Getting.Started.with.Unity.2018.3rd.Edition
Getting Started with Unity 2018 - Third Edition: A Beginner's Guide to 2D and 3D game development with Unity
Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skills
Key Features
Learn to create immersive 3D games and Virtual Reality experiences with Unity 2018
Build custom scripts to make your game characters interactive
Explore and implement AritificiaI Intelligence techniques to bring your game to life
Book Description
The Unity game engine has revolutionized the gaming industry w
ith its complete set of intuitive tools and rapid workflows, which can be used to create interactive 3D content. With Unity, you can scaffold your way from the basics and make make stunning interactive games.
This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. It not only gives you a strong foundation, but puts you on the path to game development.
Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets, as well as assets created with third-party 3D modeling tools such as Blender.
Moving on, you will create custom scripts to control non-player character behaviors and gameplay. You will master exciting concepts such as Heads-Up-Displays, mini-maps, game navigation, sound effects, and lighting effects. Next, you'll learn how to create your first VR experience, right from setting up the project to image effects. You'll be familiarized with all the tools that Unity has to offer to create your own immersive VR experiences.
Each section is a stepping stone toward the completion of the final game. By the end of the book, you'll have learned advanced topics such as cross-platform considerations which enable your games to run on multiple platforms.
What you will learn
Set up your Unity development environment and navigate its tools
Import and use custom assets and asset packages to add characters to your game
Build a 3D game world with a custom terrain, water, sky, mountains, and trees
Animate game characters, using animation controllers, and scripting
Apply audio and particle effects to the game
Create intuitive game menus and interface elements
Customize your game with sound effects, shadows, lighting effects, and rendering options
Debug code and provide smooth error handling
Who This Book Is For
If you are an aspiring game developer interested in learning Unity 2018 and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity is required.
Table of Contents
Chapter 1. Downloading and Installing Unity
Chapter 2. The Unity Interface
Chapter 3. Designing the Game
Chapter 4. Creating our Terrain
Chapter 5. Lights, Cameras, and Shadows
Chapter 6. Creating and Importing 3D Objects for our Game
Chapter 7. Implementing our Player Character
Chapter 8. Implementing our Non-Player Characters
Chapter 9. Adding a Heads-Up Display
Chapter 10. Scripting our Points System
Chapter 11. Scripting Victory and Defeat
Chapter 12. Adding Audio and Visual Effects to our Game
Chapter 13. Optimizing our Game for Deployment
Chapter 14. First steps in Virtual Reality
PDF格式
扫码时备注或说明中留下邮箱
付款后如未回复请至https://shop135452397.taobao.com/
联系店主
Getting.Started.with.Unity.2018.3rd.Edition的更多相关文章
- Unity 2018.2.8 旧版本安装包和破解软件
声明:本文所提供的所有软件均来自于互联网,仅供个人研究和学习使用,请勿用于商业用途,下载后请于24小时内删除,请支持正版! 最近Unity官网下载的旧版本,都无法正常破解.此链接有之前下载的离线安装包 ...
- Hands-On Unity 2018 x 移动游戏开发教程
Hands-On Unity 2018 x Game Development for Mobile 使用Unity 2018.2创建具有出色游戏功能的精彩游戏 想学习在Unity制作游戏,但不知道 ...
- Unity 2018中的图形渲染
https://mp.weixin.qq.com/s?__biz=MzU5MjQ1NTEwOA==&mid=2247490249&idx=1&sn=d86083e33d9884 ...
- Programming Python 3rd Edition 第三版 pdf chm下载
Programming Python 作为一款经典系列书籍 非常的耐看 建议有志于学习python的童鞋好好看看 网上 Programming Python第四版的 pdf 下载非常容易 也就是最新的 ...
- 读书笔记:Information Architecture for the World Wide Web, 3rd Edition 北极熊 简介
书籍介绍 Information Architecture for the World Wide Web, 3rd Edition<web信息架构:设计大型网站(第三版)> Designi ...
- Unity 2018 Game Development in 24 Hours Sams Teach Yourself 3rd Edition
最新的Unity2018自学教材,如果新入坑Unity,直接从2018开始看吧! 点击下载提取码:tngj
- Unity 2018 By Example 2nd Edition
Unity is the most exciting and popular engine used for developing games. With its 2018 release, Unit ...
- Unity 2018 Artificial Intelligence Cookbook Second Edition (Jorge Palacios 著)
https://github.com/PacktPublishing/Unity-2018-Artificial-Intelligence-Cookbook-Second-Edition 1 Beha ...
- Professional JavaScript for Web Developers 3rd Edition ---读书笔记
1. DOMContentLoaded DOM树构建完成时触发该事件 load 页面加载完毕触发 原生js document.addEventListener('DOMContentLoaded', ...
随机推荐
- nice team(第一次会议)
在周日经过一番讨论后,nice team成功上线了,四个独特的灵魂聚集在一起,想要一起做一番“大事业”,首先第一篇博客当然就是我们的成员大亮相. 詹晔康:我们组的最强王者,也是我们的项目经理.第一次讨 ...
- java利用反射交换两个对象中的字段相同的字段值
有时候我们的两个对象字段都是一样的,只有极少的区别,想要把一个对象字段的值,赋值给另外一个对象值 然后传给另外一个方法使用,但是这个字段太多,一个一个的复制太过繁琐. 这时候利用反射解决这个问题. c ...
- C# 字符串转为DateTime类型
方法一:Convert.ToDateTime(string) string格式有要求,必须是yyyy-MM-dd hh:mm:ss ================================== ...
- java 字节编码学习
位开始,连续的二进制位值为1的个数决定了其编码的位数,其余各字节均以10开头.UTF-8最多可用到6个字节. 如表: 1字节 0xxxxxxx 2字节 110xxxxx 10xxxxxx 3字节 11 ...
- GitHub提供服务简介
|GitHub-Funcation| |Git仓库| 一般情况下,我们可以免费建立任意个GitHub提供的Git仓库.但需要私有仓库则需要最低每月支付$7. |Organization| 这 ...
- ARM开发板挂载虚拟机 nfs目录
ARM开发板做相关开发,为了调试方便,常把开发板mnt目录挂载到虚拟机nfs共享目录上,这样调试程序时候就不用把程序转到开发板上再运行,方便很多.要挂载nfs共享目录,需要安装必要的组件支持. 1.虚 ...
- Java中的升序和降序
package ah; import java.util.Arrays; import java.util.Collections; import java.util.Comparator; impo ...
- 样式初始化(copy)
css样式初始化reset文件 pc端 移动端 公共样式 1.pc端 /* normalize.css */ html { line-height: 1.15; /* 1 */ -ms-text-si ...
- Docker镜像仓库Harbor搭建及配置
一.harbor简介 Harbor是一个用于存储和分发Docker镜像的企业级Registry服务器,通过添加一些企业必需的功能特性,例如安全.标识和管理等,扩展了开源Docker Distribut ...
- Hive随机取某几行数据
order by rand() limit 100 1. 可用于普通随机筛选 2. 也可用于row_number() 等函数的排序里作为随机排序.