HearthBuddy卡牌无法识别
界面上无法识别,提示是
[Unidentified card ID :DAL_010]
[Unidentified card ID :DAL_415]
Unidentified card ID :HERO_02c
首先使用卡牌工具,查询卡牌id对应的卡牌名字
https://github.com/ChuckHearthstone/CardQuery
1.添加卡牌id的枚举
2.添加卡牌的Sim
最新的处理方案是,直接引用第三方的类库来做卡牌的数据解析
https://www.nuget.org/packages/Chuck-HearthDb/ HearthBuddy的exe文件,引用这个类库
然后修改卡牌代码的解析 https://github.com/ChuckHearthstone/SilverFish/blob/master/DefaultRoutine/Chuck.SilverFish/ai/CardDB.cs#L137
- private CardDB()
- {
- CardList.Clear();
- cardidToCardList.Clear();
- //placeholdercard
- Card plchldr = new Card {name = CardName.unknown, cost = };
- namelist.Add("unknown");
- CardList.Add(plchldr);
- unknownCard = CardList[];
- string name = "";
- var cards = Cards.All;
- foreach (var item in cards.Keys)
- {
- var card = new Card();
- allCardIDS.Add(item);
- card.cardIDenum = ConvertHelper.cardIdstringToEnum(item);
- var dbCard = cards[item];
- card.EnglishName = dbCard.GetLocName(Locale.enUS);
- card.ChineseName = dbCard.GetLocName(Locale.zhCN);
- card.Health = dbCard.Health;
- card.Class = (int) dbCard.Class;
- card.Attack.Value = dbCard.Attack;
- card.race = (int) dbCard.Race;
- card.rarity = (int) dbCard.Rarity;
- card.cost = dbCard.Cost;
- card.type = (CardType) dbCard.Type;
- if (card.type == CardType.Token)
- {
- card.isToken = true;
- }
- if (card.type == CardType.ENCHANTMENT)
- {
- continue;
- }
- var trimmedCardName = TrimHelper.TrimEnglishName(dbCard.Name);
- if (!string.IsNullOrWhiteSpace(name))
- {
- namelist.Add(trimmedCardName);
- }
- card.name = ConvertHelper.cardNamestringToEnum(trimmedCardName);
- card.poisonous = dbCard.Entity.GetTag(GameTag.POISONOUS) == ;
- card.Enrage = dbCard.Entity.GetTag(GameTag.ENRAGED) == ;
- card.Aura = dbCard.Entity.GetTag(GameTag.AURA) == ;
- card.tank = dbCard.Entity.GetTag(GameTag.TAUNT) == ;
- card.battlecry= dbCard.Entity.GetTag(GameTag.BATTLECRY) == ;
- card.discover = dbCard.Entity.GetTag(GameTag.DISCOVER) == ;
- card.windfury = dbCard.Entity.GetTag(GameTag.WINDFURY) == ;
- card.deathrattle = dbCard.Entity.GetTag(GameTag.DEATHRATTLE) == ;
- card.Reborn = dbCard.Entity.GetTag(GameTag.REBORN) == ;
- card.Inspire = dbCard.Entity.GetTag(GameTag.INSPIRE) == ;
- card.Durability = dbCard.Entity.GetTag(GameTag.DURABILITY);
- card.Elite = dbCard.Entity.GetTag(GameTag.ELITE) == ;
- card.Combo = dbCard.Entity.GetTag(GameTag.COMBO) == ;
- card.oneTurnEffect = dbCard.Entity.GetTag(GameTag.TAG_ONE_TURN_EFFECT) == ;
- card.overload = dbCard.Entity.GetTag(GameTag.OVERLOAD);
- card.lifesteal = dbCard.Entity.GetTag(GameTag.LIFESTEAL) == ;
- card.untouchable = dbCard.Entity.GetTag(GameTag.UNTOUCHABLE) == ;
- card.Stealth = dbCard.Entity.GetTag(GameTag.STEALTH)==;
- card.Secret = dbCard.Entity.GetTag(GameTag.SECRET) == ;
- card.Quest = dbCard.Entity.GetTag(GameTag.QUEST) == ;
- card.Freeze = dbCard.Entity.GetTag(GameTag.FREEZE) == ;
- card.AdjacentBuff = dbCard.Entity.GetTag(GameTag.ADJACENT_BUFF) == ;
- card.DivineShield = dbCard.Entity.GetTag(GameTag.DIVINE_SHIELD) == ;
- card.Charge = dbCard.Entity.GetTag(GameTag.CHARGE) == ;
- card.Rush.Value = dbCard.Entity.GetTag(GameTag.RUSH) == ;
- card.Silence = dbCard.Entity.GetTag(GameTag.SILENCE) == ;
- card.Morph = dbCard.Entity.GetTag(GameTag.MORPH) == ;
- card.Spellpower = dbCard.Entity.GetTag(GameTag.SPELLPOWER) > ;
- card.spellpowervalue = dbCard.Entity.GetTag(GameTag.SPELLPOWER);
- if (!string.IsNullOrEmpty(dbCard.Text))
- {
- if (dbCard.Text.ToLower().Contains("choose one"))
- {
- card.choice = true;
- }
- }
- var playRequirements = dbCard.Entity.GetPlayRequirements();
- if (playRequirements != null)
- {
- foreach (var playRequirement in playRequirements)
- {
- var reqId = Convert.ToInt32(playRequirement.ReqId);
- var errorType = (ErrorType) Enum.ToObject(typeof(ErrorType), reqId);
- card.playrequires.Add(errorType);
- }
- }
- if (card.name != CardName.unknown)
- {
- CardList.Add(card);
- if (!cardidToCardList.ContainsKey(card.cardIDenum))
- {
- cardidToCardList.Add(card.cardIDenum, card);
- }
- else
- {
- Logger.GetLoggerInstanceForType()
- .ErrorFormat("[c.cardIDenum:" + card.cardIDenum + "] already exists in cardidToCardList");
- }
- }
- }
- teacherminion = getCardDataFromID(CardIdEnum.NEW1_026t);
- illidanminion = getCardDataFromID(CardIdEnum.EX1_614t);
- lepergnome = getCardDataFromID(CardIdEnum.EX1_029);
- burlyrockjaw = getCardDataFromID(CardIdEnum.GVG_068);
- Helpfunctions.Instance.InfoLog("CardList:" + cardidToCardList.Count);
- }
分析(淘汰)
搜索getcardid,在所有的相关函数处设置断点,看会进入哪里的断点
发现是进入了namespace Triton.Game.Mapping
[Attribute38("EntityBase")]
public class EntityBase : MonoClass
这个类
- public string GetCardId()
- {
- return base.method_13("GetCardId", Array.Empty<object>());
- }
namespace Triton.Game
public class HSCard
- public string Id
- {
- get
- {
- return this.Entity_0.GetCardId();
- }
- }
namespace HREngine.Bots
public class Silverfish
- // HREngine.Bots.Silverfish
- // Token: 0x06000048 RID: 72 RVA: 0x0000A16C File Offset: 0x0000836C
- private void getDecks()
- {
- Dictionary<string, int> tmpDeck = new Dictionary<string, int>(this.startDeck);
- List<GraveYardItem> graveYard = new List<GraveYardItem>();
- Dictionary<CardDB.cardIDEnum, int> og = new Dictionary<CardDB.cardIDEnum, int>();
- Dictionary<CardDB.cardIDEnum, int> eg = new Dictionary<CardDB.cardIDEnum, int>();
- int owncontroler = TritonHs.OurHero.GetTag(GAME_TAG.CONTROLLER);
- int enemycontroler = TritonHs.EnemyHero.GetTag(GAME_TAG.CONTROLLER);
- this.turnDeck.Clear();
- this.noDuplicates = false;
- List<HSCard> allcards = TritonHs.GetAllCards();
- int allcardscount = allcards.Count;
- for (int i = ; i < allcardscount; i++)
- {
- HSCard entity = allcards[i];
- if (entity.Id != null && !(entity.Id == ""))
- {
- if (CardDB.Instance.cardIdstringToEnum(entity.Id) == CardDB.cardIDEnum.UNG_116t)
- {
- this.ownMinionsCost0 = true;
- }
- if (entity.GetZone() == TAG_ZONE.GRAVEYARD)
- {
- CardDB.cardIDEnum cide = CardDB.Instance.cardIdstringToEnum(entity.Id);
- GraveYardItem gyi = new GraveYardItem(cide, entity.EntityId, entity.GetTag(GAME_TAG.CONTROLLER) == owncontroler);
- graveYard.Add(gyi);
- if (entity.GetTag(GAME_TAG.CONTROLLER) == owncontroler)
- {
- if (og.ContainsKey(cide))
- {
- Dictionary<CardDB.cardIDEnum, int> dictionary;
- CardDB.cardIDEnum key;
- (dictionary = og)[key = cide] = dictionary[key] + ;
- }
- else
- {
- og.Add(cide, );
- }
- }
- else if (entity.GetTag(GAME_TAG.CONTROLLER) == enemycontroler)
- {
- if (eg.ContainsKey(cide))
- {
- Dictionary<CardDB.cardIDEnum, int> dictionary;
- CardDB.cardIDEnum key;
- (dictionary = eg)[key = cide] = dictionary[key] + ;
- }
- else
- {
- eg.Add(cide, );
- }
- }
- if (cide == CardDB.cardIDEnum.UNG_067t1)
- {
- this.ownCrystalCore = ;
- }
- }
- string entityId = entity.Id;
- TAG_ZONE entZone = entity.GetZone();
- if (i < )
- {
- if (entityId != "")
- {
- if (entZone != TAG_ZONE.DECK)
- {
- if (tmpDeck.ContainsKey(entityId))
- {
- Dictionary<string, int> dictionary2;
- string key2;
- (dictionary2 = tmpDeck)[key2 = entityId] = dictionary2[key2] - ;
- }
- }
- }
- }
- else if (i >= && entity.ControllerId == owncontroler)
- {
- if (this.extraDeck.ContainsKey(i))
- {
- if (entityId != "" && entityId != this.extraDeck[i].id)
- {
- this.extraDeck[i].setId(entityId);
- }
- if (entZone == TAG_ZONE.DECK != this.extraDeck[i].isindeck)
- {
- this.extraDeck[i].setisindeck(entZone == TAG_ZONE.DECK);
- }
- }
- else if (entZone == TAG_ZONE.DECK)
- {
- this.extraDeck.Add(i, new Silverfish.extraCard(entityId, true));
- }
- }
- }
- }
- Action a = Ai.Instance.bestmove;
- foreach (KeyValuePair<int, Silverfish.extraCard> c in this.extraDeck)
- {
- if (c.Value.isindeck)
- {
- string entityId = c.Value.id;
- if (entityId == "")
- {
- if (a != null)
- {
- actionEnum actionType = a.actionType;
- if (actionType == actionEnum.playcard)
- {
- CardDB.cardIDEnum cardIDEnum = a.card.card.cardIDenum;
- if (cardIDEnum <= CardDB.cardIDEnum.LOE_019t)
- {
- if (cardIDEnum == CardDB.cardIDEnum.BRM_007)
- {
- goto IL_42B;
- }
- if (cardIDEnum != CardDB.cardIDEnum.LOE_002)
- {
- if (cardIDEnum == CardDB.cardIDEnum.LOE_019t)
- {
- entityId = "LOE_019t2";
- }
- }
- else
- {
- entityId = "LOE_002t";
- }
- }
- else if (cardIDEnum != CardDB.cardIDEnum.LOE_079)
- {
- if (cardIDEnum == CardDB.cardIDEnum.LOE_104)
- {
- goto IL_42B;
- }
- if (cardIDEnum == CardDB.cardIDEnum.LOE_110)
- {
- entityId = "LOE_110t";
- }
- }
- else
- {
- entityId = "LOE_019t";
- }
- goto IL_485;
- IL_42B:
- if (a.target != null)
- {
- entityId = a.target.handcard.card.cardIDenum.ToString();
- }
- }
- IL_485:;
- }
- if (entityId == "")
- {
- Dictionary<CardDB.cardIDEnum, int> oldCardsOut = Probabilitymaker.Instance.enemyCardsOut;
- foreach (KeyValuePair<CardDB.cardIDEnum, int> tmp in eg)
- {
- if (!oldCardsOut.ContainsKey(tmp.Key) || tmp.Value != oldCardsOut[tmp.Key])
- {
- CardDB.cardIDEnum cardIDEnum = tmp.Key;
- if (cardIDEnum != CardDB.cardIDEnum.AT_035)
- {
- if (cardIDEnum != CardDB.cardIDEnum.GVG_031)
- {
- if (cardIDEnum == CardDB.cardIDEnum.LOE_111)
- {
- entityId = "LOE_111";
- }
- }
- else
- {
- entityId = "aiextra1";
- }
- }
- else
- {
- entityId = "AT_035t";
- }
- }
- }
- if (entityId == "" && this.lastpf != null)
- {
- int num = ;
- foreach (Minion j in this.enemyMinions)
- {
- if (j.handcard.card.cardIDenum == CardDB.cardIDEnum.GVG_056)
- {
- num++;
- }
- }
- if (num > )
- {
- foreach (Minion j in this.lastpf.enemyMinions)
- {
- if (j.handcard.card.cardIDenum == CardDB.cardIDEnum.GVG_056)
- {
- num--;
- }
- }
- }
- if (num > )
- {
- entityId = "GVG_056t";
- }
- else
- {
- num = ;
- foreach (Minion j in this.lastpf.ownMinions)
- {
- if (j.handcard.card.cardIDenum == CardDB.cardIDEnum.GVG_035)
- {
- num++;
- }
- }
- if (num > )
- {
- foreach (Minion j in this.ownMinions)
- {
- if (j.handcard.card.cardIDenum == CardDB.cardIDEnum.GVG_035)
- {
- num--;
- }
- }
- }
- if (num > )
- {
- entityId = "GVG_035";
- }
- }
- }
- }
- if (entityId == "")
- {
- entityId = "aiextra1";
- }
- }
- c.Value.setId(entityId);
- CardDB.cardIDEnum ce = CardDB.Instance.cardIdstringToEnum(entityId);
- if (this.turnDeck.ContainsKey(ce))
- {
- Dictionary<CardDB.cardIDEnum, int> dictionary;
- CardDB.cardIDEnum key;
- (dictionary = this.turnDeck)[key = ce] = dictionary[key] + ;
- }
- else
- {
- this.turnDeck.Add(ce, );
- }
- }
- }
- foreach (KeyValuePair<string, int> c2 in tmpDeck)
- {
- if (c2.Value >= )
- {
- CardDB.cardIDEnum ce = CardDB.Instance.cardIdstringToEnum(c2.Key);
- if (ce != CardDB.cardIDEnum.None)
- {
- if (this.turnDeck.ContainsKey(ce))
- {
- Dictionary<CardDB.cardIDEnum, int> dictionary;
- CardDB.cardIDEnum key;
- (dictionary = this.turnDeck)[key = ce] = dictionary[key] + c2.Value;
- }
- else
- {
- this.turnDeck.Add(ce, c2.Value);
- }
- }
- }
- }
- Probabilitymaker.Instance.setOwnCardsOut(og);
- Probabilitymaker.Instance.setEnemyCardsOut(eg);
- bool isTurnStart = false;
- if (Ai.Instance.nextMoveGuess.mana == -)
- {
- isTurnStart = true;
- Ai.Instance.updateTwoTurnSim();
- }
- Probabilitymaker.Instance.setGraveYard(graveYard, isTurnStart);
- if (this.startDeck.Count != )
- {
- this.noDuplicates = true;
- foreach (int i in this.turnDeck.Values)
- {
- if (i > )
- {
- this.noDuplicates = false;
- break;
- }
- }
- }
- }
在updateEverything函数里面的this.getDecks();的下一行设置断点,发现这个执行完,就看到卡牌错误提示
- // HREngine.Bots.Silverfish
- // Token: 0x06000044 RID: 68 RVA: 0x00008154 File Offset: 0x00006354
- public bool updateEverything(Behavior botbase, int numcal, out bool sleepRetry)
- {
- this.needSleep = false;
- this.updateBehaveString(botbase);
- this.ownPlayerController = TritonHs.OurHero.ControllerId;
- Hrtprozis.Instance.clearAllRecalc();
- Handmanager.Instance.clearAllRecalc();
- this.getHerostuff();
- this.getMinions();
- this.getHandcards();
- this.getDecks();
- Hrtprozis.Instance.updateTurnDeck(this.turnDeck, this.noDuplicates);
- Hrtprozis.Instance.setOwnPlayer(this.ownPlayerController);
- Handmanager.Instance.setOwnPlayer(this.ownPlayerController);
- this.numOptionPlayedThisTurn = ;
- this.numOptionPlayedThisTurn += this.cardsPlayedThisTurn + this.ownHero.numAttacksThisTurn;
- foreach (Minion i in this.ownMinions)
- {
- if (i.Hp >= )
- {
- this.numOptionPlayedThisTurn += i.numAttacksThisTurn;
- }
- }
- List<HSCard> list = TritonHs.GetCards(CardZone.Graveyard, true);
- foreach (GraveYardItem gi in Probabilitymaker.Instance.turngraveyard)
- {
- if (gi.own)
- {
- foreach (HSCard entiti in list)
- {
- if (gi.entity == entiti.EntityId)
- {
- this.numOptionPlayedThisTurn += entiti.NumAttackThisTurn;
- break;
- }
- }
- }
- }
- Hrtprozis.Instance.updatePlayer(this.ownMaxMana, this.currentMana, this.cardsPlayedThisTurn, this.numMinionsPlayedThisTurn, this.numOptionPlayedThisTurn, this.ueberladung, this.lockedMana, TritonHs.OurHero.EntityId, TritonHs.EnemyHero.EntityId);
- Hrtprozis.Instance.updateSecretStuff(this.ownSecretList, this.enemySecretList.Count);
- Hrtprozis.Instance.updateHero(this.ownWeapon, this.heroname, this.heroAbility, this.ownAbilityisReady, this.ownHeroPowerCost, this.ownHero, );
- Hrtprozis.Instance.updateHero(this.enemyWeapon, this.enemyHeroname, this.enemyAbility, false, this.enemyHeroPowerCost, this.enemyHero, this.enemyMaxMana);
- Questmanager.Instance.updatePlayedMobs(this.gTurnStep);
- Hrtprozis.Instance.updateMinions(this.ownMinions, this.enemyMinions);
- Hrtprozis.Instance.updateLurkersDB(this.LurkersDB);
- Handmanager.Instance.setHandcards(this.handCards, this.anzcards, this.enemyAnzCards);
- Hrtprozis.Instance.updateFatigueStats(this.ownDecksize, this.ownHeroFatigue, this.enemyDecksize, this.enemyHeroFatigue);
- Hrtprozis.Instance.updateJadeGolemsInfo(GameState.Get().GetFriendlySidePlayer().GetTag(GAME_TAG.JADE_GOLEM), GameState.Get().GetOpposingSidePlayer().GetTag(GAME_TAG.JADE_GOLEM));
- Hrtprozis.Instance.updateTurnInfo(this.gTurn, this.gTurnStep);
- this.updateCThunInfobyCThun();
- Hrtprozis.Instance.updateCThunInfo(this.anzOgOwnCThunAngrBonus, this.anzOgOwnCThunHpBonus, this.anzOgOwnCThunTaunt);
- Hrtprozis.Instance.updateCrystalCore(this.ownCrystalCore);
- Hrtprozis.Instance.updateOwnMinionsInDeckCost0(this.ownMinionsCost0);
- Probabilitymaker.Instance.setEnemySecretGuesses(this.enemySecretList);
- sleepRetry = this.needSleep;
- bool result;
- if (sleepRetry && numcal == )
- {
- result = false;
- }
- else
- {
- if (!Hrtprozis.Instance.setGameRule)
- {
- RulesEngine.Instance.setCardIdRulesGame(this.ownHero.cardClass, this.enemyHero.cardClass);
- Hrtprozis.Instance.setGameRule = true;
- }
- Playfield p = new Playfield();
- p.enemyCardsOut = new Dictionary<CardDB.cardIDEnum, int>(Probabilitymaker.Instance.enemyCardsOut);
- if (this.lastpf != null)
- {
- if (this.lastpf.isEqualf(p))
- {
- return false;
- }
- if (p.gTurnStep > && Ai.Instance.nextMoveGuess.ownMinions.Count == p.ownMinions.Count)
- {
- if (Ai.Instance.nextMoveGuess.ownHero.Ready != p.ownHero.Ready && !p.ownHero.Ready)
- {
- sleepRetry = true;
- Helpfunctions.Instance.ErrorLog("[AI] Hero ready = " + p.ownHero.Ready + ". Attempting recover....");
- Ai.Instance.nextMoveGuess = new Playfield
- {
- mana = -
- };
- return false;
- }
- for (int j = ; j < p.ownMinions.Count; j++)
- {
- if (Ai.Instance.nextMoveGuess.ownMinions[j].Ready != p.ownMinions[j].Ready && !p.ownMinions[j].Ready)
- {
- sleepRetry = true;
- Helpfunctions.Instance.ErrorLog(string.Concat(new object[]
- {
- "[AI] Minion ready = ",
- p.ownMinions[j].Ready,
- " (",
- p.ownMinions[j].entitiyID,
- " ",
- p.ownMinions[j].handcard.card.cardIDenum,
- " ",
- p.ownMinions[j].name,
- "). Attempting recover...."
- }));
- Ai.Instance.nextMoveGuess = new Playfield
- {
- mana = -
- };
- return false;
- }
- }
- }
- Probabilitymaker.Instance.updateSecretList(p, this.lastpf);
- this.lastpf = p;
- }
- else
- {
- this.lastpf = p;
- }
- p = new Playfield();
- Helpfunctions.Instance.ErrorLog("calculating stuff... " + DateTime.Now.ToString("HH:mm:ss.ffff"));
- using (TritonHs.Memory.ReleaseFrame(true))
- {
- this.printstuff();
- Ai.Instance.dosomethingclever(botbase);
- }
- Helpfunctions.Instance.ErrorLog("calculating ended! " + DateTime.Now.ToString("HH:mm:ss.ffff"));
- if (this.sttngs.printRules > )
- {
- string[] rulesStr = Ai.Instance.bestplay.rulesUsed.Split(new char[]
- {
- '@'
- });
- if (rulesStr.Count<string>() > && rulesStr[] != "")
- {
- Helpfunctions.Instance.ErrorLog("ruleWeight " + Ai.Instance.bestplay.ruleWeight * -);
- foreach (string rs in rulesStr)
- {
- if (!(rs == ""))
- {
- Helpfunctions.Instance.ErrorLog("rule: " + rs);
- }
- }
- }
- }
- result = true;
- }
- return result;
- }
namespace HREngine.Bots
public class DefaultRoutine : IRoutine, IRunnable, IAuthored, IBase, IConfigurable
在update everything函数调用的地方设置断点,发现执行pdate everything函数,就有错误提示。
所以卡牌的错误,是在update everything里面出来的。
- // HREngine.Bots.DefaultRoutine
- // Token: 0x06000017 RID: 23 RVA: 0x00005A54 File Offset: 0x00003C54
- public async Task OurTurnLogic()
- {
- if (this.behave.BehaviorName() != DefaultRoutineSettings.Instance.DefaultBehavior)
- {
- this.behave = this.sf.getBehaviorByName(DefaultRoutineSettings.Instance.DefaultBehavior);
- Silverfish.Instance.lastpf = null;
- }
- if (this.learnmode && (TritonHs.IsInTargetMode() || TritonHs.IsInChoiceMode()))
- {
- await Coroutine.Sleep();
- }
- else if (TritonHs.IsInTargetMode())
- {
- if (this.dirtytarget >= )
- {
- DefaultRoutine.Log.Info("targeting...");
- HSCard source = null;
- if (this.dirtyTargetSource == )
- {
- source = TritonHs.OurHeroPowerCard;
- }
- else
- {
- source = this.getEntityWithNumber(this.dirtyTargetSource);
- }
- HSCard target = this.getEntityWithNumber(this.dirtytarget);
- if (target == null)
- {
- DefaultRoutine.Log.Error("target is null...");
- TritonHs.CancelTargetingMode();
- }
- else
- {
- this.dirtytarget = -;
- this.dirtyTargetSource = -;
- if (source == null)
- {
- await TritonHs.DoTarget(target);
- }
- else
- {
- await source.DoTarget(target);
- }
- await Coroutine.Sleep();
- }
- }
- else
- {
- DefaultRoutine.Log.Error("target failure...");
- TritonHs.CancelTargetingMode();
- }
- }
- else if (TritonHs.IsInChoiceMode())
- {
- await Coroutine.Sleep( + this.makeChoice());
- switch (this.dirtychoice)
- {
- case :
- TritonHs.ChooseOneClickMiddle();
- break;
- case :
- TritonHs.ChooseOneClickLeft();
- break;
- case :
- TritonHs.ChooseOneClickRight();
- break;
- }
- this.dirtychoice = -;
- await Coroutine.Sleep();
- }
- else
- {
- bool sleepRetry = false;
- bool templearn = Silverfish.Instance.updateEverything(this.behave, , out sleepRetry);
- if (sleepRetry)
- {
- DefaultRoutine.Log.Error("[AI] Readiness error. Attempting recover...");
- await Coroutine.Sleep();
- templearn = Silverfish.Instance.updateEverything(this.behave, , out sleepRetry);
- }
- if (templearn)
- {
- this.printlearnmode = true;
- }
- if (this.learnmode)
- {
- if (this.printlearnmode)
- {
- Ai.Instance.simmulateWholeTurnandPrint();
- }
- this.printlearnmode = false;
- await Coroutine.Sleep();
- }
- else
- {
- Action moveTodo = Ai.Instance.bestmove;
- if (moveTodo == null || moveTodo.actionType == actionEnum.endturn || Ai.Instance.bestmoveValue < -9999f)
- {
- bool doEndTurn = false;
- bool doConcede = false;
- if (Ai.Instance.bestmoveValue > -10000f)
- {
- doEndTurn = true;
- }
- else if (Settings.Instance.concedeMode != )
- {
- doConcede = true;
- }
- else if (new Playfield().ownHeroHasDirectLethal())
- {
- Playfield lastChancePl = Ai.Instance.bestplay;
- bool lastChance = false;
- if (lastChancePl.owncarddraw > )
- {
- foreach (Handmanager.Handcard hc in lastChancePl.owncards)
- {
- if (hc.card.name == CardDB.cardName.unknown)
- {
- lastChance = true;
- }
- }
- if (!lastChance)
- {
- doConcede = true;
- }
- }
- else
- {
- doConcede = true;
- }
- if (doConcede)
- {
- foreach (Minion i in lastChancePl.ownMinions)
- {
- if (i.playedThisTurn)
- {
- CardDB.cardName name = i.handcard.card.name;
- if (name <= CardDB.cardName.nzoththecorruptor)
- {
- if (name != CardDB.cardName.barongeddon)
- {
- if (name != CardDB.cardName.cthun)
- {
- if (name == CardDB.cardName.nzoththecorruptor)
- {
- lastChance = true;
- }
- }
- else
- {
- lastChance = true;
- }
- }
- else if (lastChancePl.enemyHero.Hp < )
- {
- lastChance = true;
- }
- }
- else if (name != CardDB.cardName.ragnarosthefirelord)
- {
- if (name != CardDB.cardName.sirfinleymrrgglton)
- {
- if (name == CardDB.cardName.yoggsaronhopesend)
- {
- lastChance = true;
- }
- }
- else
- {
- lastChance = true;
- }
- }
- else if (lastChancePl.enemyHero.Hp < )
- {
- lastChance = true;
- }
- }
- }
- }
- if (lastChance)
- {
- doConcede = false;
- }
- }
- else if (moveTodo == null || moveTodo.actionType == actionEnum.endturn)
- {
- doEndTurn = true;
- }
- if (doEndTurn)
- {
- Helpfunctions.Instance.ErrorLog("end turn");
- await TritonHs.EndTurn();
- return;
- }
- if (doConcede)
- {
- Helpfunctions.Instance.ErrorLog("Lethal detected. Concede...");
- Helpfunctions.Instance.logg("Concede... Lethal detected###############################################");
- TritonHs.Concede(true);
- return;
- }
- }
- Helpfunctions.Instance.ErrorLog("play action");
- if (moveTodo == null)
- {
- Helpfunctions.Instance.ErrorLog("moveTodo == null. EndTurn");
- await TritonHs.EndTurn();
- }
- else
- {
- moveTodo.print(false);
- if (moveTodo.actionType == actionEnum.playcard)
- {
- Questmanager.Instance.updatePlayedCardFromHand(moveTodo.card);
- HSCard cardtoplay = this.getCardWithNumber(moveTodo.card.entity);
- if (cardtoplay == null)
- {
- Helpfunctions.Instance.ErrorLog("[Tick] cardtoplay == null");
- }
- else if (moveTodo.target != null)
- {
- HSCard target2 = this.getEntityWithNumber(moveTodo.target.entitiyID);
- if (target2 != null)
- {
- Helpfunctions.Instance.ErrorLog(string.Concat(new object[]
- {
- "play: ",
- cardtoplay.Name,
- " (",
- cardtoplay.EntityId,
- ") target: ",
- target2.Name,
- " (",
- target2.EntityId,
- ")"
- }));
- Helpfunctions.Instance.logg(string.Concat(new object[]
- {
- "play: ",
- cardtoplay.Name,
- " (",
- cardtoplay.EntityId,
- ") target: ",
- target2.Name,
- " (",
- target2.EntityId,
- ") choice: ",
- moveTodo.druidchoice
- }));
- if (moveTodo.druidchoice >= )
- {
- this.dirtytarget = moveTodo.target.entitiyID;
- this.dirtychoice = moveTodo.druidchoice;
- this.choiceCardId = moveTodo.card.card.cardIDenum.ToString();
- }
- this.dirtyTargetSource = moveTodo.card.entity;
- this.dirtytarget = moveTodo.target.entitiyID;
- await cardtoplay.Pickup();
- if (moveTodo.card.card.type == CardDB.cardtype.MOB)
- {
- await cardtoplay.UseAt(moveTodo.place);
- }
- else if (moveTodo.card.card.type == CardDB.cardtype.WEAPON)
- {
- await cardtoplay.UseOn(target2.Card);
- }
- else if (moveTodo.card.card.type == CardDB.cardtype.SPELL)
- {
- await cardtoplay.UseOn(target2.Card);
- }
- else
- {
- await cardtoplay.UseOn(target2.Card);
- }
- }
- else
- {
- Helpfunctions.Instance.ErrorLog("[AI] Target is missing. Attempting recover...");
- Helpfunctions.Instance.logg("[AI] Target " + moveTodo.target.entitiyID + "is missing. Attempting recover...");
- }
- await Coroutine.Sleep();
- }
- else
- {
- Helpfunctions.Instance.ErrorLog(string.Concat(new object[]
- {
- "play: ",
- cardtoplay.Name,
- " (",
- cardtoplay.EntityId,
- ") target nothing"
- }));
- Helpfunctions.Instance.logg(string.Concat(new object[]
- {
- "play: ",
- cardtoplay.Name,
- " (",
- cardtoplay.EntityId,
- ") choice: ",
- moveTodo.druidchoice
- }));
- if (moveTodo.druidchoice >= )
- {
- this.dirtychoice = moveTodo.druidchoice;
- this.choiceCardId = moveTodo.card.card.cardIDenum.ToString();
- }
- this.dirtyTargetSource = -;
- this.dirtytarget = -;
- await cardtoplay.Pickup();
- if (moveTodo.card.card.type == CardDB.cardtype.MOB)
- {
- await cardtoplay.UseAt(moveTodo.place);
- }
- else
- {
- await cardtoplay.Use();
- }
- await Coroutine.Sleep();
- }
- }
- else if (moveTodo.actionType == actionEnum.attackWithMinion)
- {
- HSCard attacker = this.getEntityWithNumber(moveTodo.own.entitiyID);
- HSCard target3 = this.getEntityWithNumber(moveTodo.target.entitiyID);
- if (attacker != null)
- {
- if (target3 != null)
- {
- Helpfunctions.Instance.ErrorLog("minion attack: " + attacker.Name + " target: " + target3.Name);
- Helpfunctions.Instance.logg("minion attack: " + attacker.Name + " target: " + target3.Name);
- await attacker.DoAttack(target3);
- }
- else
- {
- Helpfunctions.Instance.ErrorLog("[AI] Target is missing. Attempting recover...");
- Helpfunctions.Instance.logg("[AI] Target " + moveTodo.target.entitiyID + "is missing. Attempting recover...");
- }
- }
- else
- {
- Helpfunctions.Instance.ErrorLog("[AI] Attacker is missing. Attempting recover...");
- Helpfunctions.Instance.logg("[AI] Attacker " + moveTodo.own.entitiyID + " is missing. Attempting recover...");
- }
- await Coroutine.Sleep();
- }
- else if (moveTodo.actionType == actionEnum.attackWithHero)
- {
- HSCard attacker2 = this.getEntityWithNumber(moveTodo.own.entitiyID);
- HSCard target4 = this.getEntityWithNumber(moveTodo.target.entitiyID);
- if (attacker2 != null)
- {
- if (target4 != null)
- {
- this.dirtytarget = moveTodo.target.entitiyID;
- Helpfunctions.Instance.ErrorLog("heroattack: " + attacker2.Name + " target: " + target4.Name);
- Helpfunctions.Instance.logg("heroattack: " + attacker2.Name + " target: " + target4.Name);
- this.dirtyTargetSource = moveTodo.own.entitiyID;
- this.dirtytarget = moveTodo.target.entitiyID;
- await attacker2.DoAttack(target4);
- }
- else
- {
- Helpfunctions.Instance.ErrorLog("[AI] Target is missing. Attempting recover...");
- Helpfunctions.Instance.logg("[AI] Target " + moveTodo.target.entitiyID + "is missing (H). Attempting recover...");
- }
- }
- else
- {
- Helpfunctions.Instance.ErrorLog("[AI] Attacker is missing. Attempting recover...");
- Helpfunctions.Instance.logg("[AI] Attacker " + moveTodo.own.entitiyID + " is missing (H). Attempting recover...");
- }
- await Coroutine.Sleep();
- }
- else if (moveTodo.actionType == actionEnum.useHeroPower)
- {
- HSCard cardtoplay2 = TritonHs.OurHeroPowerCard;
- if (moveTodo.target != null)
- {
- HSCard target5 = this.getEntityWithNumber(moveTodo.target.entitiyID);
- if (target5 != null)
- {
- Helpfunctions.Instance.ErrorLog("use ablitiy: " + cardtoplay2.Name + " target " + target5.Name);
- Helpfunctions.Instance.logg(string.Concat(new string[]
- {
- "use ablitiy: ",
- cardtoplay2.Name,
- " target ",
- target5.Name,
- (moveTodo.druidchoice > ) ? (" choice: " + moveTodo.druidchoice) : ""
- }));
- if (moveTodo.druidchoice > )
- {
- this.dirtytarget = moveTodo.target.entitiyID;
- this.dirtychoice = moveTodo.druidchoice;
- this.choiceCardId = moveTodo.card.card.cardIDenum.ToString();
- }
- this.dirtyTargetSource = ;
- this.dirtytarget = moveTodo.target.entitiyID;
- await cardtoplay2.Pickup();
- await cardtoplay2.UseOn(target5.Card);
- }
- else
- {
- Helpfunctions.Instance.ErrorLog("[AI] Target is missing. Attempting recover...");
- Helpfunctions.Instance.logg("[AI] Target " + moveTodo.target.entitiyID + "is missing. Attempting recover...");
- }
- await Coroutine.Sleep();
- }
- else
- {
- Helpfunctions.Instance.ErrorLog("use ablitiy: " + cardtoplay2.Name + " target nothing");
- Helpfunctions.Instance.logg("use ablitiy: " + cardtoplay2.Name + " target nothing" + ((moveTodo.druidchoice > ) ? (" choice: " + moveTodo.druidchoice) : ""));
- if (moveTodo.druidchoice >= )
- {
- this.dirtychoice = moveTodo.druidchoice;
- this.choiceCardId = moveTodo.card.card.cardIDenum.ToString();
- }
- this.dirtyTargetSource = -;
- this.dirtytarget = -;
- await cardtoplay2.Pickup();
- }
- }
- else
- {
- await TritonHs.EndTurn();
- }
- }
- }
- }
- }
最后发现错误提示,是从
namespace HREngine.Bots
public class CardDB里面报错的
把cardid的字符串转换为cardIDEnum的时候出错
- public CardDB.cardIDEnum cardIdstringToEnum(string s)
- {
- CardDB.cardIDEnum CardEnum;
- CardDB.cardIDEnum result;
- if (Enum.TryParse<CardDB.cardIDEnum>(s, false, out CardEnum))
- {
- result = CardEnum;
- }
- else
- {
- Logger.GetLoggerInstanceForType().ErrorFormat("[Unidentified card ID :" + s + "]", new object[]);
- result = CardDB.cardIDEnum.None;
- }
- return result;
- }
根据我的印象,https://github.com/HearthSim/Hearthdb 这个项目就是用来生成卡牌的。
1.生成data
clone项目,编译之后,得到能识别的的CardDefs.xml。然后重命名成_carddb.txt,然后替换掉HearthBuddy里面的
2.自己实现卡牌
另外,这个文件不在HearthBuddy的exe里面,是外部加载进来的。HearthbuddyRelease\Routines\DefaultRoutine\Silverfish\ai\CardDB.cs
卡牌的实现需要自己写在Silverfish\cards文件夹下,并且卡牌在实现的时候,根据需要从Silverfish\ai的某一个类中继承,实现对应的方法
github上面尝试找了一下实现https://github.com/search?l=C%23&o=desc&q=getBattlecryEffect&s=indexed&type=Code
<Entity CardID="DAL_010" ID="51375" version="2">
<MasterPower>773590e3-24fa-4564-994a-94049b32d3f3</MasterPower>
<Tag enumID="185" name="CARDNAME" type="LocString">
<deDE>Togwaggels Plan</deDE>
<enUS>Togwaggle's Scheme</enUS>
<esES>Plan de Togafloja</esES>
<esMX>Complot de Togwaggle</esMX>
<frFR>Manœuvre de Cire-Pilleur</frFR>
<itIT>Piano di Cobaldo</itIT>
<jaJP>トグワグルの計略</jaJP>
<koKR>토그왜글의 계략</koKR>
<plPL>Intryga Trzęsibrzucha</plPL>
<ptBR>Estratagema de Fubalumba</ptBR>
<ruRU>Козни Вихлепыха</ruRU>
<thTH>แผนการของท็อกแว็กเกิล</thTH>
<zhCN>托瓦格尔的阴谋</zhCN>
<zhTW>托戈瓦哥的陰謀</zhTW>
</Tag>
<Entity CardID="DAL_415" ID="52111" version="2">
<MasterPower>2ef4d4c2-dbdf-4ae4-9f14-079984458f86</MasterPower>
<Tag enumID="185" name="CARDNAME" type="LocString">
<deDE>Ü.B.E.L.-Täter</deDE>
<enUS>EVIL Miscreant</enUS>
<esES>Malhechor del MAL</esES>
<esMX>Bellaco del MAL</esMX>
<frFR>Voyou du M.A.L.</frFR>
<itIT>Furfante del M.A.L.E.</itIT>
<jaJP>悪党同盟の悪漢</jaJP>
<koKR>잔.악.무.도. 악당</koKR>
<plPL>Szubrawiec Ligi Z.Ł.A.</plPL>
<ptBR>Mandrião da MAL</ptBR>
<ruRU>Негодяй ЗЛА</ruRU>
<thTH>จอมโฉด EVIL</thTH>
<zhCN>怪盗恶霸</zhCN>
<zhTW>邪惡陣線無賴</zhTW>
</Tag>
对了,貌似贴吧已经有部分教程了。https://tieba.baidu.com/p/5663869359
偶数萨电鳗狼王添加方法
==================================
1.编写新卡SIM,
在\Hearthbuddy\Routines\DefaultRoutine\Silverfish\cards\,
在目录下新建一个Sim_扩展包缩写+卡牌编号.cs文件,
编写SIM后保存。
==================================
2.编写并增加新卡识别信息,
\Hearthbuddy\Routines\DefaultRoutine\Silverfish\data\ 下的 _carddb.txt 文件,
其中存储所有卡牌信息。
含:185、184等等。
注意特效卡牌后面添加playRequirement,
每个节点后退两个字符。
(上述是新卡描述)
==================================
3.增加新卡编号及英文名称
在\Routines\DefaultRoutine\Silverfish\ai的CardDB.cs中的3550行后增加新卡
扩展包简称_卡牌编号,
如:
LOOT_149,
LOOT_149e,
扩展包简称均为大写,可以联想GVG,
==================================
在\Routines\DefaultRoutine\Silverfish\ai的CardDB.cs中的6303行后,增加新增卡牌英文名称。
注意卡牌英文名称没有空格且奇数偶数卡牌需添加两个名字,编写两个卡牌信息。
2费电鳗murksparkeel
6费偶数狼王geengreymane
战斗号角calltoarms
5费吵吵gigglingInventor
5费菌菇fungalmancer
3费荆棘Hench-ClanThug
刺杀花vilespineslayer
9费奇数bakuthemooneater
实际操作
发现阴燃电鳗无法识别
https://github.com/chucklu/HearthBuddyAnalyze/tree/master/CardQuery
使用工具,查询
阴燃电鳗的战吼效果和火元素类似,查找火元素的编号CS2_042,
然后在solution explorer搜索这个编号,找到
注释居然是法语
- class Sim_CS2_042 : SimTemplate //fireelemental
- {
- // kampfschrei:/ verursacht 3 schaden.
- public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
- {
- int dmg = ;
- p.minionGetDamageOrHeal(target, dmg);
- }
- }
public enum cardIDEnum 里面需要新加一个卡牌枚举
可能还需要加一个类似Pen_CS2_042.cs的
在整个解决方案搜火元素的名字fireelemental
public enum cardName需要添加一个枚举,这里的cardName就是在下面记录伤害和记录血量的地方使用
public Dictionary<CardDB.cardName, int> DamageTargetDatabase = new Dictionary<CardDB.cardName, int>(); 记录伤害的
Dictionary<CardDB.cardName, int> GangUpDatabase = new Dictionary<CardDB.cardName, int>(); 这个应该是卡牌的评分
GangUpDatabase.Add(CardDB.cardName.emperorthaurissan, 5);
{
"Id": "BRM_028",
"DbfId": 2262,
"Name": "索瑞森大帝",
"Text": "在你的回合结束时,你所有手牌的法力值消耗减少(1)点。",
"FlavorText": "把一个邪恶的炎魔之王召唤到这个世界上,然后看着这个家伙奴役了他所有的子民并非是他最为后悔的事情。",
"Class": "NEUTRAL",
"Rarity": "LEGENDARY",
"Type": "MINION",
"Race": "INVALID",
"Set": "BRM",
"Faction": "INVALID",
"Cost": 6,
"Attack": 5,
"Health": 5,
"Durability": 0,
"Armor": 0,
"Mechanics": [],
"ArtistName": "Wayne Reynolds",
"EntourageCardIds": [],
"DefaultLanguage": "zhCN",
"Collectible": true,
"IsWild": true
}
GangUpDatabase.Add(CardDB.cardName.etherealpeddler, 3);
{
"Id": "KAR_070",
"DbfId": 39700,
"Name": "虚灵商人",
"Text": "<b>战吼:</b>如果你的手牌中有其他职业的卡牌,则其法力值消耗减少(2)点。",
"FlavorText": "虚灵以热衷收集和买卖各种魔法物品和神器而著称,比那些贪婪的地精靠谱多了。",
"Class": "ROGUE",
"Rarity": "RARE",
"Type": "MINION",
"Race": "INVALID",
"Set": "KARA",
"Faction": "INVALID",
"Cost": 5,
"Attack": 5,
"Health": 6,
"Durability": 0,
"Armor": 0,
"Mechanics": [
"Battlecry"
],
"ArtistName": "Alex Horley Orlandelli",
"EntourageCardIds": [],
"DefaultLanguage": "zhCN",
"Collectible": true,
"IsWild": true
}
GangUpDatabase.Add(CardDB.cardName.felcannon, 0);
{
"Id": "GVG_020",
"DbfId": 1997,
"Name": "邪能火炮",
"Text": "在你的回合结束时,对一个非机械随从造成2点伤害。",
"FlavorText": "包装盒上写着:全新改良,比旧款更邪门!",
"Class": "WARLOCK",
"Rarity": "RARE",
"Type": "MINION",
"Race": "MECHANICAL",
"Set": "GVG",
"Faction": "INVALID",
"Cost": 4,
"Attack": 3,
"Health": 5,
"Durability": 0,
"Armor": 0,
"Mechanics": [],
"ArtistName": "Matt Gaser",
"EntourageCardIds": [],
"DefaultLanguage": "zhCN",
"Collectible": true,
"IsWild": true
}
GangUpDatabase.Add(CardDB.cardName.fireelemental, 5);
{
"Id": "CS2_042",
"DbfId": 189,
"Name": "火元素",
"Text": "<b>战吼:</b>造成3点伤害。",
"FlavorText": "他从来不洗澡。嗯...",
"Class": "SHAMAN",
"Rarity": "FREE",
"Type": "MINION",
"Race": "ELEMENTAL",
"Set": "CORE",
"Faction": "NEUTRAL",
"Cost": 6,
"Attack": 6,
"Health": 5,
"Durability": 0,
"Armor": 0,
"Mechanics": [
"Battlecry"
],
"ArtistName": "Ralph Horsley",
"EntourageCardIds": [],
"DefaultLanguage": "zhCN",
"Collectible": true,
"IsWild": false
}
GangUpDatabase.Add(CardDB.cardName.fireguarddestroyer, 4);
{
"Id": "BRM_012",
"DbfId": 2290,
"Name": "火焰驱逐者",
"Text": "<b>战吼:</b>获得1-4点攻击力。<b>过载:</b>(1)",
"FlavorText": "很多火元素竞相面试“火焰驱逐者”的职位,但拉格纳罗斯认为只有极少数火元素能够胜任。",
"Class": "SHAMAN",
"Rarity": "COMMON",
"Type": "MINION",
"Race": "ELEMENTAL",
"Set": "BRM",
"Faction": "INVALID",
"Cost": 4,
"Attack": 3,
"Health": 6,
"Durability": 0,
"Armor": 0,
"Mechanics": [
"Battlecry"
],
"ArtistName": "Paul Mafayon",
"EntourageCardIds": [],
"DefaultLanguage": "zhCN",
"Collectible": true,
"IsWild": true
}
GangUpDatabase.Add(CardDB.cardName.flametonguetotem, 4);
{
"Id": "EX1_565",
"DbfId": 1008,
"Name": "火舌图腾",
"Text": "相邻的随从获得+2攻击力。",
"FlavorText": "图腾制造师喜欢用最稀有的木材来打造图腾。甚至有传言说,这些图腾是由埃隆巴克保护者身上的树皮做的。",
"Class": "SHAMAN",
"Rarity": "FREE",
"Type": "MINION",
"Race": "TOTEM",
"Set": "CORE",
"Faction": "NEUTRAL",
"Cost": 3,
"Attack": 0,
"Health": 3,
"Durability": 0,
"Armor": 0,
"Mechanics": [],
"ArtistName": "Jonathan Ryder",
"EntourageCardIds": [],
"DefaultLanguage": "zhCN",
"Collectible": true,
"IsWild": false
}
GangUpDatabase.Add(CardDB.cardName.flamewaker, 4);
{
"Id": "BRM_002",
"DbfId": 2275,
"Name": "火妖",
"Text": "在你施放一个法术后,造成2点伤害,随机分配到所有敌人身上。",
"FlavorText": "他们深居于炎热的洞窟之中,听候管理者的命令:消灭一切胆敢打扰炎魔之王的敌人。",
"Class": "MAGE",
"Rarity": "RARE",
"Type": "MINION",
"Race": "INVALID",
"Set": "BRM",
"Faction": "INVALID",
"Cost": 3,
"Attack": 2,
"Health": 4,
"Durability": 0,
"Armor": 0,
"Mechanics": [],
"ArtistName": "Alex Horley Orlandelli",
"EntourageCardIds": [],
"DefaultLanguage": "zhCN",
"Collectible": true,
"IsWild": true
}
GangUpDatabase.Add(CardDB.cardName.flesheatingghoul, 0);
{
"Id": "tt_004",
"DbfId": 397,
"Name": "腐肉食尸鬼",
"Text": "每当一个随从死亡,便获得+1攻击力。",
"FlavorText": "诟病食尸鬼吃“腐肉”其实对它们并不公平,它们只是没有别的可吃了而已。",
"Class": "NEUTRAL",
"Rarity": "COMMON",
"Type": "MINION",
"Race": "INVALID",
"Set": "EXPERT1",
"Faction": "NEUTRAL",
"Cost": 3,
"Attack": 2,
"Health": 3,
"Durability": 0,
"Armor": 0,
"Mechanics": [],
"ArtistName": "Alex Horley Orlandelli",
"EntourageCardIds": [],
"DefaultLanguage": "zhCN",
"Collectible": true,
"IsWild": false
}
GangUpDatabase.Add(CardDB.cardName.floatingwatcher, 0); 漂浮观察者,术士卡,544
{
"Id": "GVG_100",
"DbfId": 2068,
"Name": "漂浮观察者",
"Text": "每当你的英雄在你的回合受到伤害,便获得+2/+2。",
"FlavorText": "和他对话时,你很难与之进行眼神交流。",
"Class": "WARLOCK",
"Rarity": "COMMON",
"Type": "MINION",
"Race": "DEMON",
"Set": "GVG",
"Faction": "INVALID",
"Cost": 5,
"Attack": 4,
"Health": 4,
"Durability": 0,
"Armor": 0,
"Mechanics": [],
"ArtistName": "Todd Lockwood",
"EntourageCardIds": [],
"DefaultLanguage": "zhCN",
"Collectible": true,
"IsWild": true
}
GangUpDatabase.Add(CardDB.cardName.foereaper4000, 1); 死神4000型,中立卡
{
"Id": "GVG_113",
"DbfId": 2081,
"Name": "死神4000型",
"Text": "同时对其攻击目标相邻的随从造成伤害。",
"FlavorText": "对于田里的庄稼来说,所有的收割机都是死神。",
"Class": "NEUTRAL",
"Rarity": "LEGENDARY",
"Type": "MINION",
"Race": "MECHANICAL",
"Set": "GVG",
"Faction": "INVALID",
"Cost": 8,
"Attack": 6,
"Health": 9,
"Durability": 0,
"Armor": 0,
"Mechanics": [],
"ArtistName": "James Ryman",
"EntourageCardIds": [],
"DefaultLanguage": "zhCN",
"Collectible": true,
"IsWild": true
}
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