This is where we started


We've come a long way since our beginning. It all started as an idea in a garage in Riverdale, Utah. As a dedicated father and fan of basketball, Lifetime Products' founder simply wanted to build a better basketball hoop for his family.

His passion for innovation quickly expanded beyond his initial project, and he created a company in March of 1986 called Lifetime Products. The philosophy for the name, as well as the goal of the company, was to build durable lasting products for consumers and their families.

Lifetime began by manufacturing basketball systems and inventing the Quick Adjust®. Built to adjust using a broom handle, it was the first basketball hoop homeowners could raise and lower quickly. The invention became the standard for our founder's home, and eventually the world.

Lifetime Products became a world-wide trusted brand as it quickly broadened from basketball hoops to picnic tables, then folding tables and chairs. Now our sheds, kayaks, and more, are leaders in their markets. From those first years in Lifetime's history, the company has grown from 15 employees in a partial warehouse to over 1,500 employees — all over the globe.

This is what we do


At Lifetime, we continually challenge ourselves to think different, think better. After inventing the first adjustable height basketball system, Lifetime invented the first portable basketball hoop and then the first complete basketball system packaged in one box. This simple, yet new concept made basketball systems easy for mass retailers to store and sell, and for consumers to take home.

After that, it was time to think outside the packaged box and challenge ourselves yet again. Using our manufacturing expertise in plastics and metals, in 1995 we invented a picnic table that folds flat with a blow-molded plastic tabletop. Later, in 1998 we used that same tabletop material and invented the first "the original" blow-molded folding utility table, making heavy wooden folding tables practically obsolete.

By constantly applying innovation and pioneering technology in plastics and metals, we continue to create products that revolutionize the industry with patented technology. With even more Lifetime products being invented and manufactured on nearly a daily basis, we are committed to continually bringing you better solutions for the needs of life.

This is who we are


Quality: it's not just in our tagline, it's our promise to you. Our goal is, and has always been, to create affordable products with quality, strength, and durability. We do this by growing profitably and providing opportunities for our people. We do this through diversification, by continuing to enter new product categories, expanding our market share, and constantly improving and innovating. And, we do this by sharing value with our customers while lowering costs.

But it's about more than just quality products. It's about being a quality company. Our brand is world-trusted and of great value to our customers. And there's a reason. Lots of them actually. Our products reflect our dedication to quality and innovation. We always treat our employees, customers, and suppliers with respect, honesty, and integrity. We look to promote from within the Lifetime family whenever possible, giving our employees greater opportunities. We understand the importance of power found in unified teamwork, and we work to succeed as a group, not as individuals. At Lifetime Products, we are a company with passion to do things the best way, because it's the right thing to do.

ABOUT LIFETIME的更多相关文章

  1. 管理Scope和Lifetime

    Nick Blumhardt’s Autofac lifetime primer 是一个学习Autofac Scope和Lifetime的好地方.这里有很多未理解的,混淆的概念,因此我们将尝试在这里完 ...

  2. Kerberos ticket lifetime及其它

    前言 之前的博文中涉及到了Kerberos的内容,这里对Kerberos ticket lifetime相关的内容做一个补充. ticket lifetime Kerberos ticket具有lif ...

  3. Rust: lifetime

    Rust的lifetime算是它最重要的特性之一,也不大好理解,特别是官方文档的介绍有些太过简略,容易让人误解. 这篇文章: Rust Lifetimes 应该可以解答很多人疑惑,特别是有关lifet ...

  4. My.Ioc 代码示例——Lifetime 和 ILifetimeScope

    很多 Ioc 框架在创建对象的过程中,都会采取某种方式来缓存/复用/释放已构建的对象.在 My.Ioc 中,这个目的是通过 Lifetime/ILifetimeScope 来实现的.其中,Lifeti ...

  5. Object lifetime

    Object lifetime Temporary object lifetime Storage reuse Access outside of lifetime Every object has ...

  6. ReactiveSwift源码解析(十) Lifetime代码实现

    为了之后博客的进行,本篇博客我们就来聊一下ReactiveSwift框架中的Lifetime类的具体实现.从Lifetime这个名字中我们就这道,就是生命周期.在ReactiveSwift中使用Lif ...

  7. [IoC容器Unity]第二回:Lifetime Managers生命周期

    1.引言 Unity的生命周期是注册的类型对象的生命周期,而Unity默认情况下会自动帮我们维护好这些对象的生命周期,我们也可以显示配置对象的生命周期,Unity将按照配置自动管理,非常方便,下面就介 ...

  8. [转帖]Lifetime Support Stages for Your Oracle Products

    Lifetime Support Stages for Your Oracle Products https://www.oracle.com/support/lifetime-support/ Pr ...

  9. [转载][IoC容器Unity]第二回:Lifetime Managers生命周期

    1.引言 Unity的生命周期是注册的类型对象的生命周期,而Unity默认情况下会自动帮我们维护好这些对象的生命周期,我们也可以显示配置对象的生命周期,Unity将按照配置自动管理,非常方便,下面就介 ...

随机推荐

  1. javadoc 生成文档注释

    我们可以通过 javadoc 命令从文档注释中提取内容,生成程序的 API 帮助文档. javadoc -d doc demo.java 文档注释:/******/ @author 标明开发该类模块的 ...

  2. KVM虚拟机virsh常用参数

    线上虚拟机挂了,常用的命令忘了,记录下 链接:http://www.ibm.com/support/knowledgecenter/zh/linuxonibm/liabp/liabpcommonvir ...

  3. laravel框架总结(六) -- 门面(facades)

    Facades 为应用程序的服务容器中可用的类提供了一个「静态」接口.   Laravel 本身附带许多的 facades,甚至你可能在不知情的状况下已经在使用他们!   xpower的静态接口(门面 ...

  4. filebeat安装与基础用法

    来自官网,版本为1.2 下载rpm包并安装 wget -c https://download.elastic.co/beats/filebeat/filebeat-1.2.3-x86_64.rpm r ...

  5. .Net最佳实践3:使用性能计数器收集性能数据

    本文值得阅读吗? 本文讨论我们如何使用性能计数器从应用程序收集数据.我们将先了解的基本知识,然后我们将看到一个简单的示例,我们将从中收集一些性能数据. 介绍: - 我的应用程序的性能是最好的,像火箭 ...

  6. 【MySQL】MySQL快速插入大量数据

    起源 在公司优化SQL遇到一个索引的问题,晚上回家想继续验证,无奈没有较多数据的表,于是,想造一些随机的数据,用于验证. 于是 于是动手写.由于自己不是MySQL能手,写得也不好.最后,插入的速度也不 ...

  7. c++链表归并排序的迭代版本

    之前用js写了个归并排序非递归版,而这一次,c++封装链表的时候也遇到了一个归并排序的接口.邓老师实现了递归版本的归并排序,但是递归的调用函数栈的累积是很占内存空间的.于是乎,那试试在链表结构上实现以 ...

  8. [问题2014A08] 解答

    [问题2014A08] 解答 由假设知 \(f(A)=\mathrm{tr}(AA')\), 因此 \[f(PAP^{-1})=\mathrm{tr}(PAP^{-1}(P')^{-1}A'P')=\ ...

  9. iOS开发数据库篇—SQLite简单介绍

    iOS开发数据库篇—SQLite简单介绍 一.离线缓存 在项目开发中,通常都需要对数据进行离线缓存的处理,如新闻数据的离线缓存等. 说明:离线缓存一般都是把数据保存到项目的沙盒中.有以下几种方式 (1 ...

  10. 01-C语言概述

    本文目录 一.C语言简史 二.C语言的特点 三.C语言能做什么? 四.C语言的版本问题 五.C语言语法预览 回到顶部 一.C语言简史 C语言于1972年发明,首次使用是用于重写UINX操作系统(UNI ...