Description

After having drifted about in a small boat for a couple of days, Akira Crusoe Maeda was finally cast ashore on a foggy island. Though he was exhausted and despaired, he was still fortunate to remember a legend of the foggy island, which he had heard from patriarchs in his childhood. This must be the island in the legend. In the legend, two tribes have inhabited the island, one is divine and the other is devilish, once members of the divine tribe bless you, your future is bright and promising, and your soul will eventually go to Heaven, in contrast, once members of the devilish tribe curse you, your future is bleak and hopeless, and your soul will eventually fall down to Hell.

In order to prevent the worst-case scenario, Akira should distinguish the devilish from the divine. But how? They looked exactly alike and he could not distinguish one from the other solely by their appearances. He still had his last hope, however. The members of the divine tribe are truth-tellers, that is, they always tell the truth and those of the devilish tribe are liars, that is, they always tell a lie.

He asked some of them whether or not some are divine. They knew one another very much and always responded to him "faithfully" according to their individual natures (i.e., they always tell the truth or always a lie). He did not dare to ask any other forms of questions, since the legend says that a devilish member would curse a person forever when he did not like the question. He had another piece of useful informationf the legend tells the populations of both tribes. These numbers in the legend are trustworthy since everyone living on this island is immortal and none have ever been born at least these millennia.

You are a good computer programmer and so requested to help Akira by writing a program that classifies the inhabitants according to their answers to his inquiries.

Input

The input consists of multiple data sets, each in the following format :

n p1 p2 
xl yl a1 
x2 y2 a2 
... 
xi yi ai 
... 
xn yn an

The first line has three non-negative integers n, p1, and p2. n is the number of questions Akira asked. pl and p2 are the populations of the divine and devilish tribes, respectively, in the legend. Each of the following n lines has two integers xi, yi and one word ai. xi and yi are the identification numbers of inhabitants, each of which is between 1 and p1 + p2, inclusive. ai is either yes, if the inhabitant xi said that the inhabitant yi was a member of the divine tribe, or no, otherwise. Note that xi and yi can be the same number since "are you a member of the divine tribe?" is a valid question. Note also that two lines may have the same x's and y's since Akira was very upset and might have asked the same question to the same one more than once.

You may assume that n is less than 1000 and that p1 and p2 are less than 300. A line with three zeros, i.e., 0 0 0, represents the end of the input. You can assume that each data set is consistent and no contradictory answers are included.

Output

For each data set, if it includes sufficient information to classify all the inhabitants, print the identification numbers of all the divine ones in ascending order, one in a line. In addition, following the output numbers, print end in a line. Otherwise, i.e., if a given data set does not include sufficient information to identify all the divine members, print no in a line.

Sample Input

2 1 1
1 2 no
2 1 no
3 2 1
1 1 yes
2 2 yes
3 3 yes
2 2 1
1 2 yes
2 3 no
5 4 3
1 2 yes
1 3 no
4 5 yes
5 6 yes
6 7 no
0 0 0

Sample Output

no
no
1
2
end
3
4
5
6
end

Source

【分析】
比较简单的题目,前面先用类似食物链的方法得到一些并查集集合,然后将每个并查集里面的与根在同一个集合中和不再同一个集合中的统计出来。
然后就就变成在每个并查集中从两个数中选一个数成为特定的值,很简单的DP。
最后输出方案简单标记一下,逆推即可。
 #include <iostream>
#include <cstdio>
#include <algorithm>
#include <cstring>
#include <vector>
#include <utility>
#include <iomanip>
#include <string>
#include <cmath>
#include <queue>
#include <map>
#define LOCAL
const int MAXN = + ;
const int MAX = + ;
using namespace std;
struct DATA{
int a, b;
}data[MAXN];
int n, p1, p2, q;
int parent[MAXN] ,val[MAXN];
int num[MAXN];//num[i]代表如果i是并查集中的根,那么他在AB表中的位置就num[i]
int f[MAXN][MAXN], cnt;
int pre[MAXN][MAXN];//DP中记录状态转移过来的位置
int Ans[MAXN];//表示答案中被选为好人或者不是好人 int find(int x){
int f = x, tmp = ;
while (x != parent[x]){
tmp += val[x];
x = parent[x];
}
parent[f] = x;
val[f] = tmp % ;
return x;
} void init(){
n = p1 + p2;//即总的人数
//val为0代表相同集合,1代表不同的集合
for (int i = ; i <= n; i++){
val[i] = ;
parent[i] = i;
}
for (int i = ; i <= q; i++){
int x, y;
char str[];
scanf("%d%d", &x, &y);
scanf("%s", str);
if (find(x) == find(y)) continue;//在同一个集合之内就不用考虑了
else{
if (str[] == 'y'){ //一定是一种集合之内
int xx = find(x), yy = find(y);
parent[xx] = y;
val[xx] = (-val[x] + ) % ;
}else{
int xx = find(x), yy = find(y);
parent[xx] = y;
val[xx] = (-val[x] + ) % ;
}
}
}
}
//计算出各个并查集的同类和不同类
void prepare(){
memset(data, , sizeof(data));
cnt = ;
for (int i = ; i <= n; i++){
if (parent[i] != i) continue;
num[i] = ++cnt;
}
for (int i = ; i <= n; i++){
int xx = find(i);
if (val[i] == ) data[num[xx]].a++;//和它同一类
else data[num[xx]].b++;//不同类
}
}
void dp(){
memset(f, , sizeof(f));
//f[i][j]表示到了第i个好人有j个的时候的方案数量,注意只要保存3个量就可以了
f[][] = ;
for (int i = ; i <= cnt; i++)
for (int j = p1; j >=; j--){
if (j - data[].a >= ) f[i][j] += f[i - ][j - data[i].a];
if (j - data[].b >= ) f[i][j] += f[i - ][j - data[i].b];
if (f[i][j] >= ) f[i][j] = ;//不要做太大了
if (f[i][j] == ){//有解
if (j - data[i].a >= && f[i - ][j - data[i].a] == ) pre[i][j] = ;//a类选为好人
if (j - data[i].b >= && f[i - ][j - data[i].b] == ) pre[i][j] = ;//b类选为好人
}
}
if (f[cnt][p1] != ){printf("no\n");return;}
int last = p1;
for (int i = cnt; i >= ; i--){
Ans[i] = pre[i][last];
if (Ans[i] == ) last -= data[i].a;
else last -= data[i].b;
}
for (int i = ; i <= n; i++){
int xx = find(i);
if (Ans[num[xx]] == && val[i] == ) printf("%d\n", i);
if (Ans[num[xx]] == && val[i] == ) printf("%d\n", i);
}
printf("end\n");
} int main(){
int T;
#ifdef LOCAL
freopen("data.txt", "r", stdin);
freopen("out.txt", "w", stdout);
#endif
while (scanf("%d%d%d", &q, &p1, &p2)){
if (q == && p1 == && p2 == ) break;
init();
prepare();
dp();
//printf("%d", data[1].b);
}
return ;
}

【POJ1417】【带标记并查集+DP】True Liars的更多相关文章

  1. poj1417(种类并查集+dp)

    题目:http://poj.org/problem?id=1417 题意:输入三个数m, p, q 分别表示接下来的输入行数,天使数目,恶魔数目: 接下来m行输入形如x, y, ch,ch为yes表示 ...

  2. POJ1417 True Liars —— 并查集 + DP

    题目链接:http://poj.org/problem?id=1417 True Liars Time Limit: 1000MS   Memory Limit: 10000K Total Submi ...

  3. poj1417 true liars(并查集 + DP)详解

    这个题做了两天了.首先用并查集分类是明白的, 不过判断是否情况唯一刚开始用的是搜索.总是超时. 后来看别人的结题报告, 才恍然大悟判断唯一得用DP. 题目大意: 一共有p1+p2个人,分成两组,一组p ...

  4. POJ 1417 - True Liars - [带权并查集+DP]

    题目链接:http://poj.org/problem?id=1417 Time Limit: 1000MS Memory Limit: 10000K Description After having ...

  5. POJ 1417 True Liars(种类并查集+dp背包问题)

    题目大意: 一共有p1+p2个人,分成两组,一组p1,一组p2.给出N个条件,格式如下: x y yes表示x和y分到同一组,即同是好人或者同是坏人. x y no表示x和y分到不同组,一个为好人,一 ...

  6. POJ 1417 并查集 dp

    After having drifted about in a small boat for a couple of days, Akira Crusoe Maeda was finally cast ...

  7. [luogu P2170] 选学霸(并查集+dp)

    题目传送门:https://www.luogu.org/problem/show?pid=2170 题目描述 老师想从N名学生中选M人当学霸,但有K对人实力相当,如果实力相当的人中,一部分被选上,另一 ...

  8. 【POJ1733】【带标记并查集】Parity game

    Description Now and then you play the following game with your friend. Your friend writes down a seq ...

  9. 【转】并查集&MST题集

    转自:http://blog.csdn.net/shahdza/article/details/7779230 [HDU]1213 How Many Tables 基础并查集★1272 小希的迷宫 基 ...

随机推荐

  1. Unity3d HDR和Bloom效果(高动态范围图像和泛光)

    文章开始先放两组效果,文章结尾再放两组效果本文测试场景资源来自浅墨大神,shader效果为本文效果 HDR 人们有限的视觉系统,只支持16.7百万的颜色,超出这个范围的颜色就不能显示了bmp或jprg ...

  2. Unity3d shader之卡通着色Toon Shading

    卡通着色的目的是为了让被着色物体显得过渡的不那么好,明暗交界线很明显,等等卡通风格的一系列特征, 也叫Non-photorealisticrendering非真实渲染 重点要做到两点: 1.    描 ...

  3. SRM 408(1-250pt, 1-500pt)

    DIV1 250pt 题意:每天晚上需要点蜡烛,且每晚蜡烛燃烧1cm,第i天晚上需要点i根蜡烛.第一天白天的时候,拥有一些蜡烛,用vector<int>can表示他们的长度,问最多能烧几个 ...

  4. hdoj 2094 产生冠军

    产生冠军 Time Limit: 1000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)Total Submis ...

  5. JDK JRE JVM

    使用java很久,但是一直不清楚JDK,JRE,JVM直接的关系,今天特地梳理一下. JDK:Java Development ToolKit(Java开发工具包),JDK是整个JAVA的核心,包括J ...

  6. java代码实现对excel加密、解密(设置或去除打开密码)

    使用jxcell组件来完成对excel加密.解密的功能. jxcell.jar[点击下载](此jar没有使用限制,你懂得) 具体代码如下: import java.io.IOException; im ...

  7. C# Timer执行方法

    private void button3_Click(object sender, EventArgs e) { System.Timers.Timer t = new System.Timers.T ...

  8. [置顶] UITableViewCell

    UITableViewCellStyle: 四种Cell类型. UITableViewCellSeparatorStyle 分割线类型.(group三种,plain两种) UITableViewCel ...

  9. HTML Canvas 鼠标画图

    原文来自:http://www.williammalone.com/articles/create-html5-canvas-javascript-drawing-app(已被墙) 译文: http: ...

  10. hibernate之自定义持久化实现