So far we only had effects that write something to the external world, we are not yet reading anything from the external world into our app. This lesson shows how we can change the DOM Driver to return a "DOM Source" representing read effects, such as click events. We will leverage that to create an interactive application.

// Logic (functional)
function main() {
return {
DOM: Rx.Observable.timer(0, 1000)
.map(i => `Seconds elapsed ${i}`),
Log: Rx.Observable.timer(0, 2000).map(i => 2*i),
};
} // Effects (imperative)
function DOMEffect(text$) {
text$.subscribe(text => {
const container = document.querySelector('#app');
container.textContent = text;
});
} function consoleLogEffect(msg$) {
msg$.subscribe(msg => console.log(msg));
} const effects = {
DOM: DOMEffect,
Log: consoleLogEffect
} function run(mainFn, effects){
const sinks = mainFn();
Object.keys(effects)
.forEach( (effectKey)=>{
effects[effectKey](sinks[effectKey]);
})
} run(main, effects);

Source: stands for input, read effect

sink: stands for output, write effect

So main() function need to take a param 'DOMSource' and effects function need return value:

function main(DOMSource) {
...
} function DOMDriver() {
...
const DOMSource = Rx.Observable.fromEvent(document, 'clicik');
return DOMSource;
} function run(mainFn, drivers) {
const sinks = mainFn(DOMSource);
const DOMSource = drivers['DOM'](sinks['DOM'])
....
}

The problem in the code above is that:

  the main function need param 'DOMSource' which is returned by the driver DOMDriver. But for create DOMSource in run() function, we need pass DOMSource to the main() function. So 'DOMSource' is actually used before it created.

I can simply the problem as:

a = f(b); // we need b to create a

b = g(a) // we need a to create b

So there is a cycle going on between main() function and driver() function.

The solution to sovle this problem is :

A is an observable and also B is an observable. If we actually instead of using B, we could use something like B proxy here. Because B proxy is now available for f() as an argument.

Then that helps us to make A, and then given A we can make B. Then now that we have B, we can feed back all of the events that happen on B into B proxy. So that's what we're going to try to achieve.

bProxy = ...

a = f(bProxy)

b = g(a)

bProxy.imitat(b)

So the code looks like:

// Logic (functional)
function main(DOMSource) {
const click$ = DOMSource;
return {
DOM: click$
.startWith(null)
.flatMapLatest(() =>
Rx.Observable.timer(0, 1000)
.map(i => `Seconds elapsed ${i}`)
),
Log: Rx.Observable.timer(0, 2000).map(i => 2*i),
};
} // source: input (read) effects
// sink: output (write) effects // Effects (imperative)
function DOMDriver(text$) {
text$.subscribe(text => {
const container = document.querySelector('#app');
container.textContent = text;
});
const DOMSource = Rx.Observable.fromEvent(document, 'click');
return DOMSource;
} function consoleLogDriver(msg$) {
msg$.subscribe(msg => console.log(msg));
} // bProxy = ...
// a = f(bProxy)
// b = g(a)
// bProxy.imitate(b) function run(mainFn, drivers) {
const proxyDOMSource = new Rx.Subject();
const sinks = mainFn(proxyDOMSource);
const DOMSource = drivers.DOM(sinks.DOM);
DOMSource.subscribe(click => proxyDOMSource.onNext(click));
// Object.keys(drivers).forEach(key => {
// drivers[key](sinks[key]);
// });
} const drivers = {
DOM: DOMDriver,
Log: consoleLogDriver,
} run(main, drivers);

[Cycle.js] Read effects from the DOM: click events的更多相关文章

  1. [Cycle.js] Fine-grained control over the DOM Source

    Currently in our main() function,  we get click$ event. function main(sources) { const click$ = sour ...

  2. [Cycle.js] Customizing effects from the main function

    How can we show one string on the DOM, and a completely different string on Console log? This lesson ...

  3. [Cycle.js] The Cycle.js principle: separating logic from effects

    The guiding principle in Cycle.js is we want to separate logic from effects. This first part here wa ...

  4. [Cycle.js] Making our toy DOM Driver more flexible

    Our previous toy DOM Driver is still primitive. We are only able to sends strings as the textContent ...

  5. [Cycle.js] From toy DOM Driver to real DOM Driver

    This lessons shows how we are able to easily swap our toy DOM Driver with the actual Cycle.js DOM Dr ...

  6. 学习RxJS:Cycle.js

    原文地址:http://www.moye.me/2016/06/16/learning_rxjs_part_two_cycle-js/ 是什么 Cycle.js 是一个极简的JavaScript框架( ...

  7. jquery.cycle.js简单用法实例

    样式: a{text-decoration: none;} *{;;} /*容器设置*/ .player { width:216px; height:248px; background:url(htt ...

  8. [Cycle.js] Generalizing run() function for more types of sources

    Our application was able to produce write effects, through sinks, and was able to receive read effec ...

  9. [Cycle.js] Hello World in Cycle.js

    Now you should have a good idea what Cycle.run does, and what the DOM Driver is. In this lesson, we ...

随机推荐

  1. 广播接收者 BroadcastReceiver 示例-2

    BaseActivity /**所有Activity的基类*/ public class BaseActivity extends Activity {     @Override     prote ...

  2. Sass简介,安装环境,Sass的语法格式及编译调试

    什么是 CSS 预处理器? 定义:CSS 预处理器定义了一种新的语言,其基本思想是,用一种专门的编程语言,为 CSS 增加了一些编程的特性,将 CSS 作为目标生成文件,然后开发者就只要使用这种语言进 ...

  3. 转载——SQL Server中Rowcount与@@Rowcount的用法

    转载自:http://www.lmwlove.com/ac/ID943 rowcount的用法: rowcount的作用就是用来限定后面的sql在返回指定的行数之后便停止处理,比如下面的示例, set ...

  4. (转)Phonegap VS AppCan

    简介 Phonegap PhoneGap是一个用基于HTML,CSS和JavaScript的,创建移动跨平台移动应用程序的快速开发平台.它使开发者能够利用iPhone,Android,Palm,Sym ...

  5. AngularJs练习Demo18 Resource

    @{ Layout = null; } <!DOCTYPE html> <html> <head> <meta name="viewport&quo ...

  6. 《Hadoop权威》学习笔记五:MapReduce应用程序

    一.API的配置---Configuration类 API的配置:Hadoop提供了专门的API对资源进行配置,Configuration类的实例(在org.apache.hadoop.conf包)包 ...

  7. jquery的鼠标移入移出事件hover、mouseenter、mouseleave、mouseover、mouseout

    hover:鼠标进入元素的子元素时不会触发‘鼠标移开’的事件: mouseenter.mouseleave:效果与hover相同: mouseover: 鼠标进入元素和进入它的子元素时都会触发‘mou ...

  8. asp.net运行机制图

    (郑重提示:此图版权归广州传智播客老邹所有啊!!!!) 详细版

  9. Ubuntu 12.04 更新源

    转载自:http://www.cnblogs.com/eastson/archive/2012/08/24/2654163.html 1.首先备份Ubuntu12.04源列表 sudo cp /etc ...

  10. Hex文件

    那么什么是Hex文件呢?Intel Hex文件是由一行行符合Intel Hex文件格式的文本所构成的ASCII文本文件.在Intel Hex文件中,每一行包含一个Hex记录.这些记录由对应机器语言码和 ...