Resource: Ian, Sommerville, Software Engineering


1. Professional software development

1.1 Software engineering

Software engineering is intended to support professional software development rather than individual programming.

It may include:

  1. a number of separate programs and configuration files
  2. system documentation: describes the structure of the system
  3. user documentation: explains how to use the system
  4. websites: for users to download recent product information

What are the fundamental software engineering activities?

  1. software specification: customers and engineers define the software that is to be produced and the constraints on its operation
  2. software development: the software is designed and programmed
  3. software validation: the software is checked to ensure that it is what the customer requires
  4. software evolution: the software is modified to reflect changing customer and market requirements

There are two kinds of software products:

generic products: These are stand-alone systems that are produced by a development organization and sold on the open market to any customer who is able to buy them.

Example: databases, word processors, drawing packages

It also includes so-called vertical applications designed for some specific purpose such as library information systems, accounting systems, or systems for maintaining dental records.

customized (or bespoke) products: These are systems that are commissioned by a particular customer. A software contractor developers the software especially for that customer.

Example: control systems for electronic devices, systems written to support a particular business process, and air traffic control systems.

1.2 Software engineering diversity

Software engineering is a systematic approach to the production of software that takes into account:

  • practical cost
  • schedule
  • dependability isssues
  • the needs of software custmoers and producers.

There are many different types of application including:

  1. stand-alone applications: These are application systems that run on a local computer, such as a PC.
  2. interactive transaction-based applications:  These are applications that execute on a remote computer and that are accessed by users from their own PCs or terminals.
  3. embedded control systems: These are software contorl systems that control and manage hardware devices.
  4. batch processing systems: These are business systems that are designed to process data in large batches.
  5. entertainment systems: These are systems that are primarily for personal use and which are intended to entertain the user.
  6. systems for modeling and simulation: These are systems that are developed by scientists and engineers to model physical processes or situations, which include many, separate, interacting objects.
  7. data collection systems: These are systems that collect data from their environment using a set of sensors and send that data to other systems for processing.
  8. systems of systems: These are systems that are composed of a number of other software systems.

1.3 Software engineering and the Web

The development of web browsers that could run small programs and do some local processing led to an evolution in business and organizational software.

The next stage in the development of web-based systems aws the notion of web services.

2. Software engineering ethics

3. Case studies

Software Engineering: 1. Introduction的更多相关文章

  1. Software Engineering: 3. Project planning

    recourse: "Software Engineering", Ian Sommerville Keywords for this chapter: planning sche ...

  2. SENG201 (Software Engineering I) Project

    SENG201 (Software Engineering I) ProjectSpace ExplorerFor project admin queries:For project help, hi ...

  3.  Go is more about software engineering than programming language research.

    https://talks.golang.org/2012/splash.article Go at Google: Language Design in the Service of Softwar ...

  4. 第二篇——The communication during software engineering.

    I've learned a lot in my software engineering class about how a program comes out.That's also a esse ...

  5. Software Engineering: 2. Project management

    resources:"Software Engineering" Ian Sommerville For most projects, important goals are: D ...

  6. 个人阅读作业2—《No Silver Bullet: Essence and Accidents of Software Engineering》读后感

    在进行了一次结对编程.一次团队编程和一次个人编程项目后,读了<No Silver Bullet: Essence and Accidents of Software Engineering> ...

  7. Software Engineering at Google

    Google的Fergus Henderson在Software Engineering at Google中介绍了Google的软件工程实践. 软件开发 源码仓库 单一源代码仓库,除了核心配置和安全 ...

  8. 【Software Test】Introduction to Software Testing

    Introduction to Software Testing 文章目录 Going to Learn --. Evolution of The Software Industry Errors, ...

  9. 10. Software, Software Engineering, water fall (瀑布模型),Code Complete等名词的来源

    ①.Software-软件”一词是20世纪60年代才出现的,软件Software——1958年由贝尔实验室的著名统计学家John Tukey 提出软件与硬件一起构成完整的计算机系统,它们是相互依存,缺 ...

随机推荐

  1. Dashboard索引缺失、查询不到endpoint或counter

    触发graph的索引全量更新.补救手工操作带来的异常.触发方式为,运行curl -s "http://$hostname:$port/index/updateAll",其中$hos ...

  2. FTP上传

    package cn.zto.util; import java.io.ByteArrayInputStream; import java.io.File; import java.io.FileIn ...

  3. linux下用户账户切换

    1,)当前我已经登录一个用户hadoop,我怎么切换到root账户呢(应为一般用户经常会遇到无权限修改/etc/hosts./ect/hostname等文件的权限)? 使用命令sudo su root ...

  4. APP更新名称

    在bundle中添加Bundle display name的key即可

  5. [原创]java WEB学习笔记100:Spring学习---Spring Bean配置:SpEL详细介绍及代码演示

    本博客的目的:①总结自己的学习过程,相当于学习笔记 ②将自己的经验分享给大家,相互学习,互相交流,不可商用 内容难免出现问题,欢迎指正,交流,探讨,可以留言,也可以通过以下方式联系. 本人互联网技术爱 ...

  6. 大数的乘法(C++)

    题目:POJ 2398 Bull Math Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 13410   Accepted: ...

  7. Thinking in UML-1-为什么需要UML

    1 从面向过程到面向对象 面向过程认为我们的世界是由一个个相互关联的小系统组成.逻辑严密.环环相扣.井然有序.但是我们这个世界从来不是一成不变的.世界的复杂性和频繁变革不是面向过程可以轻易应付应付的. ...

  8. CSS3:transform translate transition 这些都是什么?

    transform:一个属性名称,即CSS3 2D转换 属性. translate:一个属性函数,用法是translate(dx,dy) div { transform: translate(50px ...

  9. C#属性和变量的区别学习

    参考一   昨天看三层架构 (具体没怎么弄懂) 发现一般有一页代码专门用户存放字段的 而且都用用属性封装..令我诧异的是 很多字段属性都存在 get{}和set{} 和普通的变量没什么区别(可读可写) ...

  10. Linux按键驱动程序设计--从简单到不简单【转】

    本文转载自:http://blog.csdn.net/coding__madman/article/details/51399353 混杂设备驱动模型: 1. 混杂设备描述 在Linux系统中,存在一 ...