Monobilliards

Time limit: 1.0 second
Memory limit: 64 MB
A monobilliards table set up in a gaming house of a town N turned out to be a very profitable investment, but only till the day the famous Mr. Chichikov came to the town. Chichikov was winning again and again, and the owner was counting his losses suspecting that something was wrong. But he couldn't prove the cheating until an inspector from Petersburg arrived in the town.
The rules of monobilliards are very simple. One has to pocket successively the balls with numbers 1, 2, …, N into the only pocket (exactly in this order). While Mr. Chichikov was playing, the inspector several times came up to the table and took out from the table's pocket the last of the pocketed balls. In the end it turned out that Chichikov had pocketed all the balls and the inspector had taken out and inspected them. The cheater claimed that he had pocketed the balls in the right order! The owner understood that this was his chance, because the inspector had to remember the order in which he had taken out the balls. But would it be so easy to prove the cheating?

Input

The first line contains the number of billiard balls N (1 ≤ N ≤ 100000). In the next N lines there are the numbers of the balls in the order in which the inspector took them out from the pocket.

Output

Output the word "Cheater" if Chichikov could not pocket all the N balls in the right order, otherwise output "Not a proof".

Samples

input output
2
2
1
Not a proof
3
3
1
2
Cheater

Notes

In the first sample, Chichikov could pocket the balls in the right order if the inspector took them out after Chichikov pocketed the second ball. In the second sample, Chichikov could pocket the balls in any order excepting the right one 1-2-3.
分析:题意大概是按1,2,3...n的顺序放球,然后在任意时间检察员会取出最后一个球,问某一序列是否成立;
   优先队列模拟一下即可;
代码:
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cmath>
#include <algorithm>
#include <climits>
#include <cstring>
#include <string>
#include <set>
#include <map>
#include <queue>
#include <stack>
#include <vector>
#include <list>
#define rep(i,m,n) for(i=m;i<=n;i++)
#define rsp(it,s) for(set<int>::iterator it=s.begin();it!=s.end();it++)
#define mod 1000000007
#define inf 0x3f3f3f3f
#define vi vector<int>
#define pb push_back
#define mp make_pair
#define fi first
#define se second
#define ll long long
#define pi acos(-1.0)
const int maxn=1e5+;
const int dis[][]={{,},{-,},{,-},{,}};
using namespace std;
ll gcd(ll p,ll q){return q==?p:gcd(q,p%q);}
ll qpow(ll p,ll q){ll f=;while(q){if(q&)f=f*p;p=p*p;q>>=;}return f;}
int n,m,k,t,now;
bool flag;
priority_queue<int>a;
int main()
{
int i,j;
now=;
scanf("%d",&n);
while(n--)
{
scanf("%d",&j);
while(now<=j)a.push(now),now++;
if(a.top()!=j)flag=true;
else a.pop();
}
if(flag)puts("Cheater");
else puts("Not a proof");
//system("pause");
return ;
}

ural1494 Monobilliards的更多相关文章

  1. 1494. Monobilliards(栈)

    1494 之前记得数据结构试卷上有这种题 就是判断某一出栈顺序 是不是满足以1.2...n为入栈顺序 a1,a2,a3..an; 对于任意相邻a[i],a[i+1] 如果a[i]>a[i+1]+ ...

  2. ural 1494 Monobilliards

    #include <cstdio> #include <cstring> #include <algorithm> using namespace std; ],b ...

随机推荐

  1. RS485 介绍

    一.RS485总线介绍: RS485总线是一种常见的串行总线标准,采用平衡发送与差分接收的方式,因此具有抑制共模干扰的能力.在一些要求通信距离为几十米到上千米的时候,RS485总线是一种应用最为广泛的 ...

  2. apicloud本地测试安卓测试包安装

    1.liutingdeMacBook-Pro:~ js-lt$ which adb 2.liutingdeMacBook-Pro:~ js-lt$ ls 3.liutingdeMacBook-Pro: ...

  3. linux daemon

    参考 鸟哥的私房菜 http://linux.vbird.org/linux_basic/0560daemons.php

  4. java Future模式

    Java多线程编程中,常用的多线程设计模式包括:Future模式.Master-Worker模式.Guarded Suspeionsion模式.不变模式和生产者-消费者模式等.这篇文章主要讲述Futu ...

  5. android 在代码中使用 #ffffff 模式 设置背景色

    differentsum.setBackgroundColor(Color.parseColor("#F3733F"));

  6. plat模板修改记录

    每个栏目显示文章数 homepage.hph 94行 $loop = new WP_Query('post_type=post&showposts=6&category_name=xi ...

  7. Chapter 1 First Sight——24

    He looked away quickly, more quickly than I could, though in a flush of embarrassment I dropped my e ...

  8. springMVC的拦截器工作流程

    首先,springmvc的拦截器配置在这就不多说了.主要讲一下拦截器的三个方法的执行顺序. preHandle方法一定是最先执行的方法,如果它返回为false下面的方法均不执行. postHandle ...

  9. LISTVIEW嵌套GRIDVIEW的一些处理(点击GRIDVIEW的条目,能够显示他在LISTVIEW中的位置)(对这篇文章的优化处理,不每次都new onItemClickListener)

    前几天写了点击GRIDVIEW的条目,能够显示他在LISTVIEW中的位置,当时的处理是在ListView的适配器里的GetView方法里每次都new GridView的onItemClickList ...

  10. 零成本实现Android/iOS自动化测试:基于Appium和Test Perfect

    https://item.taobao.com/item.htm?spm=a230r.1.14.14.42KJ3L&id=527677900735&ns=1&abbucket= ...