『转』The Beginning of your Design Career
想想,如果明天我开始学日语,坚持到毕业,其实也可以日语入门了。所以机会都是抓住,当初,也就是去年的时候,我那个时候就开始坚持日语入门,想想现在应该可以开始N2了吧~所以...过去不去理会,现在开始继续追逐吧~
对了,如果有人问你为什么学日语,你回答:1)为了更深入的了解日本 ,日本有它值得了解的地方,无论是科技还是文化还是过去;
2)为了不让大脑退化,学习语言可以防止大脑退化;
3)那不学日语的话,我平常的时间可能就去打游戏了,还是用来学日语吧,说不定哪天这个证就可以帮下我出去散散心之类的,为了可能性及可拓性。
4)最后,其实也就是学着玩的..谁知道会不会像西班牙语那样就不了了之了呢。。= =
今晚在想,要不要熬夜,要不要熬夜呢...
今天阅读前辈的文章,还是她的一周一答读者系列,今天的问题是关于职业生涯的开始的相关考虑,其实最近阅读的文章都挺重要的,可以回头读多几遍的哦...
另外,其实每天都可以读一读,但是不是每天都要读新文章,因为,再读一遍你看过的文章,其实是新的了解及丰富。
好啦,以下是全文:
Feb 14 2017
How do you get started on the path of a successful product design career?
Over these weeks, many of you have asked about what it takes to get started as a designer. I’ve gotten questions from contractors # 承包人;立契约者wondering how to get a full-time gig, engineers or product managers wanting to make the leap into a user experience career, and recent design students wondering how they should approach their first few years in the workforce.
I put off answering it because the question was intimidatingly # 可怕地 broad, and there are also many, many great resources already out there on improving as a designer (I’ll plug here the articles and tips from some of the amazing folks on the Facebook Design team around good critique practices, investing in your design education, dealing with imposter syndrome, and more).
But every week when I see this question, I think on it. What would be the practical advice for someone just starting out in design? How to strike the right balance between writing a detailed tome and extracting the most useful nuggets?
So now, over a month later, here’s what I’ve got:
In the beginning, just focus on improving your craft #n. 工艺;手艺;太空船 and execution skills.
This means that you should be able to design clear, interactive flows that also look visually attractive. My strong opinion here is that you need to be good at both interaction design AND visual design. If you can only do one, you’re at a disadvantage. As a product designer, you want to paint an inspiring vision of the possible future of your product. The hottest aesthetics can’t overcome a UI that’s confusing, and let’s be honest — nobody gets excited looking at a bunch of wireframes. So when you are just getting started, just focus on sharpening these foundational skills. Develop your eye for what good visuals looks like. Get familiar with what makes things simple to understand and what makes things confusing. Know how to quickly put together a high-fidelity prototype.If you can get to the point where everything you make looks great and makes sense, you will not have trouble landing a design job.
After that, focus on improving your product thinking.
Strong product thinking means that you understand what a good outcome is and how to design an experience that would lead to those good outcomes. The better you are at this, the bigger and more ambiguous #模棱两可的,不明确的 the problems you can take on, starting from simple interaction prompts like “design a flow that allows people create an account on this service” to meatier # 多肉的... challenges like “design a new user experience that helps people understand the value of this service so that they come back again the next day.” The latter requires a much deeper understanding of human motivation and comprehension. If you can solve those kinds of problems, companies will be tripping over themselves #绊倒自己,说服自己 to hire you.
Finally, work on your influencing skills.
You can consistently produce the best design work in the world, but if you can’t get other people to see your perspective or want to help bring your vision to life, your impact will be capped #封顶,限制,遏制,控制. Once your hard skills are in a good place, work on your soft skills: communicating clearly; pitching a compelling vision; knowing what matters to whom; collaborating well with others. Those skills are critical for growing your leadership in every profession, not just product design.
End
这篇文章虽然简短...但是句句珠玑..天呐,阅读多一次多一份收获:)
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