今天看了下Redux的源码,竟然出奇的简单,好吧。简单翻译做下笔记:

喜欢的同学自己可以去github上看:点这里

createStore.js

 import isPlainObject from 'lodash/isPlainObject'
import $$observable from 'symbol-observable' /**
* These are private action types reserved by Redux.
* For any unknown actions, you must return the current state.
* If the current state is undefined, you must return the initial state.
* Do not reference these action types directly in your code.
*/
export var ActionTypes = {
INIT: '@@redux/INIT'
} /**
* Creates a Redux store that holds the state tree.
* The only way to change the data in the store is to call `dispatch()` on it.
*
* There should only be a single store in your app. To specify how different
* parts of the state tree respond to actions, you may combine several reducers
* into a single reducer function by using `combineReducers`.
*
* @param {Function} reducer A function that returns the next state tree, given
* the current state tree and the action to handle.
*
* @param {any} [preloadedState] The initial state. You may optionally specify it
* to hydrate the state from the server in universal apps, or to restore a
* previously serialized user session.
* If you use `combineReducers` to produce the root reducer function, this must be
* an object with the same shape as `combineReducers` keys.
*
* @param {Function} [enhancer] The store enhancer. You may optionally specify it
* to enhance the store with third-party capabilities such as middleware,
* time travel, persistence, etc. The only store enhancer that ships with Redux
* is `applyMiddleware()`.
*
* @returns {Store} A Redux store that lets you read the state, dispatch actions
* and subscribe to changes.
*/
export default function createStore(reducer, preloadedState, enhancer) { //如果没有提供初始的state,提供了enhancer,就将初试state置为undefined if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {
enhancer = preloadedState
preloadedState = undefined
} //确保enhancer一定是函数
if (typeof enhancer !== 'undefined') {
if (typeof enhancer !== 'function') {
throw new Error('Expected the enhancer to be a function.')
}
//这个会返回一个store,只不过是增强版的。
return enhancer(createStore)(reducer, preloadedState)
}


if (typeof reducer !== 'function') {
throw new Error('Expected the reducer to be a function.')
} //初始化一些变量,用作闭包。
var currentReducer = reducer
var currentState = preloadedState //undefined || 传进来的初始值
var currentListeners = []
var nextListeners = currentListeners
var isDispatching = false //这个辅助函数是这样的,如果你没有调用dispacth,那么每次调用subscribe来添加监听器的都会被push到nextListenrs,他是currentListerns的一个副本。 //总的来说这个函数的意义我个人觉得就是保护了currentListeners不被随意污染.保证每次dispacth前状态不变。
function ensureCanMutateNextListeners() {
if (nextListeners === currentListeners) {
nextListeners = currentListeners.slice()
}
} /**
* Reads the state tree managed by the store.
*
* @returns {any} The current state tree of your application.
*/
//这个就是返回当前的state
function getState() {
return currentState
} /**
* Adds a change listener. It will be called any time an action is dispatched,
* and some part of the state tree may potentially have changed. You may then
* call `getState()` to read the current state tree inside the callback.
*
* You may call `dispatch()` from a change listener, with the following
* caveats:
*
* 1. The subscriptions are snapshotted just before every `dispatch()` call.
* If you subscribe or unsubscribe while the listeners are being invoked, this
* will not have any effect on the `dispatch()` that is currently in progress.
* However, the next `dispatch()` call, whether nested or not, will use a more
* recent snapshot of the subscription list.
*
* 2. The listener should not expect to see all state changes, as the state
* might have been updated multiple times during a nested `dispatch()` before
* the listener is called. It is, however, guaranteed that all subscribers
* registered before the `dispatch()` started will be called with the latest
* state by the time it exits.
*
* @param {Function} listener A callback to be invoked on every dispatch.
* @returns {Function} A function to remove this change listener.
*/ //简单点说就是 设置监听函数,每次dispatch(action)的时候,这些传进去的listenr们就会全部被调用
function subscribe(listener) {
if (typeof listener !== 'function') {
throw new Error('Expected listener to be a function.')
} var isSubscribed = true ensureCanMutateNextListeners()
nextListeners.push(listener) return function unsubscribe() {
if (!isSubscribed) {
return
} isSubscribed = false ensureCanMutateNextListeners()
var index = nextListeners.indexOf(listener)
nextListeners.splice(index, 1)
}
} /**
* Dispatches an action. It is the only way to trigger a state change.
*
* The `reducer` function, used to create the store, will be called with the
* current state tree and the given `action`. Its return value will
* be considered the **next** state of the tree, and the change listeners
* will be notified.
*
* The base implementation only supports plain object actions. If you want to
* dispatch a Promise, an Observable, a thunk, or something else, you need to
* wrap your store creating function into the corresponding middleware. For
* example, see the documentation for the `redux-thunk` package. Even the
* middleware will eventually dispatch plain object actions using this method.
*
* @param {Object} action A plain object representing “what changed”. It is
* a good idea to keep actions serializable so you can record and replay user
* sessions, or use the time travelling `redux-devtools`. An action must have
* a `type` property which may not be `undefined`. It is a good idea to use
* string constants for action types.
*
* @returns {Object} For convenience, the same action object you dispatched.
*
* Note that, if you use a custom middleware, it may wrap `dispatch()` to
* return something else (for example, a Promise you can await).
*/ //通知store,我要更新state了。
function dispatch(action) {
if (!isPlainObject(action)) {
throw new Error(
'Actions must be plain objects. ' +
'Use custom middleware for async actions.'
)
} if (typeof action.type === 'undefined') {
throw new Error(
'Actions may not have an undefined "type" property. ' +
'Have you misspelled a constant?'
)
} if (isDispatching) {
throw new Error('Reducers may not dispatch actions.')
} try {
isDispatching = true
currentState = currentReducer(currentState, action)
} finally {
isDispatching = false
} var listeners = currentListeners = nextListeners
for (var i = 0; i < listeners.length; i++) {
var listener = listeners[i]
listener()
} return action
} /**
* Replaces the reducer currently used by the store to calculate the state.
*
* You might need this if your app implements code splitting and you want to
* load some of the reducers dynamically. You might also need this if you
* implement a hot reloading mechanism for Redux.
*
* @param {Function} nextReducer The reducer for the store to use instead.
* @returns {void}
*/ //重置reducer,然后初始化state
function replaceReducer(nextReducer) {
if (typeof nextReducer !== 'function') {
throw new Error('Expected the nextReducer to be a function.')
} currentReducer = nextReducer
dispatch({ type: ActionTypes.INIT })
} /**
* Interoperability point for observable/reactive libraries.
* @returns {observable} A minimal observable of state changes.
* For more information, see the observable proposal:
* https://github.com/zenparsing/es-observable
*/ //暂时我还不知道这个有什么吊用,先不管好了。
function observable() {
var outerSubscribe = subscribe
return {
/**
* The minimal observable subscription method.
* @param {Object} observer Any object that can be used as an observer.
* The observer object should have a `next` method.
* @returns {subscription} An object with an `unsubscribe` method that can
* be used to unsubscribe the observable from the store, and prevent further
* emission of values from the observable.
*/
subscribe(observer) {
if (typeof observer !== 'object') {
throw new TypeError('Expected the observer to be an object.')
} function observeState() {
if (observer.next) {
observer.next(getState())
}
} observeState()
var unsubscribe = outerSubscribe(observeState)
return { unsubscribe }
}, [$$observable]() {
return this
}
}
} // When a store is created, an "INIT" action is dispatched so that every
// reducer returns their initial state. This effectively populates
// the initial state tree. //给currentState设定初始状态
dispatch({ type: ActionTypes.INIT }) return {
dispatch,
subscribe,
getState,
replaceReducer,
[$$observable]: observable
}
}

关于 createStore,我们就关注它返回的对象,subscribe是订阅监听函数的,getState是返回state的,dispacth是发布消息的,更新state的。

剩下那2个就不管他算了。

combineReducers.js

 import { ActionTypes } from './createStore'
import isPlainObject from 'lodash/isPlainObject'
import warning from './utils/warning' var NODE_ENV = typeof process !== 'undefined' ? process.env.NODE_ENV : 'development' function getUndefinedStateErrorMessage(key, action) {
var actionType = action && action.type
var actionName = actionType && `"${actionType.toString()}"` || 'an action' return (
`Given action ${actionName}, reducer "${key}" returned undefined. ` +
`To ignore an action, you must explicitly return the previous state.`
)
} function getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {
var reducerKeys = Object.keys(reducers)
var argumentName = action && action.type === ActionTypes.INIT ?
'preloadedState argument passed to createStore' :
'previous state received by the reducer' if (reducerKeys.length === 0) {
return (
'Store does not have a valid reducer. Make sure the argument passed ' +
'to combineReducers is an object whose values are reducers.'
)
} if (!isPlainObject(inputState)) {
return (
`The ${argumentName} has unexpected type of "` +
({}).toString.call(inputState).match(/\s([a-z|A-Z]+)/)[1] +
`". Expected argument to be an object with the following ` +
`keys: "${reducerKeys.join('", "')}"`
)
} var unexpectedKeys = Object.keys(inputState).filter(key =>
!reducers.hasOwnProperty(key) &&
!unexpectedKeyCache[key]
) unexpectedKeys.forEach(key => {
unexpectedKeyCache[key] = true
}) if (unexpectedKeys.length > 0) {
return (
`Unexpected ${unexpectedKeys.length > 1 ? 'keys' : 'key'} ` +
`"${unexpectedKeys.join('", "')}" found in ${argumentName}. ` +
`Expected to find one of the known reducer keys instead: ` +
`"${reducerKeys.join('", "')}". Unexpected keys will be ignored.`
)
}
} function assertReducerSanity(reducers) {
Object.keys(reducers).forEach(key => {
var reducer = reducers[key]
var initialState = reducer(undefined, { type: ActionTypes.INIT }) if (typeof initialState === 'undefined') {
throw new Error(
`Reducer "${key}" returned undefined during initialization. ` +
`If the state passed to the reducer is undefined, you must ` +
`explicitly return the initial state. The initial state may ` +
`not be undefined.`
)
} var type = '@@redux/PROBE_UNKNOWN_ACTION_' + Math.random().toString(36).substring(7).split('').join('.')
if (typeof reducer(undefined, { type }) === 'undefined') {
throw new Error(
`Reducer "${key}" returned undefined when probed with a random type. ` +
`Don't try to handle ${ActionTypes.INIT} or other actions in "redux/*" ` +
`namespace. They are considered private. Instead, you must return the ` +
`current state for any unknown actions, unless it is undefined, ` +
`in which case you must return the initial state, regardless of the ` +
`action type. The initial state may not be undefined.`
)
}
})
} /**
* Turns an object whose values are different reducer functions, into a single
* reducer function. It will call every child reducer, and gather their results
* into a single state object, whose keys correspond to the keys of the passed
* reducer functions.
*
* @param {Object} reducers An object whose values correspond to different
* reducer functions that need to be combined into one. One handy way to obtain
* it is to use ES6 `import * as reducers` syntax. The reducers may never return
* undefined for any action. Instead, they should return their initial state
* if the state passed to them was undefined, and the current state for any
* unrecognized action.
*
* @returns {Function} A reducer function that invokes every reducer inside the
* passed object, and builds a state object with the same shape.
*/
export default function combineReducers(reducers) {
var reducerKeys = Object.keys(reducers)
var finalReducers = {} for (var i = 0; i < reducerKeys.length; i++) {
var key = reducerKeys[i] if (NODE_ENV !== 'production') { //排除undefined.
if (typeof reducers[key] === 'undefined') {
warning(`No reducer provided for key "${key}"`)
}
} //排除不是func的
if (typeof reducers[key] === 'function') {
finalReducers[key] = reducers[key]
}
}
var finalReducerKeys = Object.keys(finalReducers) if (NODE_ENV !== 'production') {
var unexpectedKeyCache = {}
} var sanityError
try {
//这里会对每个子reducer的state进行检查。返回不能为undefined
assertReducerSanity(finalReducers)
} catch (e) {
sanityError = e
} //我们最最关心的就是这个返回函数,其实我们如果已经堆这个函数有一定的了解,就知道这个函数其实就把子reducers全部在这个函数里执行一边,
//返回最后的state
return function combination(state = {}, action) {
if (sanityError) {
throw sanityError
} if (NODE_ENV !== 'production') {
var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache)
if (warningMessage) {
warning(warningMessage)
}
} var hasChanged = false
var nextState = {}
for (var i = 0; i < finalReducerKeys.length; i++) {
var key = finalReducerKeys[i]
var reducer = finalReducers[key]
var previousStateForKey = state[key]
var nextStateForKey = reducer(previousStateForKey, action)
if (typeof nextStateForKey === 'undefined') {
var errorMessage = getUndefinedStateErrorMessage(key, action)
throw new Error(errorMessage)
}
nextState[key] = nextStateForKey
hasChanged = hasChanged || nextStateForKey !== previousStateForKey
}
return hasChanged ? nextState : state
}
}

compose.js

 /**
* Composes single-argument functions from right to left. The rightmost
* function can take multiple arguments as it provides the signature for
* the resulting composite function.
*
* @param {...Function} funcs The functions to compose.
* @returns {Function} A function obtained by composing the argument functions
* from right to left. For example, compose(f, g, h) is identical to doing
* (...args) => f(g(h(...args))).
*/ export default function compose(...funcs) { //funcs就是我们传入的中间件,fn1,fn2...
//如果什么都没有,就返回一个function(arg){return arg};当作默认的中间件
if (funcs.length === 0) {
return arg => arg
} //排除所有中间件参数中不是function的
funcs = funcs.filter(func => typeof func === 'function') //如果只有一个中间件参数,就把这个唯一的中间件返回。
if (funcs.length === 1) {
return funcs[0]
} //如果中间件参数个数超过1个 //取出最后一个中间件参数
const last = funcs[funcs.length - 1] //将funcs中最开头到倒数第二个的数组复制一份,即排除了最后一个中间件
const rest = funcs.slice(0, -1) //返回(...args) => f(g(h(...args))).
return (...args) => rest.reduceRight((composed, f) => f(composed), last(...args))
}

解释完compose.js,我们可以简单的理解为: compose就是用来将函数组合起来使用。

 假如:compose(f, g, h)
分装后:(...args) => f(g(h(...args))).

applyMiddleware.js

 import compose from './compose'

 /**
* Creates a store enhancer that applies middleware to the dispatch method
* of the Redux store. This is handy for a variety of tasks, such as expressing
* asynchronous actions in a concise manner, or logging every action payload.
*
* See `redux-thunk` package as an example of the Redux middleware.
*
* Because middleware is potentially asynchronous, this should be the first
* store enhancer in the composition chain.
*
* Note that each middleware will be given the `dispatch` and `getState` functions
* as named arguments.
*
* @param {...Function} middlewares The middleware chain to be applied.
* @returns {Function} A store enhancer applying the middleware.
*/
export default function applyMiddleware(...middlewares) { //短短几行,很简单哟。
//返回我们在creteStore里看到的enhancer
   return (createStore) => (reducer, preloadedState, enhancer) => {
var store = createStore(reducer, preloadedState, enhancer)
var dispatch = store.dispatch
var chain = [] var middlewareAPI = {
getState: store.getState,
dispatch: (action) => dispatch(action)
} //将 当前store的getState和dispacth方法挂载到中间件里。
chain = middlewares.map(middleware => middleware(middlewareAPI))
dispatch = compose(...chain)(store.dispatch) return {
...store,
dispatch
}
}
}

假如我们在代码里看到:

const store =  applyMiddleware(promise, thunk, observable)(createStore)(reducer);
亦或是
const store = createStore(
reducer,state,applyMiddleware(promise, thunk, observable)
);

我们根据上面的代码走一遍,看看是怎么个执行过程。
1: applyMiddleware(promise, thunk, observable) 会返回enhancer.

2:
enhancer(createStore) 返回一个将中间件参数都闭包进来的 createStore函数,此时我们叫他加强版!我给他标注是红色; 3:createStore(reducer) 然后就是上面代码的21-34行。 最后我们关心一下这个返回的store里的dispatch,其实是加强版的,因为里面是执行中间件的!!但是中间件里面到底干了什么,
我们目前不得而知,总之记住,dispacth现在牛逼了就行。比如可以处理异步啦等等。
bindActionCreators.js

 function bindActionCreator(actionCreator, dispatch) {
return (...args) => dispatch(actionCreator(...args))
} /**
* Turns an object whose values are action creators, into an object with the
* same keys, but with every function wrapped into a `dispatch` call so they
* may be invoked directly. This is just a convenience method, as you can call
* `store.dispatch(MyActionCreators.doSomething())` yourself just fine.
*
* For convenience, you can also pass a single function as the first argument,
* and get a function in return.
*
* @param {Function|Object} actionCreators An object whose values are action
* creator functions. One handy way to obtain it is to use ES6 `import * as`
* syntax. You may also pass a single function.
*
* @param {Function} dispatch The `dispatch` function available on your Redux
* store.
*
* @returns {Function|Object} The object mimicking the original object, but with
* every action creator wrapped into the `dispatch` call. If you passed a
* function as `actionCreators`, the return value will also be a single
* function.
*/
export default function bindActionCreators(actionCreators, dispatch) {
if (typeof actionCreators === 'function') {
return bindActionCreator(actionCreators, dispatch)
} if (typeof actionCreators !== 'object' || actionCreators === null) {
throw new Error(
`bindActionCreators expected an object or a function, instead received ${actionCreators === null ? 'null' : typeof actionCreators}. ` +
`Did you write "import ActionCreators from" instead of "import * as ActionCreators from"?`
)
} var keys = Object.keys(actionCreators)
var boundActionCreators = {}
for (var i = 0; i < keys.length; i++) {
var key = keys[i]
var actionCreator = actionCreators[key]
if (typeof actionCreator === 'function') {
boundActionCreators[key] = bindActionCreator(actionCreator, dispatch)
}
}
return boundActionCreators
}

这个东西唯一的好处是往下传actionCreator和dispatch的时候,少些代码,无形中在props里加了内容!!!!

具体应用场景,大家自行谷歌。因为我也才学这个第8天,这函数我自己都没用过····哈哈。不过以后肯定要用了!!!

代码十分简单,我就不分析了。

这里有一篇园内的朋友写的它的应用,凑合看吧:点这里



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