Hiking in the mountains is seldom an easy task for most people, as it is extremely easy to get lost during the trip. Recently Green has decided to go on a hiking trip. Unfortunately, half way through the trip, he gets extremely tired and so needs to find the path that will bring him to the destination with the least amount of time. Can you help him? You've obtained the area Green's in as an R * C map. Each grid in the map can be one of the four types: tree, sand, path, and stone. All grids not containing stone are passable, and each time, when Green enters a grid of type X (where X can be tree, sand or path), he will spend time T(X). Furthermore, each time Green can only move up, down, left, or right, provided that the adjacent grid in that direction exists. Given Green's current position and his destination, please determine the best path for him.
 
Input
There are multiple test cases in the input file. Each test case starts with two integers R, C (2 <= R <= 20, 2 <= C <= 20), the number of rows / columns describing the area. The next line contains three integers, VP, VS, VT (1 <= VP <= 100, 1 <= VS <= 100, 1 <= VT <= 100), denoting the amount of time it requires to walk through the three types of area (path, sand, or tree). The following R lines describe the area. Each of the R lines contains exactly C characters, each character being one of the following: ‘T’, ‘.’, ‘#’, ‘@’, corresponding to grids of type tree, sand, path and stone. The final line contains four integers, SR, SC, TR, TC, (0 <= SR < R, 0 <= SC < C, 0 <= TR < R, 0 <= TC < C), representing your current position and your destination. It is guaranteed that Green's current position is reachable – that is to say, it won't be a '@' square. There is a blank line after each test case. Input ends with End-of-File.
 
Output
For each test case, output one integer on one separate line, representing the minimum amount of time needed to complete the trip. If there is no way for Green to reach the destination, output -1 instead.
 
Sample Input
4 6
1 2 10
T...TT
TTT###
TT.@#T
..###@
0 1 3 0
 
4 6
1 2 2
T...TT
TTT###
TT.@#T
..###@
0 1 3 0
 
2 2
5 1 3
T@
@.
0 0 1 1
 
Sample Output
Case 1: 14
Case 2: 8
Case 3: -1
 
题意:给出地图,有path, sand, tree, stone。分别给出经过path, sand, or tree所需的时间,stone是不能通过的。给出起点和终点。问最少的时间达到。不能到达
输出-1,否则输出最少时间。
 
解析:很明显的优先队列搜索。
 
代码
#include<cstdio> 

#include<cstring> 

#include<string> 

#include<iostream> 

#include<sstream> 

#include<algorithm> 

#include<utility> 

#include<vector> 

#include<set> 

#include<map> 

#include<queue> 

#include<cmath> 

#include<iterator> 

#include<stack> 

using namespace std; 

const int INF=1e9+; 

const double eps=1e-; 

const int maxn=; 

int row,col,bex,bey,endx,endy; 

int P,S,T; 

int dx[]={-,,,},dy[]={,-,,}; //方向数组

char maze[maxn][maxn]; //地图

bool vis[maxn][maxn]; //标记数组 

bool in(int x,int y){ return x>=&&x<row&y>=&&y<col; }//是否在界内 

struct node 

{ 

    int x,y,d; 

    node(int x=,int y=,int d=):x(x),y(y),d(d){} 

    bool operator < (const node& t) const

    { 

        return d>t.d;  //越小的优先级越高

    } 

}; 

priority_queue<node> que; 

int solve() 

{ 

    memset(vis,false,sizeof(vis)); 

    while(!que.empty()) que.pop(); 

    que.push(node(bex,bey,)); 

    vis[bex][bey]=true; 

    while(!que.empty()) 

    { 

        node t=que.top();  que.pop(); 

        int x=t.x,y=t.y,d=t.d; 

        if(x==endx&&y==endy) return d; 

        for(int i=;i<;i++) 

        { 

            int nx=x+dx[i]; 

            int ny=y+dy[i]; 

            if(!in(nx,ny)||maze[nx][ny]=='@'||vis[nx][ny]) continue; //越界或是石头或已经被标记过

            vis[nx][ny]=true; //标记

            int nd=d; 

            if(maze[nx][ny]=='T') nd+=T; 

            else if(maze[nx][ny]=='.') nd+=S; 

            else if(maze[nx][ny]=='#') nd+=P; 

            que.push(node(nx,ny,nd)); //丢到优先队列里去

        } 

    } 

    return -; 

} 

int main() 

{ 

    int Case=; 

    while(scanf("%d%d",&row,&col)!=EOF) 

    { 

        scanf("%d%d%d",&P,&S,&T); 

        for(int i=;i<row;i++)  scanf("%s",maze[i]); 

        scanf("%d%d%d%d",&bex,&bey,&endx,&endy); 

        int ans=solve(); 

        printf("Case %d: %d\n",++Case,ans); 

    } 

    return ; 

} 

Hdu2425-Hiking Trip(优先队列搜索)的更多相关文章

  1. hdu - 1242 Rescue && hdu - 2425 Hiking Trip (优先队列+bfs)

    http://acm.hdu.edu.cn/showproblem.php?pid=1242 感觉题目没有表述清楚,angel的朋友应该不一定只有一个,那么正解就是a去搜索r,再用普通的bfs就能过了 ...

  2. hdu 2425 Hiking Trip (bfs+优先队列)

    Problem Description Hiking in the mountains is seldom an easy task for most people, as it is extreme ...

  3. hdu 2425 Hiking Trip

    题目连接 http://acm.hdu.edu.cn/showproblem.php?pid=2425 Hiking Trip Description Hiking in the mountains ...

  4. HDU2425:Hiking Trip(BFS+优先队列)

    给出一个地图,地图有四种路面,经过每种路面花费的时间不同,问从起点到终点所花费的最少时间是多少 把到各个点的花费存入队列中,然后弹出,即可得到最小 Sample Input 4 6 1 2 10 T. ...

  5. HDU2425:Hiking Trip(简单bfs,优先队列实现)

    题目: 传送门 题意很简单就不解释了,水题一道. #include <iostream> #include <string.h> #include <stdio.h> ...

  6. HDU 1896 Stones --优先队列+搜索

    一直向前搜..做法有点像模拟.但是要用到出队入队,有点像搜索. 代码: #include <iostream> #include <cstdio> #include <c ...

  7. HDU 5360 Hiking(优先队列)

    Hiking Time Limit: 6000/3000 MS (Java/Others)    Memory Limit: 131072/131072 K (Java/Others) Total S ...

  8. 【HDOJ】2425 Hiking Trip

    优先级队列+BFS. #include <iostream> #include <cstdio> #include <cstring> #include <q ...

  9. hdu 1026 Ignatius and the Princess I【优先队列+BFS】

    链接: http://acm.hdu.edu.cn/showproblem.php?pid=1026 http://acm.hust.edu.cn/vjudge/contest/view.action ...

随机推荐

  1. 深入了解Json转变为map的思想,附源代码2

    最近在做一个投票情况的用例,返回的结果打算放到JSON中 数据库的结果集如上图所示:optionkey代表选项,optionval代表其值 第一次做的时候考虑应该键值对应的关系,所以前台接到的json ...

  2. js 获取input file路径改变图像地址

    html代码 <img id="newImage" alt="100x100" src="__PUBLIC__/img/1.jpg" ...

  3. join 数据库

    早上随手拿了本数据库的书,看到关于join的,想到很久之前妹妹(妹妹离职了,好桑感)发给我的一个简单浅显易懂的关于这方面的网页,所以翻出来瞅瞅,贴出来与大家共享之. http://coolshell. ...

  4. 2015.11.27初识java一集简单的java小程序

    JAVA配置环境变量方法: 1.打开我的电脑--属性--高级--环境变量 2.新建系统变量JAVA_HOME 和CLASSPATH 变量名:JAVA_HOME变量值:D:\Java\jdk1.7.0_ ...

  5. Fiddler 抓取eclipse中的请求

    Fiddler 抓取eclipse中的请求 代码中添加 System.setProperty("http.proxySet", "true"); System. ...

  6. (转)iOS7界面设计规范(9) - UI基础 - 动画

    傍晚下了场大雨,现在坐在屋里也真是很风凉,听着Everlong突然觉得好像去年秋天的气息.每个季节都有各自的气息,每一年也是,如果你留意,便会感觉到.话说这几天,外面的猫猫狗狗们可以补些水来喝了,这也 ...

  7. Javascript:字符串分割split()妙用

    概述: split() 方法将字符串分割为字符串数组,并返回此数组 语法格式: stringObject.split(separator,limit) 参数说明: 注意:如果把空字符串 (" ...

  8. MySQL具体解释(7)-----------MySQL线程池总结(一)

    线程池是Mysql5.6的一个核心功能.对于server应用而言,不管是web应用服务还是DB服务,高并发请求始终是一个绕不开的话题.当有大量请求并发訪问时,一定伴随着资源的不断创建和释放.导致资源利 ...

  9. 为iPhone6 设计自适应布局(一)

    译者的话:本文是自适应布局的巩固篇,所以对布局约束的添加操作步骤等没有详细的说明.如果看着吃力的话请先移步Swift自适应布局(Adaptive Layout)教程. Apple从iOS6加入了Aut ...

  10. easyui-combobox默认值绑定

    $('#combox_role').combobox({ panelHeight: , url: '../../Handler/GetComboxItems.ashx?type=0', valueFi ...