Netty-----初探
今天看gateway 实现的时候看到个哥们基于的netty实现的gateway。so,解析一下Netty。
废话少说,maven pom 引入,down 下jar包。看了下netty的包结构,还是挺明确的,不像spring包那么多。

buffer,channel,是包装的JDK 的nio Buffer,Channel等类。
在io.netty.buffer.ByteBuf找到了如下的注释,解释了 limit ,flip等原生JDK api 的含义。
/**
* A random and sequential accessible sequence of zero or more bytes (octets).
* This interface provides an abstract view for one or more primitive byte
* arrays ({@code byte[]}) and {@linkplain ByteBuffer NIO buffers}.
*
* <h3>Creation of a buffer</h3>
*
* It is recommended to create a new buffer using the helper methods in
* {@link Unpooled} rather than calling an individual implementation's
* constructor.
*
* <h3>Random Access Indexing</h3>
*
* Just like an ordinary primitive byte array, {@link ByteBuf} uses
* <a href="http://en.wikipedia.org/wiki/Zero-based_numbering">zero-based indexing</a>.
* It means the index of the first byte is always {@code 0} and the index of the last byte is
* always {@link #capacity() capacity - 1}. For example, to iterate all bytes of a buffer, you
* can do the following, regardless of its internal implementation:
*
* <pre>
* {@link ByteBuf} buffer = ...;
* for (int i = 0; i < buffer.capacity(); i ++) {
* byte b = buffer.getByte(i);
* System.out.println((char) b);
* }
* </pre>
*
* <h3>Sequential Access Indexing</h3>
*
* {@link ByteBuf} provides two pointer variables to support sequential
* read and write operations - {@link #readerIndex() readerIndex} for a read
* operation and {@link #writerIndex() writerIndex} for a write operation
* respectively. The following diagram shows how a buffer is segmented into
* three areas by the two pointers:
*
* <pre>
* +-------------------+------------------+------------------+
* | discardable bytes | readable bytes | writable bytes |
* | | (CONTENT) | |
* +-------------------+------------------+------------------+
* | | | |
* 0 <= readerIndex <= writerIndex <= capacity
* </pre>
*
* <h4>Readable bytes (the actual content)</h4>
*
* This segment is where the actual data is stored. Any operation whose name
* starts with {@code read} or {@code skip} will get or skip the data at the
* current {@link #readerIndex() readerIndex} and increase it by the number of
* read bytes. If the argument of the read operation is also a
* {@link ByteBuf} and no destination index is specified, the specified
* buffer's {@link #writerIndex() writerIndex} is increased together.
* <p>
* If there's not enough content left, {@link IndexOutOfBoundsException} is
* raised. The default value of newly allocated, wrapped or copied buffer's
* {@link #readerIndex() readerIndex} is {@code 0}.
*
* <pre>
* // Iterates the readable bytes of a buffer.
* {@link ByteBuf} buffer = ...;
* while (buffer.readable()) {
* System.out.println(buffer.readByte());
* }
* </pre>
*
* <h4>Writable bytes</h4>
*
* This segment is a undefined space which needs to be filled. Any operation
* whose name ends with {@code write} will write the data at the current
* {@link #writerIndex() writerIndex} and increase it by the number of written
* bytes. If the argument of the write operation is also a {@link ByteBuf},
* and no source index is specified, the specified buffer's
* {@link #readerIndex() readerIndex} is increased together.
* <p>
* If there's not enough writable bytes left, {@link IndexOutOfBoundsException}
* is raised. The default value of newly allocated buffer's
* {@link #writerIndex() writerIndex} is {@code 0}. The default value of
* wrapped or copied buffer's {@link #writerIndex() writerIndex} is the
* {@link #capacity() capacity} of the buffer.
*
* <pre>
* // Fills the writable bytes of a buffer with random integers.
* {@link ByteBuf} buffer = ...;
* while (buffer.maxWritableBytes() >= 4) {
* buffer.writeInt(random.nextInt());
* }
* </pre>
*
* <h4>Discardable bytes</h4>
*
* This segment contains the bytes which were read already by a read operation.
* Initially, the size of this segment is {@code 0}, but its size increases up
* to the {@link #writerIndex() writerIndex} as read operations are executed.
* The read bytes can be discarded by calling {@link #discardReadBytes()} to
* reclaim unused area as depicted by the following diagram:
*
* <pre>
* BEFORE discardReadBytes()
*
* +-------------------+------------------+------------------+
* | discardable bytes | readable bytes | writable bytes |
* +-------------------+------------------+------------------+
* | | | |
* 0 <= readerIndex <= writerIndex <= capacity
*
*
* AFTER discardReadBytes()
*
* +------------------+--------------------------------------+
* | readable bytes | writable bytes (got more space) |
* +------------------+--------------------------------------+
* | | |
* readerIndex (0) <= writerIndex (decreased) <= capacity
* </pre>
*
* Please note that there is no guarantee about the content of writable bytes
* after calling {@link #discardReadBytes()}. The writable bytes will not be
* moved in most cases and could even be filled with completely different data
* depending on the underlying buffer implementation.
*
* <h4>Clearing the buffer indexes</h4>
*
* You can set both {@link #readerIndex() readerIndex} and
* {@link #writerIndex() writerIndex} to {@code 0} by calling {@link #clear()}.
* It does not clear the buffer content (e.g. filling with {@code 0}) but just
* clears the two pointers. Please also note that the semantic of this
* operation is different from {@link ByteBuffer#clear()}.
*
* <pre>
* BEFORE clear()
*
* +-------------------+------------------+------------------+
* | discardable bytes | readable bytes | writable bytes |
* +-------------------+------------------+------------------+
* | | | |
* 0 <= readerIndex <= writerIndex <= capacity
*
*
* AFTER clear()
*
* +---------------------------------------------------------+
* | writable bytes (got more space) |
* +---------------------------------------------------------+
* | |
* 0 = readerIndex = writerIndex <= capacity
* </pre>
*
* <h3>Search operations</h3>
*
* For simple single-byte searches, use {@link #indexOf(int, int, byte)} and {@link #bytesBefore(int, int, byte)}.
* {@link #bytesBefore(byte)} is especially useful when you deal with a {@code NUL}-terminated string.
* For complicated searches, use {@link #forEachByte(int, int, ByteBufProcessor)} with a {@link ByteBufProcessor}
* implementation.
*
* <h3>Mark and reset</h3>
*
* There are two marker indexes in every buffer. One is for storing
* {@link #readerIndex() readerIndex} and the other is for storing
* {@link #writerIndex() writerIndex}. You can always reposition one of the
* two indexes by calling a reset method. It works in a similar fashion to
* the mark and reset methods in {@link InputStream} except that there's no
* {@code readlimit}.
*
* <h3>Derived buffers</h3>
*
* You can create a view of an existing buffer by calling either
* {@link #duplicate()}, {@link #slice()} or {@link #slice(int, int)}.
* A derived buffer will have an independent {@link #readerIndex() readerIndex},
* {@link #writerIndex() writerIndex} and marker indexes, while it shares
* other internal data representation, just like a NIO buffer does.
* <p>
* In case a completely fresh copy of an existing buffer is required, please
* call {@link #copy()} method instead.
*
* <h3>Conversion to existing JDK types</h3>
*
* <h4>Byte array</h4>
*
* If a {@link ByteBuf} is backed by a byte array (i.e. {@code byte[]}),
* you can access it directly via the {@link #array()} method. To determine
* if a buffer is backed by a byte array, {@link #hasArray()} should be used.
*
* <h4>NIO Buffers</h4>
*
* If a {@link ByteBuf} can be converted into an NIO {@link ByteBuffer} which shares its
* content (i.e. view buffer), you can get it via the {@link #nioBuffer()} method. To determine
* if a buffer can be converted into an NIO buffer, use {@link #nioBufferCount()}.
*
* <h4>Strings</h4>
*
* Various {@link #toString(Charset)} methods convert a {@link ByteBuf}
* into a {@link String}. Please note that {@link #toString()} is not a
* conversion method.
*
* <h4>I/O Streams</h4>
*
* Please refer to {@link ByteBufInputStream} and
* {@link ByteBufOutputStream}.
*/
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