http://stackoverflow.com/questions/25934876/kryonet-client-disconnects-after-send-a-packet-to-server-java

——————————————————————————————————————————————————————————————————

I'm doing a little MMO project and right now I'm working on the login/register system. Whenever I try to send a ClientLoginPacket, the client disconnects from the server and the packet is not received at all by the server. There is no stack trace that shows up but here is my code. Sorry it's a lot but it's all necessary:

ClientLoginPacket.java:

package net.vediogames.archipelo.networking.packets;

import net.vediogames.archipelo.networking.Networking;

public class ClientLoginPacket extends Packet{

    private String username;
private String password;
private int validity = 0; public ClientLoginPacket(String username, String password){
this.username = username;
this.password = password;
} public String getUsername(){
return this.username;
} public String getPassword(){
return this.password;
} public int getLoginValidity(){
return validity;
} public void setLoginValidity(int validity){
this.validity = validity;
} public void send(){
Networking.sendTCP(this);
}
} That's the login packet. The only difference with this one and the server one is the import and package declaration (its archipeloserver instead of just archipelo). As you can see, this class extends Packet, here is my Packet class: package net.vediogames.archipelo.networking.packets; public abstract class Packet { protected int connectionID; public abstract void send(); public int getConnectionId(){
return connectionID;
}
public void setConnectionID(int id){
this.connectionID = id;
} }

All packets have a send() method that is called to send them. The way I send my packets is by doing this new ClientLoginPacket(username, password).send();. I the ClientLoginPacket class you can see that is runs Networking.sentTCP(this) to send the packet. This just runs this code in my main kryonet class Networking.java. Here is the code it uses to send packets on the client side:

public static void sendTCP(Packet object){
client.sendTCP(object);
}

In kryonet, you have to register classes before sending them. I did that but I don't know if I did it properly. Here is the exact code I used. Server:

private static void setupClasses(){
Kryo kryo = server.getKryo();
kryo.register(ClientRegisterPacket.class);
kryo.register(ClientLoginPacket.class);
System.out.println("Registered classes.");
}

Client:

public static void setupClasses(){
Kryo kryo = client.getKryo();
kryo.register(ClientRegisterPacket.class);
kryo.register(ClientLoginPacket.class);
}

What I know for sure is that I do have a connection to the server before sending a packet, I tested it with the connection listener on the server. What would my issue be? Is there something wrong with my class registration? Do both classes have to be completely identical? Thanks in advance!

p.s. sorry for throwing all that code out. I wouldn't normally do this if I didn't have to. I put the least as possible. If you need more to see how the other stuff works and to see if the issue is there, just ask me. Thanks!

1 Answer

Kryo needs a constructor without any arguments to deserialize. It looks like your ClientLoginPacket might need one? This caused an issue for me as well. It wasn't until I used the debug kryonet jars on the server and turned logging on that I got the error message that explained it.

——————————————————————————————————————————————————————————————————————————

简单来说,就是kryo乔一个无参构造函数来反序列化,否则就会丢失连接而无其他任何出错信息。

Kryonet client disconnects after send a packet to server (java)的更多相关文章

  1. 文件上传失败 -nginx报错 client intended to send too large body: 1331696 bytes

    location / { root /data/fastdfs/data; include gzip.conf; ngx_fastdfs_module; client_max_body_size 10 ...

  2. Nginx报错:upstream timed out (110: Connection timed out)和client intended to send too large body【转】

    nginx日志报错 2018/01/26 16:36:49 [error] 23327#0: *54953 upstream timed out (110: Connection timed out) ...

  3. Use Node.js DDP Client on Arduino Yun to Access Meteor Server

    Use Node.js DDP Client on Arduino Yun to Access Meteor Server 概述 在Arduino Yun上安装 Node.js, 并測试与 Meteo ...

  4. 【MySQL】MySQL同步报错-> received end packet from server, apparent master shutdown: Slave I/O thread: Failed reading log event, reconnecting to retry报错解决和分析

    [root@db-ft-db-48 ~]# tail -f /mysqlLog/beside_index_err.log 140102 20:42:26 [Note] Slave: received ...

  5. ERROR: Got error reading packet from server: A slave with the same server_uuid/server_id as this slave has connected to the master

    centos7.5 做binlog-server,拉取主库binlog报错 问题: [root@db03-53 binlog]# mysqlbinlog -R --host=10.0.0.55 --u ...

  6. 连接远程数据库时出现 SSH: expected key exchange group packet from server / 2003 - Can't connect to MySQL server on 'XXX' (10038) / 1130 - Host 'XXX' is not allowed to connect to this MySQL server

    昨天在自己的远程服务器上玩,把系统重装了.新装了MySQL,在本地用navicat连接的时候出了几个小问题. 问题一:SSH: expected key exchange group packet f ...

  7. 数据库连接出错 expected key exchange group packet form server

    数据库连接出错 expected key exchange group packet form server SSH: expected key exchange group packet form ...

  8. 粘性会话 session affinity sticky session requests from the same client to be passed to the same server in a group of servers

    Module ngx_http_upstream_module http://nginx.org/en/docs/http/ngx_http_upstream_module.html#sticky S ...

  9. 使用 PuTTY 时遇到错误:“expected key exchange group packet from server”

    情况 使用 PuTTY 通过 SSH 访问 ProxySG 或 Advanced Secure Gateway (ASG) 时,您会看到如下错误:"expected key exchange ...

随机推荐

  1. 使用mysql innodb 使用5.7的json类型遇到的坑和解决办法

    ---------------------------------------------- #查询JSON的某个字段 select data -> '$.Host' from temp #创建 ...

  2. activiti主要API对象

    ProcessEngine         //流程引擎 RuntimeService      //与流程实例,执行对象(正在执行) TaskService           //正在执行任务 H ...

  3. GCD 实现生产-消费 模式

    #import "ViewController.h" @interface ViewController (){ } @property (nonatomic,strong) di ...

  4. [LeetCode] Shortest Word Distance I & II & III

    Shortest Word Distance Given a list of words and two words word1 and word2, return the shortest dist ...

  5. (电工基地笔记)Vivado固化至SPI Flash

    如果从头开始做SPI Flash固化是有一些麻烦的,要在完成综合之后,打开 synthesized Design (图) (图) 然后在synthesized Design打开状态下,选择Tools- ...

  6. 生产机器禁止ROOT远程SSH登录

    vim /etc/ssh/sshd_config PermitRootLogin no /etc/init.d/sshd restart

  7. [SQL in Azure] Provisioning a SQL Server Virtual Machine on Azure

    http://azure.microsoft.com/en-us/documentation/articles/virtual-machines-provision-sql-server/ Provi ...

  8. 【设计模式】装饰器模式与Java Servlet、Spring Session在其中的使用

    简述 装饰器模式,可以通过装饰器类,通过依赖原实现的方式(不使用继承),达到扩展原实现的目的.UML图如下: ServletRequestWrapper于其中的使用 ServletRequestWra ...

  9. MyBean - 单实例插件改进和VCL插件的改进

      BeanFactory中添加VclOwners:TComponent属性, 在getBean创建VCL插件的时候,Tcomponent.Create(VclOwners) 这样在清理DLL时就会释 ...

  10. H3C AP实现定时重启

    #job radio_diable  view system  time 1 repeating at 03:00 command wlan radio disable all  time 2 rep ...