c++ simple class template example: Stack
main.cpp
#include "Stack.h"
#include <iostream>
using namespace std;
class Box {
public:
Box():data(), ID(num++) { cout << "Box" << ID << " cons" << endl; }
// Notice that copy constructor and operator= must be implemented in a pairwise way.
// Because if you need Copy constructor, you almost definitely need to implement operator=
Box(const Box ©): data(copy.data), ID(num++) { cout << "Box" << ID << " copy cons" << endl; }
Box& operator=(const Box &b)
{
this->data = b.data;
return *this;
}
~Box() { cout << "Box" << ID << " des" << endl; }
int data;
private:
static int num;
const int ID;
};
int Box::num = ;
int main()
{
Box b1,b2,b3;
b1.data = ;
b2.data = ;
b3.data = ;
Stack<Box> bstack;
bstack.push(b1);
bstack.push(b2);
bstack.push(b3);
while (!bstack.empty()) {
cout << bstack.top().data << endl;
bstack.pop();
}
return ;
}
Stack.h // Why there's no cpp file for Stack to hide implementation? See: http://www.cnblogs.com/qrlozte/p/4108807.html
#ifndef STACK_H
#define STACK_H #include <stdexcept> template <typename T>
class Stack
{
public:
Stack();
~Stack();
/**
Inserts a new element at the top of the stack,
above its current top element.
The content of this new element is
initialized to a copy of val.
@param val value to which the inserted element is initialized
*/
void push(const T &val);
/**
@return a reference to the top element in the stack
*/
T& top();
/**
@return a const reference to the top element in the stack
*/
const T& top() const;
/**
Removes the element on top of the stack.
This calls the removed element's destructor.
*/
void pop();
/**
@return the number of elements in the stack.
*/
size_t size() const; bool empty() const; private: template <typename TYPE>
class Link {
public: TYPE data;
Link *next; Link(const TYPE &_data, Link *_next = NULL): data(_data), next(_next) {}
~Link() {
next = NULL;
} }; Link<T> *head; size_t sz; // size, to avoid name conflict with Stack::size() }; template <typename T>
Stack<T>::Stack(): head(NULL), sz() {} template <typename T>
Stack<T>::~Stack() {
Link<T> *ptr = head;
while (ptr != NULL) {
ptr = head->next;
delete head;
head = ptr;
}
sz = ;
} /**
Inserts a new element at the top of the stack,
above its current top element.
The content of this new element is
initialized to a copy of val.
@param val value to which the inserted element is initialized
*/
template <typename T>
void Stack<T>::push(const T &val)
{
head = new Link<T>(val, head);
++sz;
}
/**
@return a reference to the top element in the stack
*/
template <typename T>
T& Stack<T>::top()
{
if (head == NULL)
throw std::runtime_error("empty stack");
return head->data; }
/**
@return a const reference to the top element in the stack
*/
template <typename T>
const T& Stack<T>::top() const
{
if (head == NULL)
throw std::runtime_error("empty stack");
return head->data;
}
/**
Removes the element on top of the stack.
This calls the removed element's destructor.
*/
template <typename T>
void Stack<T>::pop()
{
if (head == NULL)
throw std::runtime_error("empty stack");
Link<T> *ptr = head->next;
delete head;
head = ptr;
--sz;
} /**
@return the number of elements in the stack.
*/
template <typename T>
size_t Stack<T>::size() const {
return sz;
} template <typename T>
bool Stack<T>::empty() const
{
return (sz == );
} #endif // STACK_H
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