Android View的重绘过程之Layout
博客首页:http://www.cnblogs.com/kezhuang/p/
View绘制的三部曲,测量,布局,绘画
现在我们分析布局部分
测量部分在上篇文章中已经分析过了。不了解的可以去我的博客里找一下
View的布局和测量一样,都是从ViewRootImpl中发起,ViewRootImpl先通过measure来初始化整个的view树
之后会调用onLayout方法来布局,ViewRootImpl是通过performLayout函数来发起重绘的
比较重要的部分我会写注释,注意看注释就行
private void performLayout(WindowManager.LayoutParams lp, int desiredWindowWidth, int desiredWindowHeight) { mLayoutRequested = false; mScrollMayChange = true; mInLayout = true; final View host = mView; if (DEBUG_ORIENTATION || DEBUG_LAYOUT) { Log.v(TAG, "Laying out " + host + " to (" + host.getMeasuredWidth() + ", " + host.getMeasuredHeight() + ")"); } Trace.traceBegin(Trace.TRACE_TAG_VIEW, "layout"); try { //通过调用DecorView的layout函数,来发起整个view视图的重绘 host.layout(0, 0, host.getMeasuredWidth(), host.getMeasuredHeight()); mInLayout = false; int numViewsRequestingLayout = mLayoutRequesters.size(); if (numViewsRequestingLayout > 0) { // requestLayout() was called during layout. // If no layout-request flags are set on the requesting views, there is no problem. // If some requests are still pending, then we need to clear those flags and do // a full request/measure/layout pass to handle this situation. ArrayList<View> validLayoutRequesters = getValidLayoutRequesters(mLayoutRequesters, false); if (validLayoutRequesters != null) { // Set this flag to indicate that any further requests are happening during // the second pass, which may result in posting those requests to the next // frame instead mHandlingLayoutInLayoutRequest = true; // Process fresh layout requests, then measure and layout int numValidRequests = validLayoutRequesters.size(); for (int i = 0; i < numValidRequests; ++i) { final View view = validLayoutRequesters.get(i); Log.w("View", "requestLayout() improperly called by " + view + " during layout: running second layout pass"); view.requestLayout(); } measureHierarchy(host, lp, mView.getContext().getResources(), desiredWindowWidth, desiredWindowHeight); mInLayout = true; host.layout(0, 0, host.getMeasuredWidth(), host.getMeasuredHeight()); mHandlingLayoutInLayoutRequest = false; // Check the valid requests again, this time without checking/clearing the // layout flags, since requests happening during the second pass get noop'd validLayoutRequesters = getValidLayoutRequesters(mLayoutRequesters, true); if (validLayoutRequesters != null) { final ArrayList<View> finalRequesters = validLayoutRequesters; // Post second-pass requests to the next frame getRunQueue().post(new Runnable() { @Override public void run() { int numValidRequests = finalRequesters.size(); for (int i = 0; i < numValidRequests; ++i) { final View view = finalRequesters.get(i); Log.w("View", "requestLayout() improperly called by " + view + " during second layout pass: posting in next frame"); view.requestLayout(); } } }); } } } } finally { Trace.traceEnd(Trace.TRACE_TAG_VIEW); } mInLayout = false; }
这个函数主要功能就是调用view的layout方法,接下来要分析的就是layout函数了。这个函数在View中,是触发onLayout函数的方法
@SuppressWarnings({"unchecked"}) public void layout(int l, int t, int r, int b) { //先判断一下是否需要重新测量 if ((mPrivateFlags3 & PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT) != 0) { onMeasure(mOldWidthMeasureSpec, mOldHeightMeasureSpec); mPrivateFlags3 &= ~PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT; } int oldL = mLeft; int oldT = mTop; int oldB = mBottom; int oldR = mRight; //判断是否使用 optical bound 布局,并且绘制Frame出来 boolean changed = isLayoutModeOptical(mParent) ? setOpticalFrame(l, t, r, b) : setFrame(l, t, r, b); //如果需要重新layout的话,就开始调用DecorView的onLayout方法,我们简单看一下 if (changed || (mPrivateFlags & PFLAG_LAYOUT_REQUIRED) == PFLAG_LAYOUT_REQUIRED) { onLayout(changed, l, t, r, b); mPrivateFlags &= ~PFLAG_LAYOUT_REQUIRED; ListenerInfo li = mListenerInfo; if (li != null && li.mOnLayoutChangeListeners != null) { ArrayList<OnLayoutChangeListener> listenersCopy = (ArrayList<OnLayoutChangeListener>)li.mOnLayoutChangeListeners.clone(); int numListeners = listenersCopy.size(); for (int i = 0; i < numListeners; ++i) { listenersCopy.get(i).onLayoutChange(this, l, t, r, b, oldL, oldT, oldR, oldB); } } } mPrivateFlags &= ~PFLAG_FORCE_LAYOUT; mPrivateFlags3 |= PFLAG3_IS_LAID_OUT; }
这个函数的工作就是分发整个的布局流程,先是DecorView,在FrameLayout ....直到整个view tree布局完毕
@Override protected void onLayout(boolean changed, int left, int top, int right, int bottom) { super.onLayout(changed, left, top, right, bottom); //获取界面的边框如果有偏移,就需要偏移一下view窗口 getOutsets(mOutsets); if (mOutsets.left > 0) { offsetLeftAndRight(-mOutsets.left); } if (mOutsets.top > 0) { offsetTopAndBottom(-mOutsets.top); } }
这个onLayout是在DecorView中,他调用了super,也就是FrameLayout下边的onLayout方法,我们在继续看FrameLayout
/** * {@inheritDoc} */ @Override protected void onLayout(boolean changed, int left, int top, int right, int bottom) { layoutChildren(left, top, right, bottom, false /* no force left gravity */); }
这个函数页很简单,直接调用了layoutChildren方法去布局各种子view
void layoutChildren(int left, int top, int right, int bottom, boolean forceLeftGravity) { final int count = getChildCount(); final int parentLeft = getPaddingLeftWithForeground(); final int parentRight = right - left - getPaddingRightWithForeground(); final int parentTop = getPaddingTopWithForeground(); final int parentBottom = bottom - top - getPaddingBottomWithForeground(); //开始布局,目前这个是FrameLayout,特性就是默认左上角,且会z轴覆盖 for (int i = 0; i < count; i++) { final View child = getChildAt(i); if (child.getVisibility() != GONE) { final LayoutParams lp = (LayoutParams) child.getLayoutParams(); final int width = child.getMeasuredWidth(); final int height = child.getMeasuredHeight(); int childLeft; int childTop; //处理对齐方式 int gravity = lp.gravity; if (gravity == -1) { gravity = DEFAULT_CHILD_GRAVITY; } final int layoutDirection = getLayoutDirection(); final int absoluteGravity = Gravity.getAbsoluteGravity(gravity, layoutDirection); final int verticalGravity = gravity & Gravity.VERTICAL_GRAVITY_MASK; switch (absoluteGravity & Gravity.HORIZONTAL_GRAVITY_MASK) { case Gravity.CENTER_HORIZONTAL: childLeft = parentLeft + (parentRight - parentLeft - width) / 2 + lp.leftMargin - lp.rightMargin; break; case Gravity.RIGHT: if (!forceLeftGravity) { childLeft = parentRight - width - lp.rightMargin; break; } case Gravity.LEFT: default: childLeft = parentLeft + lp.leftMargin; } switch (verticalGravity) { case Gravity.TOP: childTop = parentTop + lp.topMargin; break; case Gravity.CENTER_VERTICAL: childTop = parentTop + (parentBottom - parentTop - height) / 2 + lp.topMargin - lp.bottomMargin; break; case Gravity.BOTTOM: childTop = parentBottom - height - lp.bottomMargin; break; default: childTop = parentTop + lp.topMargin; } //布局子view,以此类推,会布局完整个view树 child.layout(childLeft, childTop, childLeft + width, childTop + height); } } }
上面方法运行完后,整个的布局过程就结束了。view这块的设计非常棒,采用了组合模式去设计,在上边循环中去调用layout方法,layout在去触发子view的onLayout来按照各自的规则去布局,直到整个view树循环完毕
Android View的重绘过程之Layout的更多相关文章
- Android View的重绘过程之WindowManager的addView方法
博客首页:http://www.cnblogs.com/kezhuang/p/ 关于Activity的contentView的构建过程,我在我的博客中已经分析过了,不了解的可以去看一下 <[An ...
- Android View的重绘过程之Draw
博客首页:http://www.cnblogs.com/kezhuang/p/ View绘制的三部曲,测量,布局,绘画现在我们分析绘画部分测量和布局 在前两篇文章中已经分析过了.不了解的可以去我的博客 ...
- Android View的重绘过程之Measure
博客首页:http://www.cnblogs.com/kezhuang/p/ View绘制的三部曲, 测量,布局,绘画今天我们分析测量过程 view的测量是从ViewRootImpl发起的,Vie ...
- [Android FrameWork 6.0源码学习] View的重绘过程之Layout
View绘制的三部曲,测量,布局,绘画现在我们分析布局部分测量部分在上篇文章中已经分析过了.不了解的可以去我的博客里找一下 View的布局和测量一样,都是从ViewRootImpl中发起,ViewRo ...
- [Android FrameWork 6.0源码学习] View的重绘过程之WindowManager的addView方法
博客首页:http://www.cnblogs.com/kezhuang/p/关于Activity的contentView的构建过程,我在我的博客中已经分析过了,不了解的可以去看一下<[Andr ...
- [Android FrameWork 6.0源码学习] View的重绘过程之Draw
View绘制的三部曲,测量,布局,绘画现在我们分析绘画部分测量和布局 在前两篇文章中已经分析过了.不了解的可以去我的博客里找一下 下面进入正题,开始分析调用以及函数原理 private void pe ...
- Android View的重绘ViewRootImpl的setView方法
博客首页:http://www.cnblogs.com/kezhuang/p/ 本篇文章来分析一下WindowManager的后续工作,也就是ViewRootImpl的setView函数的工作 /i* ...
- [Android FrameWork 6.0源码学习] View的重绘过程
View绘制的三部曲, 测量,布局,绘画今天我们分析测量过程 view的测量是从ViewRootImpl发起的,View需要重绘,都是发送请求给ViewRootImpl,然后他组织重绘在重绘的过程中 ...
- Android学习Scroller(五)——具体解释Scroller调用过程以及View的重绘
PS: 该篇博客已经deprecated,不再维护.详情请參见 站在源代码的肩膀上全解Scroller工作机制 http://blog.csdn.net/lfdfhl/article/detail ...
随机推荐
- 从EventLoop到宏任务与微任务
1.javascript是单线程的 javascript是单线程的,意思是javascript在同一时间内只能做一件事情. 为什么是单线程的? 因为js的主要用途是用于用户交互和操作DOM,如果是多线 ...
- 一起来学spring Cloud | 第一章:spring Cloud 与Spring Boot
目前大家都在说微服务,其实微服务不是一个名字,是一个架构的概念,大家现在使用的基于RPC框架(dubbo.thrift等)架构其实也能算作一种微服务架构. 目前越来越多的公司开始使用微服务架构,所以在 ...
- CSharpGL(46)用Billboard绘制头顶文字
CSharpGL(46)用Billboard绘制头顶文字 本文介绍CSharpGL用Billboard绘制头顶文字的方法.效果如下图所示. 下载 CSharpGL已在GitHub开源,欢迎对OpenG ...
- 24分钟让AI跑起飞车类游戏
本文由云+社区发表 作者:WeTest小编 WeTest 导读 本文主要介绍如何让AI在24分钟内学会玩飞车类游戏.我们使用Distributed PPO训练AI,在短时间内可以取得不错的训练效果. ...
- 5.2基于JWT的令牌生成和定制「深入浅出ASP.NET Core系列」
希望给你3-5分钟的碎片化学习,可能是坐地铁.等公交,积少成多,水滴石穿,码字辛苦,如果你吃了蛋觉得味道不错,希望点个赞,谢谢关注. Token生成 我们知道一旦我们给API添加[Authorize] ...
- Linux iptables 配置规则
Linux iptables 防火墙配置规则 前言:把网上我感觉不错iptables的访问规则都统一在这里,以后做参考. modprobe ipt_MASQUERADE modprobe ip_con ...
- flex 布局实现固定头部和底部,中间滚动布局
关键词:display: flex,flex: 1, overflow-y: scroll; 实现:head 和footer 固定,中间body多了滚动,少了撑满: head和footer宽度根据内 ...
- sublime text3快速生成html时,tab键失效
sublime tab键失效
- CVE-2019-0686|Microsoft Exchange特权提升漏洞补丁已发布
Microsoft Exchange Server中存在一个特权提升漏洞.成功利用此漏洞的攻击者可以获得与Exchange服务器的任何其他用户相同的权限.这可能允许攻击者执行诸如访问其他用户的邮箱之类 ...
- 后端MVC和前端MVVC关系详解
MVC 是后端的分层开发概念: MVVM是前端视图层的概念,主要关注于 视图层分离,也就是说:MVVM把前端的视图层,分为了 三部分 Model, View , VM ViewModel