javascript的事件触发和接收源码
- define(function(require,exports,module){
- var Events=function(){
- var array = [];
- var push = array.push;
- var slice = array.slice;
- var splice = array.splice;
- var Events = {
- // Bind an event to a `callback` function. Passing `"all"` will bind
- // the callback to all events fired.
- on: function(name, callback, context) {
- if (!eventsApi(this, 'on', name, [callback, context]) || !callback) return this;
- this._events || (this._events = {});
- var events = this._events[name] || (this._events[name] = []);
- events.push({callback: callback, context: context, ctx: context || this});
- return this;
- },
- // Bind an event to only be triggered a single time. After the first time
- // the callback is invoked, it will be removed.
- once: function(name, callback, context) {
- if (!eventsApi(this, 'once', name, [callback, context]) || !callback) return this;
- var self = this;
- var once = _.once(function() {
- self.off(name, once);
- callback.apply(this, arguments);
- });
- once._callback = callback;
- return this.on(name, once, context);
- },
- // Remove one or many callbacks. If `context` is null, removes all
- // callbacks with that function. If `callback` is null, removes all
- // callbacks for the event. If `name` is null, removes all bound
- // callbacks for all events.
- off: function(name, callback, context) {
- var retain, ev, events, names, i, l, j, k;
- if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this;
- if (!name && !callback && !context) {
- this._events = {};
- return this;
- }
- names = name ? [name] : _.keys(this._events);
- for (i = 0, l = names.length; i < l; i++) {
- name = names[i];
- if (events = this._events[name]) {
- this._events[name] = retain = [];
- if (callback || context) {
- for (j = 0, k = events.length; j < k; j++) {
- ev = events[j];
- if ((callback && callback !== ev.callback && callback !== ev.callback._callback) ||
- (context && context !== ev.context)) {
- retain.push(ev);
- }
- }
- }
- if (!retain.length) delete this._events[name];
- }
- }
- return this;
- },
- // Trigger one or many events, firing all bound callbacks. Callbacks are
- // passed the same arguments as `trigger` is, apart from the event name
- // (unless you're listening on `"all"`, which will cause your callback to
- // receive the true name of the event as the first argument).
- trigger: function(name) {
- if (!this._events) return this;
- var args = slice.call(arguments, 1);
- if (!eventsApi(this, 'trigger', name, args)) return this;
- var events = this._events[name];
- var allEvents = this._events.all;
- if (events) triggerEvents(events, args);
- if (allEvents) triggerEvents(allEvents, arguments);
- return this;
- },
- // Tell this object to stop listening to either specific events ... or
- // to every object it's currently listening to.
- stopListening: function(obj, name, callback) {
- var listeners = this._listeners;
- if (!listeners) return this;
- var deleteListener = !name && !callback;
- if (typeof name === 'object') callback = this;
- if (obj) (listeners = {})[obj._listenerId] = obj;
- for (var id in listeners) {
- listeners[id].off(name, callback, this);
- if (deleteListener) delete this._listeners[id];
- }
- return this;
- }
- };
- // Regular expression used to split event strings.
- var eventSplitter = /\s+/;
- // Implement fancy features of the Events API such as multiple event
- // names `"change blur"` and jQuery-style event maps `{change: action}`
- // in terms of the existing API.
- var eventsApi = function(obj, action, name, rest) {
- if (!name) return true;
- // Handle event maps.
- if (typeof name === 'object') {
- for (var key in name) {
- obj[action].apply(obj, [key, name[key]].concat(rest));
- }
- return false;
- }
- // Handle space separated event names.
- if (eventSplitter.test(name)) {
- var names = name.split(eventSplitter);
- for (var i = 0, l = names.length; i < l; i++) {
- obj[action].apply(obj, [names[i]].concat(rest));
- }
- return false;
- }
- return true;
- };
- // A difficult-to-believe, but optimized internal dispatch function for
- // triggering events. Tries to keep the usual cases speedy (most internal
- // Backbone events have 3 arguments).
- var triggerEvents = function(events, args) {
- var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2];
- switch (args.length) {
- case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return;
- case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return;
- case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return;
- case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return;
- default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args);
- }
- };
- // Aliases for backwards compatibility.
- Events.bind = Events.on;
- Events.unbind = Events.off;
- return Events;
- }()
- module.exports=Events
- })
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