UE4 ios环境搭建备忘
1、windows、mac安装证书
2、安装xcode
sudo xcode-select --switch /Applications/Xcode10..app -- 路径可以拖入
sudo gem install xcodeproj
3、错误处理
Setting up Mono
Running command : Engine/Binaries/DotNET/UnrealBuildTool.exe ZBGame IOS Development -SkipRulesCompile -XmlConfigCache=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Intermediate/Build/XmlConfigCache.bin -remoteini=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client -Project=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/ZBGame.uproject -skipdeploy -Log=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Programs/AutomationTool/Saved/Logs/UBT-ZBGame-IOS-Development_Remote.txt -Manifest=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/Intermediate/Remote/ZBGame/IOS/Development/Manifest.xml -CreateStub -NoUBTMakefiles -ImportProvision=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/Intermediate/Remote/ZBGame/IOS/Development/dev_zb1.mobileprovision -ImportCertificate=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/Intermediate/Remote/ZBGame/IOS/Development/Certificate.p12 -ImportCertificatePassword=A
*** EMSCRIPTEN_ROOT directory NOT FOUND: /Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Extras/ThirdPartyNotUE/emsdk/emscripten/1.38.
*** NODE_JS NOT FOUND: /Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Extras/ThirdPartyNotUE/emsdk/Mac/node/8.9.1_64bit/bin/node
*** LLVMROOT directory NOT FOUND: /Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Extras/ThirdPartyNotUE/emsdk/Mac/clang/e1..20_64bit
ZBGame IOS Development -SkipRulesCompile -XmlConfigCache=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Intermediate/Build/XmlConfigCache.bin -remoteini=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client -Project=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/ZBGame.uproject -skipdeploy -Log=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Engine/Engine/Programs/AutomationTool/Saved/Logs/UBT-ZBGame-IOS-Development_Remote.txt -Manifest=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/Intermediate/Remote/ZBGame/IOS/Development/Manifest.xml -CreateStub -NoUBTMakefiles -ImportProvision=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/Intermediate/Remote/ZBGame/IOS/Development/dev_zb1.mobileprovision -ImportCertificate=/Users/jb-mac/UE4/Builds/DESKTOP-H8OVF9H/E/PWMGame/3DS2Game/Branches/3DS2Inland190918Final/Client/Intermediate/Remote/ZBGame/IOS/Development/Certificate.p12 -ImportCertificatePassword=A
Triggered an exception while looking for SDK directory in Xcode.app
System.IO.DirectoryNotFoundException: Could not find a part of the path '/Applications/xcode10.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs'.
at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.FileSystemEnumerableIterator`[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.FileSystemEnumerableIterator`[TSource].CommonInit () [0x00054] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.FileSystemEnumerableIterator`[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.Directory.InternalGetDirectories (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <98fac219bd4e453693d76fda7bd96ab0>:
at System.IO.Directory.GetDirectories (System.String path) [0x0000e] in <98fac219bd4e453693d76fda7bd96ab0>:
at UnrealBuildTool.AppleToolChainSettings.SelectSDK (System.String BaseSDKDir, System.String OSPrefix, System.String& PlatformSDKVersion, System.Boolean bVerbose) [0x00018] in <ce47cf5825fd4d26bbf096f28ea5583c>:
ERROR: Invalid SDK MacOSX.sdk, not found in /Applications/xcode10..app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs
[Remote] Downloading E:\PWMGame\3DS2Game\Branches\3DS2Inland190918Final\Engine\Engine\Programs\AutomationTool\Saved\Logs\UBT-ZBGame-IOS-Development_Remote.txt
Total execution time: 808.22 seconds
UE4 ios环境搭建备忘的更多相关文章
- 云效(阿里云)流水线 + nginx + uWsgi + flask + python3 基础环境搭建 --备忘
一.开发环境搭建 1.安装python3 yum -y groupinstall "Development tools" yum -y install zlib-devel bzi ...
- LAMP 环境搭建备忘 -- Linux的安装(一)
LAMP指的是 Linux + Apatch + MySQL / MariaDB + PHP/Perl/Python 一套搭建网站服务器的开源软件组合.工作原理图如下: 下面开始环境搭建 1 Linu ...
- 嵌入式Linux环境搭建备忘
嵌入式Linux开发平台搭建步骤: 1.安装宿主机Linux系统 如果选用最新的Linux发行版,应改主意其他软件是否能很好的兼容. 2.安装交叉编译器 交叉编译器的版本很多,一般到芯片厂家官网下载官 ...
- django项目环境搭建备忘
由于使用python3,所以尽量为每个项目配置虚拟环境来管理各个项目的=. 新建一个项目文件夹,进入该路径 python3 -m venv ll_env 然后激活虚拟环境 source ll_env/ ...
- LAMP环境搭建备忘 -- MariaDB 安装(三)
因为 MySQL 的一些原因,在 Linux 平台上的开源数据库渐渐被 MariaDB 取代. MariaDB 安装命令如下图 安装成功后,接下来就启动这个数据库服务 我们还需要对数据库做一些初始化的 ...
- LAMP环境搭建备忘 -- Apache、pHp 安装 (二)
上一篇 Linux 已经安装好了,我们选择了 CentOS 7 的最小化安装,即没有图形界面,并且我们在安装时设置了网络连接即能够连上外部网络,还设置了 root 密码.下面我们要在此基础上继续安装 ...
- React Native iOS环境搭建
前段时间React Native for Android发布,感觉React Native会越来越多的公司开始研究.使用.所以周六也抽空搭建了iOS的开发环境,以便以后利用空闲的时间能够学习一下. 废 ...
- Visual Studio 2013 Xamarin for iOS 环境搭建
原文:Visual Studio 2013 Xamarin for iOS 环境搭建 一.Mac安装Xamarin.iOS 1,我的Mac 环境:OSX 10.10.3.Xcode 6.3.2 (使用 ...
- Mac+appium+iOS 环境搭建
Mac+appium+iOS 环境搭建,需要用到的信息如下,参考搭建环境. 1.安装brew,安装介绍:https://jingyan.baidu.com/article/fec7a1e5ec3034 ...
随机推荐
- c#在WinForm和WebForm中根据控件和属性名获取控件属性值
在WinForm中开发的过程中,所有继承了Control控件,在使用多线程的时候,就需要通过一个通用的方法来设置界面上的控件的属性. delegate void DelegateSetControl( ...
- php 正则表达示中的原子
原子 原子是正则表达示里面的最小单位,原子说白了就是需要匹配的内容.一个成立的正则表达示当中必须最少要有一个原子.大理石平台精度等级 所有可见不可见的字符就是原子 说明:我们见到的空格.回车.换行.0 ...
- 使用terraform 进行gitlab 代码仓库批量迁移
gitlab 的代码是在文件目录中,这个对于批量迁移很简单,只需要copy 文件夹(但是对于不同gitlab server 可能需要重新设置目录权限) 几个问题 大批量仓库tf resource问 ...
- C# DataTable转换为Html
/// <summary> /// DataTable 转换为 Html /// </summary> /// <param name="dt"> ...
- fake_useragent 本地运行各种报错解决办法
- 干货 | 10分钟带你彻底了解column generation(列生成)算法的原理附java代码
OUTLINE 前言 预备知识预警 什么是column generation 相关概念科普 Cutting Stock Problem CG求解Cutting Stock Problem 列生成代码 ...
- 洛谷P2744 量取牛奶
题目 DP或者迭代加深搜索,比较考验递归的搜索. 题目第一问可以用迭代加深搜索限制层数. 第二问需要满足字典序最小,所以我们可以在搜索的时候把比当前答案字典序大的情况剪枝掉. 然后考虑怎么搜索,对于每 ...
- Exception in thread "main" java.lang.IllegalStateException: Failed to read 问题解决
开发中偶尔遇到这样的问题:Exception in thread "main" java.lang.IllegalStateException: Failed to read .. ...
- python 获取 一个正整数的二进制
#coding=utf- def getbin(a): out = "" # 辗转相除法 ): div = a mod = a % out += str(mod) ): break ...
- python中的base64加密解密
介绍 Base64是网络上最常见的用于传输8Bit字节码的编码方式之一,Base64就是一种基于64个可打印字符来表示二进制数据的方法.可查看RFC2045-RFC2049,上面有MIME的详细规范. ...