C# Ini、Json、Xml 封装类
/// <summary>
/// INI文件读取类
/// </summary>
public class INIHelper
{
/// <summary>
/// 文件名
/// </summary>
public static string str = "setting.ini";
/// <summary>
/// 文件路径
/// </summary>
public static string path = System.AppDomain.CurrentDomain.BaseDirectory + str; [DllImport("kernel32")]
private static extern long WritePrivateProfileString(string section, string key, string val, string filePath); [DllImport("kernel32")]
private static extern int GetPrivateProfileString(string section, string key, string def, StringBuilder retVal, int size, string filePath); [DllImport("kernel32")]
private static extern int GetPrivateProfileString(string section, string key, string defVal, Byte[] retVal, int size, string filePath); /// <summary>
/// 写INI文件
/// </summary>
/// <param name="Section">节点名称</param>
/// <param name="Key">键</param>
/// <param name="Value">值</param>
public static void IniWriteValue(string Section, string Key, string Value)
{
WritePrivateProfileString(Section, Key, Value, path);
} /// <summary>
/// 读取INI文件
/// </summary>
/// <param name="Section">节点名称</param>
/// <param name="Key">键</param>
/// <param name="path">文件路径</param>
/// <returns></returns>
public static string IniReadValue(string Section, string Key, string path)
{
StringBuilder temp = new StringBuilder();
int i = GetPrivateProfileString(Section, Key, "", temp, , path);
return temp.ToString();
} /// <summary>
/// 读取INI文件
/// </summary>
/// <param name="section">节点名称</param>
/// <param name="key">键</param>
/// <returns></returns>
public static byte[] IniReadValues(string section, string key)
{
byte[] temp = new byte[];
int i = GetPrivateProfileString(section, key, "", temp, , path);
return temp; }
/// <summary>
/// 删除ini文件下所有节点
/// </summary>
public static void ClearAllSection()
{
IniWriteValue(null, null, null);
}
/// <summary>
/// 删除ini文件指点节点下的所有键
/// </summary>
/// <param name="Section"></param>
public static void ClearSection(string Section)
{
IniWriteValue(Section, null, null);
}
}
/// <summary>
/// 反序列化
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="json"></param>
/// <returns></returns>
public static T DeserializeObject<T>(string json)
{
return JsonConvert.DeserializeObject<T>(json);
}
/// <summary>
/// 序列化
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="json"></param>
/// <returns></returns>
public static string DeserializeObject<T>(object obj)
{
JsonConvert.SerializeObject(obj);
}
public class AppConfigXmlHelper
{
public static string AppConfig()
{
XmlDocument xDoc = new XmlDocument();
xDoc.Load(System.Windows.Forms.Application.ExecutablePath + ".config");
string strDirectoryPath = Environment.CurrentDirectory + "\\IniJsonXmlTest.EXE.config";
return strDirectoryPath;
}
public static string GetPath(string key)
{
XmlDocument xDoc = new XmlDocument();
try
{
xDoc.Load(AppConfig());
XmlNode xNode;
XmlElement xElem;
xNode = xDoc.SelectSingleNode("//appSettings"); //补充,需要在你的app.config 文件中增加一下,<appSetting> </appSetting>
xElem = (XmlElement)xNode.SelectSingleNode("//add[@key='" + key + "']");
if (xElem != null)
return xElem.GetAttribute("value");
else
return "";
}
catch (Exception)
{
return "";
}
}
public static void SetPath(string key, string path)
{
XmlElement xElem;
XmlDocument doc = new XmlDocument();
doc.Load(AppConfig());
XmlNode node = doc.SelectSingleNode(@"//appSettings");
xElem = (XmlElement)node.SelectSingleNode("//add[@key='" + key + "']");
xElem.SetAttribute("value", path);
doc.Save(AppConfig());
}
}
public class XmlSerialization
{ public static System.IO.Stream Serialize(object obj, Encoding encode, System.IO.Stream s)
{
TextWriter writer = null;
writer = new StreamWriter(s, encode); XmlSerializer ser = new XmlSerializer(obj.GetType()); ser.Serialize(writer, obj);
return s; } public static MemoryStream Serialize(object obj, Encoding encode)
{
MemoryStream s = new MemoryStream();
Serialize(obj, encode, s);
s.Position = ;
return s;
} public static MemoryStream Serialize(object obj, String encode)
{
return Serialize(obj, Encoding.GetEncoding(encode));
} public static MemoryStream Serialize(object obj)
{
return Serialize(obj, Encoding.UTF8);
} public static object Deserialize(System.IO.Stream In, Type objType)
{
In.Position = ;
XmlSerializer ser = new XmlSerializer(objType);
return ser.Deserialize(In);
}
} public class XmlSerialization<T>
{
public static System.IO.Stream Serialize(T obj, Encoding encode, System.IO.Stream s)
{
TextWriter writer = null;
writer = new StreamWriter(s, encode); XmlSerializer ser = new XmlSerializer(typeof(T)); ser.Serialize(writer, obj);
return s;
} public static MemoryStream Serialize(T obj, Encoding encode)
{
MemoryStream s = new MemoryStream();
Serialize(obj, encode, s);
s.Position = ;
return s;
} public static MemoryStream Serialize(T obj, String encode)
{
return Serialize(obj, Encoding.GetEncoding(encode));
} public static MemoryStream Serialize(T obj)
{
return Serialize(obj, Encoding.UTF8);
} public static T Deserialize(System.IO.Stream In)
{
In.Position = ;
XmlSerializer ser = new XmlSerializer(typeof(T));
return (T)ser.Deserialize(In);
}
}
- 序列化: 将数据结构或对象转换成二进制串的过程。
- 反序列化:将在序列化过程中所生成的二进制串转换成数据结构或者对象的过程。
public static class Serializer
{ #region 二进制
/// <summary>
/// 序列化二进制文件
/// </summary>
/// <param name="path"></param>
/// <param name="data"></param>
public static void SaveBinary(string path, object data)
{
if (File.Exists(path))
{
File.Delete(path);
}
BinaryFormatter bf = new BinaryFormatter();
FileStream fs = File.Create(path);
bf.Serialize(fs, data);
fs.Close();
} /// <summary>
/// 反序列化二进制文件
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="path"></param>
/// <returns></returns>
public static T LoadBinary<T>(string path)
{
if (!File.Exists(path))
{
return default(T);
}
BinaryFormatter bf = new BinaryFormatter();
FileStream fs = File.OpenRead(path);
object data = bf.Deserialize(fs);
fs.Close();
return (T)data;
}
#endregion #region xml
/// <summary>
/// 序列化XML文件
/// </summary>
/// <param name="path"></param>
/// <param name="data"></param>
/// <param name="type"></param>
public static void SaveXml(string path, object data, Type type)
{
if (File.Exists(path))
{
File.Delete(path);
}
XmlSerializer xs = new XmlSerializer(type);
FileStream fs = File.Create(path);
xs.Serialize(fs, data);
fs.Close();
} /// <summary>
/// 反序列化XML文件
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="path"></param>
/// <param name="type"></param>
/// <returns></returns>
public static T LoadXml<T>(string path, Type type)
{
if (!File.Exists(path))
{
return default(T);
}
XmlSerializer xs = new XmlSerializer(type);
FileStream fs = File.OpenRead(path);
object data = xs.Deserialize(fs);
fs.Close();
return (T)data;
}
#endregion #region json
/// <summary>
/// 序列化JSON
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="data"></param>
/// <returns></returns>
public static string Serialize(object data)
{
JavaScriptSerializer json = new JavaScriptSerializer();
json.MaxJsonLength = Int32.MaxValue;
return json.Serialize(data);
} /// <summary>
/// 反序列化JSON
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="json"></param>
/// <returns></returns>
public static T Deserialize<T>(string json)
{
JavaScriptSerializer js = new JavaScriptSerializer();
js.MaxJsonLength = Int32.MaxValue;
return js.Deserialize<T>(json);
}
#endregion }
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