D. Guess Your Way Out! II
time limit per test

2 seconds

memory limit per test

256 megabytes

input

standard input

output

standard output

Amr bought a new video game "Guess Your Way Out! II". The goal of the game is to find an exit from the maze that looks like a perfect binary tree of height h.
The player is initially standing at the root of the tree and the exit from the tree is located at some leaf node.

Let's index all the nodes of the tree such that

  • The root is number 1
  • Each internal node i (i ≤ 2h - 1 - 1)
    will have a left child with index = 2i and a right child with index = 2i + 1

The level of a node is defined as 1 for a root, or 1 +
level of parent of the node otherwise. The vertices of the level h are called leaves. The exit to the maze is located at some leaf node n,
the player doesn't know where the exit is so he has to guess his way out!

In the new version of the game the player is allowed to ask questions on the format "Does the ancestor(exit, i) node
number belong to the range [L, R]?". Here ancestor(v, i) is
the ancestor of a node v that located in the level i.
The game will answer with "Yes" or "No" only. The game is designed such that it doesn't always answer correctly, and sometimes it cheats to confuse the player!.

Amr asked a lot of questions and got confused by all these answers, so he asked you to help him. Given the questions and its answers, can you identify whether the game is telling contradictory information or not? If the information is not contradictory and
the exit node can be determined uniquely, output its number. If the information is not contradictory, but the exit node isn't defined uniquely, output that the number of questions is not sufficient. Otherwise output that the information is contradictory.

Input

The first line contains two integers h, q (1 ≤ h ≤ 50, 0 ≤ q ≤ 105),
the height of the tree and the number of questions respectively.

The next q lines will contain four integers each i, L, R, ans (1 ≤ i ≤ h, 2i - 1 ≤ L ≤ R ≤ 2i - 1, ),
representing a question as described in the statement with its answer (ans = 1 if the answer is "Yes" and ans = 0 if
the answer is "No").

Output

If the information provided by the game is contradictory output "Game cheated!" without the quotes.

Else if you can uniquely identify the exit to the maze output its index.

Otherwise output "Data not sufficient!" without the quotes.

Sample test(s)
input
3 1
3 4 6 0
output
7
input
4 3
4 10 14 1
3 6 6 0
2 3 3 1
output
14
input
4 2
3 4 6 1
4 12 15 1
output
Data not sufficient!
input
4 2
3 4 5 1
2 3 3 1
output
Game cheated!
Note

Node u is an ancestor of node v if
and only if

  • u is the same node as v,
  • u is the parent of node v,
  • or u is an ancestor of the parent of node v.

In the first sample test there are 4 leaf nodes 4, 5, 6, 7.
The first question says that the node isn't in the range [4, 6] so the exit is node number 7.

In the second sample test there are 8 leaf nodes. After the first question the exit is in the range [10, 14].
After the second and the third questions only node number 14 is correct. Check the picture below to fully understand.

有一堆区间,1个入口

给出例如以下条件,区间[L,R]有/无入口

问入口在哪?

用set维护

记得lower_bound(a) 是第一个>=a的

upper_bound(a) 是第一个>a的

#include<cstdio>
#include<cstring>
#include<cstdlib>
#include<algorithm>
#include<functional>
#include<iostream>
#include<cmath>
#include<cctype>
#include<ctime>
#include<stack>
#include<set>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=pre[x];p;p=next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=next[p])
#define Lson (x<<1)
#define Rson ((x<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define F (100000007)
#define MAXH (50+10)
#define MAXQ (100000+10)
#define mp make_pair
#define pb push_back
#define fi first
#define se second
typedef long long ll;
typedef pair<ll,ll> pll;
ll mul(ll a,ll b){return (a*b)%F;}
ll add(ll a,ll b){return (a+b)%F;}
ll sub(ll a,ll b){return (a-b+(a-b)/F*F+F)%F;}
void upd(ll &a,ll b){a=(a%F+b%F)%F;}
char s1[]="Game cheated!\n",s2[]="Data not sufficient!\n";
int h,q;
pll cro(pll p,ll l,ll r)
{
ll a=p.first,b=p.second;
if (b<l||r<a) return mp(-1,-1);
return mp(max(a,l),min(b,r));
}
set<pll > S;
stack<pll > ask;
int main()
{
// freopen("D.in","r",stdin);
// freopen(".out","w",stdout); cin>>h>>q;
pll ans=mp(1LL<<(h-1),(1LL<<h) - 1); ll L=1LL<<(h-1),R=(1LL<<h) - 1; For(qcase,q)
{
int i,b;
ll l,r;
cin>>i>>l>>r>>b;
while (i<h) l<<=1,r=(r<<1)^1,++i;
if (b) ans=cro(ans,l,r);
else ask.push(mp(l,r));
}
if (ans.fi==-1) {
cout<<s1;
return 0;
}
S.insert(ans);
while (!ask.empty())
{
pll now=ask.top();
ask.pop(); set<pll>::iterator it,it2;
it=S.upper_bound(now);
if (it!=S.begin()) it--;
for(;it!=S.end();)
{
pll pit=*it; if (now.se<pit.fi) break;
if (cro(now,pit.fi,pit.se).fi==-1) {
it++;continue;
}
it2 = it;
it2++; if (pit.fi<now.fi) S.insert(mp(pit.fi,now.fi-1));
if (pit.se>now.se) S.insert(mp(now.se+1,pit.se));
S.erase(it); it=it2;
} } // cout<<ans.first<<' '<<ans.second<<endl; if (S.empty())
{
cout<<s1;
return 0;
}
if (S.size()==1)
{
ll p1=S.begin()->fi,p2=S.begin()->se; if (p1==p2) {
cout<<p1<<endl;
return 0;
}
} cout<<s2; return 0;
}

CF 558D(Guess Your Way Out! II-set解决区间问题)的更多相关文章

  1. 区间合并 --- Codeforces 558D : Gess Your Way Out ! II

    D. Guess Your Way Out! II Problem's Link: http://codeforces.com/problemset/problem/558/D Mean: 一棵满二叉 ...

  2. codeforces 558D Guess Your Way Out! II 规律

    题目链接 题意: 给出n和q 表示有一棵深度为n的全然二叉树.叶子节点中有恰好一个点是出口 主角从根往下走.但不知道出口在哪里,但主角会获得q个提示.  像这样标号 q个提示 格式: deep [l, ...

  3. CF R 635 div1 C Kaavi and Magic Spell 区间dp

    LINK:Kaavi and Magic Spell 一打CF才知道自己原来这么菜 这题完全没想到. 可以发现 如果dp f[i][j]表示前i个字符匹配T的前j个字符的方案数 此时转移变得异常麻烦 ...

  4. LightOJ - 1245 Harmonic Number (II) 求同值区间的和

    题目大意:对下列代码进行优化 long long H( int n ) {    long long res = 0;    for( int i = 1; i <= n; i++ )      ...

  5. jump-game i&&ii 能否跳出区间 贪心

    I: Given an array of non-negative integers, you are initially positioned at the first index of the a ...

  6. LightOJ 1089 - Points in Segments (II) 线段树区间修改+离散化

    http://www.lightoj.com/volume_showproblem.php?problem=1089 题意:给出许多区间,查询某个点所在的区间个数 思路:线段树,由于给出的是区间,查询 ...

  7. FZU Problem 2171 防守阵地 II (线段树区间更新模板题)

    http://acm.fzu.edu.cn/problem.php?pid=2171 成段增减,区间求和.add累加更新的次数. #include <iostream> #include ...

  8. CF卡技术详解——笔记

    知识太全面了,摘抄摘不完,还是粘过来加上注释和笔记吧. 重点以及断句用加粗,注释用红括号. 一.CF卡技术及规格 一.CF卡技术及规格 1.CF卡简史 随着数码产品的高速普及,近年来闪存卡也进入了高速 ...

  9. CF A.Mishka and Contest【双指针/模拟】

    [链接]:CF/4892 [题意]: 一个人解决n个问题,这个问题的值比k小, 每次只能解决最左边的或者最右边的问题 解决了就消失了.问这个人能解决多少个问题. [代码]: #include<b ...

随机推荐

  1. java分页之假分页

    假分页,顾名思义,不是真正的在数据库里进行过滤,而是从数据库查询之后,取得全部结果,在展现的时候做些手脚. import java.util.ArrayList; import java.util.L ...

  2. 自己动手写shell命令之more

    unix下more命令的简单实现: #include <stdio.h> #define PAGELEN 24 #define LINELEN 512 int do_more(FILE * ...

  3. Knockout源代码精析-怎样解析demo元素,获取到bindings(二)?

    接上文这里開始分析applyBindingsToNodeInternal.applyBindingsToNodeInternal方法例如以下: function applyBindingsToNode ...

  4. java中的system.out.println()和JSP中out.println()差别

    out.println()输出到client.     在out.println()中,out是response的实例.是以response为对象进行流输出的,即将内容输出到client.假设在JSP ...

  5. Java获取项目路径下的方法(全)

    平时敲代码的时候,非常多时候提示文件找不到,而抛出了异常,如今整理例如以下 一 相对路径的获得 说明:相对路径(即不写明时候究竟相对谁)均可通过下面方式获得(不论是一般的java项目还是web项目) ...

  6. 怎样訪问pcie整个4k的配置空间

    眼下用于訪问PCIe配置空间寄存器的方法须要追溯到原始的PCI规范. 为了发起PCI总线配置周期,Intel实现的PCI规范使用IO空间的CF8h和CFCh来分别作为索引和数据寄存器,这样的方法能够訪 ...

  7. 去除iframe滚动条1

    主页面的IFRAME中添加:scrolling="yes" 子页面程序代码: 让竖条消失: <body style='overflow:scroll;overflow-x:a ...

  8. [HEOI2016/TJOI2016] 排序 解题报告(二分答案/线段树分裂合并+set)

    题目链接: https://www.luogu.org/problemnew/show/P2824 题目描述: 在2016年,佳媛姐姐喜欢上了数字序列.因而他经常研究关于序列的一些奇奇怪怪的问题,现在 ...

  9. 三级联动(ajax同步)

    html <div id="frame"></div> js $(function(){ //拼接省市区下拉框 var str = `<select ...

  10. 如何在SQLServer中处理每天四亿三千万记录的

    项目背景 这是给某数据中心做的一个项目,项目难度之大令人发指,这个项目真正的让我感觉到了,商场如战场,而我只是其中的一个小兵,太多的战术,太多的高层之间的较量,太多的内幕了.具体这个项目的情况,我有空 ...