protoc 命令参数
protoc 命令的获得
源码在 https://github.com/google/protobuf , 如果不想自己编译获得最新版本,则可以下载官方编译好的各个平台的,下载地址:https://github.com/google/protobuf/releases ,注意不是带语言后缀的文件,那是源码,如下图:

下载后的解压缩包含的内容如下(以mac下为例)

我们通过 which 命令可以查到 protoc 的安装目录, 覆盖它即可。
$ which protoc
/usr/local/bin/protoc
This package contains a precompiled Win32 binary version of the protocol buffer
compiler (protoc). This binary is intended for Windows users who want to
use Protocol Buffers in Java or Python but do not want to compile protoc
themselves. To install, simply place this binary somewhere in your PATH.
This binary was built using MinGW, but the output is the same regardless of
the C++ compiler used.
You will still need to download the source code package in order to obtain the
Java or Python runtime libraries. Get it from:
https://github.com/google/protobuf/releases/
命令参数
$ protoc -help
Usage: protoc [OPTION] PROTO_FILES
Parse PROTO_FILES and generate output based on the options given:
-IPATH, --proto_path=PATH Specify the directory in which to search for
imports. May be specified multiple times;
directories will be searched in order. If not
given, the current working directory is used.
--version Show version info and exit.
-h, --help Show this text and exit.
--encode=MESSAGE_TYPE Read a text-format message of the given type
from standard input and write it in binary
to standard output. The message type must
be defined in PROTO_FILES or their imports.
--decode=MESSAGE_TYPE Read a binary message of the given type from
standard input and write it in text format
to standard output. The message type must
be defined in PROTO_FILES or their imports.
--decode_raw Read an arbitrary protocol message from
standard input and write the raw tag/value
pairs in text format to standard output. No
PROTO_FILES should be given when using this
flag.
-oFILE, Writes a FileDescriptorSet (a protocol buffer,
--descriptor_set_out=FILE defined in descriptor.proto) containing all of
the input files to FILE.
--include_imports When using --descriptor_set_out, also include
all dependencies of the input files in the
set, so that the set is self-contained.
--include_source_info When using --descriptor_set_out, do not strip
SourceCodeInfo from the FileDescriptorProto.
This results in vastly larger descriptors that
include information about the original
location of each decl in the source file as
well as surrounding comments.
--dependency_out=FILE Write a dependency output file in the format
expected by make. This writes the transitive
set of input file paths to FILE
--error_format=FORMAT Set the format in which to print errors.
FORMAT may be 'gcc' (the default) or 'msvs'
(Microsoft Visual Studio format).
--print_free_field_numbers Print the free field numbers of the messages
defined in the given proto files. Groups share
the same field number space with the parent
message. Extension ranges are counted as
occupied fields numbers.
--plugin=EXECUTABLE Specifies a plugin executable to use.
Normally, protoc searches the PATH for
plugins, but you may specify additional
executables not in the path using this flag.
Additionally, EXECUTABLE may be of the form
NAME=PATH, in which case the given plugin name
is mapped to the given executable even if
the executable's own name differs.
--cpp_out=OUT_DIR Generate C++ header and source.
--csharp_out=OUT_DIR Generate C# source file.
--java_out=OUT_DIR Generate Java source file.
--javanano_out=OUT_DIR Generate Java Nano source file.
--js_out=OUT_DIR Generate JavaScript source.
--objc_out=OUT_DIR Generate Objective C header and source.
--python_out=OUT_DIR Generate Python source file.
--ruby_out=OUT_DIR Generate Ruby source file.
例子
Java 文件生成
$ protoc --java_out=./java/ ./proto/helloworld.proto
protoc 的命令格式为 protoc [OPTION] PROTO_FILES (最后是待编译的 proto文件)
--java_out 为输出java代码的目录,这里指定的是 ./java/ 目录。
随后我们指定了proto文件的位置 ./proto/helloworld.proto 。
执行上述命令,我们就 ./java/ 目录下就产生了对应的 java文件。
go 文件生成
下面这几种方式生成都可以:
$ protoc --go_out=./go/ ./proto/helloworld.proto
跟上面Java的生成完全一样,只不过这次是让生成 go 的代码。
$ protoc --go_out=./go/ -I proto ./proto/helloworld.proto
这次多了一个参数 -I , -I=IMPORT_PATH can be used as a short form of --proto_path.
-IPATH, --proto_path=PATH Specify the directory in which to search for imports. May be specified multiple times; directories will be searched in order. If not given, the current working directory is used.
IMPORT_PATH specifies a directory in which to look for .proto files when resolving import directives. If omitted, the current directory is used. Multiple import directories can be specified by passing the --proto_path option multiple times; they will be searched in order.
简单来说,就是如果多个proto文件之间有互相依赖,生成某个proto文件时,需要import其他几个proto文件,这时候就要用-I来指定搜索目录。
如果没有指定 –I 参数,则在当前目录进行搜索。
上面两种方法产生的目录如下图, –I 参数起作用了后,生成目录少了一级:

javanano 文件生成
$ protoc --javanano_out=ignore_services=true:./javanano/ -I proto ./proto/garlic.proto
由于 javanano 是给 android 用的,没有服务器端代码,所以多了--javanano_out=ignore_services=true:DST_DIR 这个设置,其他完全一样。
参考: https://github.com/grpc/grpc-common/issues/156
更复杂的可以参考:
Android protobuf nano documentation
http://stackoverflow.com/questions/22247951/android-protobuf-nano-documentation
https://developers.google.com/protocol-buffers/docs/proto3#generating
为了更方便的使用gRPC,包括protoc的命令,针对不同语言有下面额外的方法:
http://www.grpc.io/posts/installation
| Language | Platform | Command |
| Node.js | Linux, Mac, Windows | npm install grpc |
| Python | Linux, Mac, Windows | pip install grpcio |
| Ruby | Linux, Mac, Windows | gem install grpc |
| PHP | Linux, Mac, Windows | pecl install grpc-beta |
| Go | Linux, Mac, Windows | go get google.golang.org/grpc |
| Objective-C | Mac | Runtime source fetched automatically from Github by Cocoapods |
| C# | Windows | Install gRPC NuGet package from your IDE (Visual Studio, Monodevelop, Xamarin Studio) |
| Java | Linux, Mac, Windows | Use our Maven and Gradle plugins that provide gRPC with statically linked boringssl |
| C++ | Linux, Mac, Windows | Currently requires manual build and install |
参考资料:
https://github.com/google/protobuf/tree/master/javanano
https://github.com/google/protobuf
protoc 命令参数的更多相关文章
- linux管道命令grep命令参数及用法详解---附使用案例|grep
功能说明:查找文件里符合条件的字符串. 语 法:grep [-abcEFGhHilLnqrsvVwxy][-A<显示列数>][-B<显示列数>][-C<显示列数>] ...
- Linux xargs将输出数据流转换成命令参数
200 ? "200px" : this.width)!important;} --> 介绍 我们可以利用管道将一个命令的“标准输出”作为另一个命令的“标准输入”:但是这里的 ...
- 烂泥:【转】rsync命令参数详解
本文由秀依林枫提供友情赞助,首发于烂泥行天下. rsync安装完毕后,我们可以通过rsync –help查看rysnc命令的使用.如下: 有关rsync的命令格式,在此我们就不多介绍了.如果有想了解的 ...
- linux mount命令参数及用法详解
linux mount命令参数及用法详解 非原创,主要来自 http://www.360doc.com/content/13/0608/14/12600778_291501907.shtml. htt ...
- linux中touch命令参数修改文件的时间戳(转)
linux中touch命令参数不常用,一般在使用make的时候可能会用到,用来修改文件时间戳,或者新建一个不存在的文件,以下是linux中touch命令参数的使用方法: touch [-acm][-r ...
- 【转】linux expr命令参数及用法详解
在抓包过程中,查看某个设定时间内,数据上下行多少,用命令expr 计算! --------------------------------------------------------------- ...
- linux useradd(adduser)命令参数及用法详解(linux创建新用户命令)
linux useradd(adduser)命令参数及用法详解(linux创建新用户命令) useradd可用来建立用户帐号.帐号建好之后,再用passwd设定帐号的密码.而可用userdel删除帐号 ...
- linux dmesg命令参数及用法详解(linux显示开机信息命令)
linux dmesg命令参数及用法详解(linux显示开机信息命令) http://blog.csdn.net/zhongyhc/article/details/8909905 功能说明:显示开机信 ...
- linux sed命令参数及用法详解
linux sed命令参数及用法详解 http://blog.csdn.net/namecyf/article/details/7336308 1. Sed简介 sed 是一种在线编辑器,它一次处理一 ...
随机推荐
- WCF初探-20:WCF错误协定
WCF错误协定概述 在所有托管应用程序中,处理错误由 Exception 对象表示. 在基于 SOAP 的应用程序(如 WCF 应用程序)中,服务方法使用 SOAP 错误消息来传递处理错误信息. SO ...
- Svn常见问题及相关原因
1. svn: Server sent unexpected return value (500 Internal Server Error) in response to OPTIONS reque ...
- JAVA 泛型与通配符的使用
泛型的本质是参数化类型.即所操作的数据类型被指定为一个参数. 1.jdk 1.5/1.6 必须显式的写出泛型的类型. 2.jdk 1.7/1.8 不必显式的写出泛型的类型. 一.泛型声明 可以用< ...
- Hinet 日本数据处理流程
---恢复内容开始--- 推荐网站: http://ju.outofmemory.cn/entry/138571 ridnet.py 将Hinet 的cnt 数据提取为sac数据,参考网站 http: ...
- Day2 summary
感觉今天就对电脑大扫除了. 卸了一早上cygwin也没找到方法,只能先放着不管,真上linux时才说. 搜了搜linux视频教程很多,应该好开个头.但这个毕竟是优先级不够高的. 高的必须是论文啊,还有 ...
- Maven工程中的右键team
与资源库同步(S):在需要合并版本时使用 提交(C):本地代码写入源码库 更新(U):本地代码升级到服务器端版本 在点击更新时,请注意: 如果当前项目有改动(甚至是比原来多了一个空格),则此时无法更新 ...
- IOS 在控制器间跳转实现过渡动画
已经掌握了CALayer下的CATransition动画在同一个控制器下实现,但是在不同控制器间跳转又该如何实现呢? MyViewController *myVC = [[MyViewControll ...
- CCSprite setTextureRect 的坐标的坑
setTextureRect显示区域所使用的坐标系是跟cocos2d-x的系统坐标系是有区别的,这个坐标系使用的一般屏幕坐标系,也就是以左上角为原点(0,0). Sprite的AnchorPoint对 ...
- python 深拷贝与浅拷贝
浅拷贝的方式有: lst=[1,2,3] (1)直接赋值: lst_cp = lst (2)for循环遍历生成:lst_cp= [i for i in lst] (3)copy模块下,copy.cop ...
- cocos2d项目 打包apk 项目名称相关设置
修改android项目名称(打包生成的默认apk名称),直接找到proj.android目录下.project文件夹里面比较靠前的xml配置,修改<name>项目名称</name&g ...