csu 1503: 点到圆弧的距离
1503: 点到圆弧的距离
Time Limit: 1 Sec Memory Limit: 128 MB Special Judge
Submit: 614 Solved: 101
[Submit][Status][Web Board]
Description
输入一个点P和一条圆弧(圆周的一部分),你的任务是计算P到圆弧的最短距离。换句话说,你需要在圆弧上找一个点,到P点的距离最小。
提示:请尽量使用精确算法。相比之下,近似算法更难通过本题的数据。
Input
输入包含最多10000组数据。每组数据包含
8个整数x1, y1, x2, y2, x3, y3, xp,
yp。圆弧的起点是A(x1,y1),经过点B(x2,y2),结束位置是C(x3,y3)。点P的位置是 (xp,yp)。输入保证A, B,
C各不相同且不会共线。上述所有点的坐标绝对值不超过20。
Output
对于每组数据,输出测试点编号和P到圆弧的距离,保留三位小数。你的输出和标准输出之间最多能有0.001的误差。
Sample Input
0 0 1 1 2 0 1 -1
3 4 0 5 -3 4 0 1
Sample Output
Case 1: 1.414
Case 2: 4.000
HINT
Source
CSU后台出了问题,找了标准输入输出文件,找不出差异。测试数据下载
aaarticlea/png;base64,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" alt="" />
这个题磨死我了....学长们比赛的时候是怎么AC的...
说下我的思路:我的思路是判断 弧ABC 为劣弧还是优弧,怎么判断 弧ABC是劣弧还是优弧呢?我们可以判断扇形 SAOC 是否等于 SBOC+SAOB 如果相等,那么 ABC 就是劣弧,否则就是优弧.这里要特判一下平角,不然结果会有问题。如果 弧ABC 为劣弧,我们只要求出射线OP和圆的交点P1,那么只要 SAOP1+SP1OC = SAOC,那么P就在弧ABC里面,最短距离就是|OP-r|.否则,P就没有在弧ABC内,最短距离就是min(AP,CP).如果弧ABC为优弧,同样求出SAOC,SAOP1+SP1OC如果 SAOP1+SP1OC = SAOC,那么P就不在弧ABC里面,最短距离就是min(AP,CP).否则,P就在弧ABC内,最短距离就是|OP-r|.如果是角AOC是平角,那么我们就要特判.判断OP和OB是否是否在OC的同一侧(这里可以用叉积判断),在同一侧,距离就是|OP-r|,否则就是min(AP,CP)...还有这个题最坑的一点,幸亏有测试用例,当我们求圆心角时,我是用 a = acos(OA*OB / |OA*OB|) ,但是由于精度原因,acos()有可能不属于 [-1,1],但是即使误差小,但是计算机也是会算错的,所以就算是acos(1.00000000000000000200)这样求出的结果也是NAN。所以要强制的转换成1,-1.这样的话整个程序就完成了.
#include <cstdio>
#include <cstring>
#include <algorithm>
#include <cmath>
#include <map>
#define eps (1e-4)
#define N 205
#define dd double
#define sqr(x) ((x)*(x))
const double pi = acos(-);
using namespace std;
struct Point
{
double x,y;
};
double cross(Point a,Point b,Point c) ///叉积
{
return (a.x-c.x)*(b.y-c.y)-(b.x-c.x)*(a.y-c.y);
}
double dis(Point a,Point b) ///距离
{
return sqrt((a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y));
}
double mult(Point a,Point b,Point c) ///点积
{
return (a.x-c.x)*(b.x-c.x)+(a.y-c.y)*(b.y-c.y);
}
Point waixin(Point a,Point b,Point c) ///外接圆圆心坐标
{
Point p;
double a1 = b.x - a.x, b1 = b.y - a.y, c1 = (a1*a1 + b1*b1)/;
double a2 = c.x - a.x, b2 = c.y - a.y, c2 = (a2*a2 + b2*b2)/;
double d = a1*b2 - a2*b1;
p.x = a.x + (c1*b2 - c2*b1)/d, p.y=a.y + (a1*c2 -a2*c1)/d;
return p;
}
Point intersection(Point a,Point b,Point c,Point d)
{
Point p = a;
double t =
((a.x-c.x)*(c.y-d.y)-(a.y-c.y)*(c.x-d.x))/((a.x-b.x)*(c.y-d.y)-(a.y-b.y)*(c.x-d
.x));
p.x +=(b.x-a.x)*t;
p.y +=(b.y-a.y)*t;
return p;
}
void intersection_line_circle(Point c,double r,Point l1,Point l2,Point& p1,Point& p2)
{
Point p=c;
double t;
p.x+=l1.y-l2.y;
p.y+=l2.x-l1.x;
p=intersection(p,c,l1,l2);
t=sqrt(r*r-dis(p,c)*dis(p,c))/dis(l1,l2);
p1.x=p.x+(l2.x-l1.x)*t;
p1.y=p.y+(l2.y-l1.y)*t;
p2.x=p.x-(l2.x-l1.x)*t;
p2.y=p.y-(l2.y-l1.y)*t;
}
double getarea(Point a,Point b,Point c,double r){ ///求扇形面积
double temp = mult(a,b,c)/(dis(a,c)*dis(b,c));
if(temp<=-) temp = -; ///这里一定要记得判范围..不然 1.00000000000000000200 得到的acos()也是 NAN
if(temp>=) temp = ;
double angle = acos(temp);
return fabs(angle*r*r/);
}
int main()
{
Point a,b,c,p,p1,p2,p3;
int t = ;
//freopen("a.in","r",stdin);
//freopen("a.txt","w",stdout);
while(scanf("%lf%lf%lf%lf%lf%lf%lf%lf",&a.x,&a.y,&b.x,&b.y,&c.x,&c.y,&p.x,&p.y)!=EOF)
{
Point circle = waixin(a,b,c);
double r = dis(circle,a);
double ans = min(dis(p,a),dis(p,c));
double op = dis(circle,p);
double area1 = getarea(a,c,circle,r);
double area2 = getarea(a,b,circle,r);
double area3 = getarea(b,c,circle,r);
intersection_line_circle(circle,r,circle,p,p1,p2);
if(acos(mult(p,p1,circle)/((dis(p,circle))*dis(p1,circle)))<) p3 = p2;
else p3 = p1;
double area4 = getarea(a,p3,circle,r);
double area5 = getarea(c,p3,circle,r);
double temp = mult(a,c,circle)/(dis(a,circle)*dis(c,circle));
if(temp<=-) temp = -;
if(temp>=) temp = ;
double angle_aoc = acos(temp);
if(fabs(angle_aoc-pi)<eps){ ///平角特殊处理
if(cross(p,c,circle)*cross(b,c,circle)>=){
ans = min(ans,fabs(op-r));
}
printf("Case %d: %.3lf\n",t++,ans);
continue;
}
if(fabs(area1-area2-area3)<eps) ///劣弧
{
if(fabs(area1-area4-area5)<eps) ans = min(ans,fabs(op-r));
}
else
{
if(fabs(area1-area4-area5)>eps) ans = min(ans,fabs(op-r));
}
printf("Case %d: %.3lf\n",t++,ans);
}
}
解法二:学校队友提供(利用弧度求解)
#include <iostream>
#include <cstdio>
#include <cstring>
#include <cmath>
#include <algorithm>
#define PI acos(-1.0)
using namespace std;
double r,ans,dis;
double ant,ant1,ant2,ant3;
struct Point
{
double x,y;
}p[];
double jisuan(Point a,Point b)
{
return sqrt((a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y));
}
bool is_ni()
{
if(ant3>ant1)
{
if(ant2<ant3&&ant2>ant1)return false;
else return true;
}
if(ant3<ant1)
{
if(ant2<ant1&&ant2>ant3)return true;
return false;
}
}
void get_fang()
{
if(p[].y>)
{
if(p[].x==)ant=PI/;
else ant=atan2(p[].y,p[].x);
}
else if(p[].y==)
{
if(p[].x>)ant=;
else ant=PI;
}
else if(p[].y<)
{
if(p[].x==)ant=*PI/;
ant=*PI+atan2(p[].y,p[].x);
}
if(p[].y>)
{
if(p[].x==)ant1=PI/;
else ant1=atan2(p[].y,p[].x);
}
else if(p[].y==)
{
if(p[].x>)ant1=;
else ant1=PI;
}
else if(p[].y<)
{
if(p[].x==)ant1=*PI/;
ant1=*PI+atan2(p[].y,p[].x);
}
if(p[].y>)
{
if(p[].x==)ant2=PI/;
else ant2=atan2(p[].y,p[].x);
}
else if(p[].y==)
{
if(p[].x>)ant2=;
else ant2=PI;
}
else if(p[].y<)
{
if(p[].x==)ant2=*PI/;
ant2=*PI+atan2(p[].y,p[].x);
}
if(p[].y>)
{
if(p[].x==)ant3=PI/;
else ant3=atan2(p[].y,p[].x);
}
else if(p[].y==)
{
if(p[].x>)ant3=;
else ant3=PI;
}
else if(p[].y<)
{
if(p[].x==)ant3=*PI/;
ant3=*PI+atan2(p[].y,p[].x);
}
}
Point getyuanxin(Point p1, Point p2, Point p3)
{
double a, b, c, d, e, f;
Point p;
a = *(p2.x-p1.x);
b = *(p2.y-p1.y);
c = p2.x*p2.x+p2.y*p2.y-p1.x*p1.x-p1.y*p1.y;
d = *(p3.x-p2.x);
e = *(p3.y-p2.y);
f = p3.x*p3.x+p3.y*p3.y-p2.x*p2.x-p2.y*p2.y;
p.x = (b*f-e*c)/(b*d-e*a);
p.y = (d*c-a*f)/(b*d-e*a);
r = sqrt((p.x-p1.x)*(p.x-p1.x)+(p.y-p1.y)*(p.y-p1.y));
return p;
}
int main()
{ // freopen("a.in","r",stdin);
// freopen("out.txt","w",stdout);
int l=;
while(~scanf("%lf%lf%lf%lf%lf%lf%lf%lf",&p[].x,&p[].y,&p[].x,&p[].y,&p[].x,&p[].y,&p[].x,&p[].y))
{ int flag=,flag1=;
p[]=getyuanxin(p[],p[],p[]);
dis=jisuan(p[],p[]);
r=jisuan(p[],p[]);
for(int i=;i<=;i++)p[i].x-=p[].x,p[i].y-=p[].y;
get_fang();
if(is_ni())
{
if(ant1>ant2)
{
if(ant>=ant1||ant<=ant2)ans=abs(dis-r);
else ans=min(jisuan(p[],p[]),jisuan(p[],p[]));
}
else
{
if(ant<=ant2&&ant>=ant1)ans=abs(dis-r);
else ans=min(jisuan(p[],p[]),jisuan(p[],p[]));
}
}
else
{
if(ant1>ant2)
{
if(ant>=ant2&&ant<=ant1)ans=abs(dis-r);
else ans=min(jisuan(p[],p[]),jisuan(p[],p[]));
}
else
{
if(ant<=ant1||ant>=ant2)ans=abs(dis-r);
else ans=min(jisuan(p[],p[]),jisuan(p[],p[]));
}
}
printf("Case %d: %.3lf\n",l++,ans);
}
return ;
}
解法三:经过冥思苦想,终于想到了怎样判断一个点是否在两个向量的夹角之间!
aaarticlea/png;base64,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" alt="" width="246" height="208" />
大家请看上图,假设当前 OA 在 OC 的逆时针方向,现在B点绕C点旋转相对于O点是顺时针方向,B点绕A点的话相对于O点是逆时针方向,然后这样就可以判断B点是否在OA~OB之间了,然后马上就可以判断当前弧是优弧还是劣弧,这样的话P点也以同样的方式判断就可以得到其位于优弧还是劣弧了(只不过P点要判0),但是还是要特判平角.不过平角的判断的判断我也做了一个小小的优化,不用角度判了,只用 2*r == dis(a,c) 判断就OK,这样就不怕被角度坑了.
#include <cstdio>
#include <cstring>
#include <algorithm>
#include <cmath>
#include <map>
#define eps (1e-4)
#define N 205
#define dd double
#define sqr(x) ((x)*(x))
const double pi = acos(-);
using namespace std;
struct Point
{
double x,y;
};
double cross(Point a,Point b,Point c) ///叉积
{
return (a.x-c.x)*(b.y-c.y)-(b.x-c.x)*(a.y-c.y);
}
double dis(Point a,Point b) ///距离
{
return sqrt((a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y));
}
Point waixin(Point a,Point b,Point c) ///外接圆圆心坐标
{
Point p;
double a1 = b.x - a.x, b1 = b.y - a.y, c1 = (a1*a1 + b1*b1)/;
double a2 = c.x - a.x, b2 = c.y - a.y, c2 = (a2*a2 + b2*b2)/;
double d = a1*b2 - a2*b1;
p.x = a.x + (c1*b2 - c2*b1)/d, p.y=a.y + (a1*c2 -a2*c1)/d;
return p;
}
bool judge(Point a,Point b,Point c,Point p){ ///此模板判断点 p 是否在两条射线 ab 和 ac 之间(但是p点不在 ab或者 ac上)
if(cross(b,c,a)>&&cross(p,a,c)<&&cross(p,a,b)>){ ///b 在 c 的逆时针方向
return true;
}
if(cross(b,c,a)<&&cross(p,a,c)>&&cross(p,a,b)<){ ///b 在 c 的顺时针方向
return true;
}
return false;
}
bool judge1(Point a,Point b,Point c,Point p){ ///此模板判断点 p 是否在两条射线 ab 和 ac 之间(p点可以在 ab或者 ac上)
if(cross(b,c,a)>&&cross(p,a,c)<=&&cross(p,a,b)>=){ ///b 在 c 的逆时针方向
return true;
}
if(cross(b,c,a)<&&cross(p,a,c)>=&&cross(p,a,b)<=){ ///b 在 c 的顺时针方向
return true;
}
return false;
}
int main()
{
Point a,b,c,p;
int t = ;
freopen("a.in","r",stdin);
freopen("a.txt","w",stdout);
while(scanf("%lf%lf%lf%lf%lf%lf%lf%lf",&a.x,&a.y,&b.x,&b.y,&c.x,&c.y,&p.x,&p.y)!=EOF)
{ Point circle = waixin(a,b,c);
double r = dis(circle,a);
double ans = min(dis(p,a),dis(p,c));
double op = dis(circle,p);
if(fabs(*r-dis(a,c))<eps){ ///平角特殊处理
if(cross(p,c,circle)*cross(b,c,circle)>=){
ans = min(ans,fabs(op-r));
}
printf("Case %d: %.3lf\n",t++,ans);
continue;
}
if(judge(circle,a,c,b)) ///劣弧
{
if(judge1(circle,a,c,p)) ans = min(ans,fabs(op-r));
}
else
{
if(!judge(circle,a,c,p)) ans = min(ans,fabs(op-r));
}
printf("Case %d: %.3lf\n",t++,ans);
}
}
官方标程:
// Rujia Liu
#include<cmath>
#include<cstdio>
#include<iostream> using namespace std; const double PI = acos(-1.0);
const double TWO_PI = * PI;
const double eps = 1e-; inline double NormalizeAngle(double rad, double center = PI) {
return rad - TWO_PI * floor((rad + PI - center) / TWO_PI);
} inline int dcmp(double x) {
if(fabs(x) < eps) return ; else return x < ? - : ;
} struct Point {
double x, y;
Point(double x=, double y=):x(x),y(y) { }
}; typedef Point Vector; inline Vector operator + (Vector A, Vector B) { return Vector(A.x+B.x, A.y+B.y); }
inline Vector operator - (Point A, Point B) { return Vector(A.x-B.x, A.y-B.y); } inline double Dot(Vector A, Vector B) { return A.x*B.x + A.y*B.y; }
inline double Cross(Vector A, Vector B) { return A.x*B.y - A.y*B.x; }
inline double Length(Vector A) { return sqrt(Dot(A, A)); } // 外接圆圆心。假定三点不共线
Point get_circumscribed_center(Point p1, Point p2, Point p3) {
double bx = p2.x - p1.x;
double by = p2.y - p1.y;
double cx = p3.x - p1.x;
double cy = p3.y - p1.y;
double d = * (bx * cy - by * cx);
Point p;
p.x = (cy * (bx * bx + by * by) - by * (cx * cx + cy * cy)) / d + p1.x;
p.y = (bx * (cx * cx + cy * cy) - cx * (bx * bx + by * by)) / d + p1.y;
return p;
} double DistanceToArc(Point a, Point start, Point mid, Point end) { ///点到圆弧的距离
Point p = get_circumscribed_center(start, mid, end);
bool CCW = dcmp(Cross(mid - start, end - start)) > ;
double ang_start = atan2(start.y-p.y, start.x-p.x);
double ang_end = atan2(end.y-p.y, end.x-p.x);
double r = Length(p - start);
double ang = atan2(a.y-p.y, a.x-p.x);
bool inside;
if(CCW) {
inside = NormalizeAngle(ang - ang_start) < NormalizeAngle(ang_end - ang_start);
} else {
inside = NormalizeAngle(ang - ang_end) < NormalizeAngle(ang_start - ang_end);
}
if(inside) {
return fabs(r - Length(p - a));
}
return min(Length(a - start), Length(a - end));
} int main() {
int kase = ;
double x1, y1, x2, y2, x3, y3, xp, yp;
while(cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3 >> xp >> yp) {
double ans = DistanceToArc(Point(xp,yp), Point(x1,y1), Point(x2,y2), Point(x3,y3));
printf("Case %d: %.3lf\n", ++kase, ans);
}
return ;
}
csu 1503: 点到圆弧的距离的更多相关文章
- CSU 1503: 点到圆弧的距离(计算几何)
题目描述 输入一个点 P 和一条圆弧(圆周的一部分),你的任务是计算 P 到圆弧的最短距离.换句话 说,你需要在圆弧上找一个点,到 P点的距离最小. 提示:请尽量使用精确算法.相比之下,近似算法更难通 ...
- CSU 1503 点到圆弧的距离(2014湖南省程序设计竞赛A题)
题目链接:http://acm.csu.edu.cn/OnlineJudge/problem.php?id=1503 解题报告:分两种情况就可以了,第一种是那个点跟圆心的连线在那段扇形的圆弧范围内,这 ...
- csuoj 1503: 点到圆弧的距离
http://acm.csu.edu.cn/OnlineJudge/problem.php?id=1503 1503: 点到圆弧的距离 时间限制: 1 Sec 内存限制: 128 MB Speci ...
- csu-acm 1503: 点到圆弧的距离
1503: 点到圆弧的距离 分析: 先判断点和圆心的连线是否在圆弧范围内,如果在,最短距离即到圆心的距离减去半径的绝对值:反之,为到端点的最短距离. 具体看注释 #include <bits/s ...
- 点到圆弧的距离(csu1503)+几何
1503: 点到圆弧的距离 Time Limit: 1 Sec Memory Limit: 128 MB Special JudgeSubmit: 325 Solved: 70[Submit][ ...
- csu 1503: 点弧之间的距离-湖南省第十届大学生计算机程序设计大赛
这是--比量p并用交点连接中心不上弧.在于:它至p距离.是不是p与端点之间的最短距离 #include<iostream> #include<map> #include< ...
- POJ1584 判断多边形是否为凸多边形,并判断点到直线的距离
求点到直线的距离: double dis(point p1,point p2){ if(fabs(p1.x-p2.x)<exp)//相等的 { return fabs(p2.x-pe ...
- ArcGIS 点到直线的距离
/****点到直线的距离*** * 过点(x1,y1)和点(x2,y2)的直线方程为:KX -Y + (x2y1 - x1y2)/(x2-x1) = 0 * 设直线斜率为K = (y2-y1)/(x2 ...
- LA 3027 Corporative Network 并查集记录点到根的距离
Corporative Network Time Limit: 3000MS Memory Limit: Unknown 64bit IO Format: %lld & %llu [S ...
随机推荐
- 跨域通信的解决方案JSONP
在web2.0时代,熟练的使用ajax是每个前端攻城师必备的技能.然而由于受到浏览器的限制,ajax不允许跨域通信. JSONP就是就是目前主流的实现跨域通信的解决方案. 虽然在在jquery中,我们 ...
- mysql主从配置的过程
首先参考MySQL5.5官方手册 以下章节: 6.4节如何设置复制 13.6.1节 用于控制主服务器的SQL语句 13.6.2节 用于控制从服务器的SQL语句 6.8节 复制启动选项 6.5节 不同M ...
- 手脱ACProtect v1.35(无Stolen Code)
1.载入PEID ACProtect v1.35 -> risco software Inc. & Anticrack Soft 2.载入OD,需要注意的是,异常选项除了[内存访问异常] ...
- 配置pdo 的用户和密码,
注意:要进入mysql命令行来操作~~~~ grant all on *.* to pdo_root@'%' identified by 'pdo_pwd'; flush privileges
- Tests for normality正态分布检验
欢迎关注博主主页,学习python视频资源,还有大量免费python经典文章 sklearn实战-乳腺癌细胞数据挖掘(博主亲自录制视频教程) https://study.163.com/course/ ...
- Oracle用imp导入dmp文件记录一下
---------------------------------------------------------------------------------------------------- ...
- Linux更改文件及目录权限问题
1. 快速实例学习: 修改某个目录下的所有文件的权限,包括子目录中的文件,例子如下: # /home/user 注:仅把/home/user目录的权限设置为rwxrwxrwx # /home/user ...
- 对 JavaScript 进行单元测试的工具
简介 单元测试关注的是验证一个模块或一段代码的执行效果是否和设计或预期一样.有些开发人员认为,编写测试用例浪费时间而宁愿去编写新的模块.然而,在处理大型应用程序时,单元测试实际上会节省时间:它能帮助您 ...
- [php]unset函数
unset($var); 释放一个变量空间 unset($var1, $var2...);释放多个变量空间 unset(var['数组元素内容']);释放数组元素 注意: 1.在函数内部释放全局变量和 ...
- 母版页 VS shtml—ASP.NET细枝末节(3)
这算是html的重用吧? 网页很多地方长得一样,也有不一样的地方. 把网页中一样的地方,提取出来,形成一个文档. 在其他网页中引用,是网站开发的一个传统的思维. 当然不同的技术有不同的表现形式. 例如 ...