Cocos2d-x3.0下实现循环列表
本文的实现是參照我之前在做iOS时实现的一个能够循环的列表这里用C++重写一遍。
效果:
原文地址:http://blog.csdn.net/qqmcy/article/details/27393011
用法:能够使用创建project时的HelloWorld測试
,h文件里加入循环列表的监听回调
void djInfiniteScroll(Ref* sender);
.cpp
#include "DJInfiniteScrollPicker.h"
DJInfiniteScrollPicker* picker = DJInfiniteScrollPicker::create();
picker->setSize(Size(500, 500));
picker->imageAry = set1;
picker->setPosition(Point(10, 100));
picker->setBackGroundColorType(cocos2d::ui::LAYOUT_COLOR_SOLID);
picker->setBackGroundColor(Color3B(128, 128, 128));
picker->initInfiniteScrollView(); addChild(picker); picker->addEventDJInifiteScrollPicker(this, djInfinitescrollvieweventselector(TestScene::djInfiniteScroll));
实现类:
DJInfiniteScrollPicker.h
//
// DJInfiniteScrollPicker.h
// maptest
//
// Created by 杜甲 on 14-5-27.
//
// #ifndef __maptest__DJInfiniteScrollPicker__
#define __maptest__DJInfiniteScrollPicker__ #include "cocos2d.h"
#include "ui/CocosGUI.h"
#include "extensions/cocos-ext.h" USING_NS_CC;
typedef enum
{
sc = 0,
sc1
}ScType; typedef void (Ref::*SEL_InfiniteScrollViewEvent)(Ref*); #define djInfinitescrollvieweventselector(_SELECTOR) (SEL_InfiniteScrollViewEvent)(&_SELECTOR) class DJInfiniteScrollPicker:public ui::Layout,public extension::ScrollViewDelegate
{ public:
CREATE_FUNC(DJInfiniteScrollPicker);
virtual bool init(); static DJInfiniteScrollPicker* create(Size wsize);
virtual bool initWithSize(Size wsize); virtual void scrollViewDidScroll(extension::ScrollView* view);
/**
* @js NA
* @lua NA
*/
virtual void scrollViewDidZoom(extension::ScrollView* view); void initInfiniteScrollView(); extension::ScrollView* infiniteScrollView; std::vector<std::string> imageAry;
Size itemSize;
float alphaOfobjs; float heightOffset;
float positionRatio; void addEventDJInifiteScrollPicker(Ref* sender,SEL_InfiniteScrollViewEvent type); private:
std::vector<Sprite*> imageStore; float beforePointX;
std::string fontName;
void reloadView(float offset);
void snapToAnEmotion(); Sprite* currSprite;
bool isFirstDrag;
int currNum; Ref* _infiniteEventListener;
SEL_InfiniteScrollViewEvent _infiniteEventSelector; }; #endif /* defined(__maptest__DJInfiniteScrollPicker__) */
DJInfiniteScrollPicker.cpp
//
// DJInfiniteScrollPicker.cpp
// maptest
//
// Created by 杜甲 on 14-5-27.
//
// #include "DJInfiniteScrollPicker.h"
bool DJInfiniteScrollPicker::init()
{
bool bRet = false; do {
CC_BREAK_IF(!ui::Layout::init()); bRet = true;
} while (0);
return bRet;
} DJInfiniteScrollPicker* DJInfiniteScrollPicker::create(Size size)
{
DJInfiniteScrollPicker* pRet = new DJInfiniteScrollPicker();
if (pRet && pRet->initWithSize(size))
{
pRet->autorelease();
}
else
{
CC_SAFE_DELETE(pRet);
}
return pRet; } bool DJInfiniteScrollPicker::initWithSize(cocos2d::Size size)
{
bool bRet = false;
do {
CC_BREAK_IF(!ui::Layout::init()); bRet = true;
} while (0);
return bRet;
} void DJInfiniteScrollPicker::initInfiniteScrollView()
{
isFirstDrag = false;
fontName = "TrebuchetMS-Bold"; alphaOfobjs = 1.0f;
heightOffset = 0.0f;
positionRatio = 1.0f; beforePointX = 0.0f; infiniteScrollView = extension::ScrollView::create(getSize());
infiniteScrollView->retain();
infiniteScrollView->setPosition(Point(0, 0)); infiniteScrollView->setBounceable(false);
infiniteScrollView->setDelegate(this);
//infiniteScrollView->setContentSize(get);
addChild(infiniteScrollView); Sprite* temp = Sprite::create("res/set2/s2_1.png");
// log("anchor = %f",temp->getAnchorPoint().x);
// temp->setPosition(Point(temp->getContentSize().width / 2, temp->getContentSize().height / 2));
// // temp->setPosition(Point( itemSize.width, 0));
// infiniteScrollView->addChild(temp); if (imageAry.size() > 0) { itemSize = temp->getContentSize();
} //
if (imageAry.size() > 0) {
for (int i = 0; i < (imageAry.size() * 5); i++) {
//ui::Text* temp = ui::Text::create(StringUtils::format("%d",i % (int)imageAry.size()), fontName, 23);
Sprite* sprite = Sprite::create(imageAry.at(i % imageAry.size()));
sprite->setTag(i % imageAry.size());
sprite->setPosition(Point(i * itemSize.width + itemSize.width / 2, itemSize.height / 2));
imageStore.push_back(sprite);
infiniteScrollView->addChild(sprite);
}
} infiniteScrollView->setContentSize(Size(imageAry.size() * 5 * itemSize.width, getSize().height));
float viewMiddle = imageAry.size() * 2 * itemSize.width; infiniteScrollView->setContentOffset(Point(-viewMiddle , 0)); } void DJInfiniteScrollPicker::scrollViewDidScroll(extension::ScrollView *view)
{
float sectionSize = imageAry.size() * itemSize.width;
log("QQQQQQQQQQQQ%f,%f",infiniteScrollView->getContentOffset().x,beforePointX); if (beforePointX != infiniteScrollView->getContentOffset().x)
{ if (infiniteScrollView->getContentOffset().x < 0)
{
if (infiniteScrollView->getContentOffset().x >= (-sectionSize + sectionSize / 2))
{
view->setContentOffset(Point(-sectionSize * 2 +sectionSize / 2, 0));
}
else if (view->getContentOffset().x <= (-sectionSize * 3 - sectionSize / 2))
{
view->setContentOffset(Point(-sectionSize * 2 - sectionSize / 2, 0));
}
// if (infiniteScrollView->isDragging()) {
// log("拖拽中");
reloadView(view->getContentOffset().x - getSize().width / 2);
// } }
else
{
view->setContentOffset(Point(-sectionSize * 2 + sectionSize / 2, 0));
} //推断是否被拖拽
if (!infiniteScrollView->isDragging()) { //推断是否是首次进入,首次不拖拽
if (isFirstDrag) {
beforePointX = -currSprite->getPosition().x + getSize().width / 2;
view->setContentOffset(Point(beforePointX, 0));
//log("停止拖拽view->getContentOffset().xQQ = %f",view->getContentOffset().x);
if (_infiniteEventListener && _infiniteEventSelector) {
(_infiniteEventListener->*_infiniteEventSelector)(currSprite); } // if (_scrollViewEventListener && _scrollViewEventSelector)
// {
// (_scrollViewEventListener->*_scrollViewEventSelector)(this, SCROLLVIEW_EVENT_SCROLL_TO_TOP);
// } } isFirstDrag = true;
} }
log("view->getContentOffset().x = %f",view->getContentOffset().x); beforePointX = view->getContentOffset().x; } void DJInfiniteScrollPicker::reloadView(float offset)
{ float biggestSize = 0.0f;
Ref* biggestView;
Sprite* sprite = imageStore.at(2); for (int i = 0; i < imageStore.size(); i++)
{
Sprite* sprite = imageStore.at(i); if (-sprite->getPosition().x > (offset - itemSize.width / 2) && -sprite->getPosition().x < (offset + itemSize.width / 2)) { currSprite = sprite;
currNum = i; sprite->setScale(2); }else
{
sprite->setScale(1);
}
}
} void DJInfiniteScrollPicker::snapToAnEmotion()
{ float offset = infiniteScrollView->getContentOffset().x - getSize().width / 2; } void DJInfiniteScrollPicker::scrollViewDidZoom(extension::ScrollView *view)
{ } void DJInfiniteScrollPicker::addEventDJInifiteScrollPicker(cocos2d::Ref *sender, SEL_InfiniteScrollViewEvent type)
{
_infiniteEventListener = sender;
_infiniteEventSelector = type;
}
Cocos2d-x3.0下实现循环列表的更多相关文章
- iOS6.0下获取通讯录用户列表
自iOS6.0后获取通讯录列表需要询问用户,经过用户同意后才可以获取通讯录用户列表.而且ABAddressBookRef的初始化工作也由ABAddressBookCreate函数转变为ABAddres ...
- 《Python基础教程》 读书笔记 第五章(下)循环语句
5.5.1while循环 x=1 while x<=100: print x x+=1 确保用户输入了名字: name="" while not name: name=raw ...
- python 单向循环列表
# -*- coding: utf-8 -*- # @author: Tele # @Time : 2019/04/23 下午 6:54 # 单向循环列表 # 单向循环列表与单向列表的不同之处在于最后 ...
- 微信小程序循环列表点击每一个单独添加动画
首先,咱们看一下微信小程序动画怎么实现,我首先想到的是anime.js,但是引入之后用不了,微信小程序内的css也无法做到循环的动态,我就去找官方文档看看有没有相应的方法,哎,还真有 点击这里查看 微 ...
- Unity-UGUI-无限循环列表
前言:项目准备新增一个竞技场排行榜,策划规定只显示0-400名的玩家.我一想,生成四百个游戏物体,怕不是得把手机给卡死?回想原来在GitHub上看到过一个实现思路就是无限循环列表,所以就想自己试试.公 ...
- js 递归下的循环
的递归下的循环不能使用forEach 可以使用for代替 错误写法 // 获取完整名字 var getFullName = function(code, resultName) { if (code ...
- Debian8.3.0下安装Odoo8.0步骤
Debian8.3.0下安装Odoo8.0的方法 假设你已经安装好了Debian 系统,使用root帐号执行如下命令 # apt-get update && apt-get upgra ...
- 第三方开源框架的下拉刷新列表(QQ比较常用的)。
PullToRefreshListView是第三方开源框架下拉刷新列表,比较流行的QQ 微信等上面都在用. 下载地址(此开源框架于2013年后不再更新) 点此下载 package com.lixu.k ...
- 循环列表的Java实现,解决约瑟夫环问题
import java.util.Scanner; /** * 循环列表的Java实现,解决约瑟夫环问题 * * @author LIU * */ public class LinkedList { ...
随机推荐
- linux网桥浅析
linux网桥浅析 原文链接:http://hi.baidu.com/_kouu/item/25787d38efec56637c034bd0 什么是桥接?简单来说,桥接就是把一台机器上的若干个网络接口 ...
- CefSharp.OffScreen.Example
namespace CefSharp.OffScreen.Example { public class Program { private static ChromiumWebBrowser brow ...
- MVC 获取路由的 URL 参数值和默认值的集合。
跟aspx页面不一样 用Request 获取不到路由配置的 参数 可以采用下面方法获取 public ActionResult List() { //获取路由中所有的key foreach (stri ...
- knnMatch
先马克下,回头再看:http://blog.csdn.net/zkl99999/article/details/47950425 http://blog.csdn.net/yangtrees/arti ...
- java 多态缺陷
一,会覆盖私有方法 package object; class Derive extends Polymorphism{ public void f1() { System.out.println(& ...
- Laravel 自定义创建时间、更新时间字段
Model 中,如果启动了 timestamps public $timestamps = true; 默认,laravel 会操作对应数据表的 created_at, updated_at 字段. ...
- Java编程的逻辑 (28) - 剖析包装类 (下)
本系列文章经补充和完善,已修订整理成书<Java编程的逻辑>,由机械工业出版社华章分社出版,于2018年1月上市热销,读者好评如潮!各大网店和书店有售,欢迎购买,京东自营链接:http: ...
- Android 隐藏、显示软键盘方法
隐藏软键盘的终极方法: public class SoftKeyboardUtil { /** * 隐藏软键盘(只适用于Activity,不适用于Fragment) */ public static ...
- for-in循环(for-in Loops)
for-in循环应该用在非数组对象的遍历上,使用for-in进行循环也被称为“枚举”. 从技术上将,你可以使用for-in循环数组(因为JavaScript中数组也是对象),但这是不推荐的.因为如果数 ...
- Cname与A记录(Address)区别
Cname与A记录(Address)区别A记录是解析域名到IP,Cname是解析域名到另外一个域名. 一台服务器可以布置多个网站,也可以有多个域名,如如域名A----->A记录-----> ...