TCommThread -- 在delphi线程中实现消息循环
I took a look at OmniThreadLibrary and it looked like overkill for my purposes.
I wrote a simple library I call TCommThread.
It allows you to pass data back to the main thread without worrying about
any of the complexities of threads or Windows messages.
Here's the code if you'd like to try it.
CommThread Library:
- unit Threading.CommThread;
- interface
- uses
- Classes, SysUtils, ExtCtrls, SyncObjs, Generics.Collections, DateUtils;
- const
- CTID_USER = ;
- PRM_USER = ;
- CTID_STATUS = ;
- CTID_PROGRESS = ;
- type
- TThreadParams = class(TDictionary<String, Variant>);
- TThreadObjects = class(TDictionary<String, TObject>);
- TCommThreadParams = class(TObject)
- private
- FThreadParams: TThreadParams;
- FThreadObjects: TThreadObjects;
- public
- constructor Create;
- destructor Destroy; override;
- procedure Clear;
- function GetParam(const ParamName: String): Variant;
- function SetParam(const ParamName: String; ParamValue: Variant): TCommThreadParams;
- function GetObject(const ObjectName: String): TObject;
- function SetObject(const ObjectName: String; Obj: TObject): TCommThreadParams;
- end;
- TCommQueueItem = class(TObject)
- private
- FSender: TObject;
- FMessageId: Integer;
- FCommThreadParams: TCommThreadParams;
- public
- destructor Destroy; override;
- property Sender: TObject read FSender write FSender;
- property MessageId: Integer read FMessageId write FMessageId;
- property CommThreadParams: TCommThreadParams read FCommThreadParams write FCommThreadParams;
- end;
- TCommQueue = class(TQueue<TCommQueueItem>);
- ICommDispatchReceiver = interface
- ['{A4E2C9D1-E4E8-497D-A9BF-FAFE2D3A7C49}']
- procedure QueueMessage(Sender: TObject; MessageId: Integer; CommThreadParams: TCommThreadParams);
- procedure CommThreadTerminated(Sender: TObject);
- function Cancelled: Boolean;
- end;
- TCommThread = class(TThread)
- protected
- FCommThreadParams: TCommThreadParams;
- FCommDispatchReceiver: ICommDispatchReceiver;
- FName: String;
- FProgressFrequency: Integer;
- FNextSendTime: TDateTime;
- procedure SendStatusMessage(const StatusText: String; StatusType: Integer = ); virtual;
- procedure SendProgressMessage(ProgressID: Int64; Progress, ProgressMax: Integer; AlwaysSend: Boolean = TRUE); virtual;
- public
- constructor Create(CommDispatchReceiver: TObject); reintroduce; virtual;
- destructor Destroy; override;
- function SetParam(const ParamName: String; ParamValue: Variant): TCommThread;
- function GetParam(const ParamName: String): Variant;
- function SetObject(const ObjectName: String; Obj: TObject): TCommThread;
- function GetObject(const ObjectName: String): TObject;
- procedure SendCommMessage(MessageId: Integer; CommThreadParams: TCommThreadParams); virtual;
- property Name: String read FName;
- end;
- TCommThreadClass = Class of TCommThread;
- TCommThreadQueue = class(TObjectList<TCommThread>);
- TCommThreadDispatchState = (
- ctsIdle,
- ctsActive,
- ctsTerminating
- );
- TOnReceiveThreadMessage = procedure(Source, Sender: TObject; MessageId: Integer; CommThreadParams: TCommThreadParams) of object;
- TOnStateChange = procedure(Sender: TObject; State: TCommThreadDispatchState) of object;
- TOnStatus = procedure(Source, Sender: TObject; const ID: String; StatusText: String; StatusType: Integer) of object;
- TOnProgress = procedure(Source, Sender: TObject; const ID: String; Progress, ProgressMax: Integer) of object;
- TBaseCommThreadDispatch = class(TComponent, ICommDispatchReceiver)
- private
- FProcessQueueTimer: TTimer;
- FCSReceiveMessage: TCriticalSection;
- FCSCommThreads: TCriticalSection;
- FCommQueue: TCommQueue;
- FActiveThreads: TList;
- FCommThreadClass: TCommThreadClass;
- FCommThreadDispatchState: TCommThreadDispatchState;
- function CreateThread(const ThreadName: String = ''): TCommThread;
- function GetActiveThreadCount: Integer;
- function GetStateText: String;
- protected
- FOnReceiveThreadMessage: TOnReceiveThreadMessage;
- FOnStateChange: TOnStateChange;
- FOnStatus: TOnStatus;
- FOnProgress: TOnProgress;
- FManualMessageQueue: Boolean;
- FProgressFrequency: Integer;
- procedure SetManualMessageQueue(const Value: Boolean);
- procedure SetProcessQueueTimerInterval(const Value: Integer);
- procedure SetCommThreadDispatchState(const Value: TCommThreadDispatchState);
- procedure QueueMessage(Sender: TObject; MessageId: Integer; CommThreadParams: TCommThreadParams);
- procedure OnProcessQueueTimer(Sender: TObject);
- function GetProcessQueueTimerInterval: Integer;
- procedure CommThreadTerminated(Sender: TObject); virtual;
- function Finished: Boolean; virtual;
- procedure DoOnReceiveThreadMessage(Sender: TObject; MessageId: Integer; CommThreadParams: TCommThreadParams); virtual;
- procedure DoOnStateChange; virtual;
- procedure TerminateActiveThreads;
- property OnReceiveThreadMessage: TOnReceiveThreadMessage read FOnReceiveThreadMessage write FOnReceiveThreadMessage;
- property OnStateChange: TOnStateChange read FOnStateChange write FOnStateChange;
- property OnStatus: TOnStatus read FOnStatus write FOnStatus;
- property OnProgress: TOnProgress read FOnProgress write FOnProgress;
- property ProgressFrequency: Integer read FProgressFrequency write FProgressFrequency;
- property ProcessQueueTimerInterval: Integer read GetProcessQueueTimerInterval write SetProcessQueueTimerInterval;
- property ManualMessageQueue: Boolean read FManualMessageQueue write SetManualMessageQueue;
- property CommThreadDispatchState: TCommThreadDispatchState read FCommThreadDispatchState write SetCommThreadDispatchState;
- public
- constructor Create(AOwner: TComponent); override;
- destructor Destroy; override;
- function NewThread(const ThreadName: String = ''): TCommThread; virtual;
- procedure ProcessMessageQueue; virtual;
- procedure Stop; virtual;
- function State: TCommThreadDispatchState;
- function Cancelled: Boolean;
- property ActiveThreadCount: Integer read GetActiveThreadCount;
- property StateText: String read GetStateText;
- property CommThreadClass: TCommThreadClass read FCommThreadClass write FCommThreadClass;
- end;
- TCommThreadDispatch = class(TBaseCommThreadDispatch)
- published
- property OnReceiveThreadMessage: TOnReceiveThreadMessage read FOnReceiveThreadMessage write FOnReceiveThreadMessage;
- property OnStateChange: TOnStateChange read FOnStateChange write FOnStateChange;
- property ProgressFrequency: Integer read FProgressFrequency write FProgressFrequency;
- property ProcessQueueTimerInterval: Integer read GetProcessQueueTimerInterval write SetProcessQueueTimerInterval;
- property ManualMessageQueue: Boolean read FManualMessageQueue write SetManualMessageQueue;
- end;
- TBaseStatusCommThreadDispatch = class(TBaseCommThreadDispatch)
- protected
- FOnStatus: TOnStatus;
- FOnProgress: TOnProgress;
- procedure DoOnReceiveThreadMessage(Sender: TObject; MessageId: Integer; CommThreadParams: TCommThreadParams); override;
- procedure DoOnStatus(Sender: TObject;const ID: String; const StatusText: String; StatusType: Integer); virtual;
- procedure DoOnProgress(Sender: TObject; const ID: String; Progress, ProgressMax: Integer); virtual;
- property OnStatus: TOnStatus read FOnStatus write FOnStatus;
- property OnProgress: TOnProgress read FOnProgress write FOnProgress;
- end;
- TStatusCommThreadDispatch = class(TBaseStatusCommThreadDispatch)
- published
- property OnReceiveThreadMessage: TOnReceiveThreadMessage read FOnReceiveThreadMessage write FOnReceiveThreadMessage;
- property OnStateChange: TOnStateChange read FOnStateChange write FOnStateChange;
- property OnStatus: TOnStatus read FOnStatus write FOnStatus;
- property OnProgress: TOnProgress read FOnProgress write FOnProgress;
- property ProgressFrequency: Integer read FProgressFrequency write FProgressFrequency;
- property ProcessQueueTimerInterval: Integer read GetProcessQueueTimerInterval write SetProcessQueueTimerInterval;
- property ManualMessageQueue: Boolean read FManualMessageQueue write SetManualMessageQueue;
- end;
- implementation
- const
- PRM_STATUS_TEXT = 'Status';
- PRM_STATUS_TYPE = 'Type';
- PRM_PROGRESS_ID = 'ProgressID';
- PRM_PROGRESS = 'Progess';
- PRM_PROGRESS_MAX = 'ProgressMax';
- resourcestring
- StrCommReceiverMustSupportInterface = 'CommDispatchReceiver must support ICommDispatchReceiver interface';
- StrSenderMustBeATCommThread = 'Sender must be a TCommThread';
- StrUnableToFindTerminatedThread = 'Unable to find the terminated thread';
- StrIdle = 'Idle';
- StrTerminating = 'Terminating';
- StrActive = 'Active';
- { TCommThread }
- constructor TCommThread.Create(CommDispatchReceiver: TObject);
- begin
- Assert(Supports(CommDispatchReceiver, ICommDispatchReceiver, FCommDispatchReceiver), StrCommReceiverMustSupportInterface);
- inherited Create(TRUE);
- FCommThreadParams := TCommThreadParams.Create;
- end;
- destructor TCommThread.Destroy;
- begin
- FCommDispatchReceiver.CommThreadTerminated(Self);
- FreeAndNil(FCommThreadParams);
- inherited;
- end;
- function TCommThread.GetObject(const ObjectName: String): TObject;
- begin
- Result := FCommThreadParams.GetObject(ObjectName);
- end;
- function TCommThread.GetParam(const ParamName: String): Variant;
- begin
- Result := FCommThreadParams.GetParam(ParamName);
- end;
- procedure TCommThread.SendCommMessage(MessageId: Integer;
- CommThreadParams: TCommThreadParams);
- begin
- FCommDispatchReceiver.QueueMessage(Self, MessageId, CommThreadParams);
- end;
- procedure TCommThread.SendProgressMessage(ProgressID: Int64; Progress,
- ProgressMax: Integer; AlwaysSend: Boolean);
- begin
- if (AlwaysSend) or (now > FNextSendTime) then
- begin
- // Send a status message to the comm receiver
- SendCommMessage(CTID_PROGRESS, TCommThreadParams.Create
- .SetParam(PRM_PROGRESS_ID, ProgressID)
- .SetParam(PRM_PROGRESS, Progress)
- .SetParam(PRM_PROGRESS_MAX, ProgressMax));
- if not AlwaysSend then
- FNextSendTime := now + (FProgressFrequency * OneMillisecond);
- end;
- end;
- procedure TCommThread.SendStatusMessage(const StatusText: String;
- StatusType: Integer);
- begin
- // Send a status message to the comm receiver
- SendCommMessage(CTID_STATUS, TCommThreadParams.Create
- .SetParam(PRM_STATUS_TEXT, StatusText)
- .SetParam(PRM_STATUS_TYPE, StatusType));
- end;
- function TCommThread.SetObject(const ObjectName: String;
- Obj: TObject): TCommThread;
- begin
- Result := Self;
- FCommThreadParams.SetObject(ObjectName, Obj);
- end;
- function TCommThread.SetParam(const ParamName: String;
- ParamValue: Variant): TCommThread;
- begin
- Result := Self;
- FCommThreadParams.SetParam(ParamName, ParamValue);
- end;
- { TCommThreadDispatch }
- function TBaseCommThreadDispatch.Cancelled: Boolean;
- begin
- Result := State = ctsTerminating;
- end;
- procedure TBaseCommThreadDispatch.CommThreadTerminated(Sender: TObject);
- var
- idx: Integer;
- begin
- FCSCommThreads.Enter;
- try
- Assert(Sender is TCommThread, StrSenderMustBeATCommThread);
- // Find the thread in the active thread list
- idx := FActiveThreads.IndexOf(Sender);
- Assert(idx <> -, StrUnableToFindTerminatedThread);
- // if we find it, remove it (we should always find it)
- FActiveThreads.Delete(idx);
- finally
- FCSCommThreads.Leave;
- end;
- end;
- constructor TBaseCommThreadDispatch.Create(AOwner: TComponent);
- begin
- inherited;
- FCommThreadClass := TCommThread;
- FProcessQueueTimer := TTimer.Create(nil);
- FProcessQueueTimer.Enabled := FALSE;
- FProcessQueueTimer.Interval := ;
- FProcessQueueTimer.OnTimer := OnProcessQueueTimer;
- FProgressFrequency := ;
- FCommQueue := TCommQueue.Create;
- FActiveThreads := TList.Create;
- FCSReceiveMessage := TCriticalSection.Create;
- FCSCommThreads := TCriticalSection.Create;
- end;
- destructor TBaseCommThreadDispatch.Destroy;
- begin
- // Stop the queue timer
- FProcessQueueTimer.Enabled := FALSE;
- TerminateActiveThreads;
- // Pump the queue while there are active threads
- while CommThreadDispatchState <> ctsIdle do
- begin
- ProcessMessageQueue;
- sleep();
- end;
- // Free everything
- FreeAndNil(FProcessQueueTimer);
- FreeAndNil(FCommQueue);
- FreeAndNil(FCSReceiveMessage);
- FreeAndNil(FCSCommThreads);
- FreeAndNil(FActiveThreads);
- inherited;
- end;
- procedure TBaseCommThreadDispatch.DoOnReceiveThreadMessage(Sender: TObject;
- MessageId: Integer; CommThreadParams: TCommThreadParams);
- begin
- // Don't send the messages if we're being destroyed
- if not (csDestroying in ComponentState) then
- begin
- if Assigned(FOnReceiveThreadMessage) then
- FOnReceiveThreadMessage(Self, Sender, MessageId, CommThreadParams);
- end;
- end;
- procedure TBaseCommThreadDispatch.DoOnStateChange;
- begin
- if (Assigned(FOnStateChange)) and (not (csDestroying in ComponentState)) then
- FOnStateChange(Self, FCommThreadDispatchState);
- end;
- function TBaseCommThreadDispatch.GetActiveThreadCount: Integer;
- begin
- Result := FActiveThreads.Count;
- end;
- function TBaseCommThreadDispatch.GetProcessQueueTimerInterval: Integer;
- begin
- Result := FProcessQueueTimer.Interval;
- end;
- function TBaseCommThreadDispatch.GetStateText: String;
- begin
- case State of
- ctsIdle: Result := StrIdle;
- ctsTerminating: Result := StrTerminating;
- ctsActive: Result := StrActive;
- end;
- end;
- function TBaseCommThreadDispatch.NewThread(const ThreadName: String): TCommThread;
- begin
- if FCommThreadDispatchState = ctsTerminating then
- Result := nil
- else
- begin
- // Make sure we're active
- if CommThreadDispatchState = ctsIdle then
- CommThreadDispatchState := ctsActive;
- Result := CreateThread(ThreadName);
- FActiveThreads.Add(Result);
- if ThreadName = '' then
- Result.FName := IntToStr(Integer(Result))
- else
- Result.FName := ThreadName;
- Result.FProgressFrequency := FProgressFrequency;
- end;
- end;
- function TBaseCommThreadDispatch.CreateThread(
- const ThreadName: String): TCommThread;
- begin
- Result := FCommThreadClass.Create(Self);
- Result.FreeOnTerminate := TRUE;
- end;
- procedure TBaseCommThreadDispatch.OnProcessQueueTimer(Sender: TObject);
- begin
- ProcessMessageQueue;
- end;
- procedure TBaseCommThreadDispatch.ProcessMessageQueue;
- var
- CommQueueItem: TCommQueueItem;
- begin
- if FCommThreadDispatchState in [ctsActive, ctsTerminating] then
- begin
- if FCommQueue.Count > then
- begin
- FCSReceiveMessage.Enter;
- try
- CommQueueItem := FCommQueue.Dequeue;
- while Assigned(CommQueueItem) do
- begin
- try
- DoOnReceiveThreadMessage(CommQueueItem.Sender, CommQueueItem.MessageId, CommQueueItem.CommThreadParams);
- finally
- FreeAndNil(CommQueueItem);
- end;
- if FCommQueue.Count > then
- CommQueueItem := FCommQueue.Dequeue;
- end;
- finally
- FCSReceiveMessage.Leave
- end;
- end;
- if Finished then
- begin
- FCommThreadDispatchState := ctsIdle;
- DoOnStateChange;
- end;
- end;
- end;
- function TBaseCommThreadDispatch.Finished: Boolean;
- begin
- Result := FActiveThreads.Count = ;
- end;
- procedure TBaseCommThreadDispatch.QueueMessage(Sender: TObject; MessageId: Integer;
- CommThreadParams: TCommThreadParams);
- var
- CommQueueItem: TCommQueueItem;
- begin
- FCSReceiveMessage.Enter;
- try
- CommQueueItem := TCommQueueItem.Create;
- CommQueueItem.Sender := Sender;
- CommQueueItem.MessageId := MessageId;
- CommQueueItem.CommThreadParams := CommThreadParams;
- FCommQueue.Enqueue(CommQueueItem);
- finally
- FCSReceiveMessage.Leave
- end;
- end;
- procedure TBaseCommThreadDispatch.SetCommThreadDispatchState(
- const Value: TCommThreadDispatchState);
- begin
- if FCommThreadDispatchState <> ctsTerminating then
- begin
- if Value = ctsActive then
- begin
- if not FManualMessageQueue then
- FProcessQueueTimer.Enabled := TRUE;
- end
- else
- TerminateActiveThreads;
- end;
- FCommThreadDispatchState := Value;
- DoOnStateChange;
- end;
- procedure TBaseCommThreadDispatch.SetManualMessageQueue(const Value: Boolean);
- begin
- FManualMessageQueue := Value;
- end;
- procedure TBaseCommThreadDispatch.SetProcessQueueTimerInterval(const Value: Integer);
- begin
- FProcessQueueTimer.Interval := Value;
- end;
- function TBaseCommThreadDispatch.State: TCommThreadDispatchState;
- begin
- Result := FCommThreadDispatchState;
- end;
- procedure TBaseCommThreadDispatch.Stop;
- begin
- if CommThreadDispatchState = ctsActive then
- TerminateActiveThreads;
- end;
- procedure TBaseCommThreadDispatch.TerminateActiveThreads;
- var
- i: Integer;
- begin
- if FCommThreadDispatchState = ctsActive then
- begin
- // Lock threads
- FCSCommThreads.Acquire;
- try
- FCommThreadDispatchState := ctsTerminating;
- DoOnStateChange;
- // Terminate each thread in turn
- for i := to pred(FActiveThreads.Count) do
- TCommThread(FActiveThreads[i]).Terminate;
- finally
- FCSCommThreads.Release;
- end;
- end;
- end;
- { TCommThreadParams }
- procedure TCommThreadParams.Clear;
- begin
- FThreadParams.Clear;
- FThreadObjects.Clear;
- end;
- constructor TCommThreadParams.Create;
- begin
- FThreadParams := TThreadParams.Create;
- FThreadObjects := TThreadObjects.Create;
- end;
- destructor TCommThreadParams.Destroy;
- begin
- FreeAndNil(FThreadParams);
- FreeAndNil(FThreadObjects);
- inherited;
- end;
- function TCommThreadParams.GetObject(const ObjectName: String): TObject;
- begin
- Result := FThreadObjects.Items[ObjectName];
- end;
- function TCommThreadParams.GetParam(const ParamName: String): Variant;
- begin
- Result := FThreadParams.Items[ParamName];
- end;
- function TCommThreadParams.SetObject(const ObjectName: String;
- Obj: TObject): TCommThreadParams;
- begin
- FThreadObjects.AddOrSetValue(ObjectName, Obj);
- Result := Self;
- end;
- function TCommThreadParams.SetParam(const ParamName: String;
- ParamValue: Variant): TCommThreadParams;
- begin
- FThreadParams.AddOrSetValue(ParamName, ParamValue);
- Result := Self;
- end;
- { TCommQueueItem }
- destructor TCommQueueItem.Destroy;
- begin
- if Assigned(FCommThreadParams) then
- FreeAndNil(FCommThreadParams);
- inherited;
- end;
- { TBaseStatusCommThreadDispatch }
- procedure TBaseStatusCommThreadDispatch.DoOnReceiveThreadMessage(
- Sender: TObject; MessageId: Integer; CommThreadParams: TCommThreadParams);
- begin
- inherited;
- case MessageId of
- // Status Message
- CTID_STATUS: DoOnStatus(Sender,
- Name,
- CommThreadParams.GetParam(PRM_STATUS_TEXT),
- CommThreadParams.GetParam(PRM_STATUS_TYPE));
- // Progress Message
- CTID_PROGRESS: DoOnProgress(Sender,
- CommThreadParams.GetParam(PRM_PROGRESS_ID),
- CommThreadParams.GetParam(PRM_PROGRESS),
- CommThreadParams.GetParam(PRM_PROGRESS_MAX));
- end;
- end;
- procedure TBaseStatusCommThreadDispatch.DoOnStatus(Sender: TObject; const ID,
- StatusText: String; StatusType: Integer);
- begin
- if (not (csDestroying in ComponentState)) and (Assigned(FOnStatus)) then
- FOnStatus(Self, Sender, ID, StatusText, StatusType);
- end;
- procedure TBaseStatusCommThreadDispatch.DoOnProgress(Sender: TObject;
- const ID: String; Progress, ProgressMax: Integer);
- begin
- if not (csDestroying in ComponentState) and (Assigned(FOnProgress)) then
- FOnProgress(Self, Sender, ID, Progress, ProgressMax);
- end;
- end.
To use the library, simply descend your thread from the TCommThread thread and override the Execute procedure:
- MyCommThreadObject = class(TCommThread)
- public
- procedure Execute; override;
- end;
Next, create a descendant of the TStatusCommThreadDispatch component and set it's events.
- MyCommThreadComponent := TStatusCommThreadDispatch.Create(Self);
- // Add the event handlers
- MyCommThreadComponent.OnStateChange := OnStateChange;
- MyCommThreadComponent.OnReceiveThreadMessage := OnReceiveThreadMessage;
- MyCommThreadComponent.OnStatus := OnStatus;
- MyCommThreadComponent.OnProgress := OnProgress;
- // Set the thread class
- MyCommThreadComponent.CommThreadClass := TMyCommThread;
Make sure you set the CommThreadClass to your TCommThread descendant.
Now all you need to do is create the threads via MyCommThreadComponent:
- FCommThreadComponent.NewThread
- .SetParam('MyThreadInputParameter', '')
- .SetObject('MyThreadInputObject', MyObject)
- .Start;
Add as many parameters and objects as you like. In your threads Execute method you can retrieve the parameters and objects.
- MyThreadParameter := GetParam('MyThreadInputParameter'); //
- MyThreadObject := GetObject('MyThreadInputObject'); // MyObject
Parameters will be automatically freed. You need to manage objects yourself.
To send a message back to the main thread from the threads execute method:
- FCommDispatchReceiver.QueueMessage(Self, CTID_MY_MESSAGE_ID, TCommThreadParams.Create
- .SetObject('MyThreadObject', MyThreadObject)
- .SetParam('MyThreadOutputParameter', MyThreadParameter));
Again, parameters will be destroyed automatically, objects you have to manage yourself.
To receive messages in the main thread either attach the OnReceiveThreadMessage event
or override the DoOnReceiveThreadMessage procedure:
- procedure DoOnReceiveThreadMessage(Sender: TObject; MessageId: Integer; CommThreadParams: TCommThreadParams); override;
Use the overridden procedure to process the messages sent back to your main thread:
- procedure THostDiscovery.DoOnReceiveThreadMessage(Sender: TObject;
- MessageId: Integer; CommThreadParams: TCommThreadParams);
- begin
- inherited;
- case MessageId of
- CTID_MY_MESSAGE_ID:
- begin
- // Process the CTID_MY_MESSAGE_ID message
- DoSomethingWithTheMessage(CommThreadParams.GetParam('MyThreadOutputParameter'),
- CommThreadParams.GeObject('MyThreadObject'));
- end;
- end;
- end;
The messages are pumped in the ProcessMessageQueue procedure.
This procedure is called via a TTimer.
If you use the component in a console app you will need to call ProcessMessageQueue manually.
The timer will start when the first thread is created.
It will stop when the last thread has finished.
If you need to control when the timer stops you can override the Finished procedure.
You can also perform actions depending on the state of the threads by overriding the DoOnStateChange procedure.
Take a look at the TCommThread descendant TStatusCommThreadDispatch.
It implements the sending of simple Status and Progress messages back to the main thread.
I hope this helps and that I've explained it OK.
This is related to my previous answer, but I was limited to 30000 characters.
Here's the code for a test app that uses TCommThread:
Test App (.pas)
- unit frmMainU;
- interface
- uses
- Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
- Dialogs, ComCtrls, ExtCtrls, StdCtrls,
- Threading.CommThread;
- type
- TMyCommThread = class(TCommThread)
- public
- procedure Execute; override;
- end;
- TfrmMain = class(TForm)
- Panel1: TPanel;
- lvLog: TListView;
- btnStop: TButton;
- btnNewThread: TButton;
- StatusBar1: TStatusBar;
- btn30NewThreads: TButton;
- tmrUpdateStatusBar: TTimer;
- procedure FormCreate(Sender: TObject);
- procedure btnStopClick(Sender: TObject);
- procedure Button3Click(Sender: TObject);
- procedure Button4Click(Sender: TObject);
- procedure tmrUpdateStatusBarTimer(Sender: TObject);
- private
- FCommThreadComponent: TStatusCommThreadDispatch;
- procedure OnReceiveThreadMessage(Source, Sender: TObject; MessageId: Integer; CommThreadParams: TCommThreadParams);
- procedure OnStateChange(Sender: TObject; State: TCommThreadDispatchState);
- procedure UpdateStatusBar;
- procedure OnStatus(Source, Sender: TObject; const ID: String; StatusText: String; StatusType: Integer);
- procedure OnProgress(Source, Sender: TObject; const ID: String; Progress, ProgressMax: Integer);
- public
- end;
- var
- frmMain: TfrmMain;
- implementation
- resourcestring
- StrStatusIDDProgre = 'StatusID: %s, Progress: %d, ProgressMax: %d';
- StrActiveThreadsD = 'Active Threads: %d, State: %s';
- StrIdle = 'Idle';
- StrActive = 'Active';
- StrTerminating = 'Terminating';
- {$R *.dfm}
- { TMyCommThread }
- procedure TMyCommThread.Execute;
- var
- i: Integer;
- begin
- SendCommMessage(, TCommThreadParams.Create.SetParam('status', 'started'));
- for i := to do
- begin
- sleep();
- SendStatusMessage(format('Thread: %s, i = %d', [Name, i]), );
- if Terminated then
- Break;
- sleep();
- SendProgressMessage(Integer(Self), i, , FALSE);
- end;
- if Terminated then
- SendCommMessage(, TCommThreadParams.Create.SetParam('status', 'terminated'))
- else
- SendCommMessage(, TCommThreadParams.Create.SetParam('status', 'finished'));
- end;
- { TfrmMain }
- procedure TfrmMain.btnStopClick(Sender: TObject);
- begin
- FCommThreadComponent.Stop;
- end;
- procedure TfrmMain.Button3Click(Sender: TObject);
- var
- i: Integer;
- begin
- for i := to do
- FCommThreadComponent.NewThread
- .SetParam('input_param1', 'test_value')
- .Start;
- end;
- procedure TfrmMain.Button4Click(Sender: TObject);
- begin
- FCommThreadComponent.NewThread
- .SetParam('input_param1', 'test_value')
- .Start;
- end;
- procedure TfrmMain.FormCreate(Sender: TObject);
- begin
- FCommThreadComponent := TStatusCommThreadDispatch.Create(Self);
- // Add the event handlers
- FCommThreadComponent.OnStateChange := OnStateChange;
- FCommThreadComponent.OnReceiveThreadMessage := OnReceiveThreadMessage;
- FCommThreadComponent.OnStatus := OnStatus;
- FCommThreadComponent.OnProgress := OnProgress;
- // Set the thread class
- FCommThreadComponent.CommThreadClass := TMyCommThread;
- end;
- procedure TfrmMain.OnProgress(Source, Sender: TObject; const ID: String; Progress, ProgressMax: Integer);
- begin
- With lvLog.Items.Add do
- begin
- Caption := '-';
- SubItems.Add(format(StrStatusIDDProgre, [Id, Progress, ProgressMax]));
- end;
- end;
- procedure TfrmMain.OnReceiveThreadMessage(Source, Sender: TObject; MessageId: Integer; CommThreadParams: TCommThreadParams);
- begin
- if MessageID = then
- With lvLog.Items.Add do
- begin
- Caption := IntToStr(MessageId);
- SubItems.Add(CommThreadParams.GetParam('status'));
- end;
- end;
- procedure TfrmMain.UpdateStatusBar;
- begin
- StatusBar1.SimpleText := format(StrActiveThreadsD, [FCommThreadComponent.ActiveThreadCount, FCommThreadComponent.StateText]);
- end;
- procedure TfrmMain.OnStateChange(Sender: TObject; State: TCommThreadDispatchState);
- begin
- With lvLog.Items.Add do
- begin
- case State of
- ctsIdle: Caption := StrIdle;
- ctsActive: Caption := StrActive;
- ctsTerminating: Caption := StrTerminating;
- end;
- end;
- end;
- procedure TfrmMain.OnStatus(Source, Sender: TObject; const ID: String; StatusText: String; StatusType: Integer);
- begin
- With lvLog.Items.Add do
- begin
- Caption := IntToStr(StatusType);
- SubItems.Add(StatusText);
- end;
- end;
- procedure TfrmMain.tmrUpdateStatusBarTimer(Sender: TObject);
- begin
- UpdateStatusBar;
- end;
- end.
Test app (.dfm)
- object frmMain: TfrmMain
- Left =
- Top =
- Caption = 'CommThread Test'
- ClientHeight =
- ClientWidth =
- Color = clBtnFace
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWindowText
- Font.Height = -
- Font.Name = 'Tahoma'
- Font.Style = []
- OldCreateOrder = False
- OnCreate = FormCreate
- PixelsPerInch =
- TextHeight =
- object Panel1: TPanel
- AlignWithMargins = True
- Left =
- Top =
- Width =
- Height =
- Margins.Right =
- Align = alLeft
- BevelOuter = bvNone
- TabOrder =
- object btnStop: TButton
- AlignWithMargins = True
- Left =
- Top =
- Width =
- Height =
- Margins.Left =
- Margins.Top =
- Margins.Right =
- Margins.Bottom =
- Align = alTop
- Caption = 'Stop'
- TabOrder =
- OnClick = btnStopClick
- end
- object btnNewThread: TButton
- Left =
- Top =
- Width =
- Height =
- Align = alTop
- Caption = 'New Thread'
- TabOrder =
- OnClick = Button4Click
- end
- object btn30NewThreads: TButton
- Left =
- Top =
- Width =
- Height =
- Align = alTop
- Caption = '30 New Threads'
- TabOrder =
- OnClick = Button3Click
- end
- end
- object lvLog: TListView
- AlignWithMargins = True
- Left =
- Top =
- Width =
- Height =
- Align = alClient
- Columns = <
- item
- Caption = 'Message ID'
- Width =
- end
- item
- AutoSize = True
- Caption = 'Info'
- end>
- ReadOnly = True
- RowSelect = True
- TabOrder =
- ViewStyle = vsReport
- end
- object StatusBar1: TStatusBar
- Left =
- Top =
- Width =
- Height =
- Panels = <>
- SimplePanel = True
- end
- object tmrUpdateStatusBar: TTimer
- Interval =
- OnTimer = tmrUpdateStatusBarTimer
- Left =
- Top =
- end
- end
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