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转载请注明出处:http://blog.csdn.net/guolin_blog/article/details/44996879

在Android所有常用的原生控件当中,用法最复杂的应该就是ListView了,它专门用于处理那种内容元素很多,手机屏幕无法展示出所有内容的情况。ListView可以使用列表的形式来展示内容,超出屏幕部分的内容只需要通过手指滑动就可以移动到屏幕内了。

另外ListView还有一个非常神奇的功能,我相信大家应该都体验过,即使在ListView中加载非常非常多的数据,比如达到成百上千条甚至更多,ListView都不会发生OOM或者崩溃,而且随着我们手指滑动来浏览更多数据时,程序所占用的内存竟然都不会跟着增长。那么ListView是怎么实现这么神奇的功能的呢?当初我就抱着学习的心态花了很长时间把ListView的源码通读了一遍,基本了解了它的工作原理,在感叹Google大神能够写出如此精妙代码的同时我也有所敬畏,因为ListView的代码量比较大,复杂度也很高,很难用文字表达清楚,于是我就放弃了把它写成一篇博客的想法。那么现在回想起来这件事我已经肠子都悔青了,因为没过几个月时间我就把当初梳理清晰的源码又忘的一干二净。于是现在我又重新定下心来再次把ListView的源码重读了一遍,那么这次我一定要把它写成一篇博客,分享给大家的同时也当成我自己的笔记吧。

首先我们先来看一下ListView的继承结构,如下图所示:

可以看到,ListView的继承结构还是相当复杂的,它是直接继承自的AbsListView,而AbsListView有两个子实现类,一个是ListView,另一个就是GridView,因此我们从这一点就可以猜出来,ListView和GridView在工作原理和实现上都是有很多共同点的。然后AbsListView又继承自AdapterView,AdapterView继承自ViewGroup,后面就是我们所熟知的了。先把ListView的继承结构了解一下,待会儿有助于我们更加清晰地分析代码。

Adapter的作用

Adapter相信大家都不会陌生,我们平时使用ListView的时候一定都会用到它。那么话说回来大家有没有仔细想过,为什么需要Adapter这个东西呢?总感觉正因为有了Adapter,ListView的使用变得要比其它控件复杂得多。那么这里我们就先来学习一下Adapter到底起到了什么样的一个作用。

其实说到底,控件就是为了交互和展示数据用的,只不过ListView更加特殊,它是为了展示很多很多数据用的,但是ListView只承担交互和展示工作而已,至于这些数据来自哪里,ListView是不关心的。因此,我们能设想到的最基本的ListView工作模式就是要有一个ListView控件和一个数据源。

不过如果真的让ListView和数据源直接打交道的话,那ListView所要做的适配工作就非常繁杂了。因为数据源这个概念太模糊了,我们只知道它包含了很多数据而已,至于这个数据源到底是什么样类型,并没有严格的定义,有可能是数组,也有可能是集合,甚至有可能是数据库表中查询出来的游标。所以说如果ListView真的去为每一种数据源都进行适配操作的话,一是扩展性会比较差,内置了几种适配就只有几种适配,不能动态进行添加。二是超出了它本身应该负责的工作范围,不再是仅仅承担交互和展示工作就可以了,这样ListView就会变得比较臃肿。

那么显然Android开发团队是不会允许这种事情发生的,于是就有了Adapter这样一个机制的出现。顾名思义,Adapter是适配器的意思,它在ListView和数据源之间起到了一个桥梁的作用,ListView并不会直接和数据源打交道,而是会借助Adapter这个桥梁来去访问真正的数据源,与之前不同的是,Adapter的接口都是统一的,因此ListView不用再去担心任何适配方面的问题。而Adapter又是一个接口(interface),它可以去实现各种各样的子类,每个子类都能通过自己的逻辑来去完成特定的功能,以及与特定数据源的适配操作,比如说ArrayAdapter可以用于数组和List类型的数据源适配,SimpleCursorAdapter可以用于游标类型的数据源适配,这样就非常巧妙地把数据源适配困难的问题解决掉了,并且还拥有相当不错的扩展性。简单的原理示意图如下所示:

当然Adapter的作用不仅仅只有数据源适配这一点,还有一个非常非常重要的方法也需要我们在Adapter当中去重写,就是getView()方法,这个在下面的文章中还会详细讲到。

RecycleBin机制

那么在开始分析ListView的源码之前,还有一个东西是我们提前需要了解的,就是RecycleBin机制,这个机制也是ListView能够实现成百上千条数据都不会OOM最重要的一个原因。其实RecycleBin的代码并不多,只有300行左右,它是写在AbsListView中的一个内部类,所以所有继承自AbsListView的子类,也就是ListView和GridView,都可以使用这个机制。那我们来看一下RecycleBin中的主要代码,如下所示:

  1. /**
  2. * The RecycleBin facilitates reuse of views across layouts. The RecycleBin
  3. * has two levels of storage: ActiveViews and ScrapViews. ActiveViews are
  4. * those views which were onscreen at the start of a layout. By
  5. * construction, they are displaying current information. At the end of
  6. * layout, all views in ActiveViews are demoted to ScrapViews. ScrapViews
  7. * are old views that could potentially be used by the adapter to avoid
  8. * allocating views unnecessarily.
  9. *
  10. * @see android.widget.AbsListView#setRecyclerListener(android.widget.AbsListView.RecyclerListener)
  11. * @see android.widget.AbsListView.RecyclerListener
  12. */
  13. class RecycleBin {
  14. private RecyclerListener mRecyclerListener;
  15. /**
  16. * The position of the first view stored in mActiveViews.
  17. */
  18. private int mFirstActivePosition;
  19. /**
  20. * Views that were on screen at the start of layout. This array is
  21. * populated at the start of layout, and at the end of layout all view
  22. * in mActiveViews are moved to mScrapViews. Views in mActiveViews
  23. * represent a contiguous range of Views, with position of the first
  24. * view store in mFirstActivePosition.
  25. */
  26. private View[] mActiveViews = new View[0];
  27. /**
  28. * Unsorted views that can be used by the adapter as a convert view.
  29. */
  30. private ArrayList<View>[] mScrapViews;
  31. private int mViewTypeCount;
  32. private ArrayList<View> mCurrentScrap;
  33. /**
  34. * Fill ActiveViews with all of the children of the AbsListView.
  35. *
  36. * @param childCount
  37. *            The minimum number of views mActiveViews should hold
  38. * @param firstActivePosition
  39. *            The position of the first view that will be stored in
  40. *            mActiveViews
  41. */
  42. void fillActiveViews(int childCount, int firstActivePosition) {
  43. if (mActiveViews.length < childCount) {
  44. mActiveViews = new View[childCount];
  45. }
  46. mFirstActivePosition = firstActivePosition;
  47. final View[] activeViews = mActiveViews;
  48. for (int i = 0; i < childCount; i++) {
  49. View child = getChildAt(i);
  50. AbsListView.LayoutParams lp = (AbsListView.LayoutParams) child.getLayoutParams();
  51. // Don't put header or footer views into the scrap heap
  52. if (lp != null && lp.viewType != ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
  53. // Note: We do place AdapterView.ITEM_VIEW_TYPE_IGNORE in
  54. // active views.
  55. // However, we will NOT place them into scrap views.
  56. activeViews[i] = child;
  57. }
  58. }
  59. }
  60. /**
  61. * Get the view corresponding to the specified position. The view will
  62. * be removed from mActiveViews if it is found.
  63. *
  64. * @param position
  65. *            The position to look up in mActiveViews
  66. * @return The view if it is found, null otherwise
  67. */
  68. View getActiveView(int position) {
  69. int index = position - mFirstActivePosition;
  70. final View[] activeViews = mActiveViews;
  71. if (index >= 0 && index < activeViews.length) {
  72. final View match = activeViews[index];
  73. activeViews[index] = null;
  74. return match;
  75. }
  76. return null;
  77. }
  78. /**
  79. * Put a view into the ScapViews list. These views are unordered.
  80. *
  81. * @param scrap
  82. *            The view to add
  83. */
  84. void addScrapView(View scrap) {
  85. AbsListView.LayoutParams lp = (AbsListView.LayoutParams) scrap.getLayoutParams();
  86. if (lp == null) {
  87. return;
  88. }
  89. // Don't put header or footer views or views that should be ignored
  90. // into the scrap heap
  91. int viewType = lp.viewType;
  92. if (!shouldRecycleViewType(viewType)) {
  93. if (viewType != ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
  94. removeDetachedView(scrap, false);
  95. }
  96. return;
  97. }
  98. if (mViewTypeCount == 1) {
  99. dispatchFinishTemporaryDetach(scrap);
  100. mCurrentScrap.add(scrap);
  101. } else {
  102. dispatchFinishTemporaryDetach(scrap);
  103. mScrapViews[viewType].add(scrap);
  104. }
  105. if (mRecyclerListener != null) {
  106. mRecyclerListener.onMovedToScrapHeap(scrap);
  107. }
  108. }
  109. /**
  110. * @return A view from the ScrapViews collection. These are unordered.
  111. */
  112. View getScrapView(int position) {
  113. ArrayList<View> scrapViews;
  114. if (mViewTypeCount == 1) {
  115. scrapViews = mCurrentScrap;
  116. int size = scrapViews.size();
  117. if (size > 0) {
  118. return scrapViews.remove(size - 1);
  119. } else {
  120. return null;
  121. }
  122. } else {
  123. int whichScrap = mAdapter.getItemViewType(position);
  124. if (whichScrap >= 0 && whichScrap < mScrapViews.length) {
  125. scrapViews = mScrapViews[whichScrap];
  126. int size = scrapViews.size();
  127. if (size > 0) {
  128. return scrapViews.remove(size - 1);
  129. }
  130. }
  131. }
  132. return null;
  133. }
  134. public void setViewTypeCount(int viewTypeCount) {
  135. if (viewTypeCount < 1) {
  136. throw new IllegalArgumentException("Can't have a viewTypeCount < 1");
  137. }
  138. // noinspection unchecked
  139. ArrayList<View>[] scrapViews = new ArrayList[viewTypeCount];
  140. for (int i = 0; i < viewTypeCount; i++) {
  141. scrapViews[i] = new ArrayList<View>();
  142. }
  143. mViewTypeCount = viewTypeCount;
  144. mCurrentScrap = scrapViews[0];
  145. mScrapViews = scrapViews;
  146. }
  147. }
/**
* The RecycleBin facilitates reuse of views across layouts. The RecycleBin
* has two levels of storage: ActiveViews and ScrapViews. ActiveViews are
* those views which were onscreen at the start of a layout. By
* construction, they are displaying current information. At the end of
* layout, all views in ActiveViews are demoted to ScrapViews. ScrapViews
* are old views that could potentially be used by the adapter to avoid
* allocating views unnecessarily.
*
* @see android.widget.AbsListView#setRecyclerListener(android.widget.AbsListView.RecyclerListener)
* @see android.widget.AbsListView.RecyclerListener
*/
class RecycleBin {
private RecyclerListener mRecyclerListener; /**
* The position of the first view stored in mActiveViews.
*/
private int mFirstActivePosition; /**
* Views that were on screen at the start of layout. This array is
* populated at the start of layout, and at the end of layout all view
* in mActiveViews are moved to mScrapViews. Views in mActiveViews
* represent a contiguous range of Views, with position of the first
* view store in mFirstActivePosition.
*/
private View[] mActiveViews = new View[0]; /**
* Unsorted views that can be used by the adapter as a convert view.
*/
private ArrayList<View>[] mScrapViews; private int mViewTypeCount; private ArrayList<View> mCurrentScrap; /**
* Fill ActiveViews with all of the children of the AbsListView.
*
* @param childCount
* The minimum number of views mActiveViews should hold
* @param firstActivePosition
* The position of the first view that will be stored in
* mActiveViews
*/
void fillActiveViews(int childCount, int firstActivePosition) {
if (mActiveViews.length < childCount) {
mActiveViews = new View[childCount];
}
mFirstActivePosition = firstActivePosition;
final View[] activeViews = mActiveViews;
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
AbsListView.LayoutParams lp = (AbsListView.LayoutParams) child.getLayoutParams();
// Don't put header or footer views into the scrap heap
if (lp != null && lp.viewType != ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
// Note: We do place AdapterView.ITEM_VIEW_TYPE_IGNORE in
// active views.
// However, we will NOT place them into scrap views.
activeViews[i] = child;
}
}
} /**
* Get the view corresponding to the specified position. The view will
* be removed from mActiveViews if it is found.
*
* @param position
* The position to look up in mActiveViews
* @return The view if it is found, null otherwise
*/
View getActiveView(int position) {
int index = position - mFirstActivePosition;
final View[] activeViews = mActiveViews;
if (index >= 0 && index < activeViews.length) {
final View match = activeViews[index];
activeViews[index] = null;
return match;
}
return null;
} /**
* Put a view into the ScapViews list. These views are unordered.
*
* @param scrap
* The view to add
*/
void addScrapView(View scrap) {
AbsListView.LayoutParams lp = (AbsListView.LayoutParams) scrap.getLayoutParams();
if (lp == null) {
return;
}
// Don't put header or footer views or views that should be ignored
// into the scrap heap
int viewType = lp.viewType;
if (!shouldRecycleViewType(viewType)) {
if (viewType != ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
removeDetachedView(scrap, false);
}
return;
}
if (mViewTypeCount == 1) {
dispatchFinishTemporaryDetach(scrap);
mCurrentScrap.add(scrap);
} else {
dispatchFinishTemporaryDetach(scrap);
mScrapViews[viewType].add(scrap);
} if (mRecyclerListener != null) {
mRecyclerListener.onMovedToScrapHeap(scrap);
}
} /**
* @return A view from the ScrapViews collection. These are unordered.
*/
View getScrapView(int position) {
ArrayList<View> scrapViews;
if (mViewTypeCount == 1) {
scrapViews = mCurrentScrap;
int size = scrapViews.size();
if (size > 0) {
return scrapViews.remove(size - 1);
} else {
return null;
}
} else {
int whichScrap = mAdapter.getItemViewType(position);
if (whichScrap >= 0 && whichScrap < mScrapViews.length) {
scrapViews = mScrapViews[whichScrap];
int size = scrapViews.size();
if (size > 0) {
return scrapViews.remove(size - 1);
}
}
}
return null;
} public void setViewTypeCount(int viewTypeCount) {
if (viewTypeCount < 1) {
throw new IllegalArgumentException("Can't have a viewTypeCount < 1");
}
// noinspection unchecked
ArrayList<View>[] scrapViews = new ArrayList[viewTypeCount];
for (int i = 0; i < viewTypeCount; i++) {
scrapViews[i] = new ArrayList<View>();
}
mViewTypeCount = viewTypeCount;
mCurrentScrap = scrapViews[0];
mScrapViews = scrapViews;
} }

这里的RecycleBin代码并不全,我只是把最主要的几个方法提了出来。那么我们先来对这几个方法进行简单解读,这对后面分析ListView的工作原理将会有很大的帮助。

  • fillActiveViews() 这个方法接收两个参数,第一个参数表示要存储的view的数量,第二个参数表示ListView中第一个可见元素的position值。RecycleBin当中使用mActiveViews这个数组来存储View,调用这个方法后就会根据传入的参数来将ListView中的指定元素存储到mActiveViews数组当中。
  • getActiveView() 这个方法和fillActiveViews()是对应的,用于从mActiveViews数组当中获取数据。该方法接收一个position参数,表示元素在ListView当中的位置,方法内部会自动将position值转换成mActiveViews数组对应的下标值。需要注意的是,mActiveViews当中所存储的View,一旦被获取了之后就会从mActiveViews当中移除,下次获取同样位置的View将会返回null,也就是说mActiveViews不能被重复利用。
  • addScrapView() 用于将一个废弃的View进行缓存,该方法接收一个View参数,当有某个View确定要废弃掉的时候(比如滚动出了屏幕),就应该调用这个方法来对View进行缓存,RecycleBin当中使用mScrapViews和mCurrentScrap这两个List来存储废弃View。
  • getScrapView 用于从废弃缓存中取出一个View,这些废弃缓存中的View是没有顺序可言的,因此getScrapView()方法中的算法也非常简单,就是直接从mCurrentScrap当中获取尾部的一个scrap view进行返回。
  • setViewTypeCount() 我们都知道Adapter当中可以重写一个getViewTypeCount()来表示ListView中有几种类型的数据项,而setViewTypeCount()方法的作用就是为每种类型的数据项都单独启用一个RecycleBin缓存机制。实际上,getViewTypeCount()方法通常情况下使用的并不是很多,所以我们只要知道RecycleBin当中有这样一个功能就行了。

了解了RecycleBin中的主要方法以及它们的用处之后,下面就可以开始来分析ListView的工作原理了,这里我将还是按照以前分析源码的方式来进行,即跟着主线执行流程来逐步阅读并点到即止,不然的话要是把ListView所有的代码都贴出来,那么本篇文章将会很长很长了。

第一次Layout

不管怎么说,ListView即使再特殊最终还是继承自View的,因此它的执行流程还将会按照View的规则来执行,对于这方面不太熟悉的朋友可以参考我之前写的 Android视图绘制流程完全解析,带你一步步深入了解View(二) 。

View的执行流程无非就分为三步,onMeasure()用于测量View的大小,onLayout()用于确定View的布局,onDraw()用于将View绘制到界面上。而在ListView当中,onMeasure()并没有什么特殊的地方,因为它终归是一个View,占用的空间最多并且通常也就是整个屏幕。onDraw()在ListView当中也没有什么意义,因为ListView本身并不负责绘制,而是由ListView当中的子元素来进行绘制的。那么ListView大部分的神奇功能其实都是在onLayout()方法中进行的了,因此我们本篇文章也是主要分析的这个方法里的内容。

如果你到ListView源码中去找一找,你会发现ListView中是没有onLayout()这个方法的,这是因为这个方法是在ListView的父类AbsListView中实现的,代码如下所示:

  1. /**
  2. * Subclasses should NOT override this method but {@link #layoutChildren()}
  3. * instead.
  4. */
  5. @Override
  6. protected void onLayout(boolean changed, int l, int t, int r, int b) {
  7. super.onLayout(changed, l, t, r, b);
  8. mInLayout = true;
  9. if (changed) {
  10. int childCount = getChildCount();
  11. for (int i = 0; i < childCount; i++) {
  12. getChildAt(i).forceLayout();
  13. }
  14. mRecycler.markChildrenDirty();
  15. }
  16. layoutChildren();
  17. mInLayout = false;
  18. }
/**
* Subclasses should NOT override this method but {@link #layoutChildren()}
* instead.
*/
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
super.onLayout(changed, l, t, r, b);
mInLayout = true;
if (changed) {
int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
getChildAt(i).forceLayout();
}
mRecycler.markChildrenDirty();
}
layoutChildren();
mInLayout = false;
}

可以看到,onLayout()方法中并没有做什么复杂的逻辑操作,主要就是一个判断,如果ListView的大小或者位置发生了变化,那么changed变量就会变成true,此时会要求所有的子布局都强制进行重绘。除此之外倒没有什么难理解的地方了,不过我们注意到,在第16行调用了layoutChildren()这个方法,从方法名上我们就可以猜出这个方法是用来进行子元素布局的,不过进入到这个方法当中你会发现这是个空方法,没有一行代码。这当然是可以理解的了,因为子元素的布局应该是由具体的实现类来负责完成的,而不是由父类完成。那么进入ListView的layoutChildren()方法,代码如下所示:

  1. @Override
  2. protected void layoutChildren() {
  3. final boolean blockLayoutRequests = mBlockLayoutRequests;
  4. if (!blockLayoutRequests) {
  5. mBlockLayoutRequests = true;
  6. } else {
  7. return;
  8. }
  9. try {
  10. super.layoutChildren();
  11. invalidate();
  12. if (mAdapter == null) {
  13. resetList();
  14. invokeOnItemScrollListener();
  15. return;
  16. }
  17. int childrenTop = mListPadding.top;
  18. int childrenBottom = getBottom() - getTop() - mListPadding.bottom;
  19. int childCount = getChildCount();
  20. int index = 0;
  21. int delta = 0;
  22. View sel;
  23. View oldSel = null;
  24. View oldFirst = null;
  25. View newSel = null;
  26. View focusLayoutRestoreView = null;
  27. // Remember stuff we will need down below
  28. switch (mLayoutMode) {
  29. case LAYOUT_SET_SELECTION:
  30. index = mNextSelectedPosition - mFirstPosition;
  31. if (index >= 0 && index < childCount) {
  32. newSel = getChildAt(index);
  33. }
  34. break;
  35. case LAYOUT_FORCE_TOP:
  36. case LAYOUT_FORCE_BOTTOM:
  37. case LAYOUT_SPECIFIC:
  38. case LAYOUT_SYNC:
  39. break;
  40. case LAYOUT_MOVE_SELECTION:
  41. default:
  42. // Remember the previously selected view
  43. index = mSelectedPosition - mFirstPosition;
  44. if (index >= 0 && index < childCount) {
  45. oldSel = getChildAt(index);
  46. }
  47. // Remember the previous first child
  48. oldFirst = getChildAt(0);
  49. if (mNextSelectedPosition >= 0) {
  50. delta = mNextSelectedPosition - mSelectedPosition;
  51. }
  52. // Caution: newSel might be null
  53. newSel = getChildAt(index + delta);
  54. }
  55. boolean dataChanged = mDataChanged;
  56. if (dataChanged) {
  57. handleDataChanged();
  58. }
  59. // Handle the empty set by removing all views that are visible
  60. // and calling it a day
  61. if (mItemCount == 0) {
  62. resetList();
  63. invokeOnItemScrollListener();
  64. return;
  65. } else if (mItemCount != mAdapter.getCount()) {
  66. throw new IllegalStateException("The content of the adapter has changed but "
  67. + "ListView did not receive a notification. Make sure the content of "
  68. + "your adapter is not modified from a background thread, but only "
  69. + "from the UI thread. [in ListView(" + getId() + ", " + getClass()
  70. + ") with Adapter(" + mAdapter.getClass() + ")]");
  71. }
  72. setSelectedPositionInt(mNextSelectedPosition);
  73. // Pull all children into the RecycleBin.
  74. // These views will be reused if possible
  75. final int firstPosition = mFirstPosition;
  76. final RecycleBin recycleBin = mRecycler;
  77. // reset the focus restoration
  78. View focusLayoutRestoreDirectChild = null;
  79. // Don't put header or footer views into the Recycler. Those are
  80. // already cached in mHeaderViews;
  81. if (dataChanged) {
  82. for (int i = 0; i < childCount; i++) {
  83. recycleBin.addScrapView(getChildAt(i));
  84. if (ViewDebug.TRACE_RECYCLER) {
  85. ViewDebug.trace(getChildAt(i),
  86. ViewDebug.RecyclerTraceType.MOVE_TO_SCRAP_HEAP, index, i);
  87. }
  88. }
  89. } else {
  90. recycleBin.fillActiveViews(childCount, firstPosition);
  91. }
  92. // take focus back to us temporarily to avoid the eventual
  93. // call to clear focus when removing the focused child below
  94. // from messing things up when ViewRoot assigns focus back
  95. // to someone else
  96. final View focusedChild = getFocusedChild();
  97. if (focusedChild != null) {
  98. // TODO: in some cases focusedChild.getParent() == null
  99. // we can remember the focused view to restore after relayout if the
  100. // data hasn't changed, or if the focused position is a header or footer
  101. if (!dataChanged || isDirectChildHeaderOrFooter(focusedChild)) {
  102. focusLayoutRestoreDirectChild = focusedChild;
  103. // remember the specific view that had focus
  104. focusLayoutRestoreView = findFocus();
  105. if (focusLayoutRestoreView != null) {
  106. // tell it we are going to mess with it
  107. focusLayoutRestoreView.onStartTemporaryDetach();
  108. }
  109. }
  110. requestFocus();
  111. }
  112. // Clear out old views
  113. detachAllViewsFromParent();
  114. switch (mLayoutMode) {
  115. case LAYOUT_SET_SELECTION:
  116. if (newSel != null) {
  117. sel = fillFromSelection(newSel.getTop(), childrenTop, childrenBottom);
  118. } else {
  119. sel = fillFromMiddle(childrenTop, childrenBottom);
  120. }
  121. break;
  122. case LAYOUT_SYNC:
  123. sel = fillSpecific(mSyncPosition, mSpecificTop);
  124. break;
  125. case LAYOUT_FORCE_BOTTOM:
  126. sel = fillUp(mItemCount - 1, childrenBottom);
  127. adjustViewsUpOrDown();
  128. break;
  129. case LAYOUT_FORCE_TOP:
  130. mFirstPosition = 0;
  131. sel = fillFromTop(childrenTop);
  132. adjustViewsUpOrDown();
  133. break;
  134. case LAYOUT_SPECIFIC:
  135. sel = fillSpecific(reconcileSelectedPosition(), mSpecificTop);
  136. break;
  137. case LAYOUT_MOVE_SELECTION:
  138. sel = moveSelection(oldSel, newSel, delta, childrenTop, childrenBottom);
  139. break;
  140. default:
  141. if (childCount == 0) {
  142. if (!mStackFromBottom) {
  143. final int position = lookForSelectablePosition(0, true);
  144. setSelectedPositionInt(position);
  145. sel = fillFromTop(childrenTop);
  146. } else {
  147. final int position = lookForSelectablePosition(mItemCount - 1, false);
  148. setSelectedPositionInt(position);
  149. sel = fillUp(mItemCount - 1, childrenBottom);
  150. }
  151. } else {
  152. if (mSelectedPosition >= 0 && mSelectedPosition < mItemCount) {
  153. sel = fillSpecific(mSelectedPosition,
  154. oldSel == null ? childrenTop : oldSel.getTop());
  155. } else if (mFirstPosition < mItemCount) {
  156. sel = fillSpecific(mFirstPosition,
  157. oldFirst == null ? childrenTop : oldFirst.getTop());
  158. } else {
  159. sel = fillSpecific(0, childrenTop);
  160. }
  161. }
  162. break;
  163. }
  164. // Flush any cached views that did not get reused above
  165. recycleBin.scrapActiveViews();
  166. if (sel != null) {
  167. // the current selected item should get focus if items
  168. // are focusable
  169. if (mItemsCanFocus && hasFocus() && !sel.hasFocus()) {
  170. final boolean focusWasTaken = (sel == focusLayoutRestoreDirectChild &&
  171. focusLayoutRestoreView.requestFocus()) || sel.requestFocus();
  172. if (!focusWasTaken) {
  173. // selected item didn't take focus, fine, but still want
  174. // to make sure something else outside of the selected view
  175. // has focus
  176. final View focused = getFocusedChild();
  177. if (focused != null) {
  178. focused.clearFocus();
  179. }
  180. positionSelector(sel);
  181. } else {
  182. sel.setSelected(false);
  183. mSelectorRect.setEmpty();
  184. }
  185. } else {
  186. positionSelector(sel);
  187. }
  188. mSelectedTop = sel.getTop();
  189. } else {
  190. if (mTouchMode > TOUCH_MODE_DOWN && mTouchMode < TOUCH_MODE_SCROLL) {
  191. View child = getChildAt(mMotionPosition - mFirstPosition);
  192. if (child != null) positionSelector(child);
  193. } else {
  194. mSelectedTop = 0;
  195. mSelectorRect.setEmpty();
  196. }
  197. // even if there is not selected position, we may need to restore
  198. // focus (i.e. something focusable in touch mode)
  199. if (hasFocus() && focusLayoutRestoreView != null) {
  200. focusLayoutRestoreView.requestFocus();
  201. }
  202. }
  203. // tell focus view we are done mucking with it, if it is still in
  204. // our view hierarchy.
  205. if (focusLayoutRestoreView != null
  206. && focusLayoutRestoreView.getWindowToken() != null) {
  207. focusLayoutRestoreView.onFinishTemporaryDetach();
  208. }
  209. mLayoutMode = LAYOUT_NORMAL;
  210. mDataChanged = false;
  211. mNeedSync = false;
  212. setNextSelectedPositionInt(mSelectedPosition);
  213. updateScrollIndicators();
  214. if (mItemCount > 0) {
  215. checkSelectionChanged();
  216. }
  217. invokeOnItemScrollListener();
  218. } finally {
  219. if (!blockLayoutRequests) {
  220. mBlockLayoutRequests = false;
  221. }
  222. }
  223. }
@Override
protected void layoutChildren() {
final boolean blockLayoutRequests = mBlockLayoutRequests;
if (!blockLayoutRequests) {
mBlockLayoutRequests = true;
} else {
return;
}
try {
super.layoutChildren();
invalidate();
if (mAdapter == null) {
resetList();
invokeOnItemScrollListener();
return;
}
int childrenTop = mListPadding.top;
int childrenBottom = getBottom() - getTop() - mListPadding.bottom;
int childCount = getChildCount();
int index = 0;
int delta = 0;
View sel;
View oldSel = null;
View oldFirst = null;
View newSel = null;
View focusLayoutRestoreView = null;
// Remember stuff we will need down below
switch (mLayoutMode) {
case LAYOUT_SET_SELECTION:
index = mNextSelectedPosition - mFirstPosition;
if (index >= 0 && index < childCount) {
newSel = getChildAt(index);
}
break;
case LAYOUT_FORCE_TOP:
case LAYOUT_FORCE_BOTTOM:
case LAYOUT_SPECIFIC:
case LAYOUT_SYNC:
break;
case LAYOUT_MOVE_SELECTION:
default:
// Remember the previously selected view
index = mSelectedPosition - mFirstPosition;
if (index >= 0 && index < childCount) {
oldSel = getChildAt(index);
}
// Remember the previous first child
oldFirst = getChildAt(0);
if (mNextSelectedPosition >= 0) {
delta = mNextSelectedPosition - mSelectedPosition;
}
// Caution: newSel might be null
newSel = getChildAt(index + delta);
}
boolean dataChanged = mDataChanged;
if (dataChanged) {
handleDataChanged();
}
// Handle the empty set by removing all views that are visible
// and calling it a day
if (mItemCount == 0) {
resetList();
invokeOnItemScrollListener();
return;
} else if (mItemCount != mAdapter.getCount()) {
throw new IllegalStateException("The content of the adapter has changed but "
+ "ListView did not receive a notification. Make sure the content of "
+ "your adapter is not modified from a background thread, but only "
+ "from the UI thread. [in ListView(" + getId() + ", " + getClass()
+ ") with Adapter(" + mAdapter.getClass() + ")]");
}
setSelectedPositionInt(mNextSelectedPosition);
// Pull all children into the RecycleBin.
// These views will be reused if possible
final int firstPosition = mFirstPosition;
final RecycleBin recycleBin = mRecycler;
// reset the focus restoration
View focusLayoutRestoreDirectChild = null;
// Don't put header or footer views into the Recycler. Those are
// already cached in mHeaderViews;
if (dataChanged) {
for (int i = 0; i < childCount; i++) {
recycleBin.addScrapView(getChildAt(i));
if (ViewDebug.TRACE_RECYCLER) {
ViewDebug.trace(getChildAt(i),
ViewDebug.RecyclerTraceType.MOVE_TO_SCRAP_HEAP, index, i);
}
}
} else {
recycleBin.fillActiveViews(childCount, firstPosition);
}
// take focus back to us temporarily to avoid the eventual
// call to clear focus when removing the focused child below
// from messing things up when ViewRoot assigns focus back
// to someone else
final View focusedChild = getFocusedChild();
if (focusedChild != null) {
// TODO: in some cases focusedChild.getParent() == null
// we can remember the focused view to restore after relayout if the
// data hasn't changed, or if the focused position is a header or footer
if (!dataChanged || isDirectChildHeaderOrFooter(focusedChild)) {
focusLayoutRestoreDirectChild = focusedChild;
// remember the specific view that had focus
focusLayoutRestoreView = findFocus();
if (focusLayoutRestoreView != null) {
// tell it we are going to mess with it
focusLayoutRestoreView.onStartTemporaryDetach();
}
}
requestFocus();
}
// Clear out old views
detachAllViewsFromParent();
switch (mLayoutMode) {
case LAYOUT_SET_SELECTION:
if (newSel != null) {
sel = fillFromSelection(newSel.getTop(), childrenTop, childrenBottom);
} else {
sel = fillFromMiddle(childrenTop, childrenBottom);
}
break;
case LAYOUT_SYNC:
sel = fillSpecific(mSyncPosition, mSpecificTop);
break;
case LAYOUT_FORCE_BOTTOM:
sel = fillUp(mItemCount - 1, childrenBottom);
adjustViewsUpOrDown();
break;
case LAYOUT_FORCE_TOP:
mFirstPosition = 0;
sel = fillFromTop(childrenTop);
adjustViewsUpOrDown();
break;
case LAYOUT_SPECIFIC:
sel = fillSpecific(reconcileSelectedPosition(), mSpecificTop);
break;
case LAYOUT_MOVE_SELECTION:
sel = moveSelection(oldSel, newSel, delta, childrenTop, childrenBottom);
break;
default:
if (childCount == 0) {
if (!mStackFromBottom) {
final int position = lookForSelectablePosition(0, true);
setSelectedPositionInt(position);
sel = fillFromTop(childrenTop);
} else {
final int position = lookForSelectablePosition(mItemCount - 1, false);
setSelectedPositionInt(position);
sel = fillUp(mItemCount - 1, childrenBottom);
}
} else {
if (mSelectedPosition >= 0 && mSelectedPosition < mItemCount) {
sel = fillSpecific(mSelectedPosition,
oldSel == null ? childrenTop : oldSel.getTop());
} else if (mFirstPosition < mItemCount) {
sel = fillSpecific(mFirstPosition,
oldFirst == null ? childrenTop : oldFirst.getTop());
} else {
sel = fillSpecific(0, childrenTop);
}
}
break;
}
// Flush any cached views that did not get reused above
recycleBin.scrapActiveViews();
if (sel != null) {
// the current selected item should get focus if items
// are focusable
if (mItemsCanFocus && hasFocus() && !sel.hasFocus()) {
final boolean focusWasTaken = (sel == focusLayoutRestoreDirectChild &&
focusLayoutRestoreView.requestFocus()) || sel.requestFocus();
if (!focusWasTaken) {
// selected item didn't take focus, fine, but still want
// to make sure something else outside of the selected view
// has focus
final View focused = getFocusedChild();
if (focused != null) {
focused.clearFocus();
}
positionSelector(sel);
} else {
sel.setSelected(false);
mSelectorRect.setEmpty();
}
} else {
positionSelector(sel);
}
mSelectedTop = sel.getTop();
} else {
if (mTouchMode > TOUCH_MODE_DOWN && mTouchMode < TOUCH_MODE_SCROLL) {
View child = getChildAt(mMotionPosition - mFirstPosition);
if (child != null) positionSelector(child);
} else {
mSelectedTop = 0;
mSelectorRect.setEmpty();
}
// even if there is not selected position, we may need to restore
// focus (i.e. something focusable in touch mode)
if (hasFocus() && focusLayoutRestoreView != null) {
focusLayoutRestoreView.requestFocus();
}
}
// tell focus view we are done mucking with it, if it is still in
// our view hierarchy.
if (focusLayoutRestoreView != null
&& focusLayoutRestoreView.getWindowToken() != null) {
focusLayoutRestoreView.onFinishTemporaryDetach();
}
mLayoutMode = LAYOUT_NORMAL;
mDataChanged = false;
mNeedSync = false;
setNextSelectedPositionInt(mSelectedPosition);
updateScrollIndicators();
if (mItemCount > 0) {
checkSelectionChanged();
}
invokeOnItemScrollListener();
} finally {
if (!blockLayoutRequests) {
mBlockLayoutRequests = false;
}
}
}

这段代码比较长,我们挑重点的看。首先可以确定的是,ListView当中目前还没有任何子View,数据都还是由Adapter管理的,并没有展示到界面上,因此第19行getChildCount()方法得到的值肯定是0。接着在第81行会根据dataChanged这个布尔型的值来判断执行逻辑,dataChanged只有在数据源发生改变的情况下才会变成true,其它情况都是false,因此这里会进入到第90行的执行逻辑,调用RecycleBin的fillActiveViews()方法。按理来说,调用fillActiveViews()方法是为了将ListView的子View进行缓存的,可是目前ListView中还没有任何的子View,因此这一行暂时还起不了任何作用。

接下来在第114行会根据mLayoutMode的值来决定布局模式,默认情况下都是普通模式LAYOUT_NORMAL,因此会进入到第140行的default语句当中。而下面又会紧接着进行两次if判断,childCount目前是等于0的,并且默认的布局顺序是从上往下,因此会进入到第145行的fillFromTop()方法,我们跟进去瞧一瞧:

  1. /**
  2. * Fills the list from top to bottom, starting with mFirstPosition
  3. *
  4. * @param nextTop The location where the top of the first item should be
  5. *        drawn
  6. *
  7. * @return The view that is currently selected
  8. */
  9. private View fillFromTop(int nextTop) {
  10. mFirstPosition = Math.min(mFirstPosition, mSelectedPosition);
  11. mFirstPosition = Math.min(mFirstPosition, mItemCount - 1);
  12. if (mFirstPosition < 0) {
  13. mFirstPosition = 0;
  14. }
  15. return fillDown(mFirstPosition, nextTop);
  16. }
/**
* Fills the list from top to bottom, starting with mFirstPosition
*
* @param nextTop The location where the top of the first item should be
* drawn
*
* @return The view that is currently selected
*/
private View fillFromTop(int nextTop) {
mFirstPosition = Math.min(mFirstPosition, mSelectedPosition);
mFirstPosition = Math.min(mFirstPosition, mItemCount - 1);
if (mFirstPosition < 0) {
mFirstPosition = 0;
}
return fillDown(mFirstPosition, nextTop);
}

从这个方法的注释中可以看出,它所负责的主要任务就是从mFirstPosition开始,自顶至底去填充ListView。而这个方法本身并没有什么逻辑,就是判断了一下mFirstPosition值的合法性,然后调用fillDown()方法,那么我们就有理由可以猜测,填充ListView的操作是在fillDown()方法中完成的。进入fillDown()方法,代码如下所示:

  1. /**
  2. * Fills the list from pos down to the end of the list view.
  3. *
  4. * @param pos The first position to put in the list
  5. *
  6. * @param nextTop The location where the top of the item associated with pos
  7. *        should be drawn
  8. *
  9. * @return The view that is currently selected, if it happens to be in the
  10. *         range that we draw.
  11. */
  12. private View fillDown(int pos, int nextTop) {
  13. View selectedView = null;
  14. int end = (getBottom() - getTop()) - mListPadding.bottom;
  15. while (nextTop < end && pos < mItemCount) {
  16. // is this the selected item?
  17. boolean selected = pos == mSelectedPosition;
  18. View child = makeAndAddView(pos, nextTop, true, mListPadding.left, selected);
  19. nextTop = child.getBottom() + mDividerHeight;
  20. if (selected) {
  21. selectedView = child;
  22. }
  23. pos++;
  24. }
  25. return selectedView;
  26. }
/**
* Fills the list from pos down to the end of the list view.
*
* @param pos The first position to put in the list
*
* @param nextTop The location where the top of the item associated with pos
* should be drawn
*
* @return The view that is currently selected, if it happens to be in the
* range that we draw.
*/
private View fillDown(int pos, int nextTop) {
View selectedView = null;
int end = (getBottom() - getTop()) - mListPadding.bottom;
while (nextTop < end && pos < mItemCount) {
// is this the selected item?
boolean selected = pos == mSelectedPosition;
View child = makeAndAddView(pos, nextTop, true, mListPadding.left, selected);
nextTop = child.getBottom() + mDividerHeight;
if (selected) {
selectedView = child;
}
pos++;
}
return selectedView;
}

可以看到,这里使用了一个while循环来执行重复逻辑,一开始nextTop的值是第一个子元素顶部距离整个ListView顶部的像素值,pos则是刚刚传入的mFirstPosition的值,而end是ListView底部减去顶部所得的像素值,mItemCount则是Adapter中的元素数量。因此一开始的情况下nextTop必定是小于end值的,并且pos也是小于mItemCount值的。那么每执行一次while循环,pos的值都会加1,并且nextTop也会增加,当nextTop大于等于end时,也就是子元素已经超出当前屏幕了,或者pos大于等于mItemCount时,也就是所有Adapter中的元素都被遍历结束了,就会跳出while循环。

那么while循环当中又做了什么事情呢?值得让人留意的就是第18行调用的makeAndAddView()方法,进入到这个方法当中,代码如下所示:

  1. /**
  2. * Obtain the view and add it to our list of children. The view can be made
  3. * fresh, converted from an unused view, or used as is if it was in the
  4. * recycle bin.
  5. *
  6. * @param position Logical position in the list
  7. * @param y Top or bottom edge of the view to add
  8. * @param flow If flow is true, align top edge to y. If false, align bottom
  9. *        edge to y.
  10. * @param childrenLeft Left edge where children should be positioned
  11. * @param selected Is this position selected?
  12. * @return View that was added
  13. */
  14. private View makeAndAddView(int position, int y, boolean flow, int childrenLeft,
  15. boolean selected) {
  16. View child;
  17. if (!mDataChanged) {
  18. // Try to use an exsiting view for this position
  19. child = mRecycler.getActiveView(position);
  20. if (child != null) {
  21. // Found it -- we're using an existing child
  22. // This just needs to be positioned
  23. setupChild(child, position, y, flow, childrenLeft, selected, true);
  24. return child;
  25. }
  26. }
  27. // Make a new view for this position, or convert an unused view if possible
  28. child = obtainView(position, mIsScrap);
  29. // This needs to be positioned and measured
  30. setupChild(child, position, y, flow, childrenLeft, selected, mIsScrap[0]);
  31. return child;
  32. }
/**
* Obtain the view and add it to our list of children. The view can be made
* fresh, converted from an unused view, or used as is if it was in the
* recycle bin.
*
* @param position Logical position in the list
* @param y Top or bottom edge of the view to add
* @param flow If flow is true, align top edge to y. If false, align bottom
* edge to y.
* @param childrenLeft Left edge where children should be positioned
* @param selected Is this position selected?
* @return View that was added
*/
private View makeAndAddView(int position, int y, boolean flow, int childrenLeft,
boolean selected) {
View child;
if (!mDataChanged) {
// Try to use an exsiting view for this position
child = mRecycler.getActiveView(position);
if (child != null) {
// Found it -- we're using an existing child
// This just needs to be positioned
setupChild(child, position, y, flow, childrenLeft, selected, true);
return child;
}
}
// Make a new view for this position, or convert an unused view if possible
child = obtainView(position, mIsScrap);
// This needs to be positioned and measured
setupChild(child, position, y, flow, childrenLeft, selected, mIsScrap[0]);
return child;
}

这里在第19行尝试从RecycleBin当中快速获取一个active view,不过很遗憾的是目前RecycleBin当中还没有缓存任何的View,所以这里得到的值肯定是null。那么取得了null之后就会继续向下运行,到第28行会调用obtainView()方法来再次尝试获取一个View,这次的obtainView()方法是可以保证一定返回一个View的,于是下面立刻将获取到的View传入到了setupChild()方法当中。那么obtainView()内部到底是怎么工作的呢?我们先进入到这个方法里面看一下:

  1. /**
  2. * Get a view and have it show the data associated with the specified
  3. * position. This is called when we have already discovered that the view is
  4. * not available for reuse in the recycle bin. The only choices left are
  5. * converting an old view or making a new one.
  6. *
  7. * @param position
  8. *            The position to display
  9. * @param isScrap
  10. *            Array of at least 1 boolean, the first entry will become true
  11. *            if the returned view was taken from the scrap heap, false if
  12. *            otherwise.
  13. *
  14. * @return A view displaying the data associated with the specified position
  15. */
  16. View obtainView(int position, boolean[] isScrap) {
  17. isScrap[0] = false;
  18. View scrapView;
  19. scrapView = mRecycler.getScrapView(position);
  20. View child;
  21. if (scrapView != null) {
  22. child = mAdapter.getView(position, scrapView, this);
  23. if (child != scrapView) {
  24. mRecycler.addScrapView(scrapView);
  25. if (mCacheColorHint != 0) {
  26. child.setDrawingCacheBackgroundColor(mCacheColorHint);
  27. }
  28. } else {
  29. isScrap[0] = true;
  30. dispatchFinishTemporaryDetach(child);
  31. }
  32. } else {
  33. child = mAdapter.getView(position, null, this);
  34. if (mCacheColorHint != 0) {
  35. child.setDrawingCacheBackgroundColor(mCacheColorHint);
  36. }
  37. }
  38. return child;
  39. }
/**
* Get a view and have it show the data associated with the specified
* position. This is called when we have already discovered that the view is
* not available for reuse in the recycle bin. The only choices left are
* converting an old view or making a new one.
*
* @param position
* The position to display
* @param isScrap
* Array of at least 1 boolean, the first entry will become true
* if the returned view was taken from the scrap heap, false if
* otherwise.
*
* @return A view displaying the data associated with the specified position
*/
View obtainView(int position, boolean[] isScrap) {
isScrap[0] = false;
View scrapView;
scrapView = mRecycler.getScrapView(position);
View child;
if (scrapView != null) {
child = mAdapter.getView(position, scrapView, this);
if (child != scrapView) {
mRecycler.addScrapView(scrapView);
if (mCacheColorHint != 0) {
child.setDrawingCacheBackgroundColor(mCacheColorHint);
}
} else {
isScrap[0] = true;
dispatchFinishTemporaryDetach(child);
}
} else {
child = mAdapter.getView(position, null, this);
if (mCacheColorHint != 0) {
child.setDrawingCacheBackgroundColor(mCacheColorHint);
}
}
return child;
}

obtainView()方法中的代码并不多,但却包含了非常非常重要的逻辑,不夸张的说,整个ListView中最重要的内容可能就在这个方法里了。那么我们还是按照执行流程来看,在第19行代码中调用了RecycleBin的getScrapView()方法来尝试获取一个废弃缓存中的View,同样的道理,这里肯定是获取不到的,getScrapView()方法会返回一个null。这时该怎么办呢?没有关系,代码会执行到第33行,调用mAdapter的getView()方法来去获取一个View。那么mAdapter是什么呢?当然就是当前ListView关联的适配器了。而getView()方法又是什么呢?还用说吗,这个就是我们平时使用ListView时最最经常重写的一个方法了,这里getView()方法中传入了三个参数,分别是position,null和this。

那么我们平时写ListView的Adapter时,getView()方法通常会怎么写呢?这里我举个简单的例子:

  1. @Override
  2. public View getView(int position, View convertView, ViewGroup parent) {
  3. Fruit fruit = getItem(position);
  4. View view;
  5. if (convertView == null) {
  6. view = LayoutInflater.from(getContext()).inflate(resourceId, null);
  7. } else {
  8. view = convertView;
  9. }
  10. ImageView fruitImage = (ImageView) view.findViewById(R.id.fruit_image);
  11. TextView fruitName = (TextView) view.findViewById(R.id.fruit_name);
  12. fruitImage.setImageResource(fruit.getImageId());
  13. fruitName.setText(fruit.getName());
  14. return view;
  15. }
@Override
public View getView(int position, View convertView, ViewGroup parent) {
Fruit fruit = getItem(position);
View view;
if (convertView == null) {
view = LayoutInflater.from(getContext()).inflate(resourceId, null);
} else {
view = convertView;
}
ImageView fruitImage = (ImageView) view.findViewById(R.id.fruit_image);
TextView fruitName = (TextView) view.findViewById(R.id.fruit_name);
fruitImage.setImageResource(fruit.getImageId());
fruitName.setText(fruit.getName());
return view;
}

getView()方法接受的三个参数,第一个参数position代表当前子元素的的位置,我们可以通过具体的位置来获取与其相关的数据。第二个参数convertView,刚才传入的是null,说明没有convertView可以利用,因此我们会调用LayoutInflater的inflate()方法来去加载一个布局。接下来会对这个view进行一些属性和值的设定,最后将view返回。

那么这个View也会作为obtainView()的结果进行返回,并最终传入到setupChild()方法当中。其实也就是说,第一次layout过程当中,所有的子View都是调用LayoutInflater的inflate()方法加载出来的,这样就会相对比较耗时,但是不用担心,后面就不会再有这种情况了,那么我们继续往下看:

  1. /**
  2. * Add a view as a child and make sure it is measured (if necessary) and
  3. * positioned properly.
  4. *
  5. * @param child The view to add
  6. * @param position The position of this child
  7. * @param y The y position relative to which this view will be positioned
  8. * @param flowDown If true, align top edge to y. If false, align bottom
  9. *        edge to y.
  10. * @param childrenLeft Left edge where children should be positioned
  11. * @param selected Is this position selected?
  12. * @param recycled Has this view been pulled from the recycle bin? If so it
  13. *        does not need to be remeasured.
  14. */
  15. private void setupChild(View child, int position, int y, boolean flowDown, int childrenLeft,
  16. boolean selected, boolean recycled) {
  17. final boolean isSelected = selected && shouldShowSelector();
  18. final boolean updateChildSelected = isSelected != child.isSelected();
  19. final int mode = mTouchMode;
  20. final boolean isPressed = mode > TOUCH_MODE_DOWN && mode < TOUCH_MODE_SCROLL &&
  21. mMotionPosition == position;
  22. final boolean updateChildPressed = isPressed != child.isPressed();
  23. final boolean needToMeasure = !recycled || updateChildSelected || child.isLayoutRequested();
  24. // Respect layout params that are already in the view. Otherwise make some up...
  25. // noinspection unchecked
  26. AbsListView.LayoutParams p = (AbsListView.LayoutParams) child.getLayoutParams();
  27. if (p == null) {
  28. p = new AbsListView.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,
  29. ViewGroup.LayoutParams.WRAP_CONTENT, 0);
  30. }
  31. p.viewType = mAdapter.getItemViewType(position);
  32. if ((recycled && !p.forceAdd) || (p.recycledHeaderFooter &&
  33. p.viewType == AdapterView.ITEM_VIEW_TYPE_HEADER_OR_FOOTER)) {
  34. attachViewToParent(child, flowDown ? -1 : 0, p);
  35. } else {
  36. p.forceAdd = false;
  37. if (p.viewType == AdapterView.ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
  38. p.recycledHeaderFooter = true;
  39. }
  40. addViewInLayout(child, flowDown ? -1 : 0, p, true);
  41. }
  42. if (updateChildSelected) {
  43. child.setSelected(isSelected);
  44. }
  45. if (updateChildPressed) {
  46. child.setPressed(isPressed);
  47. }
  48. if (needToMeasure) {
  49. int childWidthSpec = ViewGroup.getChildMeasureSpec(mWidthMeasureSpec,
  50. mListPadding.left + mListPadding.right, p.width);
  51. int lpHeight = p.height;
  52. int childHeightSpec;
  53. if (lpHeight > 0) {
  54. childHeightSpec = MeasureSpec.makeMeasureSpec(lpHeight, MeasureSpec.EXACTLY);
  55. } else {
  56. childHeightSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
  57. }
  58. child.measure(childWidthSpec, childHeightSpec);
  59. } else {
  60. cleanupLayoutState(child);
  61. }
  62. final int w = child.getMeasuredWidth();
  63. final int h = child.getMeasuredHeight();
  64. final int childTop = flowDown ? y : y - h;
  65. if (needToMeasure) {
  66. final int childRight = childrenLeft + w;
  67. final int childBottom = childTop + h;
  68. child.layout(childrenLeft, childTop, childRight, childBottom);
  69. } else {
  70. child.offsetLeftAndRight(childrenLeft - child.getLeft());
  71. child.offsetTopAndBottom(childTop - child.getTop());
  72. }
  73. if (mCachingStarted && !child.isDrawingCacheEnabled()) {
  74. child.setDrawingCacheEnabled(true);
  75. }
  76. }
/**
* Add a view as a child and make sure it is measured (if necessary) and
* positioned properly.
*
* @param child The view to add
* @param position The position of this child
* @param y The y position relative to which this view will be positioned
* @param flowDown If true, align top edge to y. If false, align bottom
* edge to y.
* @param childrenLeft Left edge where children should be positioned
* @param selected Is this position selected?
* @param recycled Has this view been pulled from the recycle bin? If so it
* does not need to be remeasured.
*/
private void setupChild(View child, int position, int y, boolean flowDown, int childrenLeft,
boolean selected, boolean recycled) {
final boolean isSelected = selected && shouldShowSelector();
final boolean updateChildSelected = isSelected != child.isSelected();
final int mode = mTouchMode;
final boolean isPressed = mode > TOUCH_MODE_DOWN && mode < TOUCH_MODE_SCROLL &&
mMotionPosition == position;
final boolean updateChildPressed = isPressed != child.isPressed();
final boolean needToMeasure = !recycled || updateChildSelected || child.isLayoutRequested();
// Respect layout params that are already in the view. Otherwise make some up...
// noinspection unchecked
AbsListView.LayoutParams p = (AbsListView.LayoutParams) child.getLayoutParams();
if (p == null) {
p = new AbsListView.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,
ViewGroup.LayoutParams.WRAP_CONTENT, 0);
}
p.viewType = mAdapter.getItemViewType(position);
if ((recycled && !p.forceAdd) || (p.recycledHeaderFooter &&
p.viewType == AdapterView.ITEM_VIEW_TYPE_HEADER_OR_FOOTER)) {
attachViewToParent(child, flowDown ? -1 : 0, p);
} else {
p.forceAdd = false;
if (p.viewType == AdapterView.ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
p.recycledHeaderFooter = true;
}
addViewInLayout(child, flowDown ? -1 : 0, p, true);
}
if (updateChildSelected) {
child.setSelected(isSelected);
}
if (updateChildPressed) {
child.setPressed(isPressed);
}
if (needToMeasure) {
int childWidthSpec = ViewGroup.getChildMeasureSpec(mWidthMeasureSpec,
mListPadding.left + mListPadding.right, p.width);
int lpHeight = p.height;
int childHeightSpec;
if (lpHeight > 0) {
childHeightSpec = MeasureSpec.makeMeasureSpec(lpHeight, MeasureSpec.EXACTLY);
} else {
childHeightSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
}
child.measure(childWidthSpec, childHeightSpec);
} else {
cleanupLayoutState(child);
}
final int w = child.getMeasuredWidth();
final int h = child.getMeasuredHeight();
final int childTop = flowDown ? y : y - h;
if (needToMeasure) {
final int childRight = childrenLeft + w;
final int childBottom = childTop + h;
child.layout(childrenLeft, childTop, childRight, childBottom);
} else {
child.offsetLeftAndRight(childrenLeft - child.getLeft());
child.offsetTopAndBottom(childTop - child.getTop());
}
if (mCachingStarted && !child.isDrawingCacheEnabled()) {
child.setDrawingCacheEnabled(true);
}
}

setupChild()方法当中的代码虽然比较多,但是我们只看核心代码的话就非常简单了,刚才调用obtainView()方法获取到的子元素View,这里在第40行调用了addViewInLayout()方法将它添加到了ListView当中。那么根据fillDown()方法中的while循环,会让子元素View将整个ListView控件填满然后就跳出,也就是说即使我们的Adapter中有一千条数据,ListView也只会加载第一屏的数据,剩下的数据反正目前在屏幕上也看不到,所以不会去做多余的加载工作,这样就可以保证ListView中的内容能够迅速展示到屏幕上。

那么到此为止,第一次Layout过程结束。

第二次Layout

虽然我在源码中并没有找出具体的原因,但如果你自己做一下实验的话就会发现,即使是一个再简单的View,在展示到界面上之前都会经历至少两次onMeasure()和两次onLayout()的过程。其实这只是一个很小的细节,平时对我们影响并不大,因为不管是onMeasure()或者onLayout()几次,反正都是执行的相同的逻辑,我们并不需要进行过多关心。但是在ListView中情况就不一样了,因为这就意味着layoutChildren()过程会执行两次,而这个过程当中涉及到向ListView中添加子元素,如果相同的逻辑执行两遍的话,那么ListView中就会存在一份重复的数据了。因此ListView在layoutChildren()过程当中做了第二次Layout的逻辑处理,非常巧妙地解决了这个问题,下面我们就来分析一下第二次Layout的过程。

其实第二次Layout和第一次Layout的基本流程是差不多的,那么我们还是从layoutChildren()方法开始看起:

  1. @Override
  2. protected void layoutChildren() {
  3. final boolean blockLayoutRequests = mBlockLayoutRequests;
  4. if (!blockLayoutRequests) {
  5. mBlockLayoutRequests = true;
  6. } else {
  7. return;
  8. }
  9. try {
  10. super.layoutChildren();
  11. invalidate();
  12. if (mAdapter == null) {
  13. resetList();
  14. invokeOnItemScrollListener();
  15. return;
  16. }
  17. int childrenTop = mListPadding.top;
  18. int childrenBottom = getBottom() - getTop() - mListPadding.bottom;
  19. int childCount = getChildCount();
  20. int index = 0;
  21. int delta = 0;
  22. View sel;
  23. View oldSel = null;
  24. View oldFirst = null;
  25. View newSel = null;
  26. View focusLayoutRestoreView = null;
  27. // Remember stuff we will need down below
  28. switch (mLayoutMode) {
  29. case LAYOUT_SET_SELECTION:
  30. index = mNextSelectedPosition - mFirstPosition;
  31. if (index >= 0 && index < childCount) {
  32. newSel = getChildAt(index);
  33. }
  34. break;
  35. case LAYOUT_FORCE_TOP:
  36. case LAYOUT_FORCE_BOTTOM:
  37. case LAYOUT_SPECIFIC:
  38. case LAYOUT_SYNC:
  39. break;
  40. case LAYOUT_MOVE_SELECTION:
  41. default:
  42. // Remember the previously selected view
  43. index = mSelectedPosition - mFirstPosition;
  44. if (index >= 0 && index < childCount) {
  45. oldSel = getChildAt(index);
  46. }
  47. // Remember the previous first child
  48. oldFirst = getChildAt(0);
  49. if (mNextSelectedPosition >= 0) {
  50. delta = mNextSelectedPosition - mSelectedPosition;
  51. }
  52. // Caution: newSel might be null
  53. newSel = getChildAt(index + delta);
  54. }
  55. boolean dataChanged = mDataChanged;
  56. if (dataChanged) {
  57. handleDataChanged();
  58. }
  59. // Handle the empty set by removing all views that are visible
  60. // and calling it a day
  61. if (mItemCount == 0) {
  62. resetList();
  63. invokeOnItemScrollListener();
  64. return;
  65. } else if (mItemCount != mAdapter.getCount()) {
  66. throw new IllegalStateException("The content of the adapter has changed but "
  67. + "ListView did not receive a notification. Make sure the content of "
  68. + "your adapter is not modified from a background thread, but only "
  69. + "from the UI thread. [in ListView(" + getId() + ", " + getClass()
  70. + ") with Adapter(" + mAdapter.getClass() + ")]");
  71. }
  72. setSelectedPositionInt(mNextSelectedPosition);
  73. // Pull all children into the RecycleBin.
  74. // These views will be reused if possible
  75. final int firstPosition = mFirstPosition;
  76. final RecycleBin recycleBin = mRecycler;
  77. // reset the focus restoration
  78. View focusLayoutRestoreDirectChild = null;
  79. // Don't put header or footer views into the Recycler. Those are
  80. // already cached in mHeaderViews;
  81. if (dataChanged) {
  82. for (int i = 0; i < childCount; i++) {
  83. recycleBin.addScrapView(getChildAt(i));
  84. if (ViewDebug.TRACE_RECYCLER) {
  85. ViewDebug.trace(getChildAt(i),
  86. ViewDebug.RecyclerTraceType.MOVE_TO_SCRAP_HEAP, index, i);
  87. }
  88. }
  89. } else {
  90. recycleBin.fillActiveViews(childCount, firstPosition);
  91. }
  92. // take focus back to us temporarily to avoid the eventual
  93. // call to clear focus when removing the focused child below
  94. // from messing things up when ViewRoot assigns focus back
  95. // to someone else
  96. final View focusedChild = getFocusedChild();
  97. if (focusedChild != null) {
  98. // TODO: in some cases focusedChild.getParent() == null
  99. // we can remember the focused view to restore after relayout if the
  100. // data hasn't changed, or if the focused position is a header or footer
  101. if (!dataChanged || isDirectChildHeaderOrFooter(focusedChild)) {
  102. focusLayoutRestoreDirectChild = focusedChild;
  103. // remember the specific view that had focus
  104. focusLayoutRestoreView = findFocus();
  105. if (focusLayoutRestoreView != null) {
  106. // tell it we are going to mess with it
  107. focusLayoutRestoreView.onStartTemporaryDetach();
  108. }
  109. }
  110. requestFocus();
  111. }
  112. // Clear out old views
  113. detachAllViewsFromParent();
  114. switch (mLayoutMode) {
  115. case LAYOUT_SET_SELECTION:
  116. if (newSel != null) {
  117. sel = fillFromSelection(newSel.getTop(), childrenTop, childrenBottom);
  118. } else {
  119. sel = fillFromMiddle(childrenTop, childrenBottom);
  120. }
  121. break;
  122. case LAYOUT_SYNC:
  123. sel = fillSpecific(mSyncPosition, mSpecificTop);
  124. break;
  125. case LAYOUT_FORCE_BOTTOM:
  126. sel = fillUp(mItemCount - 1, childrenBottom);
  127. adjustViewsUpOrDown();
  128. break;
  129. case LAYOUT_FORCE_TOP:
  130. mFirstPosition = 0;
  131. sel = fillFromTop(childrenTop);
  132. adjustViewsUpOrDown();
  133. break;
  134. case LAYOUT_SPECIFIC:
  135. sel = fillSpecific(reconcileSelectedPosition(), mSpecificTop);
  136. break;
  137. case LAYOUT_MOVE_SELECTION:
  138. sel = moveSelection(oldSel, newSel, delta, childrenTop, childrenBottom);
  139. break;
  140. default:
  141. if (childCount == 0) {
  142. if (!mStackFromBottom) {
  143. final int position = lookForSelectablePosition(0, true);
  144. setSelectedPositionInt(position);
  145. sel = fillFromTop(childrenTop);
  146. } else {
  147. final int position = lookForSelectablePosition(mItemCount - 1, false);
  148. setSelectedPositionInt(position);
  149. sel = fillUp(mItemCount - 1, childrenBottom);
  150. }
  151. } else {
  152. if (mSelectedPosition >= 0 && mSelectedPosition < mItemCount) {
  153. sel = fillSpecific(mSelectedPosition,
  154. oldSel == null ? childrenTop : oldSel.getTop());
  155. } else if (mFirstPosition < mItemCount) {
  156. sel = fillSpecific(mFirstPosition,
  157. oldFirst == null ? childrenTop : oldFirst.getTop());
  158. } else {
  159. sel = fillSpecific(0, childrenTop);
  160. }
  161. }
  162. break;
  163. }
  164. // Flush any cached views that did not get reused above
  165. recycleBin.scrapActiveViews();
  166. if (sel != null) {
  167. // the current selected item should get focus if items
  168. // are focusable
  169. if (mItemsCanFocus && hasFocus() && !sel.hasFocus()) {
  170. final boolean focusWasTaken = (sel == focusLayoutRestoreDirectChild &&
  171. focusLayoutRestoreView.requestFocus()) || sel.requestFocus();
  172. if (!focusWasTaken) {
  173. // selected item didn't take focus, fine, but still want
  174. // to make sure something else outside of the selected view
  175. // has focus
  176. final View focused = getFocusedChild();
  177. if (focused != null) {
  178. focused.clearFocus();
  179. }
  180. positionSelector(sel);
  181. } else {
  182. sel.setSelected(false);
  183. mSelectorRect.setEmpty();
  184. }
  185. } else {
  186. positionSelector(sel);
  187. }
  188. mSelectedTop = sel.getTop();
  189. } else {
  190. if (mTouchMode > TOUCH_MODE_DOWN && mTouchMode < TOUCH_MODE_SCROLL) {
  191. View child = getChildAt(mMotionPosition - mFirstPosition);
  192. if (child != null) positionSelector(child);
  193. } else {
  194. mSelectedTop = 0;
  195. mSelectorRect.setEmpty();
  196. }
  197. // even if there is not selected position, we may need to restore
  198. // focus (i.e. something focusable in touch mode)
  199. if (hasFocus() && focusLayoutRestoreView != null) {
  200. focusLayoutRestoreView.requestFocus();
  201. }
  202. }
  203. // tell focus view we are done mucking with it, if it is still in
  204. // our view hierarchy.
  205. if (focusLayoutRestoreView != null
  206. && focusLayoutRestoreView.getWindowToken() != null) {
  207. focusLayoutRestoreView.onFinishTemporaryDetach();
  208. }
  209. mLayoutMode = LAYOUT_NORMAL;
  210. mDataChanged = false;
  211. mNeedSync = false;
  212. setNextSelectedPositionInt(mSelectedPosition);
  213. updateScrollIndicators();
  214. if (mItemCount > 0) {
  215. checkSelectionChanged();
  216. }
  217. invokeOnItemScrollListener();
  218. } finally {
  219. if (!blockLayoutRequests) {
  220. mBlockLayoutRequests = false;
  221. }
  222. }
  223. }
@Override
protected void layoutChildren() {
final boolean blockLayoutRequests = mBlockLayoutRequests;
if (!blockLayoutRequests) {
mBlockLayoutRequests = true;
} else {
return;
}
try {
super.layoutChildren();
invalidate();
if (mAdapter == null) {
resetList();
invokeOnItemScrollListener();
return;
}
int childrenTop = mListPadding.top;
int childrenBottom = getBottom() - getTop() - mListPadding.bottom;
int childCount = getChildCount();
int index = 0;
int delta = 0;
View sel;
View oldSel = null;
View oldFirst = null;
View newSel = null;
View focusLayoutRestoreView = null;
// Remember stuff we will need down below
switch (mLayoutMode) {
case LAYOUT_SET_SELECTION:
index = mNextSelectedPosition - mFirstPosition;
if (index >= 0 && index < childCount) {
newSel = getChildAt(index);
}
break;
case LAYOUT_FORCE_TOP:
case LAYOUT_FORCE_BOTTOM:
case LAYOUT_SPECIFIC:
case LAYOUT_SYNC:
break;
case LAYOUT_MOVE_SELECTION:
default:
// Remember the previously selected view
index = mSelectedPosition - mFirstPosition;
if (index >= 0 && index < childCount) {
oldSel = getChildAt(index);
}
// Remember the previous first child
oldFirst = getChildAt(0);
if (mNextSelectedPosition >= 0) {
delta = mNextSelectedPosition - mSelectedPosition;
}
// Caution: newSel might be null
newSel = getChildAt(index + delta);
}
boolean dataChanged = mDataChanged;
if (dataChanged) {
handleDataChanged();
}
// Handle the empty set by removing all views that are visible
// and calling it a day
if (mItemCount == 0) {
resetList();
invokeOnItemScrollListener();
return;
} else if (mItemCount != mAdapter.getCount()) {
throw new IllegalStateException("The content of the adapter has changed but "
+ "ListView did not receive a notification. Make sure the content of "
+ "your adapter is not modified from a background thread, but only "
+ "from the UI thread. [in ListView(" + getId() + ", " + getClass()
+ ") with Adapter(" + mAdapter.getClass() + ")]");
}
setSelectedPositionInt(mNextSelectedPosition);
// Pull all children into the RecycleBin.
// These views will be reused if possible
final int firstPosition = mFirstPosition;
final RecycleBin recycleBin = mRecycler;
// reset the focus restoration
View focusLayoutRestoreDirectChild = null;
// Don't put header or footer views into the Recycler. Those are
// already cached in mHeaderViews;
if (dataChanged) {
for (int i = 0; i < childCount; i++) {
recycleBin.addScrapView(getChildAt(i));
if (ViewDebug.TRACE_RECYCLER) {
ViewDebug.trace(getChildAt(i),
ViewDebug.RecyclerTraceType.MOVE_TO_SCRAP_HEAP, index, i);
}
}
} else {
recycleBin.fillActiveViews(childCount, firstPosition);
}
// take focus back to us temporarily to avoid the eventual
// call to clear focus when removing the focused child below
// from messing things up when ViewRoot assigns focus back
// to someone else
final View focusedChild = getFocusedChild();
if (focusedChild != null) {
// TODO: in some cases focusedChild.getParent() == null
// we can remember the focused view to restore after relayout if the
// data hasn't changed, or if the focused position is a header or footer
if (!dataChanged || isDirectChildHeaderOrFooter(focusedChild)) {
focusLayoutRestoreDirectChild = focusedChild;
// remember the specific view that had focus
focusLayoutRestoreView = findFocus();
if (focusLayoutRestoreView != null) {
// tell it we are going to mess with it
focusLayoutRestoreView.onStartTemporaryDetach();
}
}
requestFocus();
}
// Clear out old views
detachAllViewsFromParent();
switch (mLayoutMode) {
case LAYOUT_SET_SELECTION:
if (newSel != null) {
sel = fillFromSelection(newSel.getTop(), childrenTop, childrenBottom);
} else {
sel = fillFromMiddle(childrenTop, childrenBottom);
}
break;
case LAYOUT_SYNC:
sel = fillSpecific(mSyncPosition, mSpecificTop);
break;
case LAYOUT_FORCE_BOTTOM:
sel = fillUp(mItemCount - 1, childrenBottom);
adjustViewsUpOrDown();
break;
case LAYOUT_FORCE_TOP:
mFirstPosition = 0;
sel = fillFromTop(childrenTop);
adjustViewsUpOrDown();
break;
case LAYOUT_SPECIFIC:
sel = fillSpecific(reconcileSelectedPosition(), mSpecificTop);
break;
case LAYOUT_MOVE_SELECTION:
sel = moveSelection(oldSel, newSel, delta, childrenTop, childrenBottom);
break;
default:
if (childCount == 0) {
if (!mStackFromBottom) {
final int position = lookForSelectablePosition(0, true);
setSelectedPositionInt(position);
sel = fillFromTop(childrenTop);
} else {
final int position = lookForSelectablePosition(mItemCount - 1, false);
setSelectedPositionInt(position);
sel = fillUp(mItemCount - 1, childrenBottom);
}
} else {
if (mSelectedPosition >= 0 && mSelectedPosition < mItemCount) {
sel = fillSpecific(mSelectedPosition,
oldSel == null ? childrenTop : oldSel.getTop());
} else if (mFirstPosition < mItemCount) {
sel = fillSpecific(mFirstPosition,
oldFirst == null ? childrenTop : oldFirst.getTop());
} else {
sel = fillSpecific(0, childrenTop);
}
}
break;
}
// Flush any cached views that did not get reused above
recycleBin.scrapActiveViews();
if (sel != null) {
// the current selected item should get focus if items
// are focusable
if (mItemsCanFocus && hasFocus() && !sel.hasFocus()) {
final boolean focusWasTaken = (sel == focusLayoutRestoreDirectChild &&
focusLayoutRestoreView.requestFocus()) || sel.requestFocus();
if (!focusWasTaken) {
// selected item didn't take focus, fine, but still want
// to make sure something else outside of the selected view
// has focus
final View focused = getFocusedChild();
if (focused != null) {
focused.clearFocus();
}
positionSelector(sel);
} else {
sel.setSelected(false);
mSelectorRect.setEmpty();
}
} else {
positionSelector(sel);
}
mSelectedTop = sel.getTop();
} else {
if (mTouchMode > TOUCH_MODE_DOWN && mTouchMode < TOUCH_MODE_SCROLL) {
View child = getChildAt(mMotionPosition - mFirstPosition);
if (child != null) positionSelector(child);
} else {
mSelectedTop = 0;
mSelectorRect.setEmpty();
}
// even if there is not selected position, we may need to restore
// focus (i.e. something focusable in touch mode)
if (hasFocus() && focusLayoutRestoreView != null) {
focusLayoutRestoreView.requestFocus();
}
}
// tell focus view we are done mucking with it, if it is still in
// our view hierarchy.
if (focusLayoutRestoreView != null
&& focusLayoutRestoreView.getWindowToken() != null) {
focusLayoutRestoreView.onFinishTemporaryDetach();
}
mLayoutMode = LAYOUT_NORMAL;
mDataChanged = false;
mNeedSync = false;
setNextSelectedPositionInt(mSelectedPosition);
updateScrollIndicators();
if (mItemCount > 0) {
checkSelectionChanged();
}
invokeOnItemScrollListener();
} finally {
if (!blockLayoutRequests) {
mBlockLayoutRequests = false;
}
}
}

同样还是在第19行,调用getChildCount()方法来获取子View的数量,只不过现在得到的值不会再是0了,而是ListView中一屏可以显示的子View数量,因为我们刚刚在第一次Layout过程当中向ListView添加了这么多的子View。下面在第90行调用了RecycleBin的fillActiveViews()方法,这次效果可就不一样了,因为目前ListView中已经有子View了,这样所有的子View都会被缓存到RecycleBin的mActiveViews数组当中,后面将会用到它们。

接下来将会是非常非常重要的一个操作,在第113行调用了detachAllViewsFromParent()方法。这个方法会将所有ListView当中的子View全部清除掉,从而保证第二次Layout过程不会产生一份重复的数据。那有的朋友可能会问了,这样把已经加载好的View又清除掉,待会还要再重新加载一遍,这不是严重影响效率吗?不用担心,还记得我们刚刚调用了RecycleBin的fillActiveViews()方法来缓存子View吗,待会儿将会直接使用这些缓存好的View来进行加载,而并不会重新执行一遍inflate过程,因此效率方面并不会有什么明显的影响。

那么我们接着看,在第141行的判断逻辑当中,由于不再等于0了,因此会进入到else语句当中。而else语句中又有三个逻辑判断,第一个逻辑判断不成立,因为默认情况下我们没有选中任何子元素,mSelectedPosition应该等于-1。第二个逻辑判断通常是成立的,因为mFirstPosition的值一开始是等于0的,只要adapter中的数据大于0条件就成立。那么进入到fillSpecific()方法当中,代码如下所示:

  1. /**
  2. * Put a specific item at a specific location on the screen and then build
  3. * up and down from there.
  4. *
  5. * @param position The reference view to use as the starting point
  6. * @param top Pixel offset from the top of this view to the top of the
  7. *        reference view.
  8. *
  9. * @return The selected view, or null if the selected view is outside the
  10. *         visible area.
  11. */
  12. private View fillSpecific(int position, int top) {
  13. boolean tempIsSelected = position == mSelectedPosition;
  14. View temp = makeAndAddView(position, top, true, mListPadding.left, tempIsSelected);
  15. // Possibly changed again in fillUp if we add rows above this one.
  16. mFirstPosition = position;
  17. View above;
  18. View below;
  19. final int dividerHeight = mDividerHeight;
  20. if (!mStackFromBottom) {
  21. above = fillUp(position - 1, temp.getTop() - dividerHeight);
  22. // This will correct for the top of the first view not touching the top of the list
  23. adjustViewsUpOrDown();
  24. below = fillDown(position + 1, temp.getBottom() + dividerHeight);
  25. int childCount = getChildCount();
  26. if (childCount > 0) {
  27. correctTooHigh(childCount);
  28. }
  29. } else {
  30. below = fillDown(position + 1, temp.getBottom() + dividerHeight);
  31. // This will correct for the bottom of the last view not touching the bottom of the list
  32. adjustViewsUpOrDown();
  33. above = fillUp(position - 1, temp.getTop() - dividerHeight);
  34. int childCount = getChildCount();
  35. if (childCount > 0) {
  36. correctTooLow(childCount);
  37. }
  38. }
  39. if (tempIsSelected) {
  40. return temp;
  41. } else if (above != null) {
  42. return above;
  43. } else {
  44. return below;
  45. }
  46. }
/**
* Put a specific item at a specific location on the screen and then build
* up and down from there.
*
* @param position The reference view to use as the starting point
* @param top Pixel offset from the top of this view to the top of the
* reference view.
*
* @return The selected view, or null if the selected view is outside the
* visible area.
*/
private View fillSpecific(int position, int top) {
boolean tempIsSelected = position == mSelectedPosition;
View temp = makeAndAddView(position, top, true, mListPadding.left, tempIsSelected);
// Possibly changed again in fillUp if we add rows above this one.
mFirstPosition = position;
View above;
View below;
final int dividerHeight = mDividerHeight;
if (!mStackFromBottom) {
above = fillUp(position - 1, temp.getTop() - dividerHeight);
// This will correct for the top of the first view not touching the top of the list
adjustViewsUpOrDown();
below = fillDown(position + 1, temp.getBottom() + dividerHeight);
int childCount = getChildCount();
if (childCount > 0) {
correctTooHigh(childCount);
}
} else {
below = fillDown(position + 1, temp.getBottom() + dividerHeight);
// This will correct for the bottom of the last view not touching the bottom of the list
adjustViewsUpOrDown();
above = fillUp(position - 1, temp.getTop() - dividerHeight);
int childCount = getChildCount();
if (childCount > 0) {
correctTooLow(childCount);
}
}
if (tempIsSelected) {
return temp;
} else if (above != null) {
return above;
} else {
return below;
}
}

fillSpecific()这算是一个新方法了,不过其实它和fillUp()、fillDown()方法功能也是差不多的,主要的区别在于,fillSpecific()方法会优先将指定位置的子View先加载到屏幕上,然后再加载该子View往上以及往下的其它子View。那么由于这里我们传入的position就是第一个子View的位置,于是fillSpecific()方法的作用就基本上和fillDown()方法是差不多的了,这里我们就不去关注太多它的细节,而是将精力放在makeAndAddView()方法上面。再次回到makeAndAddView()方法,代码如下所示:

  1. /**
  2. * Obtain the view and add it to our list of children. The view can be made
  3. * fresh, converted from an unused view, or used as is if it was in the
  4. * recycle bin.
  5. *
  6. * @param position Logical position in the list
  7. * @param y Top or bottom edge of the view to add
  8. * @param flow If flow is true, align top edge to y. If false, align bottom
  9. *        edge to y.
  10. * @param childrenLeft Left edge where children should be positioned
  11. * @param selected Is this position selected?
  12. * @return View that was added
  13. */
  14. private View makeAndAddView(int position, int y, boolean flow, int childrenLeft,
  15. boolean selected) {
  16. View child;
  17. if (!mDataChanged) {
  18. // Try to use an exsiting view for this position
  19. child = mRecycler.getActiveView(position);
  20. if (child != null) {
  21. // Found it -- we're using an existing child
  22. // This just needs to be positioned
  23. setupChild(child, position, y, flow, childrenLeft, selected, true);
  24. return child;
  25. }
  26. }
  27. // Make a new view for this position, or convert an unused view if possible
  28. child = obtainView(position, mIsScrap);
  29. // This needs to be positioned and measured
  30. setupChild(child, position, y, flow, childrenLeft, selected, mIsScrap[0]);
  31. return child;
  32. }
/**
* Obtain the view and add it to our list of children. The view can be made
* fresh, converted from an unused view, or used as is if it was in the
* recycle bin.
*
* @param position Logical position in the list
* @param y Top or bottom edge of the view to add
* @param flow If flow is true, align top edge to y. If false, align bottom
* edge to y.
* @param childrenLeft Left edge where children should be positioned
* @param selected Is this position selected?
* @return View that was added
*/
private View makeAndAddView(int position, int y, boolean flow, int childrenLeft,
boolean selected) {
View child;
if (!mDataChanged) {
// Try to use an exsiting view for this position
child = mRecycler.getActiveView(position);
if (child != null) {
// Found it -- we're using an existing child
// This just needs to be positioned
setupChild(child, position, y, flow, childrenLeft, selected, true);
return child;
}
}
// Make a new view for this position, or convert an unused view if possible
child = obtainView(position, mIsScrap);
// This needs to be positioned and measured
setupChild(child, position, y, flow, childrenLeft, selected, mIsScrap[0]);
return child;
}

仍然还是在第19行尝试从RecycleBin当中获取Active View,然而这次就一定可以获取到了,因为前面我们调用了RecycleBin的fillActiveViews()方法来缓存子View。那么既然如此,就不会再进入到第28行的obtainView()方法,而是会直接进入setupChild()方法当中,这样也省去了很多时间,因为如果在obtainView()方法中又要去infalte布局的话,那么ListView的初始加载效率就大大降低了。

注意在第23行,setupChild()方法的最后一个参数传入的是true,这个参数表明当前的View是之前被回收过的,那么我们再次回到setupChild()方法当中:

  1. /**
  2. * Add a view as a child and make sure it is measured (if necessary) and
  3. * positioned properly.
  4. *
  5. * @param child The view to add
  6. * @param position The position of this child
  7. * @param y The y position relative to which this view will be positioned
  8. * @param flowDown If true, align top edge to y. If false, align bottom
  9. *        edge to y.
  10. * @param childrenLeft Left edge where children should be positioned
  11. * @param selected Is this position selected?
  12. * @param recycled Has this view been pulled from the recycle bin? If so it
  13. *        does not need to be remeasured.
  14. */
  15. private void setupChild(View child, int position, int y, boolean flowDown, int childrenLeft,
  16. boolean selected, boolean recycled) {
  17. final boolean isSelected = selected && shouldShowSelector();
  18. final boolean updateChildSelected = isSelected != child.isSelected();
  19. final int mode = mTouchMode;
  20. final boolean isPressed = mode > TOUCH_MODE_DOWN && mode < TOUCH_MODE_SCROLL &&
  21. mMotionPosition == position;
  22. final boolean updateChildPressed = isPressed != child.isPressed();
  23. final boolean needToMeasure = !recycled || updateChildSelected || child.isLayoutRequested();
  24. // Respect layout params that are already in the view. Otherwise make some up...
  25. // noinspection unchecked
  26. AbsListView.LayoutParams p = (AbsListView.LayoutParams) child.getLayoutParams();
  27. if (p == null) {
  28. p = new AbsListView.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,
  29. ViewGroup.LayoutParams.WRAP_CONTENT, 0);
  30. }
  31. p.viewType = mAdapter.getItemViewType(position);
  32. if ((recycled && !p.forceAdd) || (p.recycledHeaderFooter &&
  33. p.viewType == AdapterView.ITEM_VIEW_TYPE_HEADER_OR_FOOTER)) {
  34. attachViewToParent(child, flowDown ? -1 : 0, p);
  35. } else {
  36. p.forceAdd = false;
  37. if (p.viewType == AdapterView.ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
  38. p.recycledHeaderFooter = true;
  39. }
  40. addViewInLayout(child, flowDown ? -1 : 0, p, true);
  41. }
  42. if (updateChildSelected) {
  43. child.setSelected(isSelected);
  44. }
  45. if (updateChildPressed) {
  46. child.setPressed(isPressed);
  47. }
  48. if (needToMeasure) {
  49. int childWidthSpec = ViewGroup.getChildMeasureSpec(mWidthMeasureSpec,
  50. mListPadding.left + mListPadding.right, p.width);
  51. int lpHeight = p.height;
  52. int childHeightSpec;
  53. if (lpHeight > 0) {
  54. childHeightSpec = MeasureSpec.makeMeasureSpec(lpHeight, MeasureSpec.EXACTLY);
  55. } else {
  56. childHeightSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
  57. }
  58. child.measure(childWidthSpec, childHeightSpec);
  59. } else {
  60. cleanupLayoutState(child);
  61. }
  62. final int w = child.getMeasuredWidth();
  63. final int h = child.getMeasuredHeight();
  64. final int childTop = flowDown ? y : y - h;
  65. if (needToMeasure) {
  66. final int childRight = childrenLeft + w;
  67. final int childBottom = childTop + h;
  68. child.layout(childrenLeft, childTop, childRight, childBottom);
  69. } else {
  70. child.offsetLeftAndRight(childrenLeft - child.getLeft());
  71. child.offsetTopAndBottom(childTop - child.getTop());
  72. }
  73. if (mCachingStarted && !child.isDrawingCacheEnabled()) {
  74. child.setDrawingCacheEnabled(true);
  75. }
  76. }
/**
* Add a view as a child and make sure it is measured (if necessary) and
* positioned properly.
*
* @param child The view to add
* @param position The position of this child
* @param y The y position relative to which this view will be positioned
* @param flowDown If true, align top edge to y. If false, align bottom
* edge to y.
* @param childrenLeft Left edge where children should be positioned
* @param selected Is this position selected?
* @param recycled Has this view been pulled from the recycle bin? If so it
* does not need to be remeasured.
*/
private void setupChild(View child, int position, int y, boolean flowDown, int childrenLeft,
boolean selected, boolean recycled) {
final boolean isSelected = selected && shouldShowSelector();
final boolean updateChildSelected = isSelected != child.isSelected();
final int mode = mTouchMode;
final boolean isPressed = mode > TOUCH_MODE_DOWN && mode < TOUCH_MODE_SCROLL &&
mMotionPosition == position;
final boolean updateChildPressed = isPressed != child.isPressed();
final boolean needToMeasure = !recycled || updateChildSelected || child.isLayoutRequested();
// Respect layout params that are already in the view. Otherwise make some up...
// noinspection unchecked
AbsListView.LayoutParams p = (AbsListView.LayoutParams) child.getLayoutParams();
if (p == null) {
p = new AbsListView.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,
ViewGroup.LayoutParams.WRAP_CONTENT, 0);
}
p.viewType = mAdapter.getItemViewType(position);
if ((recycled && !p.forceAdd) || (p.recycledHeaderFooter &&
p.viewType == AdapterView.ITEM_VIEW_TYPE_HEADER_OR_FOOTER)) {
attachViewToParent(child, flowDown ? -1 : 0, p);
} else {
p.forceAdd = false;
if (p.viewType == AdapterView.ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
p.recycledHeaderFooter = true;
}
addViewInLayout(child, flowDown ? -1 : 0, p, true);
}
if (updateChildSelected) {
child.setSelected(isSelected);
}
if (updateChildPressed) {
child.setPressed(isPressed);
}
if (needToMeasure) {
int childWidthSpec = ViewGroup.getChildMeasureSpec(mWidthMeasureSpec,
mListPadding.left + mListPadding.right, p.width);
int lpHeight = p.height;
int childHeightSpec;
if (lpHeight > 0) {
childHeightSpec = MeasureSpec.makeMeasureSpec(lpHeight, MeasureSpec.EXACTLY);
} else {
childHeightSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
}
child.measure(childWidthSpec, childHeightSpec);
} else {
cleanupLayoutState(child);
}
final int w = child.getMeasuredWidth();
final int h = child.getMeasuredHeight();
final int childTop = flowDown ? y : y - h;
if (needToMeasure) {
final int childRight = childrenLeft + w;
final int childBottom = childTop + h;
child.layout(childrenLeft, childTop, childRight, childBottom);
} else {
child.offsetLeftAndRight(childrenLeft - child.getLeft());
child.offsetTopAndBottom(childTop - child.getTop());
}
if (mCachingStarted && !child.isDrawingCacheEnabled()) {
child.setDrawingCacheEnabled(true);
}
}

可以看到,setupChild()方法的最后一个参数是recycled,然后在第32行会对这个变量进行判断,由于recycled现在是true,所以会执行attachViewToParent()方法,而第一次Layout过程则是执行的else语句中的addViewInLayout()方法。这两个方法最大的区别在于,如果我们需要向ViewGroup中添加一个新的子View,应该调用addViewInLayout()方法,而如果是想要将一个之前detach的View重新attach到ViewGroup上,就应该调用attachViewToParent()方法。那么由于前面在layoutChildren()方法当中调用了detachAllViewsFromParent()方法,这样ListView中所有的子View都是处于detach状态的,所以这里attachViewToParent()方法是正确的选择。

经历了这样一个detach又attach的过程,ListView中所有的子View又都可以正常显示出来了,那么第二次Layout过程结束。

滑动加载更多数据

经历了两次Layout过程,虽说我们已经可以在ListView中看到内容了,然而关于ListView最神奇的部分我们却还没有接触到,因为目前ListView中只是加载并显示了第一屏的数据而已。比如说我们的Adapter当中有1000条数据,但是第一屏只显示了10条,ListView中也只有10个子View而已,那么剩下的990是怎样工作并显示到界面上的呢?这就要看一下ListView滑动部分的源码了,因为我们是通过手指滑动来显示更多数据的。

由于滑动部分的机制是属于通用型的,即ListView和GridView都会使用同样的机制,因此这部分代码就肯定是写在AbsListView当中的了。那么监听触控事件是在onTouchEvent()方法当中进行的,我们就来看一下AbsListView中的这个方法:

  1. @Override
  2. public boolean onTouchEvent(MotionEvent ev) {
  3. if (!isEnabled()) {
  4. // A disabled view that is clickable still consumes the touch
  5. // events, it just doesn't respond to them.
  6. return isClickable() || isLongClickable();
  7. }
  8. final int action = ev.getAction();
  9. View v;
  10. int deltaY;
  11. if (mVelocityTracker == null) {
  12. mVelocityTracker = VelocityTracker.obtain();
  13. }
  14. mVelocityTracker.addMovement(ev);
  15. switch (action & MotionEvent.ACTION_MASK) {
  16. case MotionEvent.ACTION_DOWN: {
  17. mActivePointerId = ev.getPointerId(0);
  18. final int x = (int) ev.getX();
  19. final int y = (int) ev.getY();
  20. int motionPosition = pointToPosition(x, y);
  21. if (!mDataChanged) {
  22. if ((mTouchMode != TOUCH_MODE_FLING) && (motionPosition >= 0)
  23. && (getAdapter().isEnabled(motionPosition))) {
  24. // User clicked on an actual view (and was not stopping a
  25. // fling). It might be a
  26. // click or a scroll. Assume it is a click until proven
  27. // otherwise
  28. mTouchMode = TOUCH_MODE_DOWN;
  29. // FIXME Debounce
  30. if (mPendingCheckForTap == null) {
  31. mPendingCheckForTap = new CheckForTap();
  32. }
  33. postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
  34. } else {
  35. if (ev.getEdgeFlags() != 0 && motionPosition < 0) {
  36. // If we couldn't find a view to click on, but the down
  37. // event was touching
  38. // the edge, we will bail out and try again. This allows
  39. // the edge correcting
  40. // code in ViewRoot to try to find a nearby view to
  41. // select
  42. return false;
  43. }
  44. if (mTouchMode == TOUCH_MODE_FLING) {
  45. // Stopped a fling. It is a scroll.
  46. createScrollingCache();
  47. mTouchMode = TOUCH_MODE_SCROLL;
  48. mMotionCorrection = 0;
  49. motionPosition = findMotionRow(y);
  50. reportScrollStateChange(OnScrollListener.SCROLL_STATE_TOUCH_SCROLL);
  51. }
  52. }
  53. }
  54. if (motionPosition >= 0) {
  55. // Remember where the motion event started
  56. v = getChildAt(motionPosition - mFirstPosition);
  57. mMotionViewOriginalTop = v.getTop();
  58. }
  59. mMotionX = x;
  60. mMotionY = y;
  61. mMotionPosition = motionPosition;
  62. mLastY = Integer.MIN_VALUE;
  63. break;
  64. }
  65. case MotionEvent.ACTION_MOVE: {
  66. final int pointerIndex = ev.findPointerIndex(mActivePointerId);
  67. final int y = (int) ev.getY(pointerIndex);
  68. deltaY = y - mMotionY;
  69. switch (mTouchMode) {
  70. case TOUCH_MODE_DOWN:
  71. case TOUCH_MODE_TAP:
  72. case TOUCH_MODE_DONE_WAITING:
  73. // Check if we have moved far enough that it looks more like a
  74. // scroll than a tap
  75. startScrollIfNeeded(deltaY);
  76. break;
  77. case TOUCH_MODE_SCROLL:
  78. if (PROFILE_SCROLLING) {
  79. if (!mScrollProfilingStarted) {
  80. Debug.startMethodTracing("AbsListViewScroll");
  81. mScrollProfilingStarted = true;
  82. }
  83. }
  84. if (y != mLastY) {
  85. deltaY -= mMotionCorrection;
  86. int incrementalDeltaY = mLastY != Integer.MIN_VALUE ? y - mLastY : deltaY;
  87. // No need to do all this work if we're not going to move
  88. // anyway
  89. boolean atEdge = false;
  90. if (incrementalDeltaY != 0) {
  91. atEdge = trackMotionScroll(deltaY, incrementalDeltaY);
  92. }
  93. // Check to see if we have bumped into the scroll limit
  94. if (atEdge && getChildCount() > 0) {
  95. // Treat this like we're starting a new scroll from the
  96. // current
  97. // position. This will let the user start scrolling back
  98. // into
  99. // content immediately rather than needing to scroll
  100. // back to the
  101. // point where they hit the limit first.
  102. int motionPosition = findMotionRow(y);
  103. if (motionPosition >= 0) {
  104. final View motionView = getChildAt(motionPosition - mFirstPosition);
  105. mMotionViewOriginalTop = motionView.getTop();
  106. }
  107. mMotionY = y;
  108. mMotionPosition = motionPosition;
  109. invalidate();
  110. }
  111. mLastY = y;
  112. }
  113. break;
  114. }
  115. break;
  116. }
  117. case MotionEvent.ACTION_UP: {
  118. switch (mTouchMode) {
  119. case TOUCH_MODE_DOWN:
  120. case TOUCH_MODE_TAP:
  121. case TOUCH_MODE_DONE_WAITING:
  122. final int motionPosition = mMotionPosition;
  123. final View child = getChildAt(motionPosition - mFirstPosition);
  124. if (child != null && !child.hasFocusable()) {
  125. if (mTouchMode != TOUCH_MODE_DOWN) {
  126. child.setPressed(false);
  127. }
  128. if (mPerformClick == null) {
  129. mPerformClick = new PerformClick();
  130. }
  131. final AbsListView.PerformClick performClick = mPerformClick;
  132. performClick.mChild = child;
  133. performClick.mClickMotionPosition = motionPosition;
  134. performClick.rememberWindowAttachCount();
  135. mResurrectToPosition = motionPosition;
  136. if (mTouchMode == TOUCH_MODE_DOWN || mTouchMode == TOUCH_MODE_TAP) {
  137. final Handler handler = getHandler();
  138. if (handler != null) {
  139. handler.removeCallbacks(mTouchMode == TOUCH_MODE_DOWN ? mPendingCheckForTap
  140. : mPendingCheckForLongPress);
  141. }
  142. mLayoutMode = LAYOUT_NORMAL;
  143. if (!mDataChanged && mAdapter.isEnabled(motionPosition)) {
  144. mTouchMode = TOUCH_MODE_TAP;
  145. setSelectedPositionInt(mMotionPosition);
  146. layoutChildren();
  147. child.setPressed(true);
  148. positionSelector(child);
  149. setPressed(true);
  150. if (mSelector != null) {
  151. Drawable d = mSelector.getCurrent();
  152. if (d != null && d instanceof TransitionDrawable) {
  153. ((TransitionDrawable) d).resetTransition();
  154. }
  155. }
  156. postDelayed(new Runnable() {
  157. public void run() {
  158. child.setPressed(false);
  159. setPressed(false);
  160. if (!mDataChanged) {
  161. post(performClick);
  162. }
  163. mTouchMode = TOUCH_MODE_REST;
  164. }
  165. }, ViewConfiguration.getPressedStateDuration());
  166. } else {
  167. mTouchMode = TOUCH_MODE_REST;
  168. }
  169. return true;
  170. } else if (!mDataChanged && mAdapter.isEnabled(motionPosition)) {
  171. post(performClick);
  172. }
  173. }
  174. mTouchMode = TOUCH_MODE_REST;
  175. break;
  176. case TOUCH_MODE_SCROLL:
  177. final int childCount = getChildCount();
  178. if (childCount > 0) {
  179. if (mFirstPosition == 0
  180. && getChildAt(0).getTop() >= mListPadding.top
  181. && mFirstPosition + childCount < mItemCount
  182. && getChildAt(childCount - 1).getBottom() <= getHeight()
  183. - mListPadding.bottom) {
  184. mTouchMode = TOUCH_MODE_REST;
  185. reportScrollStateChange(OnScrollListener.SCROLL_STATE_IDLE);
  186. } else {
  187. final VelocityTracker velocityTracker = mVelocityTracker;
  188. velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
  189. final int initialVelocity = (int) velocityTracker
  190. .getYVelocity(mActivePointerId);
  191. if (Math.abs(initialVelocity) > mMinimumVelocity) {
  192. if (mFlingRunnable == null) {
  193. mFlingRunnable = new FlingRunnable();
  194. }
  195. reportScrollStateChange(OnScrollListener.SCROLL_STATE_FLING);
  196. mFlingRunnable.start(-initialVelocity);
  197. } else {
  198. mTouchMode = TOUCH_MODE_REST;
  199. reportScrollStateChange(OnScrollListener.SCROLL_STATE_IDLE);
  200. }
  201. }
  202. } else {
  203. mTouchMode = TOUCH_MODE_REST;
  204. reportScrollStateChange(OnScrollListener.SCROLL_STATE_IDLE);
  205. }
  206. break;
  207. }
  208. setPressed(false);
  209. // Need to redraw since we probably aren't drawing the selector
  210. // anymore
  211. invalidate();
  212. final Handler handler = getHandler();
  213. if (handler != null) {
  214. handler.removeCallbacks(mPendingCheckForLongPress);
  215. }
  216. if (mVelocityTracker != null) {
  217. mVelocityTracker.recycle();
  218. mVelocityTracker = null;
  219. }
  220. mActivePointerId = INVALID_POINTER;
  221. if (PROFILE_SCROLLING) {
  222. if (mScrollProfilingStarted) {
  223. Debug.stopMethodTracing();
  224. mScrollProfilingStarted = false;
  225. }
  226. }
  227. break;
  228. }
  229. case MotionEvent.ACTION_CANCEL: {
  230. mTouchMode = TOUCH_MODE_REST;
  231. setPressed(false);
  232. View motionView = this.getChildAt(mMotionPosition - mFirstPosition);
  233. if (motionView != null) {
  234. motionView.setPressed(false);
  235. }
  236. clearScrollingCache();
  237. final Handler handler = getHandler();
  238. if (handler != null) {
  239. handler.removeCallbacks(mPendingCheckForLongPress);
  240. }
  241. if (mVelocityTracker != null) {
  242. mVelocityTracker.recycle();
  243. mVelocityTracker = null;
  244. }
  245. mActivePointerId = INVALID_POINTER;
  246. break;
  247. }
  248. case MotionEvent.ACTION_POINTER_UP: {
  249. onSecondaryPointerUp(ev);
  250. final int x = mMotionX;
  251. final int y = mMotionY;
  252. final int motionPosition = pointToPosition(x, y);
  253. if (motionPosition >= 0) {
  254. // Remember where the motion event started
  255. v = getChildAt(motionPosition - mFirstPosition);
  256. mMotionViewOriginalTop = v.getTop();
  257. mMotionPosition = motionPosition;
  258. }
  259. mLastY = y;
  260. break;
  261. }
  262. }
  263. return true;
  264. }
@Override
public boolean onTouchEvent(MotionEvent ev) {
if (!isEnabled()) {
// A disabled view that is clickable still consumes the touch
// events, it just doesn't respond to them.
return isClickable() || isLongClickable();
}
final int action = ev.getAction();
View v;
int deltaY;
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();
}
mVelocityTracker.addMovement(ev);
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN: {
mActivePointerId = ev.getPointerId(0);
final int x = (int) ev.getX();
final int y = (int) ev.getY();
int motionPosition = pointToPosition(x, y);
if (!mDataChanged) {
if ((mTouchMode != TOUCH_MODE_FLING) && (motionPosition >= 0)
&& (getAdapter().isEnabled(motionPosition))) {
// User clicked on an actual view (and was not stopping a
// fling). It might be a
// click or a scroll. Assume it is a click until proven
// otherwise
mTouchMode = TOUCH_MODE_DOWN;
// FIXME Debounce
if (mPendingCheckForTap == null) {
mPendingCheckForTap = new CheckForTap();
}
postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
} else {
if (ev.getEdgeFlags() != 0 && motionPosition < 0) {
// If we couldn't find a view to click on, but the down
// event was touching
// the edge, we will bail out and try again. This allows
// the edge correcting
// code in ViewRoot to try to find a nearby view to
// select
return false;
} if (mTouchMode == TOUCH_MODE_FLING) {
// Stopped a fling. It is a scroll.
createScrollingCache();
mTouchMode = TOUCH_MODE_SCROLL;
mMotionCorrection = 0;
motionPosition = findMotionRow(y);
reportScrollStateChange(OnScrollListener.SCROLL_STATE_TOUCH_SCROLL);
}
}
}
if (motionPosition >= 0) {
// Remember where the motion event started
v = getChildAt(motionPosition - mFirstPosition);
mMotionViewOriginalTop = v.getTop();
}
mMotionX = x;
mMotionY = y;
mMotionPosition = motionPosition;
mLastY = Integer.MIN_VALUE;
break;
}
case MotionEvent.ACTION_MOVE: {
final int pointerIndex = ev.findPointerIndex(mActivePointerId);
final int y = (int) ev.getY(pointerIndex);
deltaY = y - mMotionY;
switch (mTouchMode) {
case TOUCH_MODE_DOWN:
case TOUCH_MODE_TAP:
case TOUCH_MODE_DONE_WAITING:
// Check if we have moved far enough that it looks more like a
// scroll than a tap
startScrollIfNeeded(deltaY);
break;
case TOUCH_MODE_SCROLL:
if (PROFILE_SCROLLING) {
if (!mScrollProfilingStarted) {
Debug.startMethodTracing("AbsListViewScroll");
mScrollProfilingStarted = true;
}
}
if (y != mLastY) {
deltaY -= mMotionCorrection;
int incrementalDeltaY = mLastY != Integer.MIN_VALUE ? y - mLastY : deltaY;
// No need to do all this work if we're not going to move
// anyway
boolean atEdge = false;
if (incrementalDeltaY != 0) {
atEdge = trackMotionScroll(deltaY, incrementalDeltaY);
}
// Check to see if we have bumped into the scroll limit
if (atEdge && getChildCount() > 0) {
// Treat this like we're starting a new scroll from the
// current
// position. This will let the user start scrolling back
// into
// content immediately rather than needing to scroll
// back to the
// point where they hit the limit first.
int motionPosition = findMotionRow(y);
if (motionPosition >= 0) {
final View motionView = getChildAt(motionPosition - mFirstPosition);
mMotionViewOriginalTop = motionView.getTop();
}
mMotionY = y;
mMotionPosition = motionPosition;
invalidate();
}
mLastY = y;
}
break;
}
break;
}
case MotionEvent.ACTION_UP: {
switch (mTouchMode) {
case TOUCH_MODE_DOWN:
case TOUCH_MODE_TAP:
case TOUCH_MODE_DONE_WAITING:
final int motionPosition = mMotionPosition;
final View child = getChildAt(motionPosition - mFirstPosition);
if (child != null && !child.hasFocusable()) {
if (mTouchMode != TOUCH_MODE_DOWN) {
child.setPressed(false);
}
if (mPerformClick == null) {
mPerformClick = new PerformClick();
}
final AbsListView.PerformClick performClick = mPerformClick;
performClick.mChild = child;
performClick.mClickMotionPosition = motionPosition;
performClick.rememberWindowAttachCount();
mResurrectToPosition = motionPosition;
if (mTouchMode == TOUCH_MODE_DOWN || mTouchMode == TOUCH_MODE_TAP) {
final Handler handler = getHandler();
if (handler != null) {
handler.removeCallbacks(mTouchMode == TOUCH_MODE_DOWN ? mPendingCheckForTap
: mPendingCheckForLongPress);
}
mLayoutMode = LAYOUT_NORMAL;
if (!mDataChanged && mAdapter.isEnabled(motionPosition)) {
mTouchMode = TOUCH_MODE_TAP;
setSelectedPositionInt(mMotionPosition);
layoutChildren();
child.setPressed(true);
positionSelector(child);
setPressed(true);
if (mSelector != null) {
Drawable d = mSelector.getCurrent();
if (d != null && d instanceof TransitionDrawable) {
((TransitionDrawable) d).resetTransition();
}
}
postDelayed(new Runnable() {
public void run() {
child.setPressed(false);
setPressed(false);
if (!mDataChanged) {
post(performClick);
}
mTouchMode = TOUCH_MODE_REST;
}
}, ViewConfiguration.getPressedStateDuration());
} else {
mTouchMode = TOUCH_MODE_REST;
}
return true;
} else if (!mDataChanged && mAdapter.isEnabled(motionPosition)) {
post(performClick);
}
}
mTouchMode = TOUCH_MODE_REST;
break;
case TOUCH_MODE_SCROLL:
final int childCount = getChildCount();
if (childCount > 0) {
if (mFirstPosition == 0
&& getChildAt(0).getTop() >= mListPadding.top
&& mFirstPosition + childCount < mItemCount
&& getChildAt(childCount - 1).getBottom() <= getHeight()
- mListPadding.bottom) {
mTouchMode = TOUCH_MODE_REST;
reportScrollStateChange(OnScrollListener.SCROLL_STATE_IDLE);
} else {
final VelocityTracker velocityTracker = mVelocityTracker;
velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
final int initialVelocity = (int) velocityTracker
.getYVelocity(mActivePointerId);
if (Math.abs(initialVelocity) > mMinimumVelocity) {
if (mFlingRunnable == null) {
mFlingRunnable = new FlingRunnable();
}
reportScrollStateChange(OnScrollListener.SCROLL_STATE_FLING);
mFlingRunnable.start(-initialVelocity);
} else {
mTouchMode = TOUCH_MODE_REST;
reportScrollStateChange(OnScrollListener.SCROLL_STATE_IDLE);
}
}
} else {
mTouchMode = TOUCH_MODE_REST;
reportScrollStateChange(OnScrollListener.SCROLL_STATE_IDLE);
}
break;
}
setPressed(false);
// Need to redraw since we probably aren't drawing the selector
// anymore
invalidate();
final Handler handler = getHandler();
if (handler != null) {
handler.removeCallbacks(mPendingCheckForLongPress);
}
if (mVelocityTracker != null) {
mVelocityTracker.recycle();
mVelocityTracker = null;
}
mActivePointerId = INVALID_POINTER;
if (PROFILE_SCROLLING) {
if (mScrollProfilingStarted) {
Debug.stopMethodTracing();
mScrollProfilingStarted = false;
}
}
break;
}
case MotionEvent.ACTION_CANCEL: {
mTouchMode = TOUCH_MODE_REST;
setPressed(false);
View motionView = this.getChildAt(mMotionPosition - mFirstPosition);
if (motionView != null) {
motionView.setPressed(false);
}
clearScrollingCache();
final Handler handler = getHandler();
if (handler != null) {
handler.removeCallbacks(mPendingCheckForLongPress);
}
if (mVelocityTracker != null) {
mVelocityTracker.recycle();
mVelocityTracker = null;
}
mActivePointerId = INVALID_POINTER;
break;
}
case MotionEvent.ACTION_POINTER_UP: {
onSecondaryPointerUp(ev);
final int x = mMotionX;
final int y = mMotionY;
final int motionPosition = pointToPosition(x, y);
if (motionPosition >= 0) {
// Remember where the motion event started
v = getChildAt(motionPosition - mFirstPosition);
mMotionViewOriginalTop = v.getTop();
mMotionPosition = motionPosition;
}
mLastY = y;
break;
}
}
return true;
}

这个方法中的代码就非常多了,因为它所处理的逻辑也非常多,要监听各种各样的触屏事件。但是我们目前所关心的就只有手指在屏幕上滑动这一个事件而已,对应的是ACTION_MOVE这个动作,那么我们就只看这部分代码就可以了。

可以看到,ACTION_MOVE这个case里面又嵌套了一个switch语句,是根据当前的TouchMode来选择的。那这里我可以直接告诉大家,当手指在屏幕上滑动时,TouchMode是等于TOUCH_MODE_SCROLL这个值的,至于为什么那又要牵扯到另外的好几个方法,这里限于篇幅原因就不再展开讲解了,喜欢寻根究底的朋友们可以自己去源码里找一找原因。

这样的话,代码就应该会走到第78行的这个case里面去了,在这个case当中并没有什么太多需要注意的东西,唯一一点非常重要的就是第92行调用的trackMotionScroll()方法,相当于我们手指只要在屏幕上稍微有一点点移动,这个方法就会被调用,而如果是正常在屏幕上滑动的话,那么这个方法就会被调用很多次。那么我们进入到这个方法中瞧一瞧,代码如下所示:

  1. boolean trackMotionScroll(int deltaY, int incrementalDeltaY) {
  2. final int childCount = getChildCount();
  3. if (childCount == 0) {
  4. return true;
  5. }
  6. final int firstTop = getChildAt(0).getTop();
  7. final int lastBottom = getChildAt(childCount - 1).getBottom();
  8. final Rect listPadding = mListPadding;
  9. final int spaceAbove = listPadding.top - firstTop;
  10. final int end = getHeight() - listPadding.bottom;
  11. final int spaceBelow = lastBottom - end;
  12. final int height = getHeight() - getPaddingBottom() - getPaddingTop();
  13. if (deltaY < 0) {
  14. deltaY = Math.max(-(height - 1), deltaY);
  15. } else {
  16. deltaY = Math.min(height - 1, deltaY);
  17. }
  18. if (incrementalDeltaY < 0) {
  19. incrementalDeltaY = Math.max(-(height - 1), incrementalDeltaY);
  20. } else {
  21. incrementalDeltaY = Math.min(height - 1, incrementalDeltaY);
  22. }
  23. final int firstPosition = mFirstPosition;
  24. if (firstPosition == 0 && firstTop >= listPadding.top && deltaY >= 0) {
  25. // Don't need to move views down if the top of the first position
  26. // is already visible
  27. return true;
  28. }
  29. if (firstPosition + childCount == mItemCount && lastBottom <= end && deltaY <= 0) {
  30. // Don't need to move views up if the bottom of the last position
  31. // is already visible
  32. return true;
  33. }
  34. final boolean down = incrementalDeltaY < 0;
  35. final boolean inTouchMode = isInTouchMode();
  36. if (inTouchMode) {
  37. hideSelector();
  38. }
  39. final int headerViewsCount = getHeaderViewsCount();
  40. final int footerViewsStart = mItemCount - getFooterViewsCount();
  41. int start = 0;
  42. int count = 0;
  43. if (down) {
  44. final int top = listPadding.top - incrementalDeltaY;
  45. for (int i = 0; i < childCount; i++) {
  46. final View child = getChildAt(i);
  47. if (child.getBottom() >= top) {
  48. break;
  49. } else {
  50. count++;
  51. int position = firstPosition + i;
  52. if (position >= headerViewsCount && position < footerViewsStart) {
  53. mRecycler.addScrapView(child);
  54. }
  55. }
  56. }
  57. } else {
  58. final int bottom = getHeight() - listPadding.bottom - incrementalDeltaY;
  59. for (int i = childCount - 1; i >= 0; i--) {
  60. final View child = getChildAt(i);
  61. if (child.getTop() <= bottom) {
  62. break;
  63. } else {
  64. start = i;
  65. count++;
  66. int position = firstPosition + i;
  67. if (position >= headerViewsCount && position < footerViewsStart) {
  68. mRecycler.addScrapView(child);
  69. }
  70. }
  71. }
  72. }
  73. mMotionViewNewTop = mMotionViewOriginalTop + deltaY;
  74. mBlockLayoutRequests = true;
  75. if (count > 0) {
  76. detachViewsFromParent(start, count);
  77. }
  78. offsetChildrenTopAndBottom(incrementalDeltaY);
  79. if (down) {
  80. mFirstPosition += count;
  81. }
  82. invalidate();
  83. final int absIncrementalDeltaY = Math.abs(incrementalDeltaY);
  84. if (spaceAbove < absIncrementalDeltaY || spaceBelow < absIncrementalDeltaY) {
  85. fillGap(down);
  86. }
  87. if (!inTouchMode && mSelectedPosition != INVALID_POSITION) {
  88. final int childIndex = mSelectedPosition - mFirstPosition;
  89. if (childIndex >= 0 && childIndex < getChildCount()) {
  90. positionSelector(getChildAt(childIndex));
  91. }
  92. }
  93. mBlockLayoutRequests = false;
  94. invokeOnItemScrollListener();
  95. awakenScrollBars();
  96. return false;
  97. }
boolean trackMotionScroll(int deltaY, int incrementalDeltaY) {
final int childCount = getChildCount();
if (childCount == 0) {
return true;
}
final int firstTop = getChildAt(0).getTop();
final int lastBottom = getChildAt(childCount - 1).getBottom();
final Rect listPadding = mListPadding;
final int spaceAbove = listPadding.top - firstTop;
final int end = getHeight() - listPadding.bottom;
final int spaceBelow = lastBottom - end;
final int height = getHeight() - getPaddingBottom() - getPaddingTop();
if (deltaY < 0) {
deltaY = Math.max(-(height - 1), deltaY);
} else {
deltaY = Math.min(height - 1, deltaY);
}
if (incrementalDeltaY < 0) {
incrementalDeltaY = Math.max(-(height - 1), incrementalDeltaY);
} else {
incrementalDeltaY = Math.min(height - 1, incrementalDeltaY);
}
final int firstPosition = mFirstPosition;
if (firstPosition == 0 && firstTop >= listPadding.top && deltaY >= 0) {
// Don't need to move views down if the top of the first position
// is already visible
return true;
}
if (firstPosition + childCount == mItemCount && lastBottom <= end && deltaY <= 0) {
// Don't need to move views up if the bottom of the last position
// is already visible
return true;
}
final boolean down = incrementalDeltaY < 0;
final boolean inTouchMode = isInTouchMode();
if (inTouchMode) {
hideSelector();
}
final int headerViewsCount = getHeaderViewsCount();
final int footerViewsStart = mItemCount - getFooterViewsCount();
int start = 0;
int count = 0;
if (down) {
final int top = listPadding.top - incrementalDeltaY;
for (int i = 0; i < childCount; i++) {
final View child = getChildAt(i);
if (child.getBottom() >= top) {
break;
} else {
count++;
int position = firstPosition + i;
if (position >= headerViewsCount && position < footerViewsStart) {
mRecycler.addScrapView(child);
}
}
}
} else {
final int bottom = getHeight() - listPadding.bottom - incrementalDeltaY;
for (int i = childCount - 1; i >= 0; i--) {
final View child = getChildAt(i);
if (child.getTop() <= bottom) {
break;
} else {
start = i;
count++;
int position = firstPosition + i;
if (position >= headerViewsCount && position < footerViewsStart) {
mRecycler.addScrapView(child);
}
}
}
}
mMotionViewNewTop = mMotionViewOriginalTop + deltaY;
mBlockLayoutRequests = true;
if (count > 0) {
detachViewsFromParent(start, count);
}
offsetChildrenTopAndBottom(incrementalDeltaY);
if (down) {
mFirstPosition += count;
}
invalidate();
final int absIncrementalDeltaY = Math.abs(incrementalDeltaY);
if (spaceAbove < absIncrementalDeltaY || spaceBelow < absIncrementalDeltaY) {
fillGap(down);
}
if (!inTouchMode && mSelectedPosition != INVALID_POSITION) {
final int childIndex = mSelectedPosition - mFirstPosition;
if (childIndex >= 0 && childIndex < getChildCount()) {
positionSelector(getChildAt(childIndex));
}
}
mBlockLayoutRequests = false;
invokeOnItemScrollListener();
awakenScrollBars();
return false;
}

这个方法接收两个参数,deltaY表示从手指按下时的位置到当前手指位置的距离,incrementalDeltaY则表示据上次触发event事件手指在Y方向上位置的改变量,那么其实我们就可以通过incrementalDeltaY的正负值情况来判断用户是向上还是向下滑动的了。如第34行代码所示,如果incrementalDeltaY小于0,说明是向下滑动,否则就是向上滑动。

下面将会进行一个边界值检测的过程,可以看到,从第43行开始,当ListView向下滑动的时候,就会进入一个for循环当中,从上往下依次获取子View,第47行当中,如果该子View的bottom值已经小于top值了,就说明这个子View已经移出屏幕了,所以会调用RecycleBin的addScrapView()方法将这个View加入到废弃缓存当中,并将count计数器加1,计数器用于记录有多少个子View被移出了屏幕。那么如果是ListView向上滑动的话,其实过程是基本相同的,只不过变成了从下往上依次获取子View,然后判断该子View的top值是不是大于bottom值了,如果大于的话说明子View已经移出了屏幕,同样把它加入到废弃缓存中,并将计数器加1。

接下来在第76行,会根据当前计数器的值来进行一个detach操作,它的作用就是把所有移出屏幕的子View全部detach掉,在ListView的概念当中,所有看不到的View就没有必要为它进行保存,因为屏幕外还有成百上千条数据等着显示呢,一个好的回收策略才能保证ListView的高性能和高效率。紧接着在第78行调用了offsetChildrenTopAndBottom()方法,并将incrementalDeltaY作为参数传入,这个方法的作用是让ListView中所有的子View都按照传入的参数值进行相应的偏移,这样就实现了随着手指的拖动,ListView的内容也会随着滚动的效果。

然后在第84行会进行判断,如果ListView中最后一个View的底部已经移入了屏幕,或者ListView中第一个View的顶部移入了屏幕,就会调用fillGap()方法,那么因此我们就可以猜出fillGap()方法是用来加载屏幕外数据的,进入到这个方法中瞧一瞧,如下所示:

  1. /**
  2. * Fills the gap left open by a touch-scroll. During a touch scroll,
  3. * children that remain on screen are shifted and the other ones are
  4. * discarded. The role of this method is to fill the gap thus created by
  5. * performing a partial layout in the empty space.
  6. *
  7. * @param down
  8. *            true if the scroll is going down, false if it is going up
  9. */
  10. abstract void fillGap(boolean down);
/**
* Fills the gap left open by a touch-scroll. During a touch scroll,
* children that remain on screen are shifted and the other ones are
* discarded. The role of this method is to fill the gap thus created by
* performing a partial layout in the empty space.
*
* @param down
* true if the scroll is going down, false if it is going up
*/
abstract void fillGap(boolean down);

OK,AbsListView中的fillGap()是一个抽象方法,那么我们立刻就能够想到,它的具体实现肯定是在ListView中完成的了。回到ListView当中,fillGap()方法的代码如下所示:

  1. void fillGap(boolean down) {
  2. final int count = getChildCount();
  3. if (down) {
  4. final int startOffset = count > 0 ? getChildAt(count - 1).getBottom() + mDividerHeight :
  5. getListPaddingTop();
  6. fillDown(mFirstPosition + count, startOffset);
  7. correctTooHigh(getChildCount());
  8. } else {
  9. final int startOffset = count > 0 ? getChildAt(0).getTop() - mDividerHeight :
  10. getHeight() - getListPaddingBottom();
  11. fillUp(mFirstPosition - 1, startOffset);
  12. correctTooLow(getChildCount());
  13. }
  14. }
void fillGap(boolean down) {
final int count = getChildCount();
if (down) {
final int startOffset = count > 0 ? getChildAt(count - 1).getBottom() + mDividerHeight :
getListPaddingTop();
fillDown(mFirstPosition + count, startOffset);
correctTooHigh(getChildCount());
} else {
final int startOffset = count > 0 ? getChildAt(0).getTop() - mDividerHeight :
getHeight() - getListPaddingBottom();
fillUp(mFirstPosition - 1, startOffset);
correctTooLow(getChildCount());
}
}

down参数用于表示ListView是向下滑动还是向上滑动的,可以看到,如果是向下滑动的话就会调用fillDown()方法,而如果是向上滑动的话就会调用fillUp()方法。那么这两个方法我们都已经非常熟悉了,内部都是通过一个循环来去对ListView进行填充,所以这两个方法我们就不看了,但是填充ListView会通过调用makeAndAddView()方法来完成,又是makeAndAddView()方法,但这次的逻辑再次不同了,所以我们还是回到这个方法瞧一瞧:

  1. /**
  2. * Obtain the view and add it to our list of children. The view can be made
  3. * fresh, converted from an unused view, or used as is if it was in the
  4. * recycle bin.
  5. *
  6. * @param position Logical position in the list
  7. * @param y Top or bottom edge of the view to add
  8. * @param flow If flow is true, align top edge to y. If false, align bottom
  9. *        edge to y.
  10. * @param childrenLeft Left edge where children should be positioned
  11. * @param selected Is this position selected?
  12. * @return View that was added
  13. */
  14. private View makeAndAddView(int position, int y, boolean flow, int childrenLeft,
  15. boolean selected) {
  16. View child;
  17. if (!mDataChanged) {
  18. // Try to use an exsiting view for this position
  19. child = mRecycler.getActiveView(position);
  20. if (child != null) {
  21. // Found it -- we're using an existing child
  22. // This just needs to be positioned
  23. setupChild(child, position, y, flow, childrenLeft, selected, true);
  24. return child;
  25. }
  26. }
  27. // Make a new view for this position, or convert an unused view if possible
  28. child = obtainView(position, mIsScrap);
  29. // This needs to be positioned and measured
  30. setupChild(child, position, y, flow, childrenLeft, selected, mIsScrap[0]);
  31. return child;
  32. }
/**
* Obtain the view and add it to our list of children. The view can be made
* fresh, converted from an unused view, or used as is if it was in the
* recycle bin.
*
* @param position Logical position in the list
* @param y Top or bottom edge of the view to add
* @param flow If flow is true, align top edge to y. If false, align bottom
* edge to y.
* @param childrenLeft Left edge where children should be positioned
* @param selected Is this position selected?
* @return View that was added
*/
private View makeAndAddView(int position, int y, boolean flow, int childrenLeft,
boolean selected) {
View child;
if (!mDataChanged) {
// Try to use an exsiting view for this position
child = mRecycler.getActiveView(position);
if (child != null) {
// Found it -- we're using an existing child
// This just needs to be positioned
setupChild(child, position, y, flow, childrenLeft, selected, true);
return child;
}
}
// Make a new view for this position, or convert an unused view if possible
child = obtainView(position, mIsScrap);
// This needs to be positioned and measured
setupChild(child, position, y, flow, childrenLeft, selected, mIsScrap[0]);
return child;
}

不管怎么说,这里首先仍然是会尝试调用RecycleBin的getActiveView()方法来获取子布局,只不过肯定是获取不到的了,因为在第二次Layout过程中我们已经从mActiveViews中获取过了数据,而根据RecycleBin的机制,mActiveViews是不能够重复利用的,因此这里返回的值肯定是null。

既然getActiveView()方法返回的值是null,那么就还是会走到第28行的obtainView()方法当中,代码如下所示:

  1. /**
  2. * Get a view and have it show the data associated with the specified
  3. * position. This is called when we have already discovered that the view is
  4. * not available for reuse in the recycle bin. The only choices left are
  5. * converting an old view or making a new one.
  6. *
  7. * @param position
  8. *            The position to display
  9. * @param isScrap
  10. *            Array of at least 1 boolean, the first entry will become true
  11. *            if the returned view was taken from the scrap heap, false if
  12. *            otherwise.
  13. *
  14. * @return A view displaying the data associated with the specified position
  15. */
  16. View obtainView(int position, boolean[] isScrap) {
  17. isScrap[0] = false;
  18. View scrapView;
  19. scrapView = mRecycler.getScrapView(position);
  20. View child;
  21. if (scrapView != null) {
  22. child = mAdapter.getView(position, scrapView, this);
  23. if (child != scrapView) {
  24. mRecycler.addScrapView(scrapView);
  25. if (mCacheColorHint != 0) {
  26. child.setDrawingCacheBackgroundColor(mCacheColorHint);
  27. }
  28. } else {
  29. isScrap[0] = true;
  30. dispatchFinishTemporaryDetach(child);
  31. }
  32. } else {
  33. child = mAdapter.getView(position, null, this);
  34. if (mCacheColorHint != 0) {
  35. child.setDrawingCacheBackgroundColor(mCacheColorHint);
  36. }
  37. }
  38. return child;
  39. }
/**
* Get a view and have it show the data associated with the specified
* position. This is called when we have already discovered that the view is
* not available for reuse in the recycle bin. The only choices left are
* converting an old view or making a new one.
*
* @param position
* The position to display
* @param isScrap
* Array of at least 1 boolean, the first entry will become true
* if the returned view was taken from the scrap heap, false if
* otherwise.
*
* @return A view displaying the data associated with the specified position
*/
View obtainView(int position, boolean[] isScrap) {
isScrap[0] = false;
View scrapView;
scrapView = mRecycler.getScrapView(position);
View child;
if (scrapView != null) {
child = mAdapter.getView(position, scrapView, this);
if (child != scrapView) {
mRecycler.addScrapView(scrapView);
if (mCacheColorHint != 0) {
child.setDrawingCacheBackgroundColor(mCacheColorHint);
}
} else {
isScrap[0] = true;
dispatchFinishTemporaryDetach(child);
}
} else {
child = mAdapter.getView(position, null, this);
if (mCacheColorHint != 0) {
child.setDrawingCacheBackgroundColor(mCacheColorHint);
}
}
return child;
}

这里在第19行会调用RecyleBin的getScrapView()方法来尝试从废弃缓存中获取一个View,那么废弃缓存有没有View呢?当然有,因为刚才在trackMotionScroll()方法中我们就已经看到了,一旦有任何子View被移出了屏幕,就会将它加入到废弃缓存中,而从obtainView()方法中的逻辑来看,一旦有新的数据需要显示到屏幕上,就会尝试从废弃缓存中获取View。所以它们之间就形成了一个生产者和消费者的模式,那么ListView神奇的地方也就在这里体现出来了,不管你有任意多条数据需要显示,ListView中的子View其实来来回回就那么几个,移出屏幕的子View会很快被移入屏幕的数据重新利用起来,因而不管我们加载多少数据都不会出现OOM的情况,甚至内存都不会有所增加。

那么另外还有一点是需要大家留意的,这里获取到了一个scrapView,然后我们在第22行将它作为第二个参数传入到了Adapter的getView()方法当中。那么第二个参数是什么意思呢?我们再次看一下一个简单的getView()方法示例:

  1. @Override
  2. public View getView(int position, View convertView, ViewGroup parent) {
  3. Fruit fruit = getItem(position);
  4. View view;
  5. if (convertView == null) {
  6. view = LayoutInflater.from(getContext()).inflate(resourceId, null);
  7. } else {
  8. view = convertView;
  9. }
  10. ImageView fruitImage = (ImageView) view.findViewById(R.id.fruit_image);
  11. TextView fruitName = (TextView) view.findViewById(R.id.fruit_name);
  12. fruitImage.setImageResource(fruit.getImageId());
  13. fruitName.setText(fruit.getName());
  14. return view;
  15. }
@Override
public View getView(int position, View convertView, ViewGroup parent) {
Fruit fruit = getItem(position);
View view;
if (convertView == null) {
view = LayoutInflater.from(getContext()).inflate(resourceId, null);
} else {
view = convertView;
}
ImageView fruitImage = (ImageView) view.findViewById(R.id.fruit_image);
TextView fruitName = (TextView) view.findViewById(R.id.fruit_name);
fruitImage.setImageResource(fruit.getImageId());
fruitName.setText(fruit.getName());
return view;
}

第二个参数就是我们最熟悉的convertView呀,难怪平时我们在写getView()方法是要判断一下convertView是不是等于null,如果等于null才调用inflate()方法来加载布局,不等于null就可以直接利用convertView,因为convertView就是我们之间利用过的View,只不过被移出屏幕后进入到了废弃缓存中,现在又重新拿出来使用而已。然后我们只需要把convertView中的数据更新成当前位置上应该显示的数据,那么看起来就好像是全新加载出来的一个布局一样,这背后的道理你是不是已经完全搞明白了?

之后的代码又都是我们熟悉的流程了,从缓存中拿到子View之后再调用setupChild()方法将它重新attach到ListView当中,因为缓存中的View也是之前从ListView中detach掉的,这部分代码就不再重复进行分析了。

为了方便大家理解,这里我再附上一张图解说明:

那么到目前为止,我们就把ListView的整个工作流程代码基本分析结束了,文章比较长,希望大家可以理解清楚,下篇文章中会讲解我们平时使用ListView时遇到的问题,感兴趣的朋友请继续阅读 Android ListView异步加载图片乱序问题,原因分析及解决方案 。

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