Rob Pike 编程五原则
Rob Pike's 5 Rules of Programming
Rule 1: You can't tell where a program is going to spend its time. Bottlenecks occur in surprising places, so don't try to second guess and put in a speed hack until you've proven that's where the bottleneck is.
Rule 1: 你无法说出程序运行所花费的时间。 意外之处出现瓶颈,因此不要去尝试猜测和加快速度直到你已证明这就是瓶颈所在。
Rule 2: Measure. Don't tune for speed until you've measured, and even then don't unless one part of the code overwhelms the rest.
Rule 2: 测量。 不要调整速度直到你已进行测量,即使这样也不能,除非代码的一部分能够覆盖其余部分。
Rule 3: Fancy algorithms are slow when n is small, and n is usually small. Fancy algorithms have big constants. Until you know that n is frequently going to be big, don't get fancy. (Even if n does get big, use Rule 2 first.)
Rule 3: 当n小时,花哨的算法很慢,n通常很小。花哨的算法有很大的常量。不要幻想除非你确切知道n在频繁的变的很大。(即使n确实变大,首先使用Rule 2)
Rule 4: Fancy algorithms are buggier than simple ones, and they're much harder to implement. Use simple algorithms as well as simple data structures.
Rule 4: 花式算法比简单算法笨拙,并且他们实现更加困难。 使用简单的算法以及简单的数据结构。
Rule 5: Data dominates. If you've chosen the right data structures and organized things well, the algorithms will almost always be self-evident. Data structures, not algorithms, are central to programming.
Rule 5: 数据占主导地位。 如果你已选择正确的数据结构且正确组织他们,那么算法几乎总是不言而喻的。数据结构而非算法,是编程的核心。
Brief Notes
Pike's rules 1 and 2 restate Tony Hoare's famous maxim "Premature optimization is the root of all evil."
Ken Thompson rephrased Pike's rules 3 and 4 as "When in doubt, use brute force.". Rules 3 and 4 are instances of the design philosophy KISS.
Rule 5 was previously stated by Fred Brooks in The Mythical Man-Month. Rule 5 is often shortened to "write stupid code that uses smart objects".
Who is Rob Pike?
Rob Pike, is now a Distinguished Engineer at Google co-authoring Go programming language, apart from other things. Prior to this stint, he worked at Bell Labs as a core member of the Unix Team.
Author of popular books like The Practice of Programming and Unix Programming Environment
Rob Pike,一个卓越的工程师,除其他工作外,在Google合作开发Go编程语言。在此之前,在贝尔实验室作为Unix团队核心成员。
The Practice of Programming and Unix Programming Environment等畅销书作者。
References
Content is shamelessly copy-pasted from http://users.ece.utexas.edu/~adnan/pike.html
Posted by Karthik Sirasanagandla at Sunday, September 17, 2017
Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest
Labels: clean code, Performance, programming, ProTips
http://blog.codonomics.com/2017/09/rob-pikes-5-rules-of-programming.html
---恢复内容结束---
Rob Pike's 5 Rules of Programming
Rule 1: You can't tell where a program is going to spend its time. Bottlenecks occur in surprising places, so don't try to second guess and put in a speed hack until you've proven that's where the bottleneck is.
Rule 1: 你无法说出程序运行所花费的时间。 意外之处出现瓶颈,因此不要去尝试猜测和加快速度直到你已证明这就是瓶颈所在。
Rule 2: Measure. Don't tune for speed until you've measured, and even then don't unless one part of the code overwhelms the rest.
Rule 2: 测量。 不要调整速度直到你已进行测量,即使这样也不能,除非代码的一部分能够覆盖其余部分。
Rule 3: Fancy algorithms are slow when n is small, and n is usually small. Fancy algorithms have big constants. Until you know that n is frequently going to be big, don't get fancy. (Even if n does get big, use Rule 2 first.)
Rule 3: 当n小时,花哨的算法很慢,n通常很小。花哨的算法有很大的常量。不要幻想除非你确切知道n在频繁的变的很大。(即使n确实变大,首先使用Rule 2)
Rule 4: Fancy algorithms are buggier than simple ones, and they're much harder to implement. Use simple algorithms as well as simple data structures.
Rule 4: 花式算法比简单算法笨拙,并且他们实现更加困难。 使用简单的算法以及简单的数据结构。
Rule 5: Data dominates. If you've chosen the right data structures and organized things well, the algorithms will almost always be self-evident. Data structures, not algorithms, are central to programming.
Rule 5: 数据占主导地位。 如果你已选择正确的数据结构且正确组织他们,那么算法几乎总是不言而喻的。数据结构而非算法,是编程的核心。
Brief Notes
Pike's rules 1 and 2 restate Tony Hoare's famous maxim "Premature optimization is the root of all evil."
Ken Thompson rephrased Pike's rules 3 and 4 as "When in doubt, use brute force.". Rules 3 and 4 are instances of the design philosophy KISS.
Rule 5 was previously stated by Fred Brooks in The Mythical Man-Month. Rule 5 is often shortened to "write stupid code that uses smart objects".
Who is Rob Pike?
Rob Pike, is now a Distinguished Engineer at Google co-authoring Go programming language, apart from other things. Prior to this stint, he worked at Bell Labs as a core member of the Unix Team.
Author of popular books like The Practice of Programming and Unix Programming Environment
Rob Pike,一个卓越的工程师,除其他工作外,在Google合作开发Go编程语言。在此之前,在贝尔实验室作为Unix团队核心成员。
The Practice of Programming and Unix Programming Environment等畅销书作者。
References
Content is shamelessly copy-pasted from http://users.ece.utexas.edu/~adnan/pike.html
Posted by Karthik Sirasanagandla at Sunday, September 17, 2017
Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest
Labels: clean code, Performance, programming, ProTips
http://blog.codonomics.com/2017/09/rob-pikes-5-rules-of-programming.html
Rob Pike 编程五原则的更多相关文章
- 谷歌大牛 Rob Pike 的 5 个编程原则
谷歌大牛 Rob Pike 的 5 个编程原则 简介: Rob Pike,目前谷歌公司最著名的软件工程师之一,曾是贝尔实验室Unix开发团队成员,Plan9操作系统开发的主要领导人,Inferno操作 ...
- Rob Pike:我得到的最佳编程建议
Rob Pike:我得到的最佳编程建议 Rob Pike,目前谷歌公司最著名的软件工程师之一,曾是贝尔实验室Unix开发团队成员,Plan9操作系统开发的主要领导人,Inferno操作系统开发的主要领 ...
- Linux网络编程(五)
/*Linux网络编程(五)——多路IO复用之select() 网络编程中,使用IO复用的典型场合: 1.当客户处理多个描述字时(交互式输入以及网络接口),必须使用IO复用. 2.一个客户同时处理多个 ...
- Talk 3: Rob Pike on Upspin (Gopherfest 2017)
Talk 3: Rob Pike on Upspin Upspin is an experimental project to build a framework for naming and sha ...
- Concurrency Is Not Parallelism (Rob pike)
Rob pike发表过一个有名的演讲<Concurrency is not parallelism>(https://blog.golang.org/concurrency-is-not- ...
- Rob Pike 的 5 个编程原则
原则 1. 你没有办法预测每个程序的运行时间,瓶颈会出现在出乎意料的地方,所以在分析瓶颈原因之前,先不要盲目猜测. 原则 2. 测试(measure).在测试之前不要优化程序,即使在测试之后也要慎重, ...
- 【转】编程之道 之 Rob Pike
1.你无法断定程序会在什么地方耗费运行时间.瓶颈经常出现在想不到的地方,所以别急于胡乱找个地方改代码,除非你已经证实那儿就是瓶颈所在. 2.估量.在你没对代码进行估量,特别是没找到最耗时的那部分之前, ...
- Rob Pike
罗布·派克_百度百科 https://baike.baidu.com/item/罗布·派克 1. 你无法断定程序会在什么地方耗费运行时间.瓶颈经常出现在想不到的地方,所以别急于胡乱找个地方改代码, ...
- socket编程五种模型
客户端:创建套接字,连接服务器,然后不停的发送和接收数据. 比较容易想到的一种服务器模型就是采用一个主线程,负责监听客户端的连接请求,当接收到某个客户端的连接请求后,创建一个专门用于和该客户端通信的套 ...
随机推荐
- mysql5.6.8源码安装
内核: [root@opop ~]# cat /etc/centos-release CentOS release 6.8 (Final)[root@opop ~]# uname -aLinux op ...
- AI 主成分分析(PCA)
主成分分析(principal components analysis,简称PCA),
- java 面向对象内部类
1.内部类概念:将一个类定义在另一个类的内部,该类就称为内部类 类中定义的内部类特点1) 内部类作为外部类的成员,可以直接访问外部类的成员(包括 private 成员),反之则不行.2) 内部类做为外 ...
- SkylineDemoForWeb JavaScript二次开发示例代码
SkylineDemoForWeb JavaScript二次开发示例代码 http://files.cnblogs.com/files/yitianhe/SkylineDemoForWeb.zip
- LOJ558 我们的 CPU 遭到攻击 LCT
传送门 题意:写一个数据结构,支持森林上:连边.删边.翻转点的颜色(黑白).查询以某一点为根的某棵树上所有黑色点到根的距离和.$\text{点数} \leq 10^5 , \text{操作数} \le ...
- Luogu1344 追查坏牛奶 最小割
题目传送门 题意:给出$N$个节点$M$条边的有向图,边权为$w$,求其最小割与达到最小割的情况下割掉边数的最小值.$N \leq 32,M \leq 1000,w\leq 2 \times 10^6 ...
- JavaFx之不通过全局静态变量进行窗体通信
百度了n多窗体通信,,,总是通过定义全局静态变量进行传值通信..我个人不喜欢一个controller里写满所有的布局(这样显得臃肿,但是组件传值方便).有没有另外的办法进行模块化并且可以传值呢.. 肯 ...
- [译]通往 Java 函数式编程的捷径
原文地址:An easier path to functional programming in Java 原文作者:Venkat Subramaniam 译文出自:掘金翻译计划 以声明式的思想在你的 ...
- slurm用户快速入门手册
1. 概述2. 架构3. 命令3.1 sacct3.2 sattach3.4 sbatch3.5 sbcast3.6 scancel3.7 scontrol3.8 sinfo3.9 smap3.10 ...
- 跨平台、跨语言应用开发,Elements 介绍
目录 1,Elements 介绍 2,Elements 版本 3,Elements 能干嘛 4,Elements IDES 5,Elements 工具 1,Elements 介绍 RemObject ...