C#键盘钩子 鼠标钩子
最新对C#模拟键盘按键,鼠标操作产生了兴趣。特从网上收集了一些常用的API用来调用键盘,鼠标操作。
class Win32API
{
#region DLL导入
/// <summary>
/// 用于设置窗口
/// </summary>
/// <param name="hWnd"></param>
/// <param name="hWndInsertAfter"></param>
/// <param name="X"></param>
/// <param name="Y"></param>
/// <param name="cx"></param>
/// <param name="cy"></param>
/// <param name="uFlags"></param>
/// <returns></returns>
[DllImport("user32.dll", CallingConvention = CallingConvention.StdCall)]
public static extern bool SetWindowPos(IntPtr hWnd, int hWndInsertAfter,
int X, int Y, int cx, int cy, int uFlags);
/// <summary>
/// 安装钩子
/// </summary>
/// <param name="idHook"></param>
/// <param name="lpfn"></param>
/// <param name="hInstance"></param>
/// <param name="threadId"></param>
/// <returns></returns>
[DllImport("user32.dll", CallingConvention = CallingConvention.StdCall)]
public static extern IntPtr SetWindowsHookEx(WH_Codes idHook, HookProc lpfn,
IntPtr pInstance, int threadId);
/// <summary>
/// 卸载钩子
/// </summary>
/// <param name="idHook"></param>
/// <returns></returns>
[DllImport("user32.dll", CallingConvention = CallingConvention.StdCall)]
public static extern bool UnhookWindowsHookEx(IntPtr pHookHandle);
/// <summary>
/// 传递钩子
/// </summary>
/// <param name="idHook"></param>
/// <param name="nCode"></param>
/// <param name="wParam"></param>
/// <param name="lParam"></param>
/// <returns></returns>
[DllImport("user32.dll", CallingConvention = CallingConvention.StdCall)]
public static extern int CallNextHookEx(IntPtr pHookHandle, int nCode,
Int32 wParam, IntPtr lParam);
/// <summary>
/// 转换当前按键信息
/// </summary>
/// <param name="uVirtKey"></param>
/// <param name="uScanCode"></param>
/// <param name="lpbKeyState"></param>
/// <param name="lpwTransKey"></param>
/// <param name="fuState"></param>
/// <returns></returns>
[DllImport("user32.dll")]
public static extern int ToAscii(UInt32 uVirtKey, UInt32 uScanCode,
byte[] lpbKeyState, byte[] lpwTransKey, UInt32 fuState);
/// <summary>
/// 获取按键状态
/// </summary>
/// <param name="pbKeyState"></param>
/// <returns>非0表示成功</returns>
[DllImport("user32.dll")]
public static extern int GetKeyboardState(byte[] pbKeyState);
[DllImport("user32.dll")]
public static extern short GetKeyStates(int vKey);
/// <summary>
/// 获取当前鼠标位置
/// </summary>
/// <param name="lpPoint"></param>
/// <returns></returns>
[DllImport("user32.dll")]
public extern static int GetCursorPos(ref POINT lpPoint);
#endregion DLL导入
}
class Hocy_Hook
{
#region 私有常量
/// <summary>
/// 按键状态数组
/// </summary>
private readonly byte[] m_KeyState = new byte[ 256 ];
private string flags;
//flag=0 正常 flag=1 监控状态 flag=2 屏蔽键盘//
#endregion 私有常量
#region 私有变量
/// <summary>
/// 鼠标钩子句柄
/// </summary>
private IntPtr m_pMouseHook = IntPtr.Zero;
/// <summary>
/// 键盘钩子句柄
/// </summary>
private IntPtr m_pKeyboardHook = IntPtr.Zero;
/// <summary>
/// 鼠标钩子委托实例
/// </summary>
/// <remarks>
/// 不要试图省略此变量,否则将会导致
/// 激活 CallbackOnCollectedDelegate 托管调试助手 (MDA)。
/// 详细请参见MSDN中关于 CallbackOnCollectedDelegate 的描述
/// </remarks>
private HookProc m_MouseHookProcedure;
/// <summary>
/// 键盘钩子委托实例
/// </summary>
/// <remarks>
/// 不要试图省略此变量,否则将会导致
/// 激活 CallbackOnCollectedDelegate 托管调试助手 (MDA)。
/// 详细请参见MSDN中关于 CallbackOnCollectedDelegate 的描述
/// </remarks>
private HookProc m_KeyboardHookProcedure;
// 添加
public event MouseEventHandler OnMouseActivity;
private const byte VK_SHIFT = 0x10 ;
private const byte VK_CAPITAL = 0x14;
private const byte VK_NUMLOCK = 0x90;
#endregion 私有变量
#region 事件定义
/// <summary>
/// 鼠标更新事件
/// </summary>
/// <remarks>当鼠标移动或者滚轮滚动时触发</remarks>
public event MouseUpdateEventHandler OnMouseUpdate;
/// <summary>
/// 按键按下事件
/// </summary>
public event KeyEventHandler OnKeyDown;
/// <summary>
/// 按键按下并释放事件
/// </summary>
public event KeyPressEventHandler OnKeyPress;
/// <summary>
/// 按键释放事件
/// </summary>
public event KeyEventHandler OnKeyUp;
#endregion 事件定义
#region 私有方法
/// <summary>
/// 鼠标钩子处理函数
/// </summary>
/// <param name="nCode"></param>
/// <param name="wParam"></param>
/// <param name="lParam"></param>
/// <returns></returns>
private int MouseHookProc( int nCode, Int32 wParam, IntPtr lParam )
{
/*if ( ( nCode >= 0 ) && ( this.OnMouseUpdate != null )
&& ( wParam == ( int )WM_MOUSE.WM_MOUSEMOVE || wParam == ( int )WM_MOUSE.WM_MOUSEWHEEL ) )
{
MouseHookStruct MouseInfo = ( MouseHookStruct )Marshal.PtrToStructure( lParam, typeof( MouseHookStruct ) );
this.OnMouseUpdate( MouseInfo.Point.X, MouseInfo.Point.Y );
}*/
//*
if ((nCode >= 0) && (OnMouseActivity != null))
{
//Marshall the data from callback.
MouseHookStruct mouseHookStruct = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct));
//detect button clicked
MouseButtons button = MouseButtons.None;
short mouseDelta = 0;
switch (wParam)
{
case (int)WM_MOUSE.WM_LBUTTONDOWN:
//case WM_LBUTTONUP:
//case WM_LBUTTONDBLCLK:
button = MouseButtons.Left;
break;
case (int)WM_MOUSE.WM_RBUTTONDOWN:
//case WM_RBUTTONUP:
//case WM_RBUTTONDBLCLK:
button = MouseButtons.Right;
break;
case (int)WM_MOUSE.WM_MOUSEWHEEL:
//If the message is WM_MOUSEWHEEL, the high-order word of mouseData member is the wheel delta.
//One wheel click is defined as WHEEL_DELTA, which is 120.
//(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value
mouseDelta = (short)((mouseHookStruct.MouseData>> 16) & 0xffff);
//TODO: X BUTTONS (I havent them so was unable to test)
//If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP,
//or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released,
//and the low-order word is reserved. This value can be one or more of the following values.
//Otherwise, mouseData is not used.
break;
}
//double clicks
int clickCount = 0;
if (button != MouseButtons.None)
if (wParam == (int)WM_MOUSE.WM_LBUTTONDBLCLK || wParam == (int)WM_MOUSE.WM_RBUTTONDBLCLK) clickCount = 2;
else clickCount = 1;
//generate event
MouseEventArgs e = new MouseEventArgs(
button,
clickCount,
mouseHookStruct.Point.X,
mouseHookStruct.Point.Y,
mouseDelta);
//raise it
OnMouseActivity(this, e);
}
//*
return Win32API.CallNextHookEx( this.m_pMouseHook, nCode, wParam, lParam );
}
/// <summary>
/// 键盘钩子处理函数
/// </summary>
/// <param name="nCode"></param>
/// <param name="wParam"></param>
/// <param name="lParam"></param>
/// <returns></returns>
/// <remarks>此版本的键盘事件处理不是很好,还有待修正.</remarks>
private int KeyboardHookProc( int nCode, Int32 wParam, IntPtr lParam )
{
switch (flags)
{
case "2":
return 1;
break;
case "1":
break;
}
bool handled = false;
//it was ok and someone listens to events
if ((nCode >= 0) && (this.OnKeyDown != null || this.OnKeyUp!= null || this.OnKeyPress!= null))
{
//read structure KeyboardHookStruct at lParam
KeyboardHookStruct MyKeyboardHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));
//raise KeyDown
if (this.OnKeyDown != null && (wParam == (int)WM_KEYBOARD.WM_KEYDOWN || wParam == (int)WM_KEYBOARD.WM_SYSKEYDOWN))
{
Keys keyData = (Keys)MyKeyboardHookStruct.VKCode;
KeyEventArgs e = new KeyEventArgs(keyData);
this.OnKeyDown(this, e);
handled = handled || e.Handled;
}
// raise KeyPress
if (this.OnKeyPress != null && wParam == (int)WM_KEYBOARD.WM_KEYDOWN)
{
bool isDownShift, isDownCapslock;
try
{
isDownShift = ((Win32API.GetKeyStates(VK_SHIFT) & 0x80) == 0x80 ? true : false);
isDownCapslock = (Win32API.GetKeyStates(VK_CAPITAL) != 0 ? true : false);
}
catch
{
isDownCapslock = false;
isDownShift= false;
}
byte[] keyState = new byte[256];
Win32API.GetKeyboardState(keyState);
byte[] inBuffer = new byte[2];
if (Win32API.ToAscii(MyKeyboardHookStruct.VKCode,
MyKeyboardHookStruct.ScanCode,
keyState,
inBuffer,
MyKeyboardHookStruct.Flags) == 1)
{
char key = (char)inBuffer[0];
if ((isDownCapslock ^ isDownShift) && Char.IsLetter(key)) key = Char.ToUpper(key);
KeyPressEventArgs e = new KeyPressEventArgs(key);
this.OnKeyPress(this, e);
handled = handled || e.Handled;
}
}
// raise KeyUp
if (this.OnKeyUp != null && (wParam == (int)WM_KEYBOARD.WM_KEYUP || wParam == (int)WM_KEYBOARD.WM_SYSKEYUP))
{
Keys keyData = (Keys)MyKeyboardHookStruct.VKCode;
KeyEventArgs e = new KeyEventArgs(keyData);
this.OnKeyUp(this, e);
handled = handled || e.Handled;
}
}
//if event handled in application do not handoff to other listeners
if (handled)
return 1;
else
return Win32API.CallNextHookEx(this.m_pKeyboardHook, nCode, wParam, lParam);
}
#endregion 私有方法
#region 公共方法
/// <summary>
/// 安装钩子
/// </summary>
/// <returns></returns>
public bool InstallHook(string flagsinfo)
{
this.flags = flagsinfo;
IntPtr pInstance = Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().ManifestModule);
//pInstance = (IntPtr)4194304;
// IntPtr pInstanc2 = Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly());
// Assembly.GetExecutingAssembly().GetModules()[0]
// 假如没有安装鼠标钩子
if ( this.m_pMouseHook == IntPtr.Zero )
{
this.m_MouseHookProcedure = new HookProc( this.MouseHookProc );
this.m_pMouseHook = Win32API.SetWindowsHookEx( WH_Codes.WH_MOUSE_LL,this.m_MouseHookProcedure, pInstance, 0 );
if ( this.m_pMouseHook == IntPtr.Zero )
{
this.UnInstallHook();
return false;
}
}
if ( this.m_pKeyboardHook == IntPtr.Zero )
{
this.m_KeyboardHookProcedure = new HookProc( this.KeyboardHookProc );
this.m_pKeyboardHook = Win32API.SetWindowsHookEx( WH_Codes.WH_KEYBOARD_LL, this.m_KeyboardHookProcedure, pInstance, 0 );
if ( this.m_pKeyboardHook == IntPtr.Zero )
{
this.UnInstallHook();
return false;
}
}
return true;
}
/// <summary>
/// 卸载钩子
/// </summary>
/// <returns></returns>
public bool UnInstallHook()
{
bool result = true;
if ( this.m_pMouseHook != IntPtr.Zero )
{
result = ( Win32API.UnhookWindowsHookEx( this.m_pMouseHook ) && result );
this.m_pMouseHook = IntPtr.Zero;
}
if ( this.m_pKeyboardHook != IntPtr.Zero )
{
result = ( Win32API.UnhookWindowsHookEx( this.m_pKeyboardHook ) && result );
this.m_pKeyboardHook = IntPtr.Zero;
}
return result;
}
#endregion 公共方法
#region 构造函数
/// <summary>
/// 钩子类
/// </summary>
/// <remarks>本类仅仅简单实现了 WH_KEYBOARD_LL 以及 WH_MOUSE_LL </remarks>
public Hocy_Hook()
{
Win32API.GetKeyboardState( this.m_KeyState );
}
#endregion 构造函数
}
C#键盘钩子 鼠标钩子的更多相关文章
- c#键盘鼠标钩子
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.W ...
- DSAPI 键盘鼠标钩子
通常,说到Hook键盘鼠标,总需要一大堆代码,涉及各种不明白的API.而在DSAPI中,可以说已经把勾子简化到不能再简化的地步.甚至不需要任何示例代码即会使用.那么如何实现呢? Private Wit ...
- C# 采用钩子捕获键盘和鼠标事件-验证是否处于无人操作状态
原文地址:https://www.cnblogs.com/gc2013/p/4036414.html 全局抽象类定义 using System; using System.Collections.Ge ...
- HOOK API (一)——HOOK基础+一个鼠标钩子实例
HOOK API (一)——HOOK基础+一个鼠标钩子实例 0x00 起因 最近在做毕业设计,有一个功能是需要实现对剪切板的监控和进程的防终止保护.原本想从内核层实现,但没有头绪.最后决定从调用层入手 ...
- 用Delphi实现Windows的鼠标钩子函数
Delphi是基于PASCAL语言的Windows编程工具,功能十分强大.然而在Delphi的帮助文件中,对Windows API函数的说明沿袭了 VC 的格式,和VC一样,对很多API函数的用法没有 ...
- VC6 鼠标钩子 最简单样例
Windows系统是建立在事件驱动的机制上的,说穿了就是整个系统都是通过消息的传递来实现的.而钩子是Windows系统中非常重要的系统接口,用它能够截获并处理送给其它应用程序的消息,来完毕普通应用程序 ...
- 全局鼠标钩子:WH_MOUSE_LL, 在【 win 10 上网本】上因为太卡,运行中丢失全局鼠标钩子
一台几年前买的上网本,让我安装了一个 win 10,然后用来测试程序的时候, 发现 使用 SetWindowsHookEx(WH_MOUSE_LL, mouseHook, GetModuleHandl ...
- QT实现鼠标钩子(使用SetWindowsHookEx安装mouseProc函数)
HHOOK mouseHook=NULL; LRESULT CALLBACK mouseProc(int nCode,WPARAM wParam,LPARAM lParam ) { if(nCode ...
- wordpress钩子和钩子函数
ccc,看了很多博客,无法理解,还是自己来写吧. wordpress 在wordpress中有很多钩子,还有很多钩子函数,在什么地方用什么钩子,用什么钩子函数, 需要明白两个问题: 1:什么是钩子,钩 ...
随机推荐
- 4、java中有专门的的函数对数组进行排序
在java.util包中的Arrays提供了众多的排序算法可以应用.
- (C#) 求两个数组的交集
基本上在面试的时候,会具体到两个int数组,或string数组.具体也就是讨论算法. 首先需要的是和面试的人确认题目的含义,并非直接答题. 然后,可以提出自己的想法,首先最快的是用linq { Lis ...
- linux后台进程管理工具supervisor
Linux的后台进程运行有好几种方法,例如nohup,screen等,但是,如果是一个服务程序,要可靠地在后台运行,我们就需要把它做成daemon,最好还能监控进程状态,在意外结束时能自动重启. su ...
- java io流 对文件操作
检查文件是否存在 获取文件路径 获取文件大小 ...... 更多参考手册 //对文件的操作 //检查文件是否存在 //获取文件路径 //获取文件大小 //文件是否可读 //文件是否可写 //.... ...
- MysqlServer如何实现成功卸载,并成功安装
MysqlServer卸载过程如下: (1).在控制面板或者通过其他卸载工具中,卸载MysqlServer. (2).打开C:\ProgramData---这个文件是隐藏的,需显示出来.在里面找到my ...
- ES6中的Class
对于javascript来说,类是一种可选(而不是必须)的设计模式,而且在JavaScript这样的[[Prototype]] 语言中实现类是很蹩脚的. 这种蹩脚的感觉不只是来源于语法,虽然语法是很重 ...
- String 及其数组的相关问题
由其他类型转String一般用三种方法 方法1:采用 Object.toString()方法 请看下面的例子: Object object = getObject(); System.out.prin ...
- Linux:远程到linux的图形界面
一般linux都没有安装图形界面,可以通过VNC服务来实现步骤如下: 一.安装vnc server1.查看是否安装vncrpm -q vnc-serverpackage vnc is not inst ...
- WampServer服务中MySQL无法正常启动解决方案
打开wampserver->mysql->my.ini,添加或修改innodb_force_recovery = 1 然后重启所有服务就大功告成了!
- win7出现无法连接到代理服务器的错误,不能上网的问题的解决
今天晚上突然停电,等我打开电脑发现不然上网,用google浏览器出现这个错误: 用IE诊断错误如下: 说是不能连到代理服务器,但是我没有连接到代理服务器啊,但是我的QQ能登,就是不能用浏览器上网,经过 ...