Vulkan SDK 之 Graphics Pipeline
A graphics pipeline consists of shader stages, a pipeline layout, a render pass, and fixed-function pipeline stages.
Dynamic State
A dynamic pipeline state is a state that can be changed by a command buffer command during the execution of a command buffer. Advance notification of what states are dynamic during command buffer execution may be useful for a driver as it sets up the GPU for command buffer execution.
Pipeline Vertex Input State
Pipeline Vertex Input Assembly State
The input assembly state is basically where you declare how your vertices form the geometry you want to draw.
Pipeline Rasterization State
Pipeline Color Blend State
Pipeline Viewport State
Pipeline Depth Stencil State
Pipeline Multisample State
Pulling It All Together - Create Graphics Pipeline
VkGraphicsPipelineCreateInfo pipeline;
pipeline.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
pipeline.pNext = NULL;
pipeline.layout = info.pipeline_layout;
pipeline.basePipelineHandle = VK_NULL_HANDLE;
pipeline.basePipelineIndex = ;
pipeline.flags = ;
pipeline.pVertexInputState = &vi;
pipeline.pInputAssemblyState = &ia;
pipeline.pRasterizationState = &rs;
pipeline.pColorBlendState = &cb;
pipeline.pTessellationState = NULL;
pipeline.pMultisampleState = &ms;
pipeline.pDynamicState = &dynamicState;
pipeline.pViewportState = &vp;
pipeline.pDepthStencilState = &ds;
pipeline.pStages = info.shaderStages;
pipeline.stageCount = ;
pipeline.renderPass = info.render_pass;
pipeline.subpass = ; res = vkCreateGraphicsPipelines(info.device, NULL, ,
&pipeline, NULL, &info.pipeline);
Vulkan SDK 之 Graphics Pipeline的更多相关文章
- Vulkan SDK Demo 之一 熟悉
DiligentEngine的API是D3d11和D3D12风格的,vulkan也被封装成了这种风格的API. 在了解Diligent Engine是如何对vulkan进行封装之前,我准备先学习下Vu ...
- A trip through the Graphics Pipeline 2011_10_Geometry Shaders
Welcome back. Last time, we dove into bottom end of the pixel pipeline. This time, we’ll switch ...
- Vulkan Tutorial 14 Integration pipeline
操作系统:Windows8.1 显卡:Nivida GTX965M 开发工具:Visual Studio 2017 我们现在整合前几章节的结构体和对象创建图形管线!以下是我们现在用到的对象类型,作为一 ...
- A trip through the Graphics Pipeline 2011_13 Compute Shaders, UAV, atomic, structured buffer
Welcome back to what’s going to be the last “official” part of this series – I’ll do more GPU-relate ...
- A trip through the Graphics Pipeline 2011_12 Tessellation
Welcome back! This time, we’ll look into what is perhaps the “poster boy” feature introduced with th ...
- OpenGL 图形管道(graphics pipeline)过程
1.总结:Graphics pipeline 主要分为两部分工作 把3D坐标转换成2D坐标 把2D坐标转换成真实的有颜色的像素 2.下图就是一个顶点数据经过几个步骤后转化成显示在屏幕上像素的过程(一般 ...
- OpenGL ES 3.0 Graphics Pipeline
一:OpenGL ES 3.0 Graphics Pipeline 渲染管道如下图 1.Vertex Buffer/Arrays Objects的数据由应用程序传进来 2.由上图可以看到Textur ...
- Hierarchical Tree Traversal in Graphics Pipeline Stages
BACKGROUND Many algorithms on a graphics processing unit (GPU) may benefit from doing a query in a h ...
- Vulkan SDK 之 Instance
上一篇 Vulkan SDK Demo 熟悉 粗略的了解了下,一个app是如何调用vulkan的api来展示一个立方体的,但是对其中的每一个api了解并不深刻,后面的系列会根据sample的tutor ...
随机推荐
- red hat 7、centos7的root密码破译
一.在开机画面时按"E". 二.找到linux16开头的这段,在段尾添加空格"rd.break"然后按Ctrl+x进入系统紧急救援模式. 三.新的界面出现命令行 ...
- dequeueReusableCellWithIdentifier 与 dequeueReusableCellWithIdentifier:forIndexPath 区别
参考:http://stackoverflow.com/questions/25826383/when-to-use-dequeuereusablecellwithidentifier-vs-dequ ...
- Java程序挂掉的几种可能
今天花了一整天在跟踪一个问题,每次感觉已经快找到原因的时候发现现象又变了,我觉得从中吸取的教训可以给大家分享一下. 为了重现这个现象,我写了一个简单的例子.在本例中,先初始化了一个map,然后用一个无 ...
- 【快学springboot】14.操作redis之list
前言 之前讲解了springboot(StringRedisTemplate)操作redis的string数据结构,这篇文章将会讲解list数据结构 list数据结构具有的操作 下图列出了redis ...
- C# Connection:连接数据库---转载
C# 语言中 Connection 类是 ADO.NET 组件连接数据库时第一个要使用的类,也是通过编程访问数据库的第一步. 接下来我们来了解一下 Connection 类中的常用属性和方法,以及如何 ...
- Redar Chart_Study
1.Select a theme 2.Experiment with visual customization 3.Edit groups and categories 4.Creat a scrip ...
- Jmockit如何同时mock多个类的静态方法
使用Jmockit来mock类的静态方法,网上有很多mock单个类静态方法的例子.有使用Expectations,还有使用MockUp的. 但是如果想在一个测试方法中mock多个类的静态方法,该怎么写 ...
- java 加法变乘法
加法变乘法 我们都知道:1+2+3+ - + 49 = 1225 (1) 现在要求你把其中两个不相邻的加号变成乘号,使得结果为2015 比如: 1+2+3+...+10*11+12+...+27*28 ...
- PHP开发环境(Apache+mysql+PHPstorm+php)的搭建
一.搭建思路 从浏览器到web服务器(Apache)到PHP环境到mysql数据库 二.环境搭建 1.浏览器(略) 2.Apache的安装与配置 1)官方下载地址:https://httpd.apac ...
- Jmeter测试入门——带token的http请求
安装 官网下载地址:http://jmeter.apache.org/download_jmeter.cgi 下载完成后解压zip包 启动JMeter,双击JMeter解压路径bin下面的jmeter ...