet相当于control层,属于负责处理业务逻辑的控制器,同时也需要对获取和返 ...
- Mac Launchpad图标调整
Launchpad图标大小怎么调整?,很多人觉得默认Launchpad的应用程序图标很大,空间比较拥挤,看起来一点也不精致,那么我们怎样才能调整Launchpad的图标大小呢?其实可以通过调整Laun ...
- linux内存管理之uboot第一步
在进入讲解linux内存管理的kernel阶段以前,了解一下uboot阶段是如何准备好内存物理设备的,这是非常有意义的.通常进入到linux内核阶段之后,对内存芯片的物理特性寄存器访问是比较少的,强调 ...