typedef struct buf_pool_struct buf_pool_t;

/** @brief The buffer pool structure.

NOTE! The definition appears here only for other modules of this
directory (buf) to see it. Do not use from outside! */

struct buf_pool_struct{

    /** @name General fields */
    /* @{ */
    mutex_t        mutex;        /*!< Buffer pool mutex of this
                    instance */
    mutex_t        zip_mutex;    /*!< Zip mutex of this buffer
                    pool instance, protects compressed
                    only pages (of type buf_page_t, not
                    buf_block_t */
    ulint        instance_no;    /*!< Array index of this buffer
                    pool instance */
    ulint        old_pool_size;  /*!< Old pool size in bytes */
    ulint        curr_pool_size;    /*!< Current pool size in bytes */
    ulint        LRU_old_ratio;  /*!< Reserve this much of the buffer
                    pool for "old" blocks */
#ifdef UNIV_DEBUG
    ulint        buddy_n_frames; /*!< Number of frames allocated from
                    the buffer pool to the buddy system */
#endif
#if defined UNIV_DEBUG || defined UNIV_BUF_DEBUG
    ulint        mutex_exit_forbidden; /*!< Forbid release mutex */
#endif
    ulint        n_chunks;    /*!< number of buffer pool chunks */
    buf_chunk_t*    chunks;        /*!< buffer pool chunks */
    ulint        curr_size;    /*!< current pool size in pages */
    hash_table_t*    page_hash;    /*!< hash table of buf_page_t or
                    buf_block_t file pages,
                    buf_page_in_file() == TRUE,
                    indexed by (space_id, offset) */
    hash_table_t*    zip_hash;    /*!< hash table of buf_block_t blocks
                    whose frames are allocated to the
                    zip buddy system,
                    indexed by block->frame */
    ulint        n_pend_reads;    /*!< number of pending read
                    operations */
    ulint        n_pend_unzip;    /*!< number of pending decompressions */

    time_t        last_printout_time;
                    /*!< when buf_print_io was last time
                    called */
    buf_buddy_stat_t buddy_stat[BUF_BUDDY_SIZES + ];
                    /*!< Statistics of buddy system,
                    indexed by block size */
    buf_pool_stat_t    stat;        /*!< current statistics */
    buf_pool_stat_t    old_stat;    /*!< old statistics */

    /* @} */

    /** @name Page flushing algorithm fields */

    /* @{ */

    mutex_t        flush_list_mutex;/*!< mutex protecting the
                    flush list access. This mutex
                    protects flush_list, flush_rbt
                    and bpage::list pointers when
                    the bpage is on flush_list. It
                    also protects writes to
                    bpage::oldest_modification */
    UT_LIST_BASE_NODE_T(buf_page_t) flush_list;
                    /*!< base node of the modified block
                    list */
    ibool        init_flush[BUF_FLUSH_N_TYPES];
                    /*!< this is TRUE when a flush of the
                    given type is being initialized */
    ulint        n_flush[BUF_FLUSH_N_TYPES];
                    /*!< this is the number of pending
                    writes in the given flush type */
    os_event_t    no_flush[BUF_FLUSH_N_TYPES];
                    /*!< this is in the set state
                    when there is no flush batch
                    of the given type running */
    ib_rbt_t*    flush_rbt;    /*!< a red-black tree is used
                    exclusively during recovery to
                    speed up insertions in the
                    flush_list. This tree contains
                    blocks in order of
                    oldest_modification LSN and is
                    kept in sync with the
                    flush_list.
                    Each member of the tree MUST
                    also be on the flush_list.
                    This tree is relevant only in
                    recovery and is set to NULL
                    once the recovery is over.
                    Protected by flush_list_mutex */
    ulint        freed_page_clock;/*!< a sequence number used
                    to count the number of buffer
                    blocks removed from the end of
                    the LRU list; NOTE that this
                    counter may wrap around at 4
                    billion! A thread is allowed
                    to read this for heuristic
                    purposes without holding any
                    mutex or latch */
    ulint        LRU_flush_ended;/*!< when an LRU flush ends for a page,
                    this is incremented by one; this is
                    set to zero when a buffer block is
                    allocated */
    /* @} */

    /** @name LRU replacement algorithm fields */
    /* @{ */

    UT_LIST_BASE_NODE_T(buf_page_t) free;
                    /*!< base node of the free
                    block list */
    UT_LIST_BASE_NODE_T(buf_page_t) LRU;
                    /*!< base node of the LRU list */
    buf_page_t*    LRU_old;    /*!< pointer to the about
                    LRU_old_ratio/BUF_LRU_OLD_RATIO_DIV
                    oldest blocks in the LRU list;
                    NULL if LRU length less than
                    BUF_LRU_OLD_MIN_LEN;
                    NOTE: when LRU_old != NULL, its length
                    should always equal LRU_old_len */
    ulint        LRU_old_len;    /*!< length of the LRU list from
                    the block to which LRU_old points
                    onward, including that block;
                    see buf0lru.c for the restrictions
                    on this value; 0 if LRU_old == NULL;
                    NOTE: LRU_old_len must be adjusted
                    whenever LRU_old shrinks or grows! */

    UT_LIST_BASE_NODE_T(buf_block_t) unzip_LRU;
                    /*!< base node of the
                    unzip_LRU list */

    /* @} */
    /** @name Buddy allocator fields
    The buddy allocator is used for allocating compressed page
    frames and buf_page_t descriptors of blocks that exist
    in the buffer pool only in compressed form. */
    /* @{ */
#if defined UNIV_DEBUG || defined UNIV_BUF_DEBUG
    UT_LIST_BASE_NODE_T(buf_page_t)    zip_clean;
                    /*!< unmodified compressed pages */
#endif /* UNIV_DEBUG || UNIV_BUF_DEBUG */
    UT_LIST_BASE_NODE_T(buf_page_t) zip_free[BUF_BUDDY_SIZES];
                    /*!< buddy free lists */

    buf_page_t            watch[BUF_POOL_WATCH_SIZE];
                    /*!< Sentinel records for buffer
                    pool watches. Protected by
                           buf_pool->mutex. */

#if BUF_BUDDY_HIGH != UNIV_PAGE_SIZE
# error "BUF_BUDDY_HIGH != UNIV_PAGE_SIZE"
#endif
#if BUF_BUDDY_LOW > PAGE_ZIP_MIN_SIZE
# error "BUF_BUDDY_LOW > PAGE_ZIP_MIN_SIZE"
#endif
    /* @} */
};

宏buf_pool_struct的更多相关文章

  1. Visual Studio 宏的高级用法

    因为自 Visual Studio 2012 开始,微软已经取消了对宏的支持,所以本篇文章所述内容只适用于 Visual Studio 2010 或更早期版本的 VS. 在上一篇中,我已经介绍了如何编 ...

  2. VC 中与字符串相关的宏 _T、TEXT,_TEXT、L 的作用

    CSDN原博文:http://blog.csdn.net/houkai363/article/details/8134787 遇到了:不能将参数 1 从“const char [5]”转换为“LPCT ...

  3. 【转】linux内核中writesb(), writesw(), writesl() 宏函数

    writesb(), writesw(), writesl() 宏函数 功能 : writesb()    I/O 上写入 8 位数据流数据 (1字节) writesw()   I/O  上写入 16 ...

  4. c++宏定义命令

    在程序开始以#开头的命令,他们是预编译命令.有三类预编译命令:宏定义命令.文件包含命令.条件编译命令:今天聊聊宏定义: 宏定义命令将一个标识符定义为一个字符串,源程序中的该标识符均以指定的字符串来代替 ...

  5. dll导入导出宏定义,出现“不允许 dllimport 函数 的定义”的问题分析

    建立dll项目后,在头文件中,定义API宏 #ifndef API_S_H #define API_S_H ...... #ifndef DLL_S_20160424 #define API _dec ...

  6. VC++/MFC 最常用宏和指令

    1.#include指令  包含指定的文件,最基本的最熟悉的指令,编程中不得不用,包含库文件用双尖括号,包含自定义头文件用双引号. 2.#define指令   预定义,通常用它来定义常量(包括无参量与 ...

  7. [Sass]混合宏的参数

    [Sass]混合宏的参数--传一个不带值的参数 Sass 的混合宏有一个强大的功能,可以传参,那么在 Sass 中传参主要有以下几种情形: A) 传一个不带值的参数 在混合宏中,可以传一个不带任何值的 ...

  8. [Sass]混合宏

    [Sass]混合宏-声明混合宏 如果整个网站中有几处小样式类似,比如颜色,字体等,在 Sass 可以使用变量来统一处理,那么这种选择还是不错的.但当你的样式变得越来越复杂,需要重复使用大段的样式时,使 ...

  9. BOOST_AUTO宏

    在boost中,有个非常不错的宏BOOST_AUTO(),它的作用是自动给var定义类型,适合function()函数返回的值的类型. int function() { ; } main() { BO ...

随机推荐

  1. C# ASP.NET系统缓存全解析

    原文:http://blog.csdn.net/wyxhd2008/article/details/8076105 目录(?)[-] 系统缓存的概述 页面输出缓存 页面局部缓存 文件缓存依赖 数据库缓 ...

  2. mysql 执行流程

    mysql 执行流程 我们可以人为的把mysql 的主要功能分为如下模块. 1.初始化模块 mysql启动的时候执行初始化工作,如读取配置文件,分配一些全局变量(sql_model,catch buf ...

  3. 一些牛逼的统计SQL

    SQL 1.查询连续2天,每天发帖大于等于2次的用户 SELECT USER_ID FROM ( SELECT USER_ID, DATEDIFF(CREATE_TIME, '1971-01-01') ...

  4. MySQL数据库错误server_errno=2013的解决

    MySQL数据库错误server_errno=2013的解决 一组MySQL复制环境中的Master意外掉电,重启后Master运行正常,但该复制环境中的其它slave端,Error Log中却抛出的 ...

  5. jquery each函数对应的continue 和 break方法

    continue: return true; break: return false; $("#oGrid").each(function (i, v) { if (i == 0) ...

  6. Unity3D 游戏开发构架篇 ——角色类的设计与持久化

    在游戏开发中,游戏角色占了很大的篇幅,可以说游戏中所有的内容都是由主角所带动.这里就介绍一下角色类的设计和持久化. 一.角色类应用场景和设计思想 游戏中的角色类型不一而足,有不同的技能,有不同的属性等 ...

  7. c#中HttpWebRequest使用Proxy实现指定IP的域名请求

    原文:http://www.cnblogs.com/greenerycn/archive/2010/04/11/httpwebreques_host_modify_By_set_proxy.html ...

  8. 【入门篇】Nginx + FastCGI 程序(C/C++) 搭建高性能web service的Demo及部署发布

    http://blog.csdn.net/allenlinrui/article/details/19419721 1.介绍     Nginx - 高性能web server,这个不用多说了,大家都 ...

  9. 【redis】06Redis的高级应用之事务处理、持久化操作、pub_sub、虚拟内存

    上节课详细讲解了redis数据库的常用命令,以及redis数据库高级应用当中的, 安全性,跟咱们的主从复制, 这节课呢,咱们继续来讲咱们的高级应用, 首先来看一下咱们的事务处理, 事务处理 我前面说过 ...

  10. 理解lua 语言中的点、冒号与self

    转载自: http://blog.csdn.net/wangbin_jxust/article/details/12170233 lua编程中,经常遇到函数的定义和调用,有时候用点号调用,有时候用冒号 ...