golang 版本:1.12.9

简单的HTTP服务器代码:

package main

import (
"net/http"
) type TestHandler struct {
str string
} func (th *TestHandler)ServeHTTP(w http.ResponseWriter, r *http.Request){
w.Write([]byte(string(th.str+",welcome")))
} func main(){
http.Handle("/", &TestHandler{"Hi,Stranger"})
http.HandleFunc("/test",func(w http.ResponseWriter,r *http.Request){
w.Write([]byte("Hi,Tester"))
})
http.ListenAndServe(":8000",nil)}

在浏览器输入“http://127.0.0.1:8000”得到输出“Hi,Stranger,welcome”;输入“http://127.0.0.1:8000/test”得到输出“Hi,Tester”

handler的注册

handler的相关方法如下:

func NewServeMux() *ServeMux
func (mux *ServeMux) Handle(pattern string, handler Handler) //注册handler
func (mux *ServeMux) HandleFunc(pattern string, handler func(ResponseWriter, *Request)) //注册handler
func (mux *ServeMux) Handler(r *Request) (h Handler, pattern string) //在mux.m中根据pattern查找handler
func (mux *ServeMux) ServeHTTP(w ResponseWriter, r *Request) //handler的具体实现

http使用handler定义请求的路径以及请求的处理。每个handler都必须实现ServeHTTP方法,该方法将请求分发到不同的handler进行处理,每个handler处理一条请求路径。有两种注册handler的方式:http.Handlehttp.HandleFunc,两种实现本质上是一致的,前者需要明确写出ServeHTTP方法的实现,后者由内置方法实现(见下文)。

Handler的接口定义如下:

// net/http/server.go
type Handler interface {
ServeHTTP(ResponseWriter, *Request)
}

http.HandleFunc的第二个参数被定义为HandlerFunc,实现了Handler接口。

// net/http/server.go
type HandlerFunc func(ResponseWriter, *Request) // ServeHTTP calls f(w, r).
func (f HandlerFunc) ServeHTTP(w ResponseWriter, r *Request) {
f(w, r)
}

当http.ListenAndServe的第二个参数为nil,则使用http.Handle和http.HandleFunc方法注册的handler,默认保存在http.DefaultServeMux.m中(注册方法为ServeMux.Handle/ServeMux.HandleFunc)。当http server接收到一个request时,会在serverHandler.ServeHTTP中调用DefaultServeMux.ServeHTTP来处理接收到的request,分为两步:

    • 调用ServeMux.Handler函数,在ServeMux.m中根据pattern遍历查合适的handler
    • 调用handler的ServeHTTP方法

serverHandler.ServeHTTP的源码如下:

// net/http/server.go
func (sh serverHandler) ServeHTTP(rw ResponseWriter, req *Request) {
// 如果有自注册的handler则使用自注册的,否则使用默认的handler处理请求
handler := sh.srv.Handler
if handler == nil {
handler = DefaultServeMux
}
if req.RequestURI == "*" && req.Method == "OPTIONS" {
handler = globalOptionsHandler{}
}
handler.ServeHTTP(rw, req)
}

DefaultServeMux的结构体定义如下:


var DefaultServeMux = &defaultServeMux
var defaultServeMux ServeMux
// net/http/server.go
type ServeMux struct {
mu sync.RWMutex
m map[string]muxEntry
es []muxEntry // slice of entries sorted from longest to shortest.
hosts bool // whether any patterns contain hostnames
}

默认的handler的ServeHTTP方法实现如下,主要实现查找handler并处理请求

func (mux *ServeMux) ServeHTTP(w ResponseWriter, r *Request) {
if r.RequestURI == "*" {
if r.ProtoAtLeast(, ) {
w.Header().Set("Connection", "close")
}
w.WriteHeader(StatusBadRequest)
return
}
// 根据请求的路径查找注册的handler
h, _ := mux.Handler(r)
// 调用注册的handler处理请求,对应上面例子的
// http.HandleFunc("/test",func(w http.ResponseWriter,r *http.Request){w.Write([]byte("Hi,Tester"))})
h.ServeHTTP(w, r)
}
// 本函数根据请求中的路径找到合适的handler或者重定向(请求路径格式不正确)
func (mux *ServeMux) Handler(r *Request) (h Handler, pattern string) { // CONNECT requests are not canonicalized.
// 对CONNECT请求的处理,代理场景
if r.Method == "CONNECT" {
// If r.URL.Path is /tree and its handler is not registered,
// the /tree -> /tree/ redirect applies to CONNECT requests
// but the path canonicalization does not.
// redirectToPathSlash函数主要用于自动检测是否重定向URL并修改重定向URL路径,当注册的URL路径为/tree/,而请求URL路径为/tree,
// redirectToPathSlash函数无法在mux.m中查找注册的handler,则将设请求URL设置为/tree/
if u, ok := mux.redirectToPathSlash(r.URL.Host, r.URL.Path, r.URL); ok {
return RedirectHandler(u.String(), StatusMovedPermanently), u.Path
} return mux.handler(r.Host, r.URL.Path)
} // All other requests have any port stripped and path cleaned
// before passing to mux.handler.
host := stripHostPort(r.Host)
path := cleanPath(r.URL.Path) // 非代理场景重定向的处理,与"CONNECT"逻辑相同
if u, ok := mux.redirectToPathSlash(host, path, r.URL); ok {
return RedirectHandler(u.String(), StatusMovedPermanently), u.Path
}
// 如果请求路径不等于处理后的路径,如请求路径为"//test/",处理后的路径为"/test/",执行重定向并返回URL路径,重定向
// 通过http.redirectHandler.ServeHTTP函数进行处理,如下:
/*

< HTTP/1.1 301 Moved Permanently
        < Content-Type: text/html; charset=utf-8
        < Location: /test/
        < Date: Fri, 06 Dec 2019 03:35:59 GMT
        < Content-Length: 41
        <
        <a href="/test/">Moved Permanently</a>.

*/

if path != r.URL.Path {
_, pattern = mux.handler(host, path)
url := *r.URL
url.Path = path
return RedirectHandler(url.String(), StatusMovedPermanently), pattern
}
// 在mux.m和mux.es中根据host/url.path找到对应的handler
return mux.handler(host, r.URL.Path)
}
func (rh *redirectHandler) ServeHTTP(w ResponseWriter, r *Request) {
Redirect(w, r, rh.url, rh.code)
}

通常使用http.HandleFunc注册handler,使用DefaultServeMux的方法分发处理请求即可。也可以通过http.NewServeMux()创建一个自定义的serverHandler,并实现Serve HTTP方法。

import (
"net/http"
) type TestHandler struct {
str string
} func (th *TestHandler)ServeHTTP(w http.ResponseWriter, r *http.Request){
w.Write([]byte(string(th.str+",welcome")))
} func main(){
serverHandler := http.NewServeMux()
serverHandler.Handle("/", &TestHandler{"Hi,Stranger"})
serverHandler.HandleFunc("/test",func(w http.ResponseWriter,r *http.Request){
w.Write([]byte("Hi,Tester"))
}) http.ListenAndServe(":8000",serverHandler)
}

http.server

调用下面函数进行监听,主要创建监听socket并接收该socket上的连接。通常调用如下接口即可:

func ListenAndServe(addr string, handler Handler) error {
server := &Server{Addr: addr, Handler: handler}
return server.ListenAndServe()
}

一个Server结构体表示一个启用监听端口的真实服务

type Server struct {
Addr string // TCP address to listen on, ":http" if empty
Handler Handler // handler to invoke, http.DefaultServeMux if nil // TLSConfig optionally provides a TLS configuration for use
// by ServeTLS and ListenAndServeTLS. Note that this value is
// cloned by ServeTLS and ListenAndServeTLS, so it's not
// possible to modify the configuration with methods like
// tls.Config.SetSessionTicketKeys. To use
// SetSessionTicketKeys, use Server.Serve with a TLS Listener
// instead.
TLSConfig *tls.Config // ReadTimeout is the maximum duration for reading the entire
// request, including the body.
//
// Because ReadTimeout does not let Handlers make per-request
// decisions on each request body's acceptable deadline or
// upload rate, most users will prefer to use
// ReadHeaderTimeout. It is valid to use them both.
ReadTimeout time.Duration // ReadHeaderTimeout is the amount of time allowed to read
// request headers. The connection's read deadline is reset
// after reading the headers and the Handler can decide what
// is considered too slow for the body. If ReadHeaderTimeout
// is zero, the value of ReadTimeout is used. If both are
// zero, there is no timeout.
ReadHeaderTimeout time.Duration // WriteTimeout is the maximum duration before timing out
// writes of the response. It is reset whenever a new
// request's header is read. Like ReadTimeout, it does not
// let Handlers make decisions on a per-request basis.
WriteTimeout time.Duration // IdleTimeout is the maximum amount of time to wait for the
// next request when keep-alives are enabled. If IdleTimeout
// is zero, the value of ReadTimeout is used. If both are
// zero, there is no timeout.
IdleTimeout time.Duration // MaxHeaderBytes controls the maximum number of bytes the
// server will read parsing the request header's keys and
// values, including the request line. It does not limit the
// size of the request body.
// If zero, DefaultMaxHeaderBytes is used.
MaxHeaderBytes int // TLSNextProto optionally specifies a function to take over
// ownership of the provided TLS connection when an NPN/ALPN
// protocol upgrade has occurred. The map key is the protocol
// name negotiated. The Handler argument should be used to
// handle HTTP requests and will initialize the Request's TLS
// and RemoteAddr if not already set. The connection is
// automatically closed when the function returns.
// If TLSNextProto is not nil, HTTP/2 support is not enabled
// automatically.
TLSNextProto map[string]func(*Server, *tls.Conn, Handler) // ConnState specifies an optional callback function that is
// called when a client connection changes state. See the
// ConnState type and associated constants for details.
ConnState func(net.Conn, ConnState) // ErrorLog specifies an optional logger for errors accepting
// connections, unexpected behavior from handlers, and
// underlying FileSystem errors.
// If nil, logging is done via the log package's standard logger.
ErrorLog *log.Logger // BaseContext optionally specifies a function that returns
// the base context for incoming requests on this server.
// The provided Listener is the specific Listener that's
// about to start accepting requests.
// If BaseContext is nil, the default is context.Background().
// If non-nil, it must return a non-nil context.
BaseContext func(net.Listener) context.Context // ConnContext optionally specifies a function that modifies
// the context used for a new connection c. The provided ctx
// is derived from the base context and has a ServerContextKey
// value.
ConnContext func(ctx context.Context, c net.Conn) context.Context disableKeepAlives int32 // accessed atomically.
inShutdown int32 // accessed atomically (non-zero means we're in Shutdown)
nextProtoOnce sync.Once // guards setupHTTP2_* init
nextProtoErr error // result of http2.ConfigureServer if used mu sync.Mutex
listeners map[*net.Listener]struct{}
activeConn map[*conn]struct{}
doneChan chan struct{}
onShutdown []func()
}

ListenAndServe在创建监听socket后调用Serve等待连接

func (srv *Server) ListenAndServe() error {
// 服务器调用Server.Close或Server.Shutdown关闭连接时会设置shuttingDown为1,表示该服务正在停止,不可提供服务。
// Close会直接关闭底层tcp连接,Shutdown则会调用服务提供的函数Server.onShutdown平滑关闭。推荐使用Shutdown
if srv.shuttingDown() {
return ErrServerClosed
}
addr := srv.Addr
if addr == "" {
addr = ":http"
}
ln, err := net.Listen("tcp", addr)
if err != nil {
return err
}
return srv.Serve(ln)
}

ListenAndServeTLS与ListenAndServe类似,只是入参多了证书参数

func (srv *Server) ListenAndServeTLS(certFile, keyFile string) error {
if srv.shuttingDown() {
return ErrServerClosed
}
addr := srv.Addr
if addr == "" {
addr = ":https"
} ln, err := net.Listen("tcp", addr)
if err != nil {
return err
} defer ln.Close() return srv.ServeTLS(ln, certFile, keyFile)
}

ServeTLS函数中会调用tls.NewListener创建一个tls类型的监听socket,后续会调用tls的Accetp函数接收客户端连接

func (srv *Server) ServeTLS(l net.Listener, certFile, keyFile string) error {
// Setup HTTP/2 before srv.Serve, to initialize srv.TLSConfig
// before we clone it and create the TLS Listener.
if err := srv.setupHTTP2_ServeTLS(); err != nil {
return err
} config := cloneTLSConfig(srv.TLSConfig)
if !strSliceContains(config.NextProtos, "http/1.1") {
config.NextProtos = append(config.NextProtos, "http/1.1")
} configHasCert := len(config.Certificates) > 0 || config.GetCertificate != nil
if !configHasCert || certFile != "" || keyFile != "" {
var err error
config.Certificates = make([]tls.Certificate, 1)
config.Certificates[0], err = tls.LoadX509KeyPair(certFile, keyFile)
if err != nil {
return err
}
} tlsListener := tls.NewListener(l, config)
return srv.Serve(tlsListener)
}
// src/crypto/tls/tls.go
// tls的Accept仅仅在处理Server函数是增加了证书相关的参数
func (l *listener) Accept() (net.Conn, error) {
c, err := l.Listener.Accept()
if err != nil {
return nil, err
}
return Server(c, l.config), nil
}

Serve主要实现如下。通过Accept与客户端创建连接后,通过newConn函数初始化一个HTTP连接,该连接包含HTTP的描述(监听地址,URL等)和一个TCP连接,然后处理来自客户的HTTP请求。

func (srv *Server) Serve(l net.Listener) error {
...
ctx := context.WithValue(baseCtx, ServerContextKey, srv)
for {
// Accept()返回底层TCP的连接
rw, e := l.Accept()
if e != nil {
select {
case <-srv.getDoneChan():
return ErrServerClosed
default:
}
if ne, ok := e.(net.Error); ok && ne.Temporary() {
// 处理accept因为网络失败之后的等待时间
if tempDelay == {
tempDelay = * time.Millisecond
} else {
tempDelay *=
}
if max := * time.Second; tempDelay > max {
tempDelay = max
}
srv.logf("http: Accept error: %v; retrying in %v", e, tempDelay)
time.Sleep(tempDelay)
continue
}
return e
}
if cc := srv.ConnContext; cc != nil {
ctx = cc(ctx, rw)
if ctx == nil {
panic("ConnContext returned nil")
}
}
tempDelay = 0
//构造HTTP连接
c := srv.newConn(rw)
c.setState(c.rwc, StateNew) // before Serve can return
//在另外的goroutine中处理基于该TCP的HTTP请求,本goroutine可以继续accept TCP连接
go c.serve(ctx)
}
}

Accept返回的底层的连接结构如下

type Conn interface {
// Read reads data from the connection.
// Read can be made to time out and return an Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetReadDeadline.
Read(b []byte) (n int, err error) // Write writes data to the connection.
// Write can be made to time out and return an Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetWriteDeadline.
Write(b []byte) (n int, err error) // Close closes the connection.
// Any blocked Read or Write operations will be unblocked and return errors.
Close() error // LocalAddr returns the local network address.
LocalAddr() Addr // RemoteAddr returns the remote network address.
RemoteAddr() Addr // SetDeadline sets the read and write deadlines associated
// with the connection. It is equivalent to calling both
// SetReadDeadline and SetWriteDeadline.
//
// A deadline is an absolute time after which I/O operations
// fail with a timeout (see type Error) instead of
// blocking. The deadline applies to all future and pending
// I/O, not just the immediately following call to Read or
// Write. After a deadline has been exceeded, the connection
// can be refreshed by setting a deadline in the future.
//
// An idle timeout can be implemented by repeatedly extending
// the deadline after successful Read or Write calls.
//
// A zero value for t means I/O operations will not time out.
//
// Note that if a TCP connection has keep-alive turned on,
// which is the default unless overridden by Dialer.KeepAlive
// or ListenConfig.KeepAlive, then a keep-alive failure may
// also return a timeout error. On Unix systems a keep-alive
// failure on I/O can be detected using
// errors.Is(err, syscall.ETIMEDOUT).
SetDeadline(t time.Time) error // SetReadDeadline sets the deadline for future Read calls
// and any currently-blocked Read call.
// A zero value for t means Read will not time out.
SetReadDeadline(t time.Time) error // SetWriteDeadline sets the deadline for future Write calls
// and any currently-blocked Write call.
// Even if write times out, it may return n > 0, indicating that
// some of the data was successfully written.
// A zero value for t means Write will not time out.
SetWriteDeadline(t time.Time) error
}

实现如上接口的有tcpsock的TCPConn以及unixsock的UnixConn,通常使用TCPConn

type TCPConn struct {
conn
}
type UnixConn struct {
conn
}

newConn生成的HTTP结构体如下,它表示一条基于TCP的HTTP连接,封装了3个重要的数据结构:server表示HTTP server的"server";rwc表示底层连接结构体rwc net.Conn;r用于读取http数据的connReader(从rwc读取数据)。后续的request和response都基于该结构体

type conn struct {
// server is the server on which the connection arrived.
// Immutable; never nil.
server *Server // cancelCtx cancels the connection-level context.
cancelCtx context.CancelFunc // rwc is the underlying network connection.
// This is never wrapped by other types and is the value given out
// to CloseNotifier callers. It is usually of type *net.TCPConn or
// *tls.Conn.
rwc net.Conn // remoteAddr is rwc.RemoteAddr().String(). It is not populated synchronously
// inside the Listener's Accept goroutine, as some implementations block.
// It is populated immediately inside the (*conn).serve goroutine.
// This is the value of a Handler's (*Request).RemoteAddr.
remoteAddr string // tlsState is the TLS connection state when using TLS.
// nil means not TLS.
tlsState *tls.ConnectionState // werr is set to the first write error to rwc.
// It is set via checkConnErrorWriter{w}, where bufw writes.
werr error // r is bufr's read source. It's a wrapper around rwc that provides
// io.LimitedReader-style limiting (while reading request headers)
// and functionality to support CloseNotifier. See *connReader docs.
r *connReader // bufr reads from r.
bufr *bufio.Reader // bufw writes to checkConnErrorWriter{c}, which populates werr on error.
bufw *bufio.Writer // lastMethod is the method of the most recent request
// on this connection, if any.
lastMethod string curReq atomic.Value // of *response (which has a Request in it) curState struct{ atomic uint64 } // packed (unixtime<<8|uint8(ConnState)) // mu guards hijackedv
mu sync.Mutex // hijackedv is whether this connection has been hijacked
// by a Handler with the Hijacker interface.
// It is guarded by mu.
hijackedv bool
}

connReader中的conn就是上面表示http连接的结构体

type connReader struct {
conn *conn mu sync.Mutex // guards following
hasByte bool
byteBuf []byte
cond *sync.Cond
inRead bool
aborted bool // set true before conn.rwc deadline is set to past
remain int64 // bytes remaining
}

在下面的server函数中处理请求并返回响应

func (c *conn) serve(ctx context.Context) {
c.remoteAddr = c.rwc.RemoteAddr().String()
ctx = context.WithValue(ctx, LocalAddrContextKey, c.rwc.LocalAddr())
defer func() {
if err := recover(); err != nil && err != ErrAbortHandler {
const size = <<
buf := make([]byte, size)
buf = buf[:runtime.Stack(buf, false)]
c.server.logf("http: panic serving %v: %v\n%s", c.remoteAddr, err, buf)
}
if !c.hijacked() {
c.close()
c.setState(c.rwc, StateClosed)
}
}()

// 处理ServeTLS accept的连接
if tlsConn, ok := c.rwc.(*tls.Conn); ok {
if d := c.server.ReadTimeout; d != {
// 设置TCP的读超时时间
c.rwc.SetReadDeadline(time.Now().Add(d))
}
if d := c.server.WriteTimeout; d != {
// 设置TCP的写超时时间
c.rwc.SetWriteDeadline(time.Now().Add(d))
}
// tls协商并判断协商结果
if err := tlsConn.Handshake(); err != nil {
// If the handshake failed due to the client not speaking
// TLS, assume they're speaking plaintext HTTP and write a
// 400 response on the TLS conn's underlying net.Conn.
if re, ok := err.(tls.RecordHeaderError); ok && re.Conn != nil && tlsRecordHeaderLooksLikeHTTP(re.RecordHeader) {
io.WriteString(re.Conn, "HTTP/1.0 400 Bad Request\r\n\r\nClient sent an HTTP request to an HTTPS server.\n")
re.Conn.Close()
return
}
c.server.logf("http: TLS handshake error from %s: %v", c.rwc.RemoteAddr(), err)
return
}
c.tlsState = new(tls.ConnectionState)
*c.tlsState = tlsConn.ConnectionState()
// 用于判断是否使用TLS的NPN扩展协商出非http/1.1和http/1.0的上层协议,如果存在则使用server.TLSNextProto处理请求
if proto := c.tlsState.NegotiatedProtocol; validNPN(proto) {
if fn := c.server.TLSNextProto[proto]; fn != nil {
h := initNPNRequest{ctx, tlsConn, serverHandler{c.server}}
fn(c.server, tlsConn, h)
}
return
}
} // 下面处理HTTP/1.x的请求
ctx, cancelCtx := context.WithCancel(ctx)
c.cancelCtx = cancelCtx
defer cancelCtx()
  
   // 为c.bufr创建read源,使用sync.pool提高存取效率
c.r = &connReader{conn: c}
// read buf长度默认为4096,创建ioReader为c.r的bufio.Reader。用于读取HTTP的request
c.bufr = newBufioReader(c.r)
   // c.bufw默认长度为4096,4<<10=4096,用于发送response
c.bufw = newBufioWriterSize(checkConnErrorWriter{c}, <<)
// 循环处理HTTP请求
for {
     // 处理请求并返回封装好的响应
w, err := c.readRequest(ctx)
// 判断是否有读取过数据,如果读取过数据则设置TCP状态为active
if c.r.remain != c.server.initialReadLimitSize() {
// If we read any bytes off the wire, we're active.
c.setState(c.rwc, StateActive)
}
// 处理http请求错误
if err != nil {
const errorHeaders = "\r\nContent-Type: text/plain; charset=utf-8\r\nConnection: close\r\n\r\n" switch {
case err == errTooLarge:
// Their HTTP client may or may not be
// able to read this if we're
// responding to them and hanging up
// while they're still writing their
// request. Undefined behavior.
const publicErr = "431 Request Header Fields Too Large"
fmt.Fprintf(c.rwc, "HTTP/1.1 "+publicErr+errorHeaders+publicErr)
c.closeWriteAndWait()
return
// 直接return会断开底层TCP连接(GC?)
case isUnsupportedTEError(err):
// Respond as per RFC 7230 Section 3.3.1 which says,
// A server that receives a request message with a
// transfer coding it does not understand SHOULD
// respond with 501 (Unimplemented).
code := StatusNotImplemented // We purposefully aren't echoing back the transfer-encoding's value,
// so as to mitigate the risk of cross side scripting by an attacker.
fmt.Fprintf(c.rwc, "HTTP/1.1 %d %s%sUnsupported transfer encoding", code, StatusText(code), errorHeaders)
return case isCommonNetReadError(err):
return // don't reply default:
publicErr := "400 Bad Request"
if v, ok := err.(badRequestError); ok {
publicErr = publicErr + ": " + string(v)
} fmt.Fprintf(c.rwc, "HTTP/1.1 "+publicErr+errorHeaders+publicErr)
return
}
} // Expect 100 Continue support
req := w.req
// 如果http首部包含"100-continue"请求
if req.expectsContinue() {
// "100-continue"的首部要求http1.1版本以上,且http.body长度不为0
if req.ProtoAtLeast(, ) && req.ContentLength != {
// Wrap the Body reader with one that replies on the connection
req.Body = &expectContinueReader{readCloser: req.Body, resp: w}
}
// 非"100-continue"但首部包含"Expect"字段的请求为非法请求
} else if req.Header.get("Expect") != "" {
w.sendExpectationFailed()
return
}
// curReq保存了当前的response,当前代码中主要用于在读失败后调用response中的closeNotifyCh传递信号,此时连接断开
c.curReq.Store(w)
// 判断是否有后续的数据,req.Body在http.readTransfer函数中设置为http.body类型,registerOnHitEOF注册的就是
// 遇到EOF时执行的函数http.body.onHitEOF
if requestBodyRemains(req.Body) {
registerOnHitEOF(req.Body, w.conn.r.startBackgroundRead)
} else {
// 如果没有后续的数据,调用下面函数在新的goroutine中阻塞等待数据的到来,通知finishRequest
w.conn.r.startBackgroundRead()
} // HTTP cannot have multiple simultaneous active requests.[*]
// Until the server replies to this request, it can't read another,
// so we might as well run the handler in this goroutine.
// [*] Not strictly true: HTTP pipelining. We could let them all process
// in parallel even if their responses need to be serialized.
// But we're not going to implement HTTP pipelining because it
// was never deployed in the wild and the answer is HTTP/2.
// 通过请求找到匹配的handler,然后处理请求并发送响应
serverHandler{c.server}.ServeHTTP(w, w.req)
w.cancelCtx()
if c.hijacked() {
return
}
// 该函数中会结束HTTP请求,发送response
w.finishRequest()
// 判断是否需要重用底层TCP连接,即是否退出本函数的for循环,推出for循环将断开连接
if !w.shouldReuseConnection() {
// 不可重用底层连接时,如果请求数据过大或设置提前取消读取数据,则调用closeWriteAndWait平滑关闭TCP连接
if w.requestBodyLimitHit || w.closedRequestBodyEarly() {
c.closeWriteAndWait()
}
return
}
// 重用连接,设置底层状态为idle
c.setState(c.rwc, StateIdle)
c.curReq.Store((*response)(nil))

// 如果没有通过SetKeepAlivesEnabled设置HTTP keepalive或底层连接已经通过如Server.Close关闭,则直接退出
if !w.conn.server.doKeepAlives() {
// We're in shutdown mode. We might've replied
// to the user without "Connection: close" and
// they might think they can send another
// request, but such is life with HTTP/1.1.
return
} if d := c.server.idleTimeout(); d != {
// 如果设置了idle状态超时时间,则调用SetReadDeadline设置底层连接deadline,并调用bufr.Peek等待请求
c.rwc.SetReadDeadline(time.Now().Add(d))
if _, err := c.bufr.Peek(); err != nil {
return
}
}
c.rwc.SetReadDeadline(time.Time{})
}
}

readRequest函数处理http请求

func (c *conn) readRequest(ctx context.Context) (w *response, err error) {
if c.hijacked() {
return nil, ErrHijacked
} var (
wholeReqDeadline time.Time // or zero if none
hdrDeadline time.Time // or zero if none
)
t0 := time.Now()
// 设置读取HTTP的超时时间
if d := c.server.readHeaderTimeout(); d != {
hdrDeadline = t0.Add(d)
}
// 设置读取整个HTTP的超时时间
if d := c.server.ReadTimeout; d != {
wholeReqDeadline = t0.Add(d)
}
// 通过SetReadDeadline设置TCP读超时时间
c.rwc.SetReadDeadline(hdrDeadline)
if d := c.server.WriteTimeout; d != {
// 通过defer设置TCP写超时时间,本函数主要处理读请求,在本函数处理完request之后再设置写超时时间
defer func() {
c.rwc.SetWriteDeadline(time.Now().Add(d))
}()
}
// 设置读取请求的最大字节数,为DefaultMaxHeaderBytes+4096=1052672,用于防止超大报文攻击
c.r.setReadLimit(c.server.initialReadLimitSize())
// 处理老设备的client
if c.lastMethod == "POST" {
// RFC 7230 section 3.5 Message Parsing Robustness tolerance for old buggy clients.
peek, _ := c.bufr.Peek() // ReadRequest will get err below
c.bufr.Discard(numLeadingCRorLF(peek))
}
// 从bufr读取request,并返回结构体格式的请求
req, err := readRequest(c.bufr, keepHostHeader)
if err != nil {
// 如果读取的报文超过限制,则返回错误
if c.r.hitReadLimit() {
return nil, errTooLarge
}
return nil, err
}
// 判断是否是go服务所支持的HTTP/1.x的请求
if !http1ServerSupportsRequest(req) {
return nil, badRequestError("unsupported protocol version")
} c.lastMethod = req.Method
c.r.setInfiniteReadLimit() hosts, haveHost := req.Header["Host"]
isH2Upgrade := req.isH2Upgrade()
// 判断是否需要Host首部字段
if req.ProtoAtLeast(, ) && (!haveHost || len(hosts) == ) && !isH2Upgrade && req.Method != "CONNECT" {
return nil, badRequestError("missing required Host header")
}
// 多个Host首部字段
if len(hosts) > {
return nil, badRequestError("too many Host headers")
}
// 非法Host首部字段值
if len(hosts) == && !httpguts.ValidHostHeader(hosts[]) {
return nil, badRequestError("malformed Host header")
}
// 判断首部字段值是否有非法字符
for k, vv := range req.Header {
if !httpguts.ValidHeaderFieldName(k) {
return nil, badRequestError("invalid header name")
}
for _, v := range vv {
if !httpguts.ValidHeaderFieldValue(v) {
return nil, badRequestError("invalid header value")
}
}
}
// 响应报文中不包含Host字段
delete(req.Header, "Host") ctx, cancelCtx := context.WithCancel(ctx)
req.ctx = ctx
req.RemoteAddr = c.remoteAddr
req.TLS = c.tlsState
if body, ok := req.Body.(*body); ok {
body.doEarlyClose = true
} // 判断是否超过请求的最大值
if !hdrDeadline.Equal(wholeReqDeadline) {
c.rwc.SetReadDeadline(wholeReqDeadline)
} w = &response{
conn: c,
cancelCtx: cancelCtx,
req: req,
reqBody: req.Body,
handlerHeader: make(Header),
contentLength: -,
closeNotifyCh: make(chan bool, ), // We populate these ahead of time so we're not
// reading from req.Header after their Handler starts
// and maybe mutates it (Issue 14940)
wants10KeepAlive: req.wantsHttp10KeepAlive(),
wantsClose: req.wantsClose(),
}
if isH2Upgrade {
w.closeAfterReply = true
}
// w.cw.res中保存了response的信息,而response中又保存了底层连接conn,后续将通过w.cw.res.conn写数据
w.cw.res = w
// 创建2048字节的写bufio,用于发送response
w.w = newBufioWriterSize(&w.cw, bufferBeforeChunkingSize)
return w, nil
}

读取HTTP请求,并将其结构化为http.Request

func readRequest(b *bufio.Reader, deleteHostHeader bool) (req *Request, err error) {
// 封装为textproto.Reader,该结构体实现了读取HTTP的相关方法
tp := newTextprotoReader(b)
// 初始化一个Request结构体,该函数后续工作就是填充该变量并返回
req = new(Request) // First line: GET /index.html HTTP/1.0
var s string
// ReadLine会调用<textproto.(*Reader).ReadLine->textproto.(*Reader).readLineSlice->bufio.(*Reader).ReadLine->
// bufio.(*Reader).ReadSlic->bufio.(*Reader).fill->http.(*connReader).Read>读取HTTP的请求并填充b.buf,并返回以"\n"作为
// 分隔符的首行字符串
if s, err = tp.ReadLine(); err != nil {
return nil, err
}
// putTextprotoReader函数使用sync.pool来保存textproto.Reader变量,通过重用内存来提升在大量HTTP请求下执行效率。
// 对应函数首部的newTextprotoReader
defer func() {
putTextprotoReader(tp)
if err == io.EOF {
err = io.ErrUnexpectedEOF
}
}() var ok bool
// 解析请求方法,请求URL,请求协议
req.Method, req.RequestURI, req.Proto, ok = parseRequestLine(s)
if !ok {
return nil, &badStringError{"malformed HTTP request", s}
}
// 判断方法是否包含非法字符
if !validMethod(req.Method) {
return nil, &badStringError{"invalid method", req.Method}
}
// 获取请求路径,如HTTP请求为"http://127.0.0.1:8000/test"时,rawurl为"/test"
rawurl := req.RequestURI
// 判断HTTP协议版本有效性,通常为支持HTTP/1.x
if req.ProtoMajor, req.ProtoMinor, ok = ParseHTTPVersion(req.Proto); !ok {
return nil, &badStringError{"malformed HTTP version", req.Proto}
} // CONNECT requests are used two different ways, and neither uses a full URL:
// The standard use is to tunnel HTTPS through an HTTP proxy.
// It looks like "CONNECT www.google.com:443 HTTP/1.1", and the parameter is
// just the authority section of a URL. This information should go in req.URL.Host.
//
// The net/rpc package also uses CONNECT, but there the parameter is a path
// that starts with a slash. It can be parsed with the regular URL parser,
// and the path will end up in req.URL.Path, where it needs to be in order for
// RPC to work.
// 处理代理场景,使用"CONNECT"与代理建立连接时会使用完整的URL(带host)
justAuthority := req.Method == "CONNECT" && !strings.HasPrefix(rawurl, "/")
if justAuthority {
rawurl = "http://" + rawurl
} if req.URL, err = url.ParseRequestURI(rawurl); err != nil {
return nil, err
} if justAuthority {
// Strip the bogus "http://" back off.
req.URL.Scheme = ""
} // 解析request首部的key:value
mimeHeader, err := tp.ReadMIMEHeader()
if err != nil {
return nil, err
}
req.Header = Header(mimeHeader) // RFC 7230, section 5.3: Must treat
// GET /index.html HTTP/1.1
// Host: www.google.com
// and
// GET http://www.google.com/index.html HTTP/1.1
// Host: doesntmatter
// the same. In the second case, any Host line is ignored.
req.Host = req.URL.Host
// 如果是上面注释中的第一种需要从req.Header中获取"Host"字段
if req.Host == "" {
req.Host = req.Header.get("Host")
}
// "Host"字段仅存在于request中,在接收到之后需要删除首部的Host字段,更多参见该变量注释
if deleteHostHeader {
delete(req.Header, "Host")
}
//处理"Cache-Control"首部
fixPragmaCacheControl(req.Header)
// 判断是否是长连接,如果是,则保持连接,反之则断开并删除"Connection"首部
req.Close = shouldClose(req.ProtoMajor, req.ProtoMinor, req.Header, false)
// 解析首部字段并填充req内容
err = readTransfer(req, b)
if err != nil {
return nil, err
}
// 当HTTP1.1服务尝试解析HTTP2的消息时使用"PRI"方法
if req.isH2Upgrade() {
// Because it's neither chunked, nor declared:
req.ContentLength = - // We want to give handlers a chance to hijack the
// connection, but we need to prevent the Server from
// dealing with the connection further if it's not
// hijacked. Set Close to ensure that:
req.Close = true
}
return req, nil
}
func shouldClose(major, minor int, header Header, removeCloseHeader bool) bool {
// HTTP/1.x以下不支持"connection"指定长连接
if major < {
return true
} conv := header["Connection"]
// 如果首部包含"Connection: close"则断开连接
hasClose := httpguts.HeaderValuesContainsToken(conv, "close")
// 使用HTTP/1.0时,如果包含"Connection: close"或不包含"Connection: keep-alive",则使用短连接;
// HTTP/1.1中不指定"Connection",默认使用长连接
if major == && minor == {
return hasClose || !httpguts.HeaderValuesContainsToken(conv, "keep-alive")
}
// 如果使用非长连接,且需要删除首部中的Connection字段。在经过proxy或gateway时必须移除Connection首部字段
if hasClose && removeCloseHeader {
header.Del("Connection")
} return hasClose
}
func readTransfer(msg interface{}, r *bufio.Reader) (err error) {
t := &transferReader{RequestMethod: "GET"} // Unify input
isResponse := false
switch rr := msg.(type) {
// 消息为响应时的赋值
case *Response:
t.Header = rr.Header
t.StatusCode = rr.StatusCode
t.ProtoMajor = rr.ProtoMajor
t.ProtoMinor = rr.ProtoMinor
// 响应中不需要Connection首部字段,下面函数最后一个参数设置为true,删除该首部字段
t.Close = shouldClose(t.ProtoMajor, t.ProtoMinor, t.Header, true)
isResponse = true
if rr.Request != nil {
t.RequestMethod = rr.Request.Method
}
// 消息为请求时的赋值
case *Request:
t.Header = rr.Header
t.RequestMethod = rr.Method
t.ProtoMajor = rr.ProtoMajor
t.ProtoMinor = rr.ProtoMinor
// Transfer semantics for Requests are exactly like those for
// Responses with status code 200, responding to a GET method
t.StatusCode =
t.Close = rr.Close
default:
panic("unexpected type")
} // Default to HTTP/1.1
if t.ProtoMajor == && t.ProtoMinor == {
t.ProtoMajor, t.ProtoMinor = ,
} // 处理"Transfer-Encoding"首部
err = t.fixTransferEncoding()
if err != nil {
return err
}
// 处理"Content-Length"首部,注意此处返回的是真实的消息载体长度
realLength, err := fixLength(isResponse, t.StatusCode, t.RequestMethod, t.Header, t.TransferEncoding)
if err != nil {
return err
}
// 如果该消息为响应且对应的请求方法为HEAD,如果响应首部包含Content-Length字段,则将此作为响应的ContentLength的值,表示server
// 可以接收到的数据的最大长度,由于该响应没有有效载体,此时不能使用fixLength返回的真实长度0
if isResponse && t.RequestMethod == "HEAD" {
if n, err := parseContentLength(t.Header.get("Content-Length")); err != nil {
return err
} else {
t.ContentLength = n
}
} else {
t.ContentLength = realLength
} // 处理Trailer首部字段,主要进行有消息校验
t.Trailer, err = fixTrailer(t.Header, t.TransferEncoding)
if err != nil {
return err
} // If there is no Content-Length or chunked Transfer-Encoding on a *Response
// and the status is not 1xx, 204 or 304, then the body is unbounded.
// See RFC 7230, section 3.3.
// 含body但不是chunked且不包含length字段的响应称为unbounded(无法衡量长度的消息)消息,根据RFC 7230会被关闭
switch msg.(type) {
case *Response:
if realLength == - &&
!chunked(t.TransferEncoding) &&
bodyAllowedForStatus(t.StatusCode) {
// Unbounded body.
t.Close = true
}
} // Prepare body reader. ContentLength < 0 means chunked encoding
// or close connection when finished, since multipart is not supported yet
// 给t.Body赋值
switch {
// chunked 场景处理
case chunked(t.TransferEncoding):
// 如果请求为HEAD或响应状态码为1xx, 204 or 304,则消息不包含有效载体
if noResponseBodyExpected(t.RequestMethod) || !bodyAllowedForStatus(t.StatusCode) {
t.Body = NoBody
} else {
// 下面会创建chunkedReader
t.Body = &body{src: internal.NewChunkedReader(r), hdr: msg, r: r, closing: t.Close}
}
case realLength == :
t.Body = NoBody
// 非chunked且包含有效载体(对应Content-Length),创建limitReader
case realLength > :
t.Body = &body{src: io.LimitReader(r, realLength), closing: t.Close}
default:
// realLength < 0, i.e. "Content-Length" not mentioned in header
// 此处对于消息有效载体unbounded场景,断开底层连接
if t.Close {
// Close semantics (i.e. HTTP/1.0)
t.Body = &body{src: r, closing: t.Close}
} else {
// Persistent connection (i.e. HTTP/1.1) 好像走不到该分支。。。
t.Body = NoBody
}
} // 为请求/响应结构体赋值并通过指针返回
switch rr := msg.(type) {
case *Request:
rr.Body = t.Body
rr.ContentLength = t.ContentLength
rr.TransferEncoding = t.TransferEncoding
rr.Close = t.Close
rr.Trailer = t.Trailer
case *Response:
rr.Body = t.Body
rr.ContentLength = t.ContentLength
rr.TransferEncoding = t.TransferEncoding
rr.Close = t.Close
rr.Trailer = t.Trailer
} return nil
}
// 1.13.3版本的本函数描述有误,下面代码来自最新master分支
func (t *transferReader) fixTransferEncoding() error {
// 本函数主要处理"Transfer-Encoding"首部,如果不存在,则直接退出
raw, present := t.Header["Transfer-Encoding"]
if !present {
return nil
}
delete(t.Header, "Transfer-Encoding") // Issue 12785; ignore Transfer-Encoding on HTTP/1.0 requests.
// HTTP/1.0不处理此首部
if !t.protoAtLeast(, ) {
return nil
}

// "Transfer-Encoding"首部字段使用逗号分割
encodings := strings.Split(raw[], ",")
te := make([]string, , len(encodings)) // When adding new encodings, please maintain the invariant:
// if chunked encoding is present, it must always
// come last and it must be applied only once.
// See RFC 7230 Section 3.3.1 Transfer-Encoding.
// 循环处理各个传输编码,目前仅实现了"chunked"
for i, encoding := range encodings {
encoding = strings.ToLower(strings.TrimSpace(encoding)) if encoding == "identity" {
// "identity" should not be mixed with other transfer-encodings/compressions
// because it means "no compression, no transformation".
if len(encodings) != {
return &badStringError{`"identity" when present must be the only transfer encoding`, strings.Join(encodings, ",")}
}
// "identity" is not recorded.
break
} switch {
case encoding == "chunked":
// "chunked" MUST ALWAYS be the last
// encoding as per the loop invariant.
// That is:
// Invalid: [chunked, gzip]
// Valid: [gzip, chunked]
if i+ != len(encodings) {
return &badStringError{"chunked must be applied only once, as the last encoding", strings.Join(encodings, ",")}
}
// Supported otherwise. case isGzipTransferEncoding(encoding):
// Supported default:
return &unsupportedTEError{fmt.Sprintf("unsupported transfer encoding: %q", encoding)}
} te = te[ : len(te)+]
te[len(te)-] = encoding
} if len(te) > {
// RFC 7230 3.3.2 says "A sender MUST NOT send a
// Content-Length header field in any message that
// contains a Transfer-Encoding header field."
//
// but also:
// "If a message is received with both a
// Transfer-Encoding and a Content-Length header
// field, the Transfer-Encoding overrides the
// Content-Length. Such a message might indicate an
// attempt to perform request smuggling (Section 9.5)
// or response splitting (Section 9.4) and ought to be
// handled as an error. A sender MUST remove the
// received Content-Length field prior to forwarding
// such a message downstream."
//
// Reportedly, these appear in the wild.
// "Transfer-Encoding"就是为了解决"Content-Length"不存在才出现了,因此当存在"Transfer-Encoding"时无需处理"Content-Length",
// 此处删除"Content-Length"首部,不在fixLength函数中处理
        delete(t.Header, "Content-Length")
t.TransferEncoding = te
return nil
} return nil
}
// 本函数处理Content-Length首部,并返回真实的消息载体长度
func fixLength(isResponse bool, status int, requestMethod string, header Header, te []string) (int64, error) {
isRequest := !isResponse
contentLens := header["Content-Length"] // Hardening against HTTP request smuggling
if len(contentLens) > {
// Per RFC 7230 Section 3.3.2, prevent multiple
// Content-Length headers if they differ in value.
// If there are dups of the value, remove the dups.
// See Issue 16490.
// 下面按照RFC 7230的建议进行处理,如果一个Content-Length包含多个不同的value,则认为该消息无效
first := strings.TrimSpace(contentLens[])
for _, ct := range contentLens[:] {
if first != strings.TrimSpace(ct) {
return , fmt.Errorf("http: message cannot contain multiple Content-Length headers; got %q", contentLens)
}
} // 如果一个Content-Length包含多个相同的value,则仅保留一个
header.Del("Content-Length")
header.Add("Content-Length", first) contentLens = header["Content-Length"]
} // 处理HEAD请求
if noResponseBodyExpected(requestMethod) {
// For HTTP requests, as part of hardening against request
// smuggling (RFC 7230), don't allow a Content-Length header for
// methods which don't permit bodies. As an exception, allow
// exactly one Content-Length header if its value is "0".
// 当HEAD请求中的Content-Length为0时允许存在该字段
if isRequest && len(contentLens) > && !(len(contentLens) == && contentLens[] == "") {
return , fmt.Errorf("http: method cannot contain a Content-Length; got %q", contentLens)
}
return , nil
}
// 处理状态码为1xx的响应,不包含消息体
if status/ == {
return , nil
}
// 处理状态码为204和304的响应,不包含消息体
switch status {
case , :
return , nil
} // 包含Transfer-Encoding时无法衡量数据长度,以Transfer-Encoding为准,设置返回长度为-1,直接返回
if chunked(te) {
return -, nil
} var cl string
// 获取Content-Length字段值
if len(contentLens) == {
cl = strings.TrimSpace(contentLens[])
}
// 对Content-Length字段的值进行有效性验证,如果有效则返回该值的整型,无效返回错误
if cl != "" {
n, err := parseContentLength(cl)
if err != nil {
return -, err
}
return n, nil
}
// 数值为空,删除该首部字段
header.Del("Content-Length")

// 请求中没有Content-Length且没有Transfer-Encoding字段的请求被认为没有有效载体
if isRequest {
// RFC 7230 neither explicitly permits nor forbids an
// entity-body on a GET request so we permit one if
// declared, but we default to 0 here (not -1 below)
// if there's no mention of a body.
// Likewise, all other request methods are assumed to have
// no body if neither Transfer-Encoding chunked nor a
// Content-Length are set.
return , nil
} // Body-EOF logic based on other methods (like closing, or chunked coding)
// 消息为响应,该场景后续会在readTransfer被close处理
return -, nil
}
func (cr *connReader) startBackgroundRead() {
cr.lock()
defer cr.unlock()
// 表示该连接正在被读取
if cr.inRead {
panic("invalid concurrent Body.Read call")
}
// 表示该连接上是否还有数据
if cr.hasByte {
return
}
cr.inRead = true
// 设置底层连接deadline为1<<64 -1
cr.conn.rwc.SetReadDeadline(time.Time{})
// 在新的goroutine中等待数据
go cr.backgroundRead()
}
func (cr *connReader) backgroundRead() {
// 阻塞等待读取一个字节的数
n, err := cr.conn.rwc.Read(cr.byteBuf[:])
cr.lock()
// 如果存在数据则设置cr.hasByte为true,byteBuf容量为1
if n == {
cr.hasByte = true
// We were past the end of the previous request's body already
// (since we wouldn't be in a background read otherwise), so
// this is a pipelined HTTP request. Prior to Go 1.11 we used to
// send on the CloseNotify channel and cancel the context here,
// but the behavior was documented as only "may", and we only
// did that because that's how CloseNotify accidentally behaved
// in very early Go releases prior to context support. Once we
// added context support, people used a Handler's
// Request.Context() and passed it along. Having that context
// cancel on pipelined HTTP requests caused problems.
// Fortunately, almost nothing uses HTTP/1.x pipelining.
// Unfortunately, apt-get does, or sometimes does.
// New Go 1.11 behavior: don't fire CloseNotify or cancel
// contexts on pipelined requests. Shouldn't affect people, but
// fixes cases like Issue 23921. This does mean that a client
// closing their TCP connection after sending a pipelined
// request won't cancel the context, but we'll catch that on any
// write failure (in checkConnErrorWriter.Write).
// If the server never writes, yes, there are still contrived
// server & client behaviors where this fails to ever cancel the
// context, but that's kinda why HTTP/1.x pipelining died
// anyway.
}
if ne, ok := err.(net.Error); ok && cr.aborted && ne.Timeout() {
// Ignore this error. It's the expected error from
// another goroutine calling abortPendingRead.
} else if err != nil {
cr.handleReadError(err)
}
cr.aborted = false
cr.inRead = false
cr.unlock()
// 当有数据时,通知cr.cond.Wait解锁
cr.cond.Broadcast()
}
func (w *response) finishRequest() {
w.handlerDone.setTrue()
// wroteHeader表示是否已经将响应首部写入,没有则写入
if !w.wroteHeader {
w.WriteHeader(StatusOK)
}
// 此处调用w.cw.write(checkConnErrorWriter) -> c.rwc.write发送数据,即调用底层连接的write将buf中的数据发送出去
w.w.Flush()
// 将w.w重置并放入sync.pool中,待后续重用
putBufioWriter(w.w) // 主要构造chunked的结束符:"0\r\n","\r\n",通过cw.chunking判断是否是chunked编码
w.cw.close()
// 发送bufw缓存的数据
w.conn.bufw.Flush()
// 用于等待处理未读取完的数据,与connReader.backgroundRead中的cr.cond.Broadcast()对应
w.conn.r.abortPendingRead() // Close the body (regardless of w.closeAfterReply) so we can
// re-use its bufio.Reader later safely.
w.reqBody.Close() if w.req.MultipartForm != nil {
w.req.MultipartForm.RemoveAll()
}
}
func (w *response) shouldReuseConnection() bool {
// 表示是否需要在响应之后关闭底层连接。requestTooLarge,isH2Upgrade或包含首部字段"Connection:close"时置位
if w.closeAfterReply {
// The request or something set while executing the
// handler indicated we shouldn't reuse this
// connection.
return false
}
// 写入数据与"content-length"不匹配,为避免不同步,不重用连接
if w.req.Method != "HEAD" && w.contentLength != - && w.bodyAllowed() && w.contentLength != w.written {
// Did not write enough. Avoid getting out of sync.
return false
} // There was some error writing to the underlying connection
// during the request, so don't re-use this conn.
// 底层连接出现错误,不可重用
if w.conn.werr != nil {
return false
}
// 判断是否在读取完数据前执行关闭
if w.closedRequestBodyEarly() {
return false
} return true
}
// closeWrite flushes any outstanding data and sends a FIN packet (if
// client is connected via TCP), signalling that we're done. We then
// pause for a bit, hoping the client processes it before any
// subsequent RST.
//
// See https://golang.org/issue/3595
func (c *conn) closeWriteAndWait() {
// 在关闭写之前将缓冲区中的数据发送出去
c.finalFlush()
if tcp, ok := c.rwc.(closeWriter); ok {
// 执行tcpsock.go中的TCPConn.CloseWrite,调用SHUT_WR关闭写
tcp.CloseWrite()
}
time.Sleep(rstAvoidanceDelay)
}
func (c *conn) finalFlush() {
// 本函数中如果c.bufr或c.bufw不为空,都会重置并重用这部分内存
if c.bufr != nil {
// Steal the bufio.Reader (~4KB worth of memory) and its associated
// reader for a future connection.
putBufioReader(c.bufr)
c.bufr = nil
} if c.bufw != nil {
// 将缓存区中的数据全部通过底层发送出去
// respose写数据调用为c.bufw.wr.Write -> checkConnErrorWriter.write -> c.rwc.write,最终通过底层write发送数据
c.bufw.Flush()
// Steal the bufio.Writer (~4KB worth of memory) and its associated
// writer for a future connection.
putBufioWriter(c.bufw)
c.bufw = nil
}
}

http.transport

参见详解transport

NetPoll

 参见详解golang net之netpoll

参考:

https://golang.org/pkg/net/http/

https://lanre.wtf/blog/2017/07/24/roundtripper-go/

https://lanre.wtf/blog/2017/04/03/http-in-go/

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